0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}\begin{array}{l}
\mathbf{if}\;re \le -3.2644670453862826 \cdot 10^{-43}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \frac{{im}^{2}}{\sqrt{re \cdot re + im \cdot im} - re}}\\
\mathbf{elif}\;re \le -2.20676936125025081 \cdot 10^{-185}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(im + re\right)}\\
\mathbf{elif}\;re \le -1.36864199657258565 \cdot 10^{-258}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \frac{{im}^{2}}{\sqrt{re \cdot re + im \cdot im} - re}}\\
\mathbf{elif}\;re \le -2.1177384497007792 \cdot 10^{-304}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(im + re\right)}\\
\mathbf{elif}\;re \le 1.1877173283244378 \cdot 10^{62}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(\sqrt{\sqrt{re \cdot re + im \cdot im}} \cdot \sqrt{\sqrt{re \cdot re + im \cdot im}} + re\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + re\right)}\\
\end{array}double code(double re, double im) {
return ((double) (0.5 * ((double) sqrt(((double) (2.0 * ((double) (((double) sqrt(((double) (((double) (re * re)) + ((double) (im * im)))))) + re))))))));
}
double code(double re, double im) {
double VAR;
if ((re <= -3.2644670453862826e-43)) {
VAR = ((double) (0.5 * ((double) sqrt(((double) (2.0 * ((double) (((double) pow(im, 2.0)) / ((double) (((double) sqrt(((double) (((double) (re * re)) + ((double) (im * im)))))) - re))))))))));
} else {
double VAR_1;
if ((re <= -2.2067693612502508e-185)) {
VAR_1 = ((double) (0.5 * ((double) sqrt(((double) (2.0 * ((double) (im + re))))))));
} else {
double VAR_2;
if ((re <= -1.3686419965725857e-258)) {
VAR_2 = ((double) (0.5 * ((double) sqrt(((double) (2.0 * ((double) (((double) pow(im, 2.0)) / ((double) (((double) sqrt(((double) (((double) (re * re)) + ((double) (im * im)))))) - re))))))))));
} else {
double VAR_3;
if ((re <= -2.1177384497007792e-304)) {
VAR_3 = ((double) (0.5 * ((double) sqrt(((double) (2.0 * ((double) (im + re))))))));
} else {
double VAR_4;
if ((re <= 1.1877173283244378e+62)) {
VAR_4 = ((double) (0.5 * ((double) sqrt(((double) (2.0 * ((double) (((double) (((double) sqrt(((double) sqrt(((double) (((double) (re * re)) + ((double) (im * im)))))))) * ((double) sqrt(((double) sqrt(((double) (((double) (re * re)) + ((double) (im * im)))))))))) + re))))))));
} else {
VAR_4 = ((double) (0.5 * ((double) sqrt(((double) (2.0 * ((double) (re + re))))))));
}
VAR_3 = VAR_4;
}
VAR_2 = VAR_3;
}
VAR_1 = VAR_2;
}
VAR = VAR_1;
}
return VAR;
}




Bits error versus re




Bits error versus im
Results
| Original | 39.2 |
|---|---|
| Target | 34.3 |
| Herbie | 28.9 |
if re < -3.2644670453862826e-43 or -2.20676936125025081e-185 < re < -1.36864199657258565e-258Initial program 51.5
rmApplied flip-+51.4
Simplified38.9
if -3.2644670453862826e-43 < re < -2.20676936125025081e-185 or -1.36864199657258565e-258 < re < -2.1177384497007792e-304Initial program 35.2
Taylor expanded around 0 40.6
if -2.1177384497007792e-304 < re < 1.1877173283244378e62Initial program 21.8
rmApplied add-sqr-sqrt21.8
Applied sqrt-prod21.9
if 1.1877173283244378e62 < re Initial program 46.6
Taylor expanded around inf 12.9
Final simplification28.9
herbie shell --seed 2020175
(FPCore (re im)
:name "math.sqrt on complex, real part"
:precision binary64
:herbie-target
(if (< re 0.0) (* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- (sqrt (+ (* re re) (* im im))) re))))) (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
(* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))