
(FPCore (x) :precision binary64 :pre TRUE (* 1000000.0 (- x x)))
double code(double x) {
return 1000000.0 * (x - x);
}
real(8) function code(x)
use fmin_fmax_functions
real(8), intent (in) :: x
code = 1000000.0d0 * (x - x)
end function
public static double code(double x) {
return 1000000.0 * (x - x);
}
def code(x): return 1000000.0 * (x - x)
function code(x) return Float64(1000000.0 * Float64(x - x)) end
function tmp = code(x) tmp = 1000000.0 * (x - x); end
code[x_] := N[(1000000.0 * N[(x - x), $MachinePrecision]), $MachinePrecision]
f(x): x in [-inf, +inf] code: THEORY BEGIN f(x: real): real = (1e6) * (x - x) END code
1000000 \cdot \left(x - x\right)
Herbie found 1 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 :pre TRUE (* 1000000.0 (- x x)))
double code(double x) {
return 1000000.0 * (x - x);
}
real(8) function code(x)
use fmin_fmax_functions
real(8), intent (in) :: x
code = 1000000.0d0 * (x - x)
end function
public static double code(double x) {
return 1000000.0 * (x - x);
}
def code(x): return 1000000.0 * (x - x)
function code(x) return Float64(1000000.0 * Float64(x - x)) end
function tmp = code(x) tmp = 1000000.0 * (x - x); end
code[x_] := N[(1000000.0 * N[(x - x), $MachinePrecision]), $MachinePrecision]
f(x): x in [-inf, +inf] code: THEORY BEGIN f(x: real): real = (1e6) * (x - x) END code
1000000 \cdot \left(x - x\right)
(FPCore (x) :precision binary64 :pre TRUE 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
use fmin_fmax_functions
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
f(x): x in [-inf, +inf] code: THEORY BEGIN f(x: real): real = 0 END code
0
Initial program 100.0%
Applied rewrites100.0%
herbie shell --seed 2026092
(FPCore (x)
:name "Development.Shake.Profile:generateTrace from shake-0.15.5"
:precision binary64
(* 1000000.0 (- x x)))