
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
use fmin_fmax_functions
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
use fmin_fmax_functions
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(fma v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))) 1.0))float code(float u, float v) {
return fmaf(v, logf((u + ((1.0f - u) * expf((-2.0f / v))))), 1.0f);
}
function code(u, v) return fma(v, log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))), Float32(1.0)) end
\mathsf{fma}\left(v, \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right), 1\right)
Initial program 99.5%
Applied rewrites99.5%
Applied rewrites99.5%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(fma v (log (fma (exp (/ -2.0 v)) (- 1.0 u) u)) 1.0))float code(float u, float v) {
return fmaf(v, logf(fmaf(expf((-2.0f / v)), (1.0f - u), u)), 1.0f);
}
function code(u, v) return fma(v, log(fma(exp(Float32(Float32(-2.0) / v)), Float32(Float32(1.0) - u), u)), Float32(1.0)) end
\mathsf{fma}\left(v, \log \left(\mathsf{fma}\left(e^{\frac{-2}{v}}, 1 - u, u\right)\right), 1\right)
Initial program 99.5%
Applied rewrites99.5%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(if (<= v 0.38953089714050293)
(fma v (log (* -1.0 (* u (expm1 (/ -2.0 v))))) 1.0)
(-
(*
u
(+
2.0
(- (/ (- (fma 2.0 u (- (/ 1.3333333333333333 v))) 2.0) v))))
1.0)))float code(float u, float v) {
float tmp;
if (v <= 0.38953089714050293f) {
tmp = fmaf(v, logf((-1.0f * (u * expm1f((-2.0f / v))))), 1.0f);
} else {
tmp = (u * (2.0f + -((fmaf(2.0f, u, -(1.3333333333333333f / v)) - 2.0f) / v))) - 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.38953089714050293)) tmp = fma(v, log(Float32(Float32(-1.0) * Float32(u * expm1(Float32(Float32(-2.0) / v))))), Float32(1.0)); else tmp = Float32(Float32(u * Float32(Float32(2.0) + Float32(-Float32(Float32(fma(Float32(2.0), u, Float32(-Float32(Float32(1.3333333333333333) / v))) - Float32(2.0)) / v)))) - Float32(1.0)); end return tmp end
\begin{array}{l}
\mathbf{if}\;v \leq 0.38953089714050293:\\
\;\;\;\;\mathsf{fma}\left(v, \log \left(-1 \cdot \left(u \cdot \mathsf{expm1}\left(\frac{-2}{v}\right)\right)\right), 1\right)\\
\mathbf{else}:\\
\;\;\;\;u \cdot \left(2 + \left(-\frac{\mathsf{fma}\left(2, u, -\frac{1.3333333333333333}{v}\right) - 2}{v}\right)\right) - 1\\
\end{array}
if v < 0.389530897Initial program 99.5%
Applied rewrites99.5%
Applied rewrites99.5%
Taylor expanded in v around inf
Applied rewrites86.5%
Taylor expanded in u around -inf
Applied rewrites94.3%
if 0.389530897 < v Initial program 99.5%
Taylor expanded in u around 0
Applied rewrites5.4%
Taylor expanded in v around -inf
Applied rewrites12.1%
Applied rewrites12.1%
Taylor expanded in u around 0
Applied rewrites12.6%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(if (<= v 0.38953089714050293)
(+ 1.0 (* v (log (- (* u (expm1 (/ -2.0 v)))))))
(-
(*
u
(+
2.0
(- (/ (- (fma 2.0 u (- (/ 1.3333333333333333 v))) 2.0) v))))
1.0)))float code(float u, float v) {
float tmp;
if (v <= 0.38953089714050293f) {
tmp = 1.0f + (v * logf(-(u * expm1f((-2.0f / v)))));
} else {
tmp = (u * (2.0f + -((fmaf(2.0f, u, -(1.3333333333333333f / v)) - 2.0f) / v))) - 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.38953089714050293)) tmp = Float32(Float32(1.0) + Float32(v * log(Float32(-Float32(u * expm1(Float32(Float32(-2.0) / v))))))); else tmp = Float32(Float32(u * Float32(Float32(2.0) + Float32(-Float32(Float32(fma(Float32(2.0), u, Float32(-Float32(Float32(1.3333333333333333) / v))) - Float32(2.0)) / v)))) - Float32(1.0)); end return tmp end
\begin{array}{l}
\mathbf{if}\;v \leq 0.38953089714050293:\\
\;\;\;\;1 + v \cdot \log \left(-u \cdot \mathsf{expm1}\left(\frac{-2}{v}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;u \cdot \left(2 + \left(-\frac{\mathsf{fma}\left(2, u, -\frac{1.3333333333333333}{v}\right) - 2}{v}\right)\right) - 1\\
\end{array}
if v < 0.389530897Initial program 99.5%
Taylor expanded in u around -inf
Applied rewrites94.3%
Applied rewrites94.3%
if 0.389530897 < v Initial program 99.5%
Taylor expanded in u around 0
Applied rewrites5.4%
Taylor expanded in v around -inf
Applied rewrites12.1%
Applied rewrites12.1%
Taylor expanded in u around 0
Applied rewrites12.6%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(fma v (log (+ u (exp (/ -2.0 v)))) 1.0))float code(float u, float v) {
return fmaf(v, logf((u + expf((-2.0f / v)))), 1.0f);
}
function code(u, v) return fma(v, log(Float32(u + exp(Float32(Float32(-2.0) / v)))), Float32(1.0)) end
\mathsf{fma}\left(v, \log \left(u + e^{\frac{-2}{v}}\right), 1\right)
Initial program 99.5%
Applied rewrites99.5%
Applied rewrites99.5%
Taylor expanded in u around 0
Applied rewrites95.9%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(if (<= v 0.38953089714050293)
(fma v (log (+ u (- 1.0 u))) 1.0)
(-
(*
u
(+
2.0
(- (/ (- (fma 2.0 u (- (/ 1.3333333333333333 v))) 2.0) v))))
1.0)))float code(float u, float v) {
float tmp;
if (v <= 0.38953089714050293f) {
tmp = fmaf(v, logf((u + (1.0f - u))), 1.0f);
} else {
tmp = (u * (2.0f + -((fmaf(2.0f, u, -(1.3333333333333333f / v)) - 2.0f) / v))) - 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.38953089714050293)) tmp = fma(v, log(Float32(u + Float32(Float32(1.0) - u))), Float32(1.0)); else tmp = Float32(Float32(u * Float32(Float32(2.0) + Float32(-Float32(Float32(fma(Float32(2.0), u, Float32(-Float32(Float32(1.3333333333333333) / v))) - Float32(2.0)) / v)))) - Float32(1.0)); end return tmp end
\begin{array}{l}
\mathbf{if}\;v \leq 0.38953089714050293:\\
\;\;\;\;\mathsf{fma}\left(v, \log \left(u + \left(1 - u\right)\right), 1\right)\\
\mathbf{else}:\\
\;\;\;\;u \cdot \left(2 + \left(-\frac{\mathsf{fma}\left(2, u, -\frac{1.3333333333333333}{v}\right) - 2}{v}\right)\right) - 1\\
\end{array}
if v < 0.389530897Initial program 99.5%
Applied rewrites99.5%
Applied rewrites99.5%
Taylor expanded in v around inf
Applied rewrites86.5%
if 0.389530897 < v Initial program 99.5%
Taylor expanded in u around 0
Applied rewrites5.4%
Taylor expanded in v around -inf
Applied rewrites12.1%
Applied rewrites12.1%
Taylor expanded in u around 0
Applied rewrites12.6%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(if (<= v 0.38953089714050293)
(fma v (log (+ u (- 1.0 u))) 1.0)
(- (* u (* v (expm1 (/ 2.0 v)))) 1.0)))float code(float u, float v) {
float tmp;
if (v <= 0.38953089714050293f) {
tmp = fmaf(v, logf((u + (1.0f - u))), 1.0f);
} else {
tmp = (u * (v * expm1f((2.0f / v)))) - 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.38953089714050293)) tmp = fma(v, log(Float32(u + Float32(Float32(1.0) - u))), Float32(1.0)); else tmp = Float32(Float32(u * Float32(v * expm1(Float32(Float32(2.0) / v)))) - Float32(1.0)); end return tmp end
\begin{array}{l}
\mathbf{if}\;v \leq 0.38953089714050293:\\
\;\;\;\;\mathsf{fma}\left(v, \log \left(u + \left(1 - u\right)\right), 1\right)\\
\mathbf{else}:\\
\;\;\;\;u \cdot \left(v \cdot \mathsf{expm1}\left(\frac{2}{v}\right)\right) - 1\\
\end{array}
if v < 0.389530897Initial program 99.5%
Applied rewrites99.5%
Applied rewrites99.5%
Taylor expanded in v around inf
Applied rewrites86.5%
if 0.389530897 < v Initial program 99.5%
Taylor expanded in u around 0
Applied rewrites5.4%
Taylor expanded in v around 0
Applied rewrites5.4%
Applied rewrites5.4%
Taylor expanded in u around 0
Applied rewrites10.6%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(if (<= v 0.2006438821554184)
(fma v (log (+ u (- 1.0 u))) 1.0)
(- (* u (- 2.0 (/ (fma u 2.0 -2.0) v))) 1.0)))float code(float u, float v) {
float tmp;
if (v <= 0.2006438821554184f) {
tmp = fmaf(v, logf((u + (1.0f - u))), 1.0f);
} else {
tmp = (u * (2.0f - (fmaf(u, 2.0f, -2.0f) / v))) - 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.2006438821554184)) tmp = fma(v, log(Float32(u + Float32(Float32(1.0) - u))), Float32(1.0)); else tmp = Float32(Float32(u * Float32(Float32(2.0) - Float32(fma(u, Float32(2.0), Float32(-2.0)) / v))) - Float32(1.0)); end return tmp end
\begin{array}{l}
\mathbf{if}\;v \leq 0.2006438821554184:\\
\;\;\;\;\mathsf{fma}\left(v, \log \left(u + \left(1 - u\right)\right), 1\right)\\
\mathbf{else}:\\
\;\;\;\;u \cdot \left(2 - \frac{\mathsf{fma}\left(u, 2, -2\right)}{v}\right) - 1\\
\end{array}
if v < 0.200643882Initial program 99.5%
Applied rewrites99.5%
Applied rewrites99.5%
Taylor expanded in v around inf
Applied rewrites86.5%
if 0.200643882 < v Initial program 99.5%
Taylor expanded in u around 0
Applied rewrites5.4%
Taylor expanded in v around -inf
Applied rewrites14.4%
Applied rewrites14.4%
Applied rewrites14.4%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -1.0)
(+ 1.0 (fma -2.0 (- 1.0 u) (/ (+ u u) v)))
(fma v (log (+ u (- 1.0 u))) 1.0)))float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -1.0f) {
tmp = 1.0f + fmaf(-2.0f, (1.0f - u), ((u + u) / v));
} else {
tmp = fmaf(v, logf((u + (1.0f - u))), 1.0f);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-1.0)) tmp = Float32(Float32(1.0) + fma(Float32(-2.0), Float32(Float32(1.0) - u), Float32(Float32(u + u) / v))); else tmp = fma(v, log(Float32(u + Float32(Float32(1.0) - u))), Float32(1.0)); end return tmp end
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -1:\\
\;\;\;\;1 + \mathsf{fma}\left(-2, 1 - u, \frac{u + u}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(v, \log \left(u + \left(1 - u\right)\right), 1\right)\\
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -1Initial program 99.5%
Taylor expanded in v around inf
Applied rewrites14.4%
Taylor expanded in u around 0
Applied rewrites14.2%
Applied rewrites14.2%
if -1 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 99.5%
Applied rewrites99.5%
Applied rewrites99.5%
Taylor expanded in v around inf
Applied rewrites86.5%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -1.0)
(- (* u (+ 2.0 (* -1.0 (/ -2.0 v)))) 1.0)
(fma v (log (+ u (- 1.0 u))) 1.0)))float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -1.0f) {
tmp = (u * (2.0f + (-1.0f * (-2.0f / v)))) - 1.0f;
} else {
tmp = fmaf(v, logf((u + (1.0f - u))), 1.0f);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-1.0)) tmp = Float32(Float32(u * Float32(Float32(2.0) + Float32(Float32(-1.0) * Float32(Float32(-2.0) / v)))) - Float32(1.0)); else tmp = fma(v, log(Float32(u + Float32(Float32(1.0) - u))), Float32(1.0)); end return tmp end
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -1:\\
\;\;\;\;u \cdot \left(2 + -1 \cdot \frac{-2}{v}\right) - 1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(v, \log \left(u + \left(1 - u\right)\right), 1\right)\\
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -1Initial program 99.5%
Taylor expanded in u around 0
Applied rewrites5.4%
Taylor expanded in v around -inf
Applied rewrites14.4%
Taylor expanded in u around 0
Applied rewrites14.2%
if -1 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 99.5%
Applied rewrites99.5%
Applied rewrites99.5%
Taylor expanded in v around inf
Applied rewrites86.5%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(if (<= v 0.2006438821554184)
(fma v (log (+ u 1.0)) 1.0)
(- (* u (+ 2.0 (* -1.0 (/ -2.0 v)))) 1.0)))float code(float u, float v) {
float tmp;
if (v <= 0.2006438821554184f) {
tmp = fmaf(v, logf((u + 1.0f)), 1.0f);
} else {
tmp = (u * (2.0f + (-1.0f * (-2.0f / v)))) - 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.2006438821554184)) tmp = fma(v, log(Float32(u + Float32(1.0))), Float32(1.0)); else tmp = Float32(Float32(u * Float32(Float32(2.0) + Float32(Float32(-1.0) * Float32(Float32(-2.0) / v)))) - Float32(1.0)); end return tmp end
\begin{array}{l}
\mathbf{if}\;v \leq 0.2006438821554184:\\
\;\;\;\;\mathsf{fma}\left(v, \log \left(u + 1\right), 1\right)\\
\mathbf{else}:\\
\;\;\;\;u \cdot \left(2 + -1 \cdot \frac{-2}{v}\right) - 1\\
\end{array}
if v < 0.200643882Initial program 99.5%
Applied rewrites99.5%
Applied rewrites99.5%
Taylor expanded in v around inf
Applied rewrites86.5%
Taylor expanded in u around 0
Applied rewrites86.4%
if 0.200643882 < v Initial program 99.5%
Taylor expanded in u around 0
Applied rewrites5.4%
Taylor expanded in v around -inf
Applied rewrites14.4%
Taylor expanded in u around 0
Applied rewrites14.2%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(if (<= v 0.38953089714050293)
(fma v (log (+ u 1.0)) 1.0)
(fma v (* -2.0 (/ (- 1.0 u) v)) 1.0)))float code(float u, float v) {
float tmp;
if (v <= 0.38953089714050293f) {
tmp = fmaf(v, logf((u + 1.0f)), 1.0f);
} else {
tmp = fmaf(v, (-2.0f * ((1.0f - u) / v)), 1.0f);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.38953089714050293)) tmp = fma(v, log(Float32(u + Float32(1.0))), Float32(1.0)); else tmp = fma(v, Float32(Float32(-2.0) * Float32(Float32(Float32(1.0) - u) / v)), Float32(1.0)); end return tmp end
\begin{array}{l}
\mathbf{if}\;v \leq 0.38953089714050293:\\
\;\;\;\;\mathsf{fma}\left(v, \log \left(u + 1\right), 1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(v, -2 \cdot \frac{1 - u}{v}, 1\right)\\
\end{array}
if v < 0.389530897Initial program 99.5%
Applied rewrites99.5%
Applied rewrites99.5%
Taylor expanded in v around inf
Applied rewrites86.5%
Taylor expanded in u around 0
Applied rewrites86.4%
if 0.389530897 < v Initial program 99.5%
Applied rewrites99.5%
Applied rewrites99.5%
Taylor expanded in v around inf
Applied rewrites86.5%
Taylor expanded in v around inf
Applied rewrites8.0%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(if (<= v 0.38953089714050293)
(fma v (log (+ u 1.0)) 1.0)
(+ 1.0 (* -2.0 (- 1.0 u)))))float code(float u, float v) {
float tmp;
if (v <= 0.38953089714050293f) {
tmp = fmaf(v, logf((u + 1.0f)), 1.0f);
} else {
tmp = 1.0f + (-2.0f * (1.0f - u));
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.38953089714050293)) tmp = fma(v, log(Float32(u + Float32(1.0))), Float32(1.0)); else tmp = Float32(Float32(1.0) + Float32(Float32(-2.0) * Float32(Float32(1.0) - u))); end return tmp end
\begin{array}{l}
\mathbf{if}\;v \leq 0.38953089714050293:\\
\;\;\;\;\mathsf{fma}\left(v, \log \left(u + 1\right), 1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + -2 \cdot \left(1 - u\right)\\
\end{array}
if v < 0.389530897Initial program 99.5%
Applied rewrites99.5%
Applied rewrites99.5%
Taylor expanded in v around inf
Applied rewrites86.5%
Taylor expanded in u around 0
Applied rewrites86.4%
if 0.389530897 < v Initial program 99.5%
Taylor expanded in v around inf
Applied rewrites8.0%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(if (<= v 0.38953089714050293)
(+ 1.0 (* -2.0 (- u)))
(+ 1.0 (* -2.0 (- 1.0 u)))))float code(float u, float v) {
float tmp;
if (v <= 0.38953089714050293f) {
tmp = 1.0f + (-2.0f * -u);
} else {
tmp = 1.0f + (-2.0f * (1.0f - u));
}
return tmp;
}
real(4) function code(u, v)
use fmin_fmax_functions
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.38953089714050293e0) then
tmp = 1.0e0 + ((-2.0e0) * -u)
else
tmp = 1.0e0 + ((-2.0e0) * (1.0e0 - u))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.38953089714050293)) tmp = Float32(Float32(1.0) + Float32(Float32(-2.0) * Float32(-u))); else tmp = Float32(Float32(1.0) + Float32(Float32(-2.0) * Float32(Float32(1.0) - u))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.38953089714050293)) tmp = single(1.0) + (single(-2.0) * -u); else tmp = single(1.0) + (single(-2.0) * (single(1.0) - u)); end tmp_2 = tmp; end
\begin{array}{l}
\mathbf{if}\;v \leq 0.38953089714050293:\\
\;\;\;\;1 + -2 \cdot \left(-u\right)\\
\mathbf{else}:\\
\;\;\;\;1 + -2 \cdot \left(1 - u\right)\\
\end{array}
if v < 0.389530897Initial program 99.5%
Taylor expanded in v around inf
Applied rewrites8.0%
Taylor expanded in u around inf
Applied rewrites46.6%
Applied rewrites46.6%
if 0.389530897 < v Initial program 99.5%
Taylor expanded in v around inf
Applied rewrites8.0%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(if (<= v 0.38953089714050293)
(+ 1.0 (* -2.0 (- u)))
(fma u 2.0 -1.0)))float code(float u, float v) {
float tmp;
if (v <= 0.38953089714050293f) {
tmp = 1.0f + (-2.0f * -u);
} else {
tmp = fmaf(u, 2.0f, -1.0f);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.38953089714050293)) tmp = Float32(Float32(1.0) + Float32(Float32(-2.0) * Float32(-u))); else tmp = fma(u, Float32(2.0), Float32(-1.0)); end return tmp end
\begin{array}{l}
\mathbf{if}\;v \leq 0.38953089714050293:\\
\;\;\;\;1 + -2 \cdot \left(-u\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(u, 2, -1\right)\\
\end{array}
if v < 0.389530897Initial program 99.5%
Taylor expanded in v around inf
Applied rewrites8.0%
Taylor expanded in u around inf
Applied rewrites46.6%
Applied rewrites46.6%
if 0.389530897 < v Initial program 99.5%
Taylor expanded in u around 0
Applied rewrites10.6%
Taylor expanded in v around inf
Applied rewrites8.0%
Applied rewrites8.0%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(if (<= v 0.38953089714050293) (- (+ u u) 0.0) (fma u 2.0 -1.0)))float code(float u, float v) {
float tmp;
if (v <= 0.38953089714050293f) {
tmp = (u + u) - 0.0f;
} else {
tmp = fmaf(u, 2.0f, -1.0f);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.38953089714050293)) tmp = Float32(Float32(u + u) - Float32(0.0)); else tmp = fma(u, Float32(2.0), Float32(-1.0)); end return tmp end
\begin{array}{l}
\mathbf{if}\;v \leq 0.38953089714050293:\\
\;\;\;\;\left(u + u\right) - 0\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(u, 2, -1\right)\\
\end{array}
if v < 0.389530897Initial program 99.5%
Taylor expanded in u around 0
Applied rewrites10.6%
Taylor expanded in v around inf
Applied rewrites8.0%
Taylor expanded in undef-var around zero
Applied rewrites19.9%
Applied rewrites19.9%
if 0.389530897 < v Initial program 99.5%
Taylor expanded in u around 0
Applied rewrites10.6%
Taylor expanded in v around inf
Applied rewrites8.0%
Applied rewrites8.0%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
(fma u 2.0 -1.0))float code(float u, float v) {
return fmaf(u, 2.0f, -1.0f);
}
function code(u, v) return fma(u, Float32(2.0), Float32(-1.0)) end
\mathsf{fma}\left(u, 2, -1\right)
Initial program 99.5%
Taylor expanded in u around 0
Applied rewrites10.6%
Taylor expanded in v around inf
Applied rewrites8.0%
Applied rewrites8.0%
(FPCore (u v)
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0))
(and (<= 0.0 v) (<= v 109.746574)))
-1.0)float code(float u, float v) {
return -1.0f;
}
real(4) function code(u, v)
use fmin_fmax_functions
real(4), intent (in) :: u
real(4), intent (in) :: v
code = -1.0e0
end function
function code(u, v) return Float32(-1.0) end
function tmp = code(u, v) tmp = single(-1.0); end
-1
Initial program 99.5%
Taylor expanded in u around 0
Applied rewrites5.9%
herbie shell --seed 2026089 +o generate:egglog
(FPCore (u v)
:name "HairBSDF, sample_f, cosTheta"
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0)) (and (<= 0.0 v) (<= v 109.746574)))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))