Linear.Projection:infinitePerspective from linear-1.19.1.3, A

Percentage Accurate: 89.9% → 98.9%
Time: 3.7s
Alternatives: 10
Speedup: 1.3×

Specification

?
\[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
(FPCore (x y z t)
  :precision binary64
  :pre TRUE
  (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t):
	return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t)
	return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x * 2.0) / ((y * z) - (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
f(x, y, z, t):
	x in [-inf, +inf],
	y in [-inf, +inf],
	z in [-inf, +inf],
	t in [-inf, +inf]
code: THEORY
BEGIN
f(x, y, z, t: real): real =
	(x * (2)) / ((y * z) - (t * z))
END code
\frac{x \cdot 2}{y \cdot z - t \cdot z}

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 89.9% accurate, 1.0× speedup?

\[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
(FPCore (x y z t)
  :precision binary64
  :pre TRUE
  (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t):
	return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t)
	return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x * 2.0) / ((y * z) - (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
f(x, y, z, t):
	x in [-inf, +inf],
	y in [-inf, +inf],
	z in [-inf, +inf],
	t in [-inf, +inf]
code: THEORY
BEGIN
f(x, y, z, t: real): real =
	(x * (2)) / ((y * z) - (t * z))
END code
\frac{x \cdot 2}{y \cdot z - t \cdot z}

Alternative 1: 98.9% accurate, 0.2× speedup?

\[\begin{array}{l} t_1 := \left|x\right| + \left|x\right|\\ t_2 := \frac{t\_1}{\left(y - t\right) \cdot \left|z\right|}\\ t_3 := \frac{\left|x\right| \cdot 2}{y \cdot \left|z\right| - t \cdot \left|z\right|}\\ t_4 := \frac{\frac{t\_1}{\left|z\right|}}{y - t}\\ \mathsf{copysign}\left(1, x\right) \cdot \left(\mathsf{copysign}\left(1, z\right) \cdot \begin{array}{l} \mathbf{if}\;t\_3 \leq -4 \cdot 10^{-269}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 0:\\ \;\;\;\;t\_4\\ \mathbf{elif}\;t\_3 \leq 4 \cdot 10^{+293}:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;t\_4\\ \end{array}\right) \end{array} \]
(FPCore (x y z t)
  :precision binary64
  :pre TRUE
  (let* ((t_1 (+ (fabs x) (fabs x)))
       (t_2 (/ t_1 (* (- y t) (fabs z))))
       (t_3 (/ (* (fabs x) 2.0) (- (* y (fabs z)) (* t (fabs z)))))
       (t_4 (/ (/ t_1 (fabs z)) (- y t))))
  (*
   (copysign 1.0 x)
   (*
    (copysign 1.0 z)
    (if (<= t_3 -4e-269)
      t_2
      (if (<= t_3 0.0) t_4 (if (<= t_3 4e+293) t_2 t_4)))))))
double code(double x, double y, double z, double t) {
	double t_1 = fabs(x) + fabs(x);
	double t_2 = t_1 / ((y - t) * fabs(z));
	double t_3 = (fabs(x) * 2.0) / ((y * fabs(z)) - (t * fabs(z)));
	double t_4 = (t_1 / fabs(z)) / (y - t);
	double tmp;
	if (t_3 <= -4e-269) {
		tmp = t_2;
	} else if (t_3 <= 0.0) {
		tmp = t_4;
	} else if (t_3 <= 4e+293) {
		tmp = t_2;
	} else {
		tmp = t_4;
	}
	return copysign(1.0, x) * (copysign(1.0, z) * tmp);
}
public static double code(double x, double y, double z, double t) {
	double t_1 = Math.abs(x) + Math.abs(x);
	double t_2 = t_1 / ((y - t) * Math.abs(z));
	double t_3 = (Math.abs(x) * 2.0) / ((y * Math.abs(z)) - (t * Math.abs(z)));
	double t_4 = (t_1 / Math.abs(z)) / (y - t);
	double tmp;
	if (t_3 <= -4e-269) {
		tmp = t_2;
	} else if (t_3 <= 0.0) {
		tmp = t_4;
	} else if (t_3 <= 4e+293) {
		tmp = t_2;
	} else {
		tmp = t_4;
	}
	return Math.copySign(1.0, x) * (Math.copySign(1.0, z) * tmp);
}
def code(x, y, z, t):
	t_1 = math.fabs(x) + math.fabs(x)
	t_2 = t_1 / ((y - t) * math.fabs(z))
	t_3 = (math.fabs(x) * 2.0) / ((y * math.fabs(z)) - (t * math.fabs(z)))
	t_4 = (t_1 / math.fabs(z)) / (y - t)
	tmp = 0
	if t_3 <= -4e-269:
		tmp = t_2
	elif t_3 <= 0.0:
		tmp = t_4
	elif t_3 <= 4e+293:
		tmp = t_2
	else:
		tmp = t_4
	return math.copysign(1.0, x) * (math.copysign(1.0, z) * tmp)
function code(x, y, z, t)
	t_1 = Float64(abs(x) + abs(x))
	t_2 = Float64(t_1 / Float64(Float64(y - t) * abs(z)))
	t_3 = Float64(Float64(abs(x) * 2.0) / Float64(Float64(y * abs(z)) - Float64(t * abs(z))))
	t_4 = Float64(Float64(t_1 / abs(z)) / Float64(y - t))
	tmp = 0.0
	if (t_3 <= -4e-269)
		tmp = t_2;
	elseif (t_3 <= 0.0)
		tmp = t_4;
	elseif (t_3 <= 4e+293)
		tmp = t_2;
	else
		tmp = t_4;
	end
	return Float64(copysign(1.0, x) * Float64(copysign(1.0, z) * tmp))
end
function tmp_2 = code(x, y, z, t)
	t_1 = abs(x) + abs(x);
	t_2 = t_1 / ((y - t) * abs(z));
	t_3 = (abs(x) * 2.0) / ((y * abs(z)) - (t * abs(z)));
	t_4 = (t_1 / abs(z)) / (y - t);
	tmp = 0.0;
	if (t_3 <= -4e-269)
		tmp = t_2;
	elseif (t_3 <= 0.0)
		tmp = t_4;
	elseif (t_3 <= 4e+293)
		tmp = t_2;
	else
		tmp = t_4;
	end
	tmp_2 = (sign(x) * abs(1.0)) * ((sign(z) * abs(1.0)) * tmp);
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Abs[x], $MachinePrecision] + N[Abs[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(y - t), $MachinePrecision] * N[Abs[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[Abs[x], $MachinePrecision] * 2.0), $MachinePrecision] / N[(N[(y * N[Abs[z], $MachinePrecision]), $MachinePrecision] - N[(t * N[Abs[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$1 / N[Abs[z], $MachinePrecision]), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]}, N[(N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision] * N[(N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision] * If[LessEqual[t$95$3, -4e-269], t$95$2, If[LessEqual[t$95$3, 0.0], t$95$4, If[LessEqual[t$95$3, 4e+293], t$95$2, t$95$4]]]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
t_1 := \left|x\right| + \left|x\right|\\
t_2 := \frac{t\_1}{\left(y - t\right) \cdot \left|z\right|}\\
t_3 := \frac{\left|x\right| \cdot 2}{y \cdot \left|z\right| - t \cdot \left|z\right|}\\
t_4 := \frac{\frac{t\_1}{\left|z\right|}}{y - t}\\
\mathsf{copysign}\left(1, x\right) \cdot \left(\mathsf{copysign}\left(1, z\right) \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -4 \cdot 10^{-269}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;t\_4\\

\mathbf{elif}\;t\_3 \leq 4 \cdot 10^{+293}:\\
\;\;\;\;t\_2\\

\mathbf{else}:\\
\;\;\;\;t\_4\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) < -3.9999999999999998e-269 or -0.0 < (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) < 3.9999999999999997e293

    1. Initial program 89.9%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. Applied rewrites92.0%

        \[\leadsto \frac{x + x}{\left(y - t\right) \cdot z} \]

      if -3.9999999999999998e-269 < (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) < -0.0 or 3.9999999999999997e293 < (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z)))

      1. Initial program 89.9%

        \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
      2. Step-by-step derivation
        1. Applied rewrites92.4%

          \[\leadsto \frac{\frac{x + x}{z}}{y - t} \]
      3. Recombined 2 regimes into one program.
      4. Add Preprocessing

      Alternative 2: 97.2% accurate, 0.2× speedup?

      \[\begin{array}{l} t_1 := \left|x\right| + \left|x\right|\\ t_2 := \frac{\left|x\right| \cdot 2}{y \cdot \left|z\right| - t \cdot \left|z\right|}\\ \mathsf{copysign}\left(1, x\right) \cdot \left(\mathsf{copysign}\left(1, z\right) \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq -4 \cdot 10^{-269}:\\ \;\;\;\;\frac{t\_1}{\left(y - t\right) \cdot \left|z\right|}\\ \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+82}:\\ \;\;\;\;\frac{\frac{t\_1}{\left|z\right|}}{y - t}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{t\_1}{y - t}}{\left|z\right|}\\ \end{array}\right) \end{array} \]
      (FPCore (x y z t)
        :precision binary64
        :pre TRUE
        (let* ((t_1 (+ (fabs x) (fabs x)))
             (t_2 (/ (* (fabs x) 2.0) (- (* y (fabs z)) (* t (fabs z))))))
        (*
         (copysign 1.0 x)
         (*
          (copysign 1.0 z)
          (if (<= t_2 -4e-269)
            (/ t_1 (* (- y t) (fabs z)))
            (if (<= t_2 5e+82)
              (/ (/ t_1 (fabs z)) (- y t))
              (/ (/ t_1 (- y t)) (fabs z))))))))
      double code(double x, double y, double z, double t) {
      	double t_1 = fabs(x) + fabs(x);
      	double t_2 = (fabs(x) * 2.0) / ((y * fabs(z)) - (t * fabs(z)));
      	double tmp;
      	if (t_2 <= -4e-269) {
      		tmp = t_1 / ((y - t) * fabs(z));
      	} else if (t_2 <= 5e+82) {
      		tmp = (t_1 / fabs(z)) / (y - t);
      	} else {
      		tmp = (t_1 / (y - t)) / fabs(z);
      	}
      	return copysign(1.0, x) * (copysign(1.0, z) * tmp);
      }
      
      public static double code(double x, double y, double z, double t) {
      	double t_1 = Math.abs(x) + Math.abs(x);
      	double t_2 = (Math.abs(x) * 2.0) / ((y * Math.abs(z)) - (t * Math.abs(z)));
      	double tmp;
      	if (t_2 <= -4e-269) {
      		tmp = t_1 / ((y - t) * Math.abs(z));
      	} else if (t_2 <= 5e+82) {
      		tmp = (t_1 / Math.abs(z)) / (y - t);
      	} else {
      		tmp = (t_1 / (y - t)) / Math.abs(z);
      	}
      	return Math.copySign(1.0, x) * (Math.copySign(1.0, z) * tmp);
      }
      
      def code(x, y, z, t):
      	t_1 = math.fabs(x) + math.fabs(x)
      	t_2 = (math.fabs(x) * 2.0) / ((y * math.fabs(z)) - (t * math.fabs(z)))
      	tmp = 0
      	if t_2 <= -4e-269:
      		tmp = t_1 / ((y - t) * math.fabs(z))
      	elif t_2 <= 5e+82:
      		tmp = (t_1 / math.fabs(z)) / (y - t)
      	else:
      		tmp = (t_1 / (y - t)) / math.fabs(z)
      	return math.copysign(1.0, x) * (math.copysign(1.0, z) * tmp)
      
      function code(x, y, z, t)
      	t_1 = Float64(abs(x) + abs(x))
      	t_2 = Float64(Float64(abs(x) * 2.0) / Float64(Float64(y * abs(z)) - Float64(t * abs(z))))
      	tmp = 0.0
      	if (t_2 <= -4e-269)
      		tmp = Float64(t_1 / Float64(Float64(y - t) * abs(z)));
      	elseif (t_2 <= 5e+82)
      		tmp = Float64(Float64(t_1 / abs(z)) / Float64(y - t));
      	else
      		tmp = Float64(Float64(t_1 / Float64(y - t)) / abs(z));
      	end
      	return Float64(copysign(1.0, x) * Float64(copysign(1.0, z) * tmp))
      end
      
      function tmp_2 = code(x, y, z, t)
      	t_1 = abs(x) + abs(x);
      	t_2 = (abs(x) * 2.0) / ((y * abs(z)) - (t * abs(z)));
      	tmp = 0.0;
      	if (t_2 <= -4e-269)
      		tmp = t_1 / ((y - t) * abs(z));
      	elseif (t_2 <= 5e+82)
      		tmp = (t_1 / abs(z)) / (y - t);
      	else
      		tmp = (t_1 / (y - t)) / abs(z);
      	end
      	tmp_2 = (sign(x) * abs(1.0)) * ((sign(z) * abs(1.0)) * tmp);
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Abs[x], $MachinePrecision] + N[Abs[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[Abs[x], $MachinePrecision] * 2.0), $MachinePrecision] / N[(N[(y * N[Abs[z], $MachinePrecision]), $MachinePrecision] - N[(t * N[Abs[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision] * N[(N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision] * If[LessEqual[t$95$2, -4e-269], N[(t$95$1 / N[(N[(y - t), $MachinePrecision] * N[Abs[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+82], N[(N[(t$95$1 / N[Abs[z], $MachinePrecision]), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 / N[(y - t), $MachinePrecision]), $MachinePrecision] / N[Abs[z], $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]]]
      
      \begin{array}{l}
      t_1 := \left|x\right| + \left|x\right|\\
      t_2 := \frac{\left|x\right| \cdot 2}{y \cdot \left|z\right| - t \cdot \left|z\right|}\\
      \mathsf{copysign}\left(1, x\right) \cdot \left(\mathsf{copysign}\left(1, z\right) \cdot \begin{array}{l}
      \mathbf{if}\;t\_2 \leq -4 \cdot 10^{-269}:\\
      \;\;\;\;\frac{t\_1}{\left(y - t\right) \cdot \left|z\right|}\\
      
      \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+82}:\\
      \;\;\;\;\frac{\frac{t\_1}{\left|z\right|}}{y - t}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{\frac{t\_1}{y - t}}{\left|z\right|}\\
      
      
      \end{array}\right)
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) < -3.9999999999999998e-269

        1. Initial program 89.9%

          \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
        2. Step-by-step derivation
          1. Applied rewrites92.0%

            \[\leadsto \frac{x + x}{\left(y - t\right) \cdot z} \]

          if -3.9999999999999998e-269 < (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) < 5.0000000000000002e82

          1. Initial program 89.9%

            \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
          2. Step-by-step derivation
            1. Applied rewrites92.4%

              \[\leadsto \frac{\frac{x + x}{z}}{y - t} \]

            if 5.0000000000000002e82 < (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z)))

            1. Initial program 89.9%

              \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
            2. Step-by-step derivation
              1. Applied rewrites91.8%

                \[\leadsto \frac{\frac{x + x}{y - t}}{z} \]
            3. Recombined 3 regimes into one program.
            4. Add Preprocessing

            Alternative 3: 92.0% accurate, 1.2× speedup?

            \[x \cdot \frac{-2}{\left(t - y\right) \cdot z} \]
            (FPCore (x y z t)
              :precision binary64
              :pre TRUE
              (* x (/ -2.0 (* (- t y) z))))
            double code(double x, double y, double z, double t) {
            	return x * (-2.0 / ((t - y) * z));
            }
            
            real(8) function code(x, y, z, t)
            use fmin_fmax_functions
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                code = x * ((-2.0d0) / ((t - y) * z))
            end function
            
            public static double code(double x, double y, double z, double t) {
            	return x * (-2.0 / ((t - y) * z));
            }
            
            def code(x, y, z, t):
            	return x * (-2.0 / ((t - y) * z))
            
            function code(x, y, z, t)
            	return Float64(x * Float64(-2.0 / Float64(Float64(t - y) * z)))
            end
            
            function tmp = code(x, y, z, t)
            	tmp = x * (-2.0 / ((t - y) * z));
            end
            
            code[x_, y_, z_, t_] := N[(x * N[(-2.0 / N[(N[(t - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
            
            f(x, y, z, t):
            	x in [-inf, +inf],
            	y in [-inf, +inf],
            	z in [-inf, +inf],
            	t in [-inf, +inf]
            code: THEORY
            BEGIN
            f(x, y, z, t: real): real =
            	x * ((-2) / ((t - y) * z))
            END code
            x \cdot \frac{-2}{\left(t - y\right) \cdot z}
            
            Derivation
            1. Initial program 89.9%

              \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
            2. Step-by-step derivation
              1. Applied rewrites91.7%

                \[\leadsto x \cdot \frac{-2}{\left(t - y\right) \cdot z} \]
              2. Add Preprocessing

              Alternative 4: 91.7% accurate, 1.3× speedup?

              \[\frac{x + x}{\left(y - t\right) \cdot z} \]
              (FPCore (x y z t)
                :precision binary64
                :pre TRUE
                (/ (+ x x) (* (- y t) z)))
              double code(double x, double y, double z, double t) {
              	return (x + x) / ((y - t) * z);
              }
              
              real(8) function code(x, y, z, t)
              use fmin_fmax_functions
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  code = (x + x) / ((y - t) * z)
              end function
              
              public static double code(double x, double y, double z, double t) {
              	return (x + x) / ((y - t) * z);
              }
              
              def code(x, y, z, t):
              	return (x + x) / ((y - t) * z)
              
              function code(x, y, z, t)
              	return Float64(Float64(x + x) / Float64(Float64(y - t) * z))
              end
              
              function tmp = code(x, y, z, t)
              	tmp = (x + x) / ((y - t) * z);
              end
              
              code[x_, y_, z_, t_] := N[(N[(x + x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
              
              f(x, y, z, t):
              	x in [-inf, +inf],
              	y in [-inf, +inf],
              	z in [-inf, +inf],
              	t in [-inf, +inf]
              code: THEORY
              BEGIN
              f(x, y, z, t: real): real =
              	(x + x) / ((y - t) * z)
              END code
              \frac{x + x}{\left(y - t\right) \cdot z}
              
              Derivation
              1. Initial program 89.9%

                \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
              2. Step-by-step derivation
                1. Applied rewrites92.0%

                  \[\leadsto \frac{x + x}{\left(y - t\right) \cdot z} \]
                2. Add Preprocessing

                Alternative 5: 73.2% accurate, 0.9× speedup?

                \[\begin{array}{l} \mathbf{if}\;y \leq -8.287230547520723 \cdot 10^{-60}:\\ \;\;\;\;\frac{2}{z} \cdot \frac{x}{y}\\ \mathbf{elif}\;y \leq 1.0987282508224486 \cdot 10^{+71}:\\ \;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x + x}{z}}{y}\\ \end{array} \]
                (FPCore (x y z t)
                  :precision binary64
                  :pre TRUE
                  (if (<= y -8.287230547520723e-60)
                  (* (/ 2.0 z) (/ x y))
                  (if (<= y 1.0987282508224486e+71)
                    (* -2.0 (/ (/ x t) z))
                    (/ (/ (+ x x) z) y))))
                double code(double x, double y, double z, double t) {
                	double tmp;
                	if (y <= -8.287230547520723e-60) {
                		tmp = (2.0 / z) * (x / y);
                	} else if (y <= 1.0987282508224486e+71) {
                		tmp = -2.0 * ((x / t) / z);
                	} else {
                		tmp = ((x + x) / z) / y;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y, z, t)
                use fmin_fmax_functions
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: tmp
                    if (y <= (-8.287230547520723d-60)) then
                        tmp = (2.0d0 / z) * (x / y)
                    else if (y <= 1.0987282508224486d+71) then
                        tmp = (-2.0d0) * ((x / t) / z)
                    else
                        tmp = ((x + x) / z) / y
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z, double t) {
                	double tmp;
                	if (y <= -8.287230547520723e-60) {
                		tmp = (2.0 / z) * (x / y);
                	} else if (y <= 1.0987282508224486e+71) {
                		tmp = -2.0 * ((x / t) / z);
                	} else {
                		tmp = ((x + x) / z) / y;
                	}
                	return tmp;
                }
                
                def code(x, y, z, t):
                	tmp = 0
                	if y <= -8.287230547520723e-60:
                		tmp = (2.0 / z) * (x / y)
                	elif y <= 1.0987282508224486e+71:
                		tmp = -2.0 * ((x / t) / z)
                	else:
                		tmp = ((x + x) / z) / y
                	return tmp
                
                function code(x, y, z, t)
                	tmp = 0.0
                	if (y <= -8.287230547520723e-60)
                		tmp = Float64(Float64(2.0 / z) * Float64(x / y));
                	elseif (y <= 1.0987282508224486e+71)
                		tmp = Float64(-2.0 * Float64(Float64(x / t) / z));
                	else
                		tmp = Float64(Float64(Float64(x + x) / z) / y);
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z, t)
                	tmp = 0.0;
                	if (y <= -8.287230547520723e-60)
                		tmp = (2.0 / z) * (x / y);
                	elseif (y <= 1.0987282508224486e+71)
                		tmp = -2.0 * ((x / t) / z);
                	else
                		tmp = ((x + x) / z) / y;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_, t_] := If[LessEqual[y, -8.287230547520723e-60], N[(N[(2.0 / z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0987282508224486e+71], N[(-2.0 * N[(N[(x / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x + x), $MachinePrecision] / z), $MachinePrecision] / y), $MachinePrecision]]]
                
                f(x, y, z, t):
                	x in [-inf, +inf],
                	y in [-inf, +inf],
                	z in [-inf, +inf],
                	t in [-inf, +inf]
                code: THEORY
                BEGIN
                f(x, y, z, t: real): real =
                	LET tmp_1 = IF (y <= (109872825082244857240073441999150846797813910160089051785476223503695872)) THEN ((-2) * ((x / t) / z)) ELSE (((x + x) / z) / y) ENDIF IN
                	LET tmp = IF (y <= (-8287230547520722800539378603997809920699682965694844179819029341478256449086590626160412372225455986379631887716885444568010318594655008650643349750637700612543312672642059624195098876953125e-249)) THEN (((2) / z) * (x / y)) ELSE tmp_1 ENDIF IN
                	tmp
                END code
                \begin{array}{l}
                \mathbf{if}\;y \leq -8.287230547520723 \cdot 10^{-60}:\\
                \;\;\;\;\frac{2}{z} \cdot \frac{x}{y}\\
                
                \mathbf{elif}\;y \leq 1.0987282508224486 \cdot 10^{+71}:\\
                \;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z}\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{\frac{x + x}{z}}{y}\\
                
                
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if y < -8.2872305475207228e-60

                  1. Initial program 89.9%

                    \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                  2. Taylor expanded in y around inf

                    \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                  3. Step-by-step derivation
                    1. Applied rewrites53.5%

                      \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                    2. Step-by-step derivation
                      1. Applied rewrites53.4%

                        \[\leadsto \frac{2}{z} \cdot \frac{x}{y} \]

                      if -8.2872305475207228e-60 < y < 1.0987282508224486e71

                      1. Initial program 89.9%

                        \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                      2. Taylor expanded in y around 0

                        \[\leadsto -2 \cdot \frac{x}{t \cdot z} \]
                      3. Step-by-step derivation
                        1. Applied rewrites53.6%

                          \[\leadsto -2 \cdot \frac{x}{t \cdot z} \]
                        2. Step-by-step derivation
                          1. Applied rewrites53.3%

                            \[\leadsto -2 \cdot \frac{\frac{x}{t}}{z} \]

                          if 1.0987282508224486e71 < y

                          1. Initial program 89.9%

                            \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                          2. Taylor expanded in y around inf

                            \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                          3. Step-by-step derivation
                            1. Applied rewrites53.5%

                              \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                            2. Step-by-step derivation
                              1. Applied rewrites55.6%

                                \[\leadsto \frac{\frac{x + x}{z}}{y} \]
                            3. Recombined 3 regimes into one program.
                            4. Add Preprocessing

                            Alternative 6: 73.1% accurate, 0.9× speedup?

                            \[\begin{array}{l} \mathbf{if}\;y \leq -8.287230547520723 \cdot 10^{-60}:\\ \;\;\;\;\frac{x + x}{z \cdot y}\\ \mathbf{elif}\;y \leq 1.0987282508224486 \cdot 10^{+71}:\\ \;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x + x}{z}}{y}\\ \end{array} \]
                            (FPCore (x y z t)
                              :precision binary64
                              :pre TRUE
                              (if (<= y -8.287230547520723e-60)
                              (/ (+ x x) (* z y))
                              (if (<= y 1.0987282508224486e+71)
                                (* -2.0 (/ (/ x t) z))
                                (/ (/ (+ x x) z) y))))
                            double code(double x, double y, double z, double t) {
                            	double tmp;
                            	if (y <= -8.287230547520723e-60) {
                            		tmp = (x + x) / (z * y);
                            	} else if (y <= 1.0987282508224486e+71) {
                            		tmp = -2.0 * ((x / t) / z);
                            	} else {
                            		tmp = ((x + x) / z) / y;
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y, z, t)
                            use fmin_fmax_functions
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8), intent (in) :: t
                                real(8) :: tmp
                                if (y <= (-8.287230547520723d-60)) then
                                    tmp = (x + x) / (z * y)
                                else if (y <= 1.0987282508224486d+71) then
                                    tmp = (-2.0d0) * ((x / t) / z)
                                else
                                    tmp = ((x + x) / z) / y
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y, double z, double t) {
                            	double tmp;
                            	if (y <= -8.287230547520723e-60) {
                            		tmp = (x + x) / (z * y);
                            	} else if (y <= 1.0987282508224486e+71) {
                            		tmp = -2.0 * ((x / t) / z);
                            	} else {
                            		tmp = ((x + x) / z) / y;
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y, z, t):
                            	tmp = 0
                            	if y <= -8.287230547520723e-60:
                            		tmp = (x + x) / (z * y)
                            	elif y <= 1.0987282508224486e+71:
                            		tmp = -2.0 * ((x / t) / z)
                            	else:
                            		tmp = ((x + x) / z) / y
                            	return tmp
                            
                            function code(x, y, z, t)
                            	tmp = 0.0
                            	if (y <= -8.287230547520723e-60)
                            		tmp = Float64(Float64(x + x) / Float64(z * y));
                            	elseif (y <= 1.0987282508224486e+71)
                            		tmp = Float64(-2.0 * Float64(Float64(x / t) / z));
                            	else
                            		tmp = Float64(Float64(Float64(x + x) / z) / y);
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y, z, t)
                            	tmp = 0.0;
                            	if (y <= -8.287230547520723e-60)
                            		tmp = (x + x) / (z * y);
                            	elseif (y <= 1.0987282508224486e+71)
                            		tmp = -2.0 * ((x / t) / z);
                            	else
                            		tmp = ((x + x) / z) / y;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_, z_, t_] := If[LessEqual[y, -8.287230547520723e-60], N[(N[(x + x), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0987282508224486e+71], N[(-2.0 * N[(N[(x / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x + x), $MachinePrecision] / z), $MachinePrecision] / y), $MachinePrecision]]]
                            
                            f(x, y, z, t):
                            	x in [-inf, +inf],
                            	y in [-inf, +inf],
                            	z in [-inf, +inf],
                            	t in [-inf, +inf]
                            code: THEORY
                            BEGIN
                            f(x, y, z, t: real): real =
                            	LET tmp_1 = IF (y <= (109872825082244857240073441999150846797813910160089051785476223503695872)) THEN ((-2) * ((x / t) / z)) ELSE (((x + x) / z) / y) ENDIF IN
                            	LET tmp = IF (y <= (-8287230547520722800539378603997809920699682965694844179819029341478256449086590626160412372225455986379631887716885444568010318594655008650643349750637700612543312672642059624195098876953125e-249)) THEN ((x + x) / (z * y)) ELSE tmp_1 ENDIF IN
                            	tmp
                            END code
                            \begin{array}{l}
                            \mathbf{if}\;y \leq -8.287230547520723 \cdot 10^{-60}:\\
                            \;\;\;\;\frac{x + x}{z \cdot y}\\
                            
                            \mathbf{elif}\;y \leq 1.0987282508224486 \cdot 10^{+71}:\\
                            \;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z}\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;\frac{\frac{x + x}{z}}{y}\\
                            
                            
                            \end{array}
                            
                            Derivation
                            1. Split input into 3 regimes
                            2. if y < -8.2872305475207228e-60

                              1. Initial program 89.9%

                                \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                              2. Taylor expanded in y around inf

                                \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                              3. Step-by-step derivation
                                1. Applied rewrites53.5%

                                  \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                                2. Step-by-step derivation
                                  1. Applied rewrites53.5%

                                    \[\leadsto \frac{x + x}{z \cdot y} \]

                                  if -8.2872305475207228e-60 < y < 1.0987282508224486e71

                                  1. Initial program 89.9%

                                    \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                                  2. Taylor expanded in y around 0

                                    \[\leadsto -2 \cdot \frac{x}{t \cdot z} \]
                                  3. Step-by-step derivation
                                    1. Applied rewrites53.6%

                                      \[\leadsto -2 \cdot \frac{x}{t \cdot z} \]
                                    2. Step-by-step derivation
                                      1. Applied rewrites53.3%

                                        \[\leadsto -2 \cdot \frac{\frac{x}{t}}{z} \]

                                      if 1.0987282508224486e71 < y

                                      1. Initial program 89.9%

                                        \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                                      2. Taylor expanded in y around inf

                                        \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                                      3. Step-by-step derivation
                                        1. Applied rewrites53.5%

                                          \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                                        2. Step-by-step derivation
                                          1. Applied rewrites55.6%

                                            \[\leadsto \frac{\frac{x + x}{z}}{y} \]
                                        3. Recombined 3 regimes into one program.
                                        4. Add Preprocessing

                                        Alternative 7: 73.1% accurate, 0.9× speedup?

                                        \[\begin{array}{l} \mathbf{if}\;y \leq -8.287230547520723 \cdot 10^{-60}:\\ \;\;\;\;\frac{x + x}{z \cdot y}\\ \mathbf{elif}\;y \leq 1.0987282508224486 \cdot 10^{+71}:\\ \;\;\;\;-2 \cdot \frac{x}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x + x}{z}}{y}\\ \end{array} \]
                                        (FPCore (x y z t)
                                          :precision binary64
                                          :pre TRUE
                                          (if (<= y -8.287230547520723e-60)
                                          (/ (+ x x) (* z y))
                                          (if (<= y 1.0987282508224486e+71)
                                            (* -2.0 (/ x (* t z)))
                                            (/ (/ (+ x x) z) y))))
                                        double code(double x, double y, double z, double t) {
                                        	double tmp;
                                        	if (y <= -8.287230547520723e-60) {
                                        		tmp = (x + x) / (z * y);
                                        	} else if (y <= 1.0987282508224486e+71) {
                                        		tmp = -2.0 * (x / (t * z));
                                        	} else {
                                        		tmp = ((x + x) / z) / y;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        real(8) function code(x, y, z, t)
                                        use fmin_fmax_functions
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8), intent (in) :: z
                                            real(8), intent (in) :: t
                                            real(8) :: tmp
                                            if (y <= (-8.287230547520723d-60)) then
                                                tmp = (x + x) / (z * y)
                                            else if (y <= 1.0987282508224486d+71) then
                                                tmp = (-2.0d0) * (x / (t * z))
                                            else
                                                tmp = ((x + x) / z) / y
                                            end if
                                            code = tmp
                                        end function
                                        
                                        public static double code(double x, double y, double z, double t) {
                                        	double tmp;
                                        	if (y <= -8.287230547520723e-60) {
                                        		tmp = (x + x) / (z * y);
                                        	} else if (y <= 1.0987282508224486e+71) {
                                        		tmp = -2.0 * (x / (t * z));
                                        	} else {
                                        		tmp = ((x + x) / z) / y;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        def code(x, y, z, t):
                                        	tmp = 0
                                        	if y <= -8.287230547520723e-60:
                                        		tmp = (x + x) / (z * y)
                                        	elif y <= 1.0987282508224486e+71:
                                        		tmp = -2.0 * (x / (t * z))
                                        	else:
                                        		tmp = ((x + x) / z) / y
                                        	return tmp
                                        
                                        function code(x, y, z, t)
                                        	tmp = 0.0
                                        	if (y <= -8.287230547520723e-60)
                                        		tmp = Float64(Float64(x + x) / Float64(z * y));
                                        	elseif (y <= 1.0987282508224486e+71)
                                        		tmp = Float64(-2.0 * Float64(x / Float64(t * z)));
                                        	else
                                        		tmp = Float64(Float64(Float64(x + x) / z) / y);
                                        	end
                                        	return tmp
                                        end
                                        
                                        function tmp_2 = code(x, y, z, t)
                                        	tmp = 0.0;
                                        	if (y <= -8.287230547520723e-60)
                                        		tmp = (x + x) / (z * y);
                                        	elseif (y <= 1.0987282508224486e+71)
                                        		tmp = -2.0 * (x / (t * z));
                                        	else
                                        		tmp = ((x + x) / z) / y;
                                        	end
                                        	tmp_2 = tmp;
                                        end
                                        
                                        code[x_, y_, z_, t_] := If[LessEqual[y, -8.287230547520723e-60], N[(N[(x + x), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0987282508224486e+71], N[(-2.0 * N[(x / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x + x), $MachinePrecision] / z), $MachinePrecision] / y), $MachinePrecision]]]
                                        
                                        f(x, y, z, t):
                                        	x in [-inf, +inf],
                                        	y in [-inf, +inf],
                                        	z in [-inf, +inf],
                                        	t in [-inf, +inf]
                                        code: THEORY
                                        BEGIN
                                        f(x, y, z, t: real): real =
                                        	LET tmp_1 = IF (y <= (109872825082244857240073441999150846797813910160089051785476223503695872)) THEN ((-2) * (x / (t * z))) ELSE (((x + x) / z) / y) ENDIF IN
                                        	LET tmp = IF (y <= (-8287230547520722800539378603997809920699682965694844179819029341478256449086590626160412372225455986379631887716885444568010318594655008650643349750637700612543312672642059624195098876953125e-249)) THEN ((x + x) / (z * y)) ELSE tmp_1 ENDIF IN
                                        	tmp
                                        END code
                                        \begin{array}{l}
                                        \mathbf{if}\;y \leq -8.287230547520723 \cdot 10^{-60}:\\
                                        \;\;\;\;\frac{x + x}{z \cdot y}\\
                                        
                                        \mathbf{elif}\;y \leq 1.0987282508224486 \cdot 10^{+71}:\\
                                        \;\;\;\;-2 \cdot \frac{x}{t \cdot z}\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;\frac{\frac{x + x}{z}}{y}\\
                                        
                                        
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 3 regimes
                                        2. if y < -8.2872305475207228e-60

                                          1. Initial program 89.9%

                                            \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                                          2. Taylor expanded in y around inf

                                            \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                                          3. Step-by-step derivation
                                            1. Applied rewrites53.5%

                                              \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                                            2. Step-by-step derivation
                                              1. Applied rewrites53.5%

                                                \[\leadsto \frac{x + x}{z \cdot y} \]

                                              if -8.2872305475207228e-60 < y < 1.0987282508224486e71

                                              1. Initial program 89.9%

                                                \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                                              2. Taylor expanded in y around 0

                                                \[\leadsto -2 \cdot \frac{x}{t \cdot z} \]
                                              3. Step-by-step derivation
                                                1. Applied rewrites53.6%

                                                  \[\leadsto -2 \cdot \frac{x}{t \cdot z} \]

                                                if 1.0987282508224486e71 < y

                                                1. Initial program 89.9%

                                                  \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                                                2. Taylor expanded in y around inf

                                                  \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                                                3. Step-by-step derivation
                                                  1. Applied rewrites53.5%

                                                    \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                                                  2. Step-by-step derivation
                                                    1. Applied rewrites55.6%

                                                      \[\leadsto \frac{\frac{x + x}{z}}{y} \]
                                                  3. Recombined 3 regimes into one program.
                                                  4. Add Preprocessing

                                                  Alternative 8: 72.9% accurate, 0.9× speedup?

                                                  \[\begin{array}{l} t_1 := \frac{x + x}{z \cdot y}\\ \mathbf{if}\;y \leq -8.287230547520723 \cdot 10^{-60}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;y \leq 1.0987282508224486 \cdot 10^{+71}:\\ \;\;\;\;-2 \cdot \frac{x}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \]
                                                  (FPCore (x y z t)
                                                    :precision binary64
                                                    :pre TRUE
                                                    (let* ((t_1 (/ (+ x x) (* z y))))
                                                    (if (<= y -8.287230547520723e-60)
                                                      t_1
                                                      (if (<= y 1.0987282508224486e+71) (* -2.0 (/ x (* t z))) t_1))))
                                                  double code(double x, double y, double z, double t) {
                                                  	double t_1 = (x + x) / (z * y);
                                                  	double tmp;
                                                  	if (y <= -8.287230547520723e-60) {
                                                  		tmp = t_1;
                                                  	} else if (y <= 1.0987282508224486e+71) {
                                                  		tmp = -2.0 * (x / (t * z));
                                                  	} else {
                                                  		tmp = t_1;
                                                  	}
                                                  	return tmp;
                                                  }
                                                  
                                                  real(8) function code(x, y, z, t)
                                                  use fmin_fmax_functions
                                                      real(8), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      real(8), intent (in) :: z
                                                      real(8), intent (in) :: t
                                                      real(8) :: t_1
                                                      real(8) :: tmp
                                                      t_1 = (x + x) / (z * y)
                                                      if (y <= (-8.287230547520723d-60)) then
                                                          tmp = t_1
                                                      else if (y <= 1.0987282508224486d+71) then
                                                          tmp = (-2.0d0) * (x / (t * z))
                                                      else
                                                          tmp = t_1
                                                      end if
                                                      code = tmp
                                                  end function
                                                  
                                                  public static double code(double x, double y, double z, double t) {
                                                  	double t_1 = (x + x) / (z * y);
                                                  	double tmp;
                                                  	if (y <= -8.287230547520723e-60) {
                                                  		tmp = t_1;
                                                  	} else if (y <= 1.0987282508224486e+71) {
                                                  		tmp = -2.0 * (x / (t * z));
                                                  	} else {
                                                  		tmp = t_1;
                                                  	}
                                                  	return tmp;
                                                  }
                                                  
                                                  def code(x, y, z, t):
                                                  	t_1 = (x + x) / (z * y)
                                                  	tmp = 0
                                                  	if y <= -8.287230547520723e-60:
                                                  		tmp = t_1
                                                  	elif y <= 1.0987282508224486e+71:
                                                  		tmp = -2.0 * (x / (t * z))
                                                  	else:
                                                  		tmp = t_1
                                                  	return tmp
                                                  
                                                  function code(x, y, z, t)
                                                  	t_1 = Float64(Float64(x + x) / Float64(z * y))
                                                  	tmp = 0.0
                                                  	if (y <= -8.287230547520723e-60)
                                                  		tmp = t_1;
                                                  	elseif (y <= 1.0987282508224486e+71)
                                                  		tmp = Float64(-2.0 * Float64(x / Float64(t * z)));
                                                  	else
                                                  		tmp = t_1;
                                                  	end
                                                  	return tmp
                                                  end
                                                  
                                                  function tmp_2 = code(x, y, z, t)
                                                  	t_1 = (x + x) / (z * y);
                                                  	tmp = 0.0;
                                                  	if (y <= -8.287230547520723e-60)
                                                  		tmp = t_1;
                                                  	elseif (y <= 1.0987282508224486e+71)
                                                  		tmp = -2.0 * (x / (t * z));
                                                  	else
                                                  		tmp = t_1;
                                                  	end
                                                  	tmp_2 = tmp;
                                                  end
                                                  
                                                  code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + x), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -8.287230547520723e-60], t$95$1, If[LessEqual[y, 1.0987282508224486e+71], N[(-2.0 * N[(x / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
                                                  
                                                  f(x, y, z, t):
                                                  	x in [-inf, +inf],
                                                  	y in [-inf, +inf],
                                                  	z in [-inf, +inf],
                                                  	t in [-inf, +inf]
                                                  code: THEORY
                                                  BEGIN
                                                  f(x, y, z, t: real): real =
                                                  	LET t_1 = ((x + x) / (z * y)) IN
                                                  		LET tmp_1 = IF (y <= (109872825082244857240073441999150846797813910160089051785476223503695872)) THEN ((-2) * (x / (t * z))) ELSE t_1 ENDIF IN
                                                  		LET tmp = IF (y <= (-8287230547520722800539378603997809920699682965694844179819029341478256449086590626160412372225455986379631887716885444568010318594655008650643349750637700612543312672642059624195098876953125e-249)) THEN t_1 ELSE tmp_1 ENDIF IN
                                                  	tmp
                                                  END code
                                                  \begin{array}{l}
                                                  t_1 := \frac{x + x}{z \cdot y}\\
                                                  \mathbf{if}\;y \leq -8.287230547520723 \cdot 10^{-60}:\\
                                                  \;\;\;\;t\_1\\
                                                  
                                                  \mathbf{elif}\;y \leq 1.0987282508224486 \cdot 10^{+71}:\\
                                                  \;\;\;\;-2 \cdot \frac{x}{t \cdot z}\\
                                                  
                                                  \mathbf{else}:\\
                                                  \;\;\;\;t\_1\\
                                                  
                                                  
                                                  \end{array}
                                                  
                                                  Derivation
                                                  1. Split input into 2 regimes
                                                  2. if y < -8.2872305475207228e-60 or 1.0987282508224486e71 < y

                                                    1. Initial program 89.9%

                                                      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                                                    2. Taylor expanded in y around inf

                                                      \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                                                    3. Step-by-step derivation
                                                      1. Applied rewrites53.5%

                                                        \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                                                      2. Step-by-step derivation
                                                        1. Applied rewrites53.5%

                                                          \[\leadsto \frac{x + x}{z \cdot y} \]

                                                        if -8.2872305475207228e-60 < y < 1.0987282508224486e71

                                                        1. Initial program 89.9%

                                                          \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                                                        2. Taylor expanded in y around 0

                                                          \[\leadsto -2 \cdot \frac{x}{t \cdot z} \]
                                                        3. Step-by-step derivation
                                                          1. Applied rewrites53.6%

                                                            \[\leadsto -2 \cdot \frac{x}{t \cdot z} \]
                                                        4. Recombined 2 regimes into one program.
                                                        5. Add Preprocessing

                                                        Alternative 9: 60.6% accurate, 0.3× speedup?

                                                        \[\begin{array}{l} t_1 := \frac{\left|x\right| + \left|x\right|}{z \cdot y}\\ t_2 := \frac{\left|x\right| \cdot 2}{y \cdot z - t \cdot z}\\ \mathsf{copysign}\left(1, x\right) \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq -5 \cdot 10^{-281}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 0:\\ \;\;\;\;\frac{0 + 0}{z \cdot y}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                                                        (FPCore (x y z t)
                                                          :precision binary64
                                                          :pre TRUE
                                                          (let* ((t_1 (/ (+ (fabs x) (fabs x)) (* z y)))
                                                               (t_2 (/ (* (fabs x) 2.0) (- (* y z) (* t z)))))
                                                          (*
                                                           (copysign 1.0 x)
                                                           (if (<= t_2 -5e-281)
                                                             t_1
                                                             (if (<= t_2 0.0) (/ (+ 0.0 0.0) (* z y)) t_1)))))
                                                        double code(double x, double y, double z, double t) {
                                                        	double t_1 = (fabs(x) + fabs(x)) / (z * y);
                                                        	double t_2 = (fabs(x) * 2.0) / ((y * z) - (t * z));
                                                        	double tmp;
                                                        	if (t_2 <= -5e-281) {
                                                        		tmp = t_1;
                                                        	} else if (t_2 <= 0.0) {
                                                        		tmp = (0.0 + 0.0) / (z * y);
                                                        	} else {
                                                        		tmp = t_1;
                                                        	}
                                                        	return copysign(1.0, x) * tmp;
                                                        }
                                                        
                                                        public static double code(double x, double y, double z, double t) {
                                                        	double t_1 = (Math.abs(x) + Math.abs(x)) / (z * y);
                                                        	double t_2 = (Math.abs(x) * 2.0) / ((y * z) - (t * z));
                                                        	double tmp;
                                                        	if (t_2 <= -5e-281) {
                                                        		tmp = t_1;
                                                        	} else if (t_2 <= 0.0) {
                                                        		tmp = (0.0 + 0.0) / (z * y);
                                                        	} else {
                                                        		tmp = t_1;
                                                        	}
                                                        	return Math.copySign(1.0, x) * tmp;
                                                        }
                                                        
                                                        def code(x, y, z, t):
                                                        	t_1 = (math.fabs(x) + math.fabs(x)) / (z * y)
                                                        	t_2 = (math.fabs(x) * 2.0) / ((y * z) - (t * z))
                                                        	tmp = 0
                                                        	if t_2 <= -5e-281:
                                                        		tmp = t_1
                                                        	elif t_2 <= 0.0:
                                                        		tmp = (0.0 + 0.0) / (z * y)
                                                        	else:
                                                        		tmp = t_1
                                                        	return math.copysign(1.0, x) * tmp
                                                        
                                                        function code(x, y, z, t)
                                                        	t_1 = Float64(Float64(abs(x) + abs(x)) / Float64(z * y))
                                                        	t_2 = Float64(Float64(abs(x) * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
                                                        	tmp = 0.0
                                                        	if (t_2 <= -5e-281)
                                                        		tmp = t_1;
                                                        	elseif (t_2 <= 0.0)
                                                        		tmp = Float64(Float64(0.0 + 0.0) / Float64(z * y));
                                                        	else
                                                        		tmp = t_1;
                                                        	end
                                                        	return Float64(copysign(1.0, x) * tmp)
                                                        end
                                                        
                                                        function tmp_2 = code(x, y, z, t)
                                                        	t_1 = (abs(x) + abs(x)) / (z * y);
                                                        	t_2 = (abs(x) * 2.0) / ((y * z) - (t * z));
                                                        	tmp = 0.0;
                                                        	if (t_2 <= -5e-281)
                                                        		tmp = t_1;
                                                        	elseif (t_2 <= 0.0)
                                                        		tmp = (0.0 + 0.0) / (z * y);
                                                        	else
                                                        		tmp = t_1;
                                                        	end
                                                        	tmp_2 = (sign(x) * abs(1.0)) * tmp;
                                                        end
                                                        
                                                        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[Abs[x], $MachinePrecision] + N[Abs[x], $MachinePrecision]), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[Abs[x], $MachinePrecision] * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision] * If[LessEqual[t$95$2, -5e-281], t$95$1, If[LessEqual[t$95$2, 0.0], N[(N[(0.0 + 0.0), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
                                                        
                                                        \begin{array}{l}
                                                        t_1 := \frac{\left|x\right| + \left|x\right|}{z \cdot y}\\
                                                        t_2 := \frac{\left|x\right| \cdot 2}{y \cdot z - t \cdot z}\\
                                                        \mathsf{copysign}\left(1, x\right) \cdot \begin{array}{l}
                                                        \mathbf{if}\;t\_2 \leq -5 \cdot 10^{-281}:\\
                                                        \;\;\;\;t\_1\\
                                                        
                                                        \mathbf{elif}\;t\_2 \leq 0:\\
                                                        \;\;\;\;\frac{0 + 0}{z \cdot y}\\
                                                        
                                                        \mathbf{else}:\\
                                                        \;\;\;\;t\_1\\
                                                        
                                                        
                                                        \end{array}
                                                        \end{array}
                                                        
                                                        Derivation
                                                        1. Split input into 2 regimes
                                                        2. if (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) < -4.9999999999999998e-281 or -0.0 < (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z)))

                                                          1. Initial program 89.9%

                                                            \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                                                          2. Taylor expanded in y around inf

                                                            \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                                                          3. Step-by-step derivation
                                                            1. Applied rewrites53.5%

                                                              \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                                                            2. Step-by-step derivation
                                                              1. Applied rewrites53.5%

                                                                \[\leadsto \frac{x + x}{z \cdot y} \]

                                                              if -4.9999999999999998e-281 < (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) < -0.0

                                                              1. Initial program 89.9%

                                                                \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                                                              2. Taylor expanded in y around inf

                                                                \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                                                              3. Step-by-step derivation
                                                                1. Applied rewrites53.5%

                                                                  \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                                                                2. Step-by-step derivation
                                                                  1. Applied rewrites53.5%

                                                                    \[\leadsto \frac{x + x}{z \cdot y} \]
                                                                  2. Taylor expanded in undef-var around zero

                                                                    \[\leadsto \frac{0 + 0}{z \cdot y} \]
                                                                  3. Step-by-step derivation
                                                                    1. Applied rewrites27.7%

                                                                      \[\leadsto \frac{0 + 0}{z \cdot y} \]
                                                                  4. Recombined 2 regimes into one program.
                                                                  5. Add Preprocessing

                                                                  Alternative 10: 53.5% accurate, 1.6× speedup?

                                                                  \[\frac{x + x}{z \cdot y} \]
                                                                  (FPCore (x y z t)
                                                                    :precision binary64
                                                                    :pre TRUE
                                                                    (/ (+ x x) (* z y)))
                                                                  double code(double x, double y, double z, double t) {
                                                                  	return (x + x) / (z * y);
                                                                  }
                                                                  
                                                                  real(8) function code(x, y, z, t)
                                                                  use fmin_fmax_functions
                                                                      real(8), intent (in) :: x
                                                                      real(8), intent (in) :: y
                                                                      real(8), intent (in) :: z
                                                                      real(8), intent (in) :: t
                                                                      code = (x + x) / (z * y)
                                                                  end function
                                                                  
                                                                  public static double code(double x, double y, double z, double t) {
                                                                  	return (x + x) / (z * y);
                                                                  }
                                                                  
                                                                  def code(x, y, z, t):
                                                                  	return (x + x) / (z * y)
                                                                  
                                                                  function code(x, y, z, t)
                                                                  	return Float64(Float64(x + x) / Float64(z * y))
                                                                  end
                                                                  
                                                                  function tmp = code(x, y, z, t)
                                                                  	tmp = (x + x) / (z * y);
                                                                  end
                                                                  
                                                                  code[x_, y_, z_, t_] := N[(N[(x + x), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision]
                                                                  
                                                                  f(x, y, z, t):
                                                                  	x in [-inf, +inf],
                                                                  	y in [-inf, +inf],
                                                                  	z in [-inf, +inf],
                                                                  	t in [-inf, +inf]
                                                                  code: THEORY
                                                                  BEGIN
                                                                  f(x, y, z, t: real): real =
                                                                  	(x + x) / (z * y)
                                                                  END code
                                                                  \frac{x + x}{z \cdot y}
                                                                  
                                                                  Derivation
                                                                  1. Initial program 89.9%

                                                                    \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                                                                  2. Taylor expanded in y around inf

                                                                    \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                                                                  3. Step-by-step derivation
                                                                    1. Applied rewrites53.5%

                                                                      \[\leadsto 2 \cdot \frac{x}{y \cdot z} \]
                                                                    2. Step-by-step derivation
                                                                      1. Applied rewrites53.5%

                                                                        \[\leadsto \frac{x + x}{z \cdot y} \]
                                                                      2. Add Preprocessing

                                                                      Reproduce

                                                                      ?
                                                                      herbie shell --seed 2026092 
                                                                      (FPCore (x y z t)
                                                                        :name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
                                                                        :precision binary64
                                                                        (/ (* x 2.0) (- (* y z) (* t z))))