
(FPCore (x y) :precision binary64 :pre TRUE (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
f(x, y): x in [-inf, +inf], y in [-inf, +inf] code: THEORY BEGIN f(x, y: real): real = (x + y) / (y + (1)) END code
\frac{x + y}{y + 1}
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 :pre TRUE (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
f(x, y): x in [-inf, +inf], y in [-inf, +inf] code: THEORY BEGIN f(x, y: real): real = (x + y) / (y + (1)) END code
\frac{x + y}{y + 1}
(FPCore (x y) :precision binary64 :pre TRUE (/ (+ x y) (+ 0.5 (+ 0.5 y))))
double code(double x, double y) {
return (x + y) / (0.5 + (0.5 + y));
}
real(8) function code(x, y)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (0.5d0 + (0.5d0 + y))
end function
public static double code(double x, double y) {
return (x + y) / (0.5 + (0.5 + y));
}
def code(x, y): return (x + y) / (0.5 + (0.5 + y))
function code(x, y) return Float64(Float64(x + y) / Float64(0.5 + Float64(0.5 + y))) end
function tmp = code(x, y) tmp = (x + y) / (0.5 + (0.5 + y)); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(0.5 + N[(0.5 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
f(x, y): x in [-inf, +inf], y in [-inf, +inf] code: THEORY BEGIN f(x, y: real): real = (x + y) / ((5e-1) + ((5e-1) + y)) END code
\frac{x + y}{0.5 + \left(0.5 + y\right)}
Initial program 100.0%
Applied rewrites100.0%
(FPCore (x y)
:precision binary64
:pre TRUE
(let* ((t_0 (- (/ (- x 1.0) y) -1.0)))
(if (<= y -6333.314074973118)
t_0
(if (<= y 546.1926757848701) (/ (+ x y) 1.0) t_0))))double code(double x, double y) {
double t_0 = ((x - 1.0) / y) - -1.0;
double tmp;
if (y <= -6333.314074973118) {
tmp = t_0;
} else if (y <= 546.1926757848701) {
tmp = (x + y) / 1.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - 1.0d0) / y) - (-1.0d0)
if (y <= (-6333.314074973118d0)) then
tmp = t_0
else if (y <= 546.1926757848701d0) then
tmp = (x + y) / 1.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x - 1.0) / y) - -1.0;
double tmp;
if (y <= -6333.314074973118) {
tmp = t_0;
} else if (y <= 546.1926757848701) {
tmp = (x + y) / 1.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((x - 1.0) / y) - -1.0 tmp = 0 if y <= -6333.314074973118: tmp = t_0 elif y <= 546.1926757848701: tmp = (x + y) / 1.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - 1.0) / y) - -1.0) tmp = 0.0 if (y <= -6333.314074973118) tmp = t_0; elseif (y <= 546.1926757848701) tmp = Float64(Float64(x + y) / 1.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - 1.0) / y) - -1.0; tmp = 0.0; if (y <= -6333.314074973118) tmp = t_0; elseif (y <= 546.1926757848701) tmp = (x + y) / 1.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] - -1.0), $MachinePrecision]}, If[LessEqual[y, -6333.314074973118], t$95$0, If[LessEqual[y, 546.1926757848701], N[(N[(x + y), $MachinePrecision] / 1.0), $MachinePrecision], t$95$0]]]
f(x, y): x in [-inf, +inf], y in [-inf, +inf] code: THEORY BEGIN f(x, y: real): real = LET t_0 = (((x - (1)) / y) - (-1)) IN LET tmp_1 = IF (y <= (54619267578487006176146678626537322998046875e-41)) THEN ((x + y) / (1)) ELSE t_0 ENDIF IN LET tmp = IF (y <= (-63333140749731182950199581682682037353515625e-40)) THEN t_0 ELSE tmp_1 ENDIF IN tmp END code
\begin{array}{l}
t_0 := \frac{x - 1}{y} - -1\\
\mathbf{if}\;y \leq -6333.314074973118:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 546.1926757848701:\\
\;\;\;\;\frac{x + y}{1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
if y < -6333.3140749731183 or 546.19267578487006 < y Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites51.1%
Applied rewrites51.1%
if -6333.3140749731183 < y < 546.19267578487006Initial program 100.0%
Taylor expanded in y around 0
Applied rewrites50.0%
(FPCore (x y)
:precision binary64
:pre TRUE
(let* ((t_0 (/ (+ x y) (+ y 1.0))) (t_1 (/ x (+ 1.0 y))))
(if (<= t_0 -200.0)
t_1
(if (<= t_0 0.05)
(/ (+ x y) 1.0)
(if (<= t_0 2.0) (/ y (+ y 1.0)) t_1)))))double code(double x, double y) {
double t_0 = (x + y) / (y + 1.0);
double t_1 = x / (1.0 + y);
double tmp;
if (t_0 <= -200.0) {
tmp = t_1;
} else if (t_0 <= 0.05) {
tmp = (x + y) / 1.0;
} else if (t_0 <= 2.0) {
tmp = y / (y + 1.0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (x + y) / (y + 1.0d0)
t_1 = x / (1.0d0 + y)
if (t_0 <= (-200.0d0)) then
tmp = t_1
else if (t_0 <= 0.05d0) then
tmp = (x + y) / 1.0d0
else if (t_0 <= 2.0d0) then
tmp = y / (y + 1.0d0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x + y) / (y + 1.0);
double t_1 = x / (1.0 + y);
double tmp;
if (t_0 <= -200.0) {
tmp = t_1;
} else if (t_0 <= 0.05) {
tmp = (x + y) / 1.0;
} else if (t_0 <= 2.0) {
tmp = y / (y + 1.0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = (x + y) / (y + 1.0) t_1 = x / (1.0 + y) tmp = 0 if t_0 <= -200.0: tmp = t_1 elif t_0 <= 0.05: tmp = (x + y) / 1.0 elif t_0 <= 2.0: tmp = y / (y + 1.0) else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(Float64(x + y) / Float64(y + 1.0)) t_1 = Float64(x / Float64(1.0 + y)) tmp = 0.0 if (t_0 <= -200.0) tmp = t_1; elseif (t_0 <= 0.05) tmp = Float64(Float64(x + y) / 1.0); elseif (t_0 <= 2.0) tmp = Float64(y / Float64(y + 1.0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = (x + y) / (y + 1.0); t_1 = x / (1.0 + y); tmp = 0.0; if (t_0 <= -200.0) tmp = t_1; elseif (t_0 <= 0.05) tmp = (x + y) / 1.0; elseif (t_0 <= 2.0) tmp = y / (y + 1.0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -200.0], t$95$1, If[LessEqual[t$95$0, 0.05], N[(N[(x + y), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
f(x, y): x in [-inf, +inf], y in [-inf, +inf] code: THEORY BEGIN f(x, y: real): real = LET t_0 = ((x + y) / (y + (1))) IN LET t_1 = (x / ((1) + y)) IN LET tmp_2 = IF (t_0 <= (2)) THEN (y / (y + (1))) ELSE t_1 ENDIF IN LET tmp_1 = IF (t_0 <= (5000000000000000277555756156289135105907917022705078125e-56)) THEN ((x + y) / (1)) ELSE tmp_2 ENDIF IN LET tmp = IF (t_0 <= (-200)) THEN t_1 ELSE tmp_1 ENDIF IN tmp END code
\begin{array}{l}
t_0 := \frac{x + y}{y + 1}\\
t_1 := \frac{x}{1 + y}\\
\mathbf{if}\;t\_0 \leq -200:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 0.05:\\
\;\;\;\;\frac{x + y}{1}\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;\frac{y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < -200 or 2 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites50.2%
if -200 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 0.050000000000000003Initial program 100.0%
Taylor expanded in y around 0
Applied rewrites50.0%
if 0.050000000000000003 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites51.3%
(FPCore (x y)
:precision binary64
:pre TRUE
(let* ((t_0 (- (/ x y) -1.0)))
(if (<= y -0.02470192540250247)
t_0
(if (<= y 3.227028658029451) (/ (+ x y) 1.0) t_0))))double code(double x, double y) {
double t_0 = (x / y) - -1.0;
double tmp;
if (y <= -0.02470192540250247) {
tmp = t_0;
} else if (y <= 3.227028658029451) {
tmp = (x + y) / 1.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x / y) - (-1.0d0)
if (y <= (-0.02470192540250247d0)) then
tmp = t_0
else if (y <= 3.227028658029451d0) then
tmp = (x + y) / 1.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x / y) - -1.0;
double tmp;
if (y <= -0.02470192540250247) {
tmp = t_0;
} else if (y <= 3.227028658029451) {
tmp = (x + y) / 1.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (x / y) - -1.0 tmp = 0 if y <= -0.02470192540250247: tmp = t_0 elif y <= 3.227028658029451: tmp = (x + y) / 1.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(x / y) - -1.0) tmp = 0.0 if (y <= -0.02470192540250247) tmp = t_0; elseif (y <= 3.227028658029451) tmp = Float64(Float64(x + y) / 1.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (x / y) - -1.0; tmp = 0.0; if (y <= -0.02470192540250247) tmp = t_0; elseif (y <= 3.227028658029451) tmp = (x + y) / 1.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x / y), $MachinePrecision] - -1.0), $MachinePrecision]}, If[LessEqual[y, -0.02470192540250247], t$95$0, If[LessEqual[y, 3.227028658029451], N[(N[(x + y), $MachinePrecision] / 1.0), $MachinePrecision], t$95$0]]]
f(x, y): x in [-inf, +inf], y in [-inf, +inf] code: THEORY BEGIN f(x, y: real): real = LET t_0 = ((x / y) - (-1)) IN LET tmp_1 = IF (y <= (322702865802945115802913278457708656787872314453125e-50)) THEN ((x + y) / (1)) ELSE t_0 ENDIF IN LET tmp = IF (y <= (-24701925402502468431809035109836258925497531890869140625e-57)) THEN t_0 ELSE tmp_1 ENDIF IN tmp END code
\begin{array}{l}
t_0 := \frac{x}{y} - -1\\
\mathbf{if}\;y \leq -0.02470192540250247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.227028658029451:\\
\;\;\;\;\frac{x + y}{1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
if y < -0.024701925402502468 or 3.2270286580294512 < y Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites51.1%
Applied rewrites51.1%
Taylor expanded in x around inf
Applied rewrites51.1%
if -0.024701925402502468 < y < 3.2270286580294512Initial program 100.0%
Taylor expanded in y around 0
Applied rewrites50.0%
(FPCore (x y) :precision binary64 :pre TRUE (let* ((t_0 (/ (+ x y) (+ y 1.0))) (t_1 (/ x (+ 1.0 y)))) (if (<= t_0 5e-134) t_1 (if (<= t_0 2.0) (/ y (+ y 1.0)) t_1))))
double code(double x, double y) {
double t_0 = (x + y) / (y + 1.0);
double t_1 = x / (1.0 + y);
double tmp;
if (t_0 <= 5e-134) {
tmp = t_1;
} else if (t_0 <= 2.0) {
tmp = y / (y + 1.0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (x + y) / (y + 1.0d0)
t_1 = x / (1.0d0 + y)
if (t_0 <= 5d-134) then
tmp = t_1
else if (t_0 <= 2.0d0) then
tmp = y / (y + 1.0d0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x + y) / (y + 1.0);
double t_1 = x / (1.0 + y);
double tmp;
if (t_0 <= 5e-134) {
tmp = t_1;
} else if (t_0 <= 2.0) {
tmp = y / (y + 1.0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = (x + y) / (y + 1.0) t_1 = x / (1.0 + y) tmp = 0 if t_0 <= 5e-134: tmp = t_1 elif t_0 <= 2.0: tmp = y / (y + 1.0) else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(Float64(x + y) / Float64(y + 1.0)) t_1 = Float64(x / Float64(1.0 + y)) tmp = 0.0 if (t_0 <= 5e-134) tmp = t_1; elseif (t_0 <= 2.0) tmp = Float64(y / Float64(y + 1.0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = (x + y) / (y + 1.0); t_1 = x / (1.0 + y); tmp = 0.0; if (t_0 <= 5e-134) tmp = t_1; elseif (t_0 <= 2.0) tmp = y / (y + 1.0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-134], t$95$1, If[LessEqual[t$95$0, 2.0], N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
f(x, y): x in [-inf, +inf], y in [-inf, +inf] code: THEORY BEGIN f(x, y: real): real = LET t_0 = ((x + y) / (y + (1))) IN LET t_1 = (x / ((1) + y)) IN LET tmp_1 = IF (t_0 <= (2)) THEN (y / (y + (1))) ELSE t_1 ENDIF IN LET tmp = IF (t_0 <= (5000000000000000320748171325227407602265583029471801419809593512473507099237019991411223221120531020560880949660340328963055617707357760006409658941734521084366182056151828897429570144449678740321014602295052267721788818054326005599506438550205322516652098864567339603526120051278434163878998570228560286230286314809322274765879257074630004353821277618408203125e-494)) THEN t_1 ELSE tmp_1 ENDIF IN tmp END code
\begin{array}{l}
t_0 := \frac{x + y}{y + 1}\\
t_1 := \frac{x}{1 + y}\\
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{-134}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;\frac{y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 5.0000000000000003e-134 or 2 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites50.2%
if 5.0000000000000003e-134 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites51.3%
(FPCore (x y) :precision binary64 :pre TRUE (let* ((t_0 (/ (+ x y) (+ y 1.0))) (t_1 (/ x (+ 1.0 y)))) (if (<= t_0 0.05) t_1 (if (<= t_0 2.0) 1.0 t_1))))
double code(double x, double y) {
double t_0 = (x + y) / (y + 1.0);
double t_1 = x / (1.0 + y);
double tmp;
if (t_0 <= 0.05) {
tmp = t_1;
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (x + y) / (y + 1.0d0)
t_1 = x / (1.0d0 + y)
if (t_0 <= 0.05d0) then
tmp = t_1
else if (t_0 <= 2.0d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x + y) / (y + 1.0);
double t_1 = x / (1.0 + y);
double tmp;
if (t_0 <= 0.05) {
tmp = t_1;
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = (x + y) / (y + 1.0) t_1 = x / (1.0 + y) tmp = 0 if t_0 <= 0.05: tmp = t_1 elif t_0 <= 2.0: tmp = 1.0 else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(Float64(x + y) / Float64(y + 1.0)) t_1 = Float64(x / Float64(1.0 + y)) tmp = 0.0 if (t_0 <= 0.05) tmp = t_1; elseif (t_0 <= 2.0) tmp = 1.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = (x + y) / (y + 1.0); t_1 = x / (1.0 + y); tmp = 0.0; if (t_0 <= 0.05) tmp = t_1; elseif (t_0 <= 2.0) tmp = 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.05], t$95$1, If[LessEqual[t$95$0, 2.0], 1.0, t$95$1]]]]
f(x, y): x in [-inf, +inf], y in [-inf, +inf] code: THEORY BEGIN f(x, y: real): real = LET t_0 = ((x + y) / (y + (1))) IN LET t_1 = (x / ((1) + y)) IN LET tmp_1 = IF (t_0 <= (2)) THEN (1) ELSE t_1 ENDIF IN LET tmp = IF (t_0 <= (5000000000000000277555756156289135105907917022705078125e-56)) THEN t_1 ELSE tmp_1 ENDIF IN tmp END code
\begin{array}{l}
t_0 := \frac{x + y}{y + 1}\\
t_1 := \frac{x}{1 + y}\\
\mathbf{if}\;t\_0 \leq 0.05:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 0.050000000000000003 or 2 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites50.2%
if 0.050000000000000003 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites51.1%
Applied rewrites51.1%
Taylor expanded in x around inf
Applied rewrites51.1%
Taylor expanded in y around inf
Applied rewrites39.5%
(FPCore (x y) :precision binary64 :pre TRUE (if (<= (/ (+ x y) (+ y 1.0)) 1e-13) (/ y 1.0) 1.0))
double code(double x, double y) {
double tmp;
if (((x + y) / (y + 1.0)) <= 1e-13) {
tmp = y / 1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x + y) / (y + 1.0d0)) <= 1d-13) then
tmp = y / 1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x + y) / (y + 1.0)) <= 1e-13) {
tmp = y / 1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((x + y) / (y + 1.0)) <= 1e-13: tmp = y / 1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x + y) / Float64(y + 1.0)) <= 1e-13) tmp = Float64(y / 1.0); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x + y) / (y + 1.0)) <= 1e-13) tmp = y / 1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], 1e-13], N[(y / 1.0), $MachinePrecision], 1.0]
f(x, y): x in [-inf, +inf], y in [-inf, +inf] code: THEORY BEGIN f(x, y: real): real = LET tmp = IF (((x + y) / (y + (1))) <= (10000000000000000303737455634003709136034716842278413651001756079494953155517578125e-95)) THEN (y / (1)) ELSE (1) ENDIF IN tmp END code
\begin{array}{l}
\mathbf{if}\;\frac{x + y}{y + 1} \leq 10^{-13}:\\
\;\;\;\;\frac{y}{1}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 1e-13Initial program 100.0%
Taylor expanded in y around 0
Applied rewrites50.0%
Taylor expanded in x around 0
Applied rewrites14.3%
if 1e-13 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites51.1%
Applied rewrites51.1%
Taylor expanded in x around inf
Applied rewrites51.1%
Taylor expanded in y around inf
Applied rewrites39.5%
(FPCore (x y) :precision binary64 :pre TRUE 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
f(x, y): x in [-inf, +inf], y in [-inf, +inf] code: THEORY BEGIN f(x, y: real): real = 1 END code
1
Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites51.1%
Applied rewrites51.1%
Taylor expanded in x around inf
Applied rewrites51.1%
Taylor expanded in y around inf
Applied rewrites39.5%
herbie shell --seed 2026092
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))