x \cdot x + y \cdot y
\sqrt{x \cdot x + y \cdot y} \cdot \sqrt{x \cdot x + y \cdot y}double f(double x, double y) {
double r185055 = x;
double r185056 = r185055 * r185055;
double r185057 = y;
double r185058 = r185057 * r185057;
double r185059 = r185056 + r185058;
return r185059;
}
double f(double x, double y) {
double r185060 = x;
double r185061 = r185060 * r185060;
double r185062 = y;
double r185063 = r185062 * r185062;
double r185064 = r185061 + r185063;
double r185065 = sqrt(r185064);
double r185066 = r185065 * r185065;
return r185066;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied add-sqr-sqrt0.0
Final simplification0.0
herbie shell --seed 2020027
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))