
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* dY.v (floor h)))
(t_1 (* dY.u (floor w)))
(t_2 (fma t_0 t_0 (* t_1 t_1)))
(t_3 (* dX.u (floor w)))
(t_4 (* dX.v (floor h)))
(t_5 (fma t_4 t_4 (* t_3 t_3)))
(t_6 (sqrt (fmax t_2 t_5))))
(if (>= t_5 t_2) (/ t_4 t_6) (/ t_0 t_6))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = dY_46_u * floorf(w);
float t_2 = fmaf(t_0, t_0, (t_1 * t_1));
float t_3 = dX_46_u * floorf(w);
float t_4 = dX_46_v * floorf(h);
float t_5 = fmaf(t_4, t_4, (t_3 * t_3));
float t_6 = sqrtf(fmaxf(t_2, t_5));
float tmp;
if (t_5 >= t_2) {
tmp = t_4 / t_6;
} else {
tmp = t_0 / t_6;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32(dY_46_u * floor(w)) t_2 = fma(t_0, t_0, Float32(t_1 * t_1)) t_3 = Float32(dX_46_u * floor(w)) t_4 = Float32(dX_46_v * floor(h)) t_5 = fma(t_4, t_4, Float32(t_3 * t_3)) t_6 = sqrt(fmax(t_2, t_5)) tmp = Float32(0.0) if (t_5 >= t_2) tmp = Float32(t_4 / t_6); else tmp = Float32(t_0 / t_6); end return tmp end
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_2 := \mathsf{fma}\left(t\_0, t\_0, t\_1 \cdot t\_1\right)\\
t_3 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_4 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_5 := \mathsf{fma}\left(t\_4, t\_4, t\_3 \cdot t\_3\right)\\
t_6 := \sqrt{\mathsf{max}\left(t\_2, t\_5\right)}\\
\mathbf{if}\;t\_5 \geq t\_2:\\
\;\;\;\;\frac{t\_4}{t\_6}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_6}\\
\end{array}
Initial program 76.5%
Applied rewrites76.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0
(fma
(* dY.u dY.u)
(* (floor w) (floor w))
(* (* (* (floor h) (floor h)) dY.v) dY.v)))
(t_1 (* dX.v (floor h)))
(t_2 (* dX.u (floor w)))
(t_3 (fma t_1 t_1 (* t_2 t_2)))
(t_4 (sqrt (fmax t_0 t_3))))
(if (>= t_3 t_0) (/ t_1 t_4) (/ (* dY.v (floor h)) t_4))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = fmaf((dY_46_u * dY_46_u), (floorf(w) * floorf(w)), (((floorf(h) * floorf(h)) * dY_46_v) * dY_46_v));
float t_1 = dX_46_v * floorf(h);
float t_2 = dX_46_u * floorf(w);
float t_3 = fmaf(t_1, t_1, (t_2 * t_2));
float t_4 = sqrtf(fmaxf(t_0, t_3));
float tmp;
if (t_3 >= t_0) {
tmp = t_1 / t_4;
} else {
tmp = (dY_46_v * floorf(h)) / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = fma(Float32(dY_46_u * dY_46_u), Float32(floor(w) * floor(w)), Float32(Float32(Float32(floor(h) * floor(h)) * dY_46_v) * dY_46_v)) t_1 = Float32(dX_46_v * floor(h)) t_2 = Float32(dX_46_u * floor(w)) t_3 = fma(t_1, t_1, Float32(t_2 * t_2)) t_4 = sqrt(fmax(t_0, t_3)) tmp = Float32(0.0) if (t_3 >= t_0) tmp = Float32(t_1 / t_4); else tmp = Float32(Float32(dY_46_v * floor(h)) / t_4); end return tmp end
\begin{array}{l}
t_0 := \mathsf{fma}\left(dY.u \cdot dY.u, \left\lfloor w\right\rfloor \cdot \left\lfloor w\right\rfloor , \left(\left(\left\lfloor h\right\rfloor \cdot \left\lfloor h\right\rfloor \right) \cdot dY.v\right) \cdot dY.v\right)\\
t_1 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_3 := \mathsf{fma}\left(t\_1, t\_1, t\_2 \cdot t\_2\right)\\
t_4 := \sqrt{\mathsf{max}\left(t\_0, t\_3\right)}\\
\mathbf{if}\;t\_3 \geq t\_0:\\
\;\;\;\;\frac{t\_1}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v \cdot \left\lfloor h\right\rfloor }{t\_4}\\
\end{array}
Initial program 76.5%
Applied rewrites76.8%
Applied rewrites76.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (* (* dY.u dY.u) (floor w)) (floor w)))
(t_3 (* (* (floor h) (floor h)) dX.v))
(t_4 (* dX.v (floor h)))
(t_5 (* (floor h) dY.v))
(t_6 (+ (* t_1 t_1) (* t_5 t_5)))
(t_7 (* (floor w) (floor w)))
(t_8 (fma (* (* dY.v dY.v) (floor h)) (floor h) t_2))
(t_9 (* dY.v (floor h)))
(t_10 (* (floor w) dX.u))
(t_11 (+ (* t_10 t_10) (* t_0 t_0)))
(t_12 (* dX.u (floor w)))
(t_13 (/ 1.0 (sqrt (fmax t_11 t_6))))
(t_14 (if (>= t_11 t_6) (* t_13 t_0) (* t_13 t_5)))
(t_15 (* (floor 0.0) dX.u))
(t_16
(/
(floor h)
(sqrt
(fmax
(fma (* (* (floor 0.0) dY.u) dY.u) (floor 0.0) (* t_9 t_9))
(fma t_15 t_15 (* t_3 dX.v))))))
(t_17
(if (>= (fma t_3 dX.v (* (* t_7 dX.u) dX.u)) t_8)
(* t_16 dX.v)
(* t_16 dY.v))))
(if (<= t_14 -0.949999988079071)
t_17
(if (<= t_14 0.9990000128746033)
(if 0
(/
t_4
(sqrt (fmax (fma t_9 t_9 t_2) (fma t_4 t_4 (* t_12 t_12)))))
(*
(/
dY.v
(sqrt (fmax t_8 (fma t_3 dX.v (* t_7 (* dX.u dX.u))))))
(floor h)))
t_17))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = ((dY_46_u * dY_46_u) * floorf(w)) * floorf(w);
float t_3 = (floorf(h) * floorf(h)) * dX_46_v;
float t_4 = dX_46_v * floorf(h);
float t_5 = floorf(h) * dY_46_v;
float t_6 = (t_1 * t_1) + (t_5 * t_5);
float t_7 = floorf(w) * floorf(w);
float t_8 = fmaf(((dY_46_v * dY_46_v) * floorf(h)), floorf(h), t_2);
float t_9 = dY_46_v * floorf(h);
float t_10 = floorf(w) * dX_46_u;
float t_11 = (t_10 * t_10) + (t_0 * t_0);
float t_12 = dX_46_u * floorf(w);
float t_13 = 1.0f / sqrtf(fmaxf(t_11, t_6));
float tmp;
if (t_11 >= t_6) {
tmp = t_13 * t_0;
} else {
tmp = t_13 * t_5;
}
float t_14 = tmp;
float t_15 = floorf(0.0f) * dX_46_u;
float t_16 = floorf(h) / sqrtf(fmaxf(fmaf(((floorf(0.0f) * dY_46_u) * dY_46_u), floorf(0.0f), (t_9 * t_9)), fmaf(t_15, t_15, (t_3 * dX_46_v))));
float tmp_1;
if (fmaf(t_3, dX_46_v, ((t_7 * dX_46_u) * dX_46_u)) >= t_8) {
tmp_1 = t_16 * dX_46_v;
} else {
tmp_1 = t_16 * dY_46_v;
}
float t_17 = tmp_1;
float tmp_2;
if (t_14 <= -0.949999988079071f) {
tmp_2 = t_17;
} else if (t_14 <= 0.9990000128746033f) {
float tmp_3;
if (0.0f) {
tmp_3 = t_4 / sqrtf(fmaxf(fmaf(t_9, t_9, t_2), fmaf(t_4, t_4, (t_12 * t_12))));
} else {
tmp_3 = (dY_46_v / sqrtf(fmaxf(t_8, fmaf(t_3, dX_46_v, (t_7 * (dX_46_u * dX_46_u)))))) * floorf(h);
}
tmp_2 = tmp_3;
} else {
tmp_2 = t_17;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(Float32(Float32(dY_46_u * dY_46_u) * floor(w)) * floor(w)) t_3 = Float32(Float32(floor(h) * floor(h)) * dX_46_v) t_4 = Float32(dX_46_v * floor(h)) t_5 = Float32(floor(h) * dY_46_v) t_6 = Float32(Float32(t_1 * t_1) + Float32(t_5 * t_5)) t_7 = Float32(floor(w) * floor(w)) t_8 = fma(Float32(Float32(dY_46_v * dY_46_v) * floor(h)), floor(h), t_2) t_9 = Float32(dY_46_v * floor(h)) t_10 = Float32(floor(w) * dX_46_u) t_11 = Float32(Float32(t_10 * t_10) + Float32(t_0 * t_0)) t_12 = Float32(dX_46_u * floor(w)) t_13 = Float32(Float32(1.0) / sqrt(fmax(t_11, t_6))) tmp = Float32(0.0) if (t_11 >= t_6) tmp = Float32(t_13 * t_0); else tmp = Float32(t_13 * t_5); end t_14 = tmp t_15 = Float32(floor(Float32(0.0)) * dX_46_u) t_16 = Float32(floor(h) / sqrt(fmax(fma(Float32(Float32(floor(Float32(0.0)) * dY_46_u) * dY_46_u), floor(Float32(0.0)), Float32(t_9 * t_9)), fma(t_15, t_15, Float32(t_3 * dX_46_v))))) tmp_1 = Float32(0.0) if (fma(t_3, dX_46_v, Float32(Float32(t_7 * dX_46_u) * dX_46_u)) >= t_8) tmp_1 = Float32(t_16 * dX_46_v); else tmp_1 = Float32(t_16 * dY_46_v); end t_17 = tmp_1 tmp_2 = Float32(0.0) if (t_14 <= Float32(-0.949999988079071)) tmp_2 = t_17; elseif (t_14 <= Float32(0.9990000128746033)) tmp_3 = Float32(0.0) if (Float32(0.0)) tmp_3 = Float32(t_4 / sqrt(fmax(fma(t_9, t_9, t_2), fma(t_4, t_4, Float32(t_12 * t_12))))); else tmp_3 = Float32(Float32(dY_46_v / sqrt(fmax(t_8, fma(t_3, dX_46_v, Float32(t_7 * Float32(dX_46_u * dX_46_u)))))) * floor(h)); end tmp_2 = tmp_3; else tmp_2 = t_17; end return tmp_2 end
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left(\left(dY.u \cdot dY.u\right) \cdot \left\lfloor w\right\rfloor \right) \cdot \left\lfloor w\right\rfloor \\
t_3 := \left(\left\lfloor h\right\rfloor \cdot \left\lfloor h\right\rfloor \right) \cdot dX.v\\
t_4 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_5 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_6 := t\_1 \cdot t\_1 + t\_5 \cdot t\_5\\
t_7 := \left\lfloor w\right\rfloor \cdot \left\lfloor w\right\rfloor \\
t_8 := \mathsf{fma}\left(\left(dY.v \cdot dY.v\right) \cdot \left\lfloor h\right\rfloor , \left\lfloor h\right\rfloor , t\_2\right)\\
t_9 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_10 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_11 := t\_10 \cdot t\_10 + t\_0 \cdot t\_0\\
t_12 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_13 := \frac{1}{\sqrt{\mathsf{max}\left(t\_11, t\_6\right)}}\\
t_14 := \begin{array}{l}
\mathbf{if}\;t\_11 \geq t\_6:\\
\;\;\;\;t\_13 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_13 \cdot t\_5\\
\end{array}\\
t_15 := \left\lfloor 0\right\rfloor \cdot dX.u\\
t_16 := \frac{\left\lfloor h\right\rfloor }{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(\left(\left\lfloor 0\right\rfloor \cdot dY.u\right) \cdot dY.u, \left\lfloor 0\right\rfloor , t\_9 \cdot t\_9\right), \mathsf{fma}\left(t\_15, t\_15, t\_3 \cdot dX.v\right)\right)}}\\
t_17 := \begin{array}{l}
\mathbf{if}\;\mathsf{fma}\left(t\_3, dX.v, \left(t\_7 \cdot dX.u\right) \cdot dX.u\right) \geq t\_8:\\
\;\;\;\;t\_16 \cdot dX.v\\
\mathbf{else}:\\
\;\;\;\;t\_16 \cdot dY.v\\
\end{array}\\
\mathbf{if}\;t\_14 \leq -0.949999988079071:\\
\;\;\;\;t\_17\\
\mathbf{elif}\;t\_14 \leq 0.9990000128746033:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;0:\\
\;\;\;\;\frac{t\_4}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_9, t\_9, t\_2\right), \mathsf{fma}\left(t\_4, t\_4, t\_12 \cdot t\_12\right)\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v}{\sqrt{\mathsf{max}\left(t\_8, \mathsf{fma}\left(t\_3, dX.v, t\_7 \cdot \left(dX.u \cdot dX.u\right)\right)\right)}} \cdot \left\lfloor h\right\rfloor \\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_17\\
\end{array}
if (if.f32 (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -0.949999988 or 0.999000013 < (if.f32 (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) Initial program 76.5%
Taylor expanded in undef-var around zero
Applied rewrites42.9%
Taylor expanded in undef-var around zero
Applied rewrites25.6%
Taylor expanded in w around 0
Applied rewrites43.5%
Applied rewrites43.3%
if -0.949999988 < (if.f32 (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 0.999000013Initial program 76.5%
Taylor expanded in undef-var around zero
Applied rewrites42.9%
Applied rewrites42.9%
Applied rewrites43.0%
Applied rewrites43.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* dY.v (floor h)))
(t_1 (* (* (* dY.u dY.u) (floor w)) (floor w)))
(t_2 (* dX.v (floor h)))
(t_3 (* dX.u (floor w))))
(if 0
(/ t_2 (sqrt (fmax (fma t_0 t_0 t_1) (fma t_2 t_2 (* t_3 t_3)))))
(*
(/
dY.v
(sqrt
(fmax
(fma (* (* dY.v dY.v) (floor h)) (floor h) t_1)
(fma
(* (* (floor h) (floor h)) dX.v)
dX.v
(* (* (floor w) (floor w)) (* dX.u dX.u))))))
(floor h)))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = ((dY_46_u * dY_46_u) * floorf(w)) * floorf(w);
float t_2 = dX_46_v * floorf(h);
float t_3 = dX_46_u * floorf(w);
float tmp;
if (0.0f) {
tmp = t_2 / sqrtf(fmaxf(fmaf(t_0, t_0, t_1), fmaf(t_2, t_2, (t_3 * t_3))));
} else {
tmp = (dY_46_v / sqrtf(fmaxf(fmaf(((dY_46_v * dY_46_v) * floorf(h)), floorf(h), t_1), fmaf(((floorf(h) * floorf(h)) * dX_46_v), dX_46_v, ((floorf(w) * floorf(w)) * (dX_46_u * dX_46_u)))))) * floorf(h);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32(Float32(Float32(dY_46_u * dY_46_u) * floor(w)) * floor(w)) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(dX_46_u * floor(w)) tmp = Float32(0.0) if (Float32(0.0)) tmp = Float32(t_2 / sqrt(fmax(fma(t_0, t_0, t_1), fma(t_2, t_2, Float32(t_3 * t_3))))); else tmp = Float32(Float32(dY_46_v / sqrt(fmax(fma(Float32(Float32(dY_46_v * dY_46_v) * floor(h)), floor(h), t_1), fma(Float32(Float32(floor(h) * floor(h)) * dX_46_v), dX_46_v, Float32(Float32(floor(w) * floor(w)) * Float32(dX_46_u * dX_46_u)))))) * floor(h)); end return tmp end
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := \left(\left(dY.u \cdot dY.u\right) \cdot \left\lfloor w\right\rfloor \right) \cdot \left\lfloor w\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := dX.u \cdot \left\lfloor w\right\rfloor \\
\mathbf{if}\;0:\\
\;\;\;\;\frac{t\_2}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_0, t\_0, t\_1\right), \mathsf{fma}\left(t\_2, t\_2, t\_3 \cdot t\_3\right)\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(\left(dY.v \cdot dY.v\right) \cdot \left\lfloor h\right\rfloor , \left\lfloor h\right\rfloor , t\_1\right), \mathsf{fma}\left(\left(\left\lfloor h\right\rfloor \cdot \left\lfloor h\right\rfloor \right) \cdot dX.v, dX.v, \left(\left\lfloor w\right\rfloor \cdot \left\lfloor w\right\rfloor \right) \cdot \left(dX.u \cdot dX.u\right)\right)\right)}} \cdot \left\lfloor h\right\rfloor \\
\end{array}
Initial program 76.5%
Taylor expanded in undef-var around zero
Applied rewrites42.9%
Applied rewrites42.9%
Applied rewrites43.0%
Applied rewrites43.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* dY.v (floor h)))
(t_1 (* dY.u (floor w)))
(t_2 (* dX.v (floor h)))
(t_3 (* dX.u (floor w)))
(t_4 (fma t_2 t_2 (* t_3 t_3))))
(if 0
(* (floor h) (/ dX.v (sqrt (fmax (fma t_0 t_0 (* t_1 t_1)) t_4))))
(/
t_0
(sqrt
(fmax
(fma
(* t_1 dY.u)
(floor w)
(* (* (* dY.v dY.v) (floor h)) (floor h)))
t_4))))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = dY_46_u * floorf(w);
float t_2 = dX_46_v * floorf(h);
float t_3 = dX_46_u * floorf(w);
float t_4 = fmaf(t_2, t_2, (t_3 * t_3));
float tmp;
if (0.0f) {
tmp = floorf(h) * (dX_46_v / sqrtf(fmaxf(fmaf(t_0, t_0, (t_1 * t_1)), t_4)));
} else {
tmp = t_0 / sqrtf(fmaxf(fmaf((t_1 * dY_46_u), floorf(w), (((dY_46_v * dY_46_v) * floorf(h)) * floorf(h))), t_4));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32(dY_46_u * floor(w)) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(dX_46_u * floor(w)) t_4 = fma(t_2, t_2, Float32(t_3 * t_3)) tmp = Float32(0.0) if (Float32(0.0)) tmp = Float32(floor(h) * Float32(dX_46_v / sqrt(fmax(fma(t_0, t_0, Float32(t_1 * t_1)), t_4)))); else tmp = Float32(t_0 / sqrt(fmax(fma(Float32(t_1 * dY_46_u), floor(w), Float32(Float32(Float32(dY_46_v * dY_46_v) * floor(h)) * floor(h))), t_4))); end return tmp end
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_4 := \mathsf{fma}\left(t\_2, t\_2, t\_3 \cdot t\_3\right)\\
\mathbf{if}\;0:\\
\;\;\;\;\left\lfloor h\right\rfloor \cdot \frac{dX.v}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_0, t\_0, t\_1 \cdot t\_1\right), t\_4\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_1 \cdot dY.u, \left\lfloor w\right\rfloor , \left(\left(dY.v \cdot dY.v\right) \cdot \left\lfloor h\right\rfloor \right) \cdot \left\lfloor h\right\rfloor \right), t\_4\right)}}\\
\end{array}
Initial program 76.5%
Applied rewrites76.5%
Taylor expanded in undef-var around zero
Applied rewrites42.9%
Applied rewrites42.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* (floor h) (floor h)))
(t_1 (* (* (* dY.u dY.u) (floor w)) (floor w)))
(t_2 (* dX.v (floor h)))
(t_3 (* dX.u (floor w))))
(if 0
(*
(floor h)
(/
dX.v
(sqrt
(fmax (fma (* dY.v dY.v) t_0 t_1) (fma t_2 t_2 (* t_3 t_3))))))
(/
(* dY.v (floor h))
(sqrt
(fmax
(fma (* (* dY.v dY.v) (floor h)) (floor h) t_1)
(fma
(* t_0 dX.v)
dX.v
(* (* (* (floor w) (floor w)) dX.u) dX.u))))))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * floorf(h);
float t_1 = ((dY_46_u * dY_46_u) * floorf(w)) * floorf(w);
float t_2 = dX_46_v * floorf(h);
float t_3 = dX_46_u * floorf(w);
float tmp;
if (0.0f) {
tmp = floorf(h) * (dX_46_v / sqrtf(fmaxf(fmaf((dY_46_v * dY_46_v), t_0, t_1), fmaf(t_2, t_2, (t_3 * t_3)))));
} else {
tmp = (dY_46_v * floorf(h)) / sqrtf(fmaxf(fmaf(((dY_46_v * dY_46_v) * floorf(h)), floorf(h), t_1), fmaf((t_0 * dX_46_v), dX_46_v, (((floorf(w) * floorf(w)) * dX_46_u) * dX_46_u))));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * floor(h)) t_1 = Float32(Float32(Float32(dY_46_u * dY_46_u) * floor(w)) * floor(w)) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(dX_46_u * floor(w)) tmp = Float32(0.0) if (Float32(0.0)) tmp = Float32(floor(h) * Float32(dX_46_v / sqrt(fmax(fma(Float32(dY_46_v * dY_46_v), t_0, t_1), fma(t_2, t_2, Float32(t_3 * t_3)))))); else tmp = Float32(Float32(dY_46_v * floor(h)) / sqrt(fmax(fma(Float32(Float32(dY_46_v * dY_46_v) * floor(h)), floor(h), t_1), fma(Float32(t_0 * dX_46_v), dX_46_v, Float32(Float32(Float32(floor(w) * floor(w)) * dX_46_u) * dX_46_u))))); end return tmp end
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot \left\lfloor h\right\rfloor \\
t_1 := \left(\left(dY.u \cdot dY.u\right) \cdot \left\lfloor w\right\rfloor \right) \cdot \left\lfloor w\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := dX.u \cdot \left\lfloor w\right\rfloor \\
\mathbf{if}\;0:\\
\;\;\;\;\left\lfloor h\right\rfloor \cdot \frac{dX.v}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(dY.v \cdot dY.v, t\_0, t\_1\right), \mathsf{fma}\left(t\_2, t\_2, t\_3 \cdot t\_3\right)\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v \cdot \left\lfloor h\right\rfloor }{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(\left(dY.v \cdot dY.v\right) \cdot \left\lfloor h\right\rfloor , \left\lfloor h\right\rfloor , t\_1\right), \mathsf{fma}\left(t\_0 \cdot dX.v, dX.v, \left(\left(\left\lfloor w\right\rfloor \cdot \left\lfloor w\right\rfloor \right) \cdot dX.u\right) \cdot dX.u\right)\right)}}\\
\end{array}
Initial program 76.5%
Applied rewrites76.5%
Taylor expanded in undef-var around zero
Applied rewrites42.9%
Applied rewrites42.9%
Applied rewrites42.9%
herbie shell --seed 2026084
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, v)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dX.v)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dY.v))))