\frac{x.im \cdot y.re - x.re \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}\frac{y.re \cdot x.im - y.im \cdot x.re}{\mathsf{hypot}\left(y.re, y.im\right)} \cdot \frac{1}{\mathsf{hypot}\left(y.im, y.re\right)}double f(double x_re, double x_im, double y_re, double y_im) {
double r2500793 = x_im;
double r2500794 = y_re;
double r2500795 = r2500793 * r2500794;
double r2500796 = x_re;
double r2500797 = y_im;
double r2500798 = r2500796 * r2500797;
double r2500799 = r2500795 - r2500798;
double r2500800 = r2500794 * r2500794;
double r2500801 = r2500797 * r2500797;
double r2500802 = r2500800 + r2500801;
double r2500803 = r2500799 / r2500802;
return r2500803;
}
double f(double x_re, double x_im, double y_re, double y_im) {
double r2500804 = y_re;
double r2500805 = x_im;
double r2500806 = r2500804 * r2500805;
double r2500807 = y_im;
double r2500808 = x_re;
double r2500809 = r2500807 * r2500808;
double r2500810 = r2500806 - r2500809;
double r2500811 = hypot(r2500804, r2500807);
double r2500812 = r2500810 / r2500811;
double r2500813 = 1.0;
double r2500814 = hypot(r2500807, r2500804);
double r2500815 = r2500813 / r2500814;
double r2500816 = r2500812 * r2500815;
return r2500816;
}



Bits error versus x.re



Bits error versus x.im



Bits error versus y.re



Bits error versus y.im
Results
Initial program 25.8
Simplified25.8
rmApplied clear-num25.9
rmApplied *-un-lft-identity25.9
Applied add-sqr-sqrt25.9
Applied times-frac25.9
Applied add-cube-cbrt25.9
Applied times-frac25.8
Simplified25.8
Simplified16.2
Final simplification16.2
herbie shell --seed 2019121 +o rules:numerics
(FPCore (x.re x.im y.re y.im)
:name "_divideComplex, imaginary part"
(/ (- (* x.im y.re) (* x.re y.im)) (+ (* y.re y.re) (* y.im y.im))))