x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r10712660 = x;
double r10712661 = y;
double r10712662 = r10712661 - r10712660;
double r10712663 = z;
double r10712664 = r10712662 * r10712663;
double r10712665 = r10712660 + r10712664;
return r10712665;
}
double f(double x, double y, double z) {
double r10712666 = x;
double r10712667 = y;
double r10712668 = r10712667 - r10712666;
double r10712669 = z;
double r10712670 = r10712668 * r10712669;
double r10712671 = r10712666 + r10712670;
return r10712671;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019162
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))