0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}\begin{array}{l}
\mathbf{if}\;im \cdot im \le 3.9414739 \cdot 10^{-317}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + re\right)}\\
\mathbf{elif}\;im \cdot im \le 3.37796474781181135 \cdot 10^{-153}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(\sqrt{\sqrt{re \cdot re + im \cdot im}} \cdot \sqrt{\sqrt{re \cdot re + im \cdot im}} + re\right)}\\
\mathbf{elif}\;im \cdot im \le 13050538803867890:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \frac{{im}^{2}}{\sqrt{re \cdot re + im \cdot im} - re}}\\
\mathbf{elif}\;im \cdot im \le 9.10108563731482644 \cdot 10^{274}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(\sqrt{\sqrt{re \cdot re + im \cdot im}} \cdot \sqrt{\sqrt{re \cdot re + im \cdot im}} + re\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(im + re\right)}\\
\end{array}double code(double re, double im) {
return ((double) (0.5 * ((double) sqrt(((double) (2.0 * ((double) (((double) sqrt(((double) (((double) (re * re)) + ((double) (im * im)))))) + re))))))));
}
double code(double re, double im) {
double VAR;
if ((((double) (im * im)) <= 3.9414739063638e-317)) {
VAR = ((double) (0.5 * ((double) sqrt(((double) (2.0 * ((double) (re + re))))))));
} else {
double VAR_1;
if ((((double) (im * im)) <= 3.3779647478118114e-153)) {
VAR_1 = ((double) (0.5 * ((double) sqrt(((double) (2.0 * ((double) (((double) (((double) sqrt(((double) sqrt(((double) (((double) (re * re)) + ((double) (im * im)))))))) * ((double) sqrt(((double) sqrt(((double) (((double) (re * re)) + ((double) (im * im)))))))))) + re))))))));
} else {
double VAR_2;
if ((((double) (im * im)) <= 1.305053880386789e+16)) {
VAR_2 = ((double) (0.5 * ((double) sqrt(((double) (2.0 * ((double) (((double) pow(im, 2.0)) / ((double) (((double) sqrt(((double) (((double) (re * re)) + ((double) (im * im)))))) - re))))))))));
} else {
double VAR_3;
if ((((double) (im * im)) <= 9.101085637314826e+274)) {
VAR_3 = ((double) (0.5 * ((double) sqrt(((double) (2.0 * ((double) (((double) (((double) sqrt(((double) sqrt(((double) (((double) (re * re)) + ((double) (im * im)))))))) * ((double) sqrt(((double) sqrt(((double) (((double) (re * re)) + ((double) (im * im)))))))))) + re))))))));
} else {
VAR_3 = ((double) (0.5 * ((double) sqrt(((double) (2.0 * ((double) (im + re))))))));
}
VAR_2 = VAR_3;
}
VAR_1 = VAR_2;
}
VAR = VAR_1;
}
return VAR;
}




Bits error versus re




Bits error versus im
Results
| Original | 38.4 |
|---|---|
| Target | 33.4 |
| Herbie | 29.8 |
if (* im im) < 3.9414739063638e-317Initial program 43.3
Taylor expanded around inf 34.5
if 3.9414739063638e-317 < (* im im) < 3.3779647478118114e-153 or 1.305053880386789e+16 < (* im im) < 9.101085637314826e+274Initial program 23.2
rmApplied add-sqr-sqrt23.2
Applied sqrt-prod23.3
if 3.3779647478118114e-153 < (* im im) < 1.305053880386789e+16Initial program 26.0
rmApplied flip-+34.6
Simplified24.8
if 9.101085637314826e+274 < (* im im) Initial program 59.5
Taylor expanded around 0 36.2
Final simplification29.8
herbie shell --seed 2020148
(FPCore (re im)
:name "math.sqrt on complex, real part"
:precision binary64
:herbie-target
(if (< re 0.0) (* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- (sqrt (+ (* re re) (* im im))) re))))) (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
(* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))