\left(0.5 \cdot \cos re\right) \cdot \left(e^{0.0 - im} - e^{im}\right)\left(0.5 \cdot \cos re\right) \cdot \left(-\mathsf{fma}\left(2, im, \mathsf{fma}\left({im}^{3}, \frac{1}{3}, \frac{1}{60} \cdot {im}^{5}\right)\right)\right)double f(double re, double im) {
double r160480 = 0.5;
double r160481 = re;
double r160482 = cos(r160481);
double r160483 = r160480 * r160482;
double r160484 = 0.0;
double r160485 = im;
double r160486 = r160484 - r160485;
double r160487 = exp(r160486);
double r160488 = exp(r160485);
double r160489 = r160487 - r160488;
double r160490 = r160483 * r160489;
return r160490;
}
double f(double re, double im) {
double r160491 = 0.5;
double r160492 = re;
double r160493 = cos(r160492);
double r160494 = r160491 * r160493;
double r160495 = 2.0;
double r160496 = im;
double r160497 = 3.0;
double r160498 = pow(r160496, r160497);
double r160499 = 0.3333333333333333;
double r160500 = 0.016666666666666666;
double r160501 = 5.0;
double r160502 = pow(r160496, r160501);
double r160503 = r160500 * r160502;
double r160504 = fma(r160498, r160499, r160503);
double r160505 = fma(r160495, r160496, r160504);
double r160506 = -r160505;
double r160507 = r160494 * r160506;
return r160507;
}




Bits error versus re




Bits error versus im
| Original | 58.0 |
|---|---|
| Target | 0.2 |
| Herbie | 0.7 |
Initial program 58.0
Taylor expanded around 0 0.7
Simplified0.7
Taylor expanded around 0 0.7
Simplified0.7
Final simplification0.7
herbie shell --seed 2019347 +o rules:numerics
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:herbie-target
(if (< (fabs im) 1) (- (* (cos re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))