x - \left(y \cdot 4\right) \cdot z
x - z \cdot \left(4 \cdot y\right)
double f(double x, double y, double z) {
double r10373132 = x;
double r10373133 = y;
double r10373134 = 4.0;
double r10373135 = r10373133 * r10373134;
double r10373136 = z;
double r10373137 = r10373135 * r10373136;
double r10373138 = r10373132 - r10373137;
return r10373138;
}
double f(double x, double y, double z) {
double r10373139 = x;
double r10373140 = z;
double r10373141 = 4.0;
double r10373142 = y;
double r10373143 = r10373141 * r10373142;
double r10373144 = r10373140 * r10373143;
double r10373145 = r10373139 - r10373144;
return r10373145;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019200
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))