
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (* dY.u (floor w)))
(t_3 (fma t_1 t_1 (* t_2 t_2)))
(t_4 (* dX.v (floor h)))
(t_5 (fma t_4 t_4 (* t_0 t_0)))
(t_6 (sqrt (fmax t_3 t_5))))
(* 1.0 (if (>= t_5 t_3) (/ t_0 t_6) (/ t_2 t_6)))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = dY_46_u * floorf(w);
float t_3 = fmaf(t_1, t_1, (t_2 * t_2));
float t_4 = dX_46_v * floorf(h);
float t_5 = fmaf(t_4, t_4, (t_0 * t_0));
float t_6 = sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_5 >= t_3) {
tmp = t_0 / t_6;
} else {
tmp = t_2 / t_6;
}
return 1.0f * tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dY_46_u * floor(w)) t_3 = fma(t_1, t_1, Float32(t_2 * t_2)) t_4 = Float32(dX_46_v * floor(h)) t_5 = fma(t_4, t_4, Float32(t_0 * t_0)) t_6 = sqrt(fmax(t_3, t_5)) tmp = Float32(0.0) if (t_5 >= t_3) tmp = Float32(t_0 / t_6); else tmp = Float32(t_2 / t_6); end return Float32(Float32(1.0) * tmp) end
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_3 := \mathsf{fma}\left(t\_1, t\_1, t\_2 \cdot t\_2\right)\\
t_4 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_5 := \mathsf{fma}\left(t\_4, t\_4, t\_0 \cdot t\_0\right)\\
t_6 := \sqrt{\mathsf{max}\left(t\_3, t\_5\right)}\\
1 \cdot \begin{array}{l}
\mathbf{if}\;t\_5 \geq t\_3:\\
\;\;\;\;\frac{t\_0}{t\_6}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_6}\\
\end{array}
\end{array}
Initial program 75.8%
Applied rewrites76.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* dY.u (floor w)))
(t_2 (* (floor w) dY.u))
(t_3 (* dX.v (floor h)))
(t_4 (* (floor w) dX.u))
(t_5 (* (floor h) dY.v))
(t_6 (* dX.u (floor w)))
(t_7
(sqrt
(fmax
(-
(* t_1 t_1)
(* (* (- dY.v) dY.v) (* (floor h) (floor h))))
(fma t_3 t_3 (* t_6 t_6))))))
(if (>= (+ (* t_4 t_4) (* t_0 t_0)) (+ (* t_2 t_2) (* t_5 t_5)))
(* (/ dX.u t_7) (floor w))
(* (floor w) (/ dY.u t_7)))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = dY_46_u * floorf(w);
float t_2 = floorf(w) * dY_46_u;
float t_3 = dX_46_v * floorf(h);
float t_4 = floorf(w) * dX_46_u;
float t_5 = floorf(h) * dY_46_v;
float t_6 = dX_46_u * floorf(w);
float t_7 = sqrtf(fmaxf(((t_1 * t_1) - ((-dY_46_v * dY_46_v) * (floorf(h) * floorf(h)))), fmaf(t_3, t_3, (t_6 * t_6))));
float tmp;
if (((t_4 * t_4) + (t_0 * t_0)) >= ((t_2 * t_2) + (t_5 * t_5))) {
tmp = (dX_46_u / t_7) * floorf(w);
} else {
tmp = floorf(w) * (dY_46_u / t_7);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(dY_46_u * floor(w)) t_2 = Float32(floor(w) * dY_46_u) t_3 = Float32(dX_46_v * floor(h)) t_4 = Float32(floor(w) * dX_46_u) t_5 = Float32(floor(h) * dY_46_v) t_6 = Float32(dX_46_u * floor(w)) t_7 = sqrt(fmax(Float32(Float32(t_1 * t_1) - Float32(Float32(Float32(-dY_46_v) * dY_46_v) * Float32(floor(h) * floor(h)))), fma(t_3, t_3, Float32(t_6 * t_6)))) tmp = Float32(0.0) if (Float32(Float32(t_4 * t_4) + Float32(t_0 * t_0)) >= Float32(Float32(t_2 * t_2) + Float32(t_5 * t_5))) tmp = Float32(Float32(dX_46_u / t_7) * floor(w)); else tmp = Float32(floor(w) * Float32(dY_46_u / t_7)); end return tmp end
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_4 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_5 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_6 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_7 := \sqrt{\mathsf{max}\left(t\_1 \cdot t\_1 - \left(\left(-dY.v\right) \cdot dY.v\right) \cdot \left(\left\lfloor h\right\rfloor \cdot \left\lfloor h\right\rfloor \right), \mathsf{fma}\left(t\_3, t\_3, t\_6 \cdot t\_6\right)\right)}\\
\mathbf{if}\;t\_4 \cdot t\_4 + t\_0 \cdot t\_0 \geq t\_2 \cdot t\_2 + t\_5 \cdot t\_5:\\
\;\;\;\;\frac{dX.u}{t\_7} \cdot \left\lfloor w\right\rfloor \\
\mathbf{else}:\\
\;\;\;\;\left\lfloor w\right\rfloor \cdot \frac{dY.u}{t\_7}\\
\end{array}
Initial program 75.8%
Applied rewrites75.8%
Applied rewrites75.8%
Applied rewrites75.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* (floor h) (floor h)))
(t_2
(fma
(* dY.v dY.v)
t_1
(* (* (floor w) (floor w)) (* dY.u dY.u))))
(t_3 (* dX.v (floor h)))
(t_4 (sqrt (fmax t_2 (fma t_3 t_3 (* t_0 t_0))))))
(if (>= (fma (* t_0 dX.u) (floor w) (* (* t_1 dX.v) dX.v)) t_2)
(* (/ dX.u t_4) (floor w))
(* (floor w) (/ dY.u t_4)))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = floorf(h) * floorf(h);
float t_2 = fmaf((dY_46_v * dY_46_v), t_1, ((floorf(w) * floorf(w)) * (dY_46_u * dY_46_u)));
float t_3 = dX_46_v * floorf(h);
float t_4 = sqrtf(fmaxf(t_2, fmaf(t_3, t_3, (t_0 * t_0))));
float tmp;
if (fmaf((t_0 * dX_46_u), floorf(w), ((t_1 * dX_46_v) * dX_46_v)) >= t_2) {
tmp = (dX_46_u / t_4) * floorf(w);
} else {
tmp = floorf(w) * (dY_46_u / t_4);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(floor(h) * floor(h)) t_2 = fma(Float32(dY_46_v * dY_46_v), t_1, Float32(Float32(floor(w) * floor(w)) * Float32(dY_46_u * dY_46_u))) t_3 = Float32(dX_46_v * floor(h)) t_4 = sqrt(fmax(t_2, fma(t_3, t_3, Float32(t_0 * t_0)))) tmp = Float32(0.0) if (fma(Float32(t_0 * dX_46_u), floor(w), Float32(Float32(t_1 * dX_46_v) * dX_46_v)) >= t_2) tmp = Float32(Float32(dX_46_u / t_4) * floor(w)); else tmp = Float32(floor(w) * Float32(dY_46_u / t_4)); end return tmp end
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := \left\lfloor h\right\rfloor \cdot \left\lfloor h\right\rfloor \\
t_2 := \mathsf{fma}\left(dY.v \cdot dY.v, t\_1, \left(\left\lfloor w\right\rfloor \cdot \left\lfloor w\right\rfloor \right) \cdot \left(dY.u \cdot dY.u\right)\right)\\
t_3 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_4 := \sqrt{\mathsf{max}\left(t\_2, \mathsf{fma}\left(t\_3, t\_3, t\_0 \cdot t\_0\right)\right)}\\
\mathbf{if}\;\mathsf{fma}\left(t\_0 \cdot dX.u, \left\lfloor w\right\rfloor , \left(t\_1 \cdot dX.v\right) \cdot dX.v\right) \geq t\_2:\\
\;\;\;\;\frac{dX.u}{t\_4} \cdot \left\lfloor w\right\rfloor \\
\mathbf{else}:\\
\;\;\;\;\left\lfloor w\right\rfloor \cdot \frac{dY.u}{t\_4}\\
\end{array}
Initial program 75.8%
Applied rewrites75.8%
Applied rewrites75.8%
Applied rewrites75.8%
Applied rewrites75.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* (floor h) dX.v))
(t_2 (* (floor h) dY.v))
(t_3
(/
1.0
(sqrt
(fmax
(+ (* t_0 t_0) (* t_1 t_1))
(+
(/
1.0
(pow
(*
(sqrt (fabs (* (* dY.u (floor w)) (floor w))))
(* -1.0 (* dY.u (sqrt (* -1.0 (fabs (/ -1.0 dY.u)))))))
-2.0))
(* t_2 t_2)))))))
(if 0 (* t_3 t_0) (* t_3 (* (floor w) dY.u)))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = floorf(h) * dX_46_v;
float t_2 = floorf(h) * dY_46_v;
float t_3 = 1.0f / sqrtf(fmaxf(((t_0 * t_0) + (t_1 * t_1)), ((1.0f / powf((sqrtf(fabsf(((dY_46_u * floorf(w)) * floorf(w)))) * (-1.0f * (dY_46_u * sqrtf((-1.0f * fabsf((-1.0f / dY_46_u))))))), -2.0f)) + (t_2 * t_2))));
float tmp;
if (0.0f) {
tmp = t_3 * t_0;
} else {
tmp = t_3 * (floorf(w) * dY_46_u);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(h) * dX_46_v) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(Float32(1.0) / sqrt(fmax(Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)), Float32(Float32(Float32(1.0) / (Float32(sqrt(abs(Float32(Float32(dY_46_u * floor(w)) * floor(w)))) * Float32(Float32(-1.0) * Float32(dY_46_u * sqrt(Float32(Float32(-1.0) * abs(Float32(Float32(-1.0) / dY_46_u))))))) ^ Float32(-2.0))) + Float32(t_2 * t_2))))) tmp = Float32(0.0) if (Float32(0.0)) tmp = Float32(t_3 * t_0); else tmp = Float32(t_3 * Float32(floor(w) * dY_46_u)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = floor(h) * dX_46_v; t_2 = floor(h) * dY_46_v; t_3 = single(1.0) / sqrt(max(((t_0 * t_0) + (t_1 * t_1)), ((single(1.0) / ((sqrt(abs(((dY_46_u * floor(w)) * floor(w)))) * (single(-1.0) * (dY_46_u * sqrt((single(-1.0) * abs((single(-1.0) / dY_46_u))))))) ^ single(-2.0))) + (t_2 * t_2)))); tmp = single(0.0); if (single(0.0)) tmp = t_3 * t_0; else tmp = t_3 * (floor(w) * dY_46_u); end tmp_2 = tmp; end
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_3 := \frac{1}{\sqrt{\mathsf{max}\left(t\_0 \cdot t\_0 + t\_1 \cdot t\_1, \frac{1}{{\left(\sqrt{\left|\left(dY.u \cdot \left\lfloor w\right\rfloor \right) \cdot \left\lfloor w\right\rfloor \right|} \cdot \left(-1 \cdot \left(dY.u \cdot \sqrt{-1 \cdot \left|\frac{-1}{dY.u}\right|}\right)\right)\right)}^{-2}} + t\_2 \cdot t\_2\right)}}\\
\mathbf{if}\;0:\\
\;\;\;\;t\_3 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_3 \cdot \left(\left\lfloor w\right\rfloor \cdot dY.u\right)\\
\end{array}
Initial program 75.8%
Taylor expanded in undef-var around zero
Applied rewrites42.6%
Applied rewrites42.6%
Applied rewrites42.6%
Taylor expanded in dY.u around -inf
Applied rewrites46.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* dY.v (floor h)))
(t_1 (* dY.u (floor w)))
(t_2 (fma t_0 t_0 (* t_1 t_1)))
(t_3 (* dX.v (floor h)))
(t_4 (* dX.u (floor w))))
(if 0
(/
(* (- (floor w)) dX.u)
(- (sqrt (fmax t_2 (fma t_3 t_3 (* t_4 t_4))))))
(*
(/
(floor w)
(sqrt
(fmax
t_2
(fma
(* t_4 dX.u)
(floor w)
(* (* (* (floor h) (floor h)) dX.v) dX.v)))))
dY.u))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = dY_46_u * floorf(w);
float t_2 = fmaf(t_0, t_0, (t_1 * t_1));
float t_3 = dX_46_v * floorf(h);
float t_4 = dX_46_u * floorf(w);
float tmp;
if (0.0f) {
tmp = (-floorf(w) * dX_46_u) / -sqrtf(fmaxf(t_2, fmaf(t_3, t_3, (t_4 * t_4))));
} else {
tmp = (floorf(w) / sqrtf(fmaxf(t_2, fmaf((t_4 * dX_46_u), floorf(w), (((floorf(h) * floorf(h)) * dX_46_v) * dX_46_v))))) * dY_46_u;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32(dY_46_u * floor(w)) t_2 = fma(t_0, t_0, Float32(t_1 * t_1)) t_3 = Float32(dX_46_v * floor(h)) t_4 = Float32(dX_46_u * floor(w)) tmp = Float32(0.0) if (Float32(0.0)) tmp = Float32(Float32(Float32(-floor(w)) * dX_46_u) / Float32(-sqrt(fmax(t_2, fma(t_3, t_3, Float32(t_4 * t_4)))))); else tmp = Float32(Float32(floor(w) / sqrt(fmax(t_2, fma(Float32(t_4 * dX_46_u), floor(w), Float32(Float32(Float32(floor(h) * floor(h)) * dX_46_v) * dX_46_v))))) * dY_46_u); end return tmp end
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_2 := \mathsf{fma}\left(t\_0, t\_0, t\_1 \cdot t\_1\right)\\
t_3 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_4 := dX.u \cdot \left\lfloor w\right\rfloor \\
\mathbf{if}\;0:\\
\;\;\;\;\frac{\left(-\left\lfloor w\right\rfloor \right) \cdot dX.u}{-\sqrt{\mathsf{max}\left(t\_2, \mathsf{fma}\left(t\_3, t\_3, t\_4 \cdot t\_4\right)\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left\lfloor w\right\rfloor }{\sqrt{\mathsf{max}\left(t\_2, \mathsf{fma}\left(t\_4 \cdot dX.u, \left\lfloor w\right\rfloor , \left(\left(\left\lfloor h\right\rfloor \cdot \left\lfloor h\right\rfloor \right) \cdot dX.v\right) \cdot dX.v\right)\right)}} \cdot dY.u\\
\end{array}
Initial program 75.8%
Taylor expanded in undef-var around zero
Applied rewrites42.6%
Applied rewrites42.7%
Applied rewrites42.7%
Applied rewrites42.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* dY.u (floor w)))
(t_1 (* (floor w) (floor w)))
(t_2 (* (* (floor h) (floor h)) dX.v))
(t_3 (* dY.v (floor h))))
(if 0
(/
dX.u
(/
(sqrt
(fmax
(fma t_3 t_3 (* t_0 t_0))
(fma (* (* dX.u (floor w)) dX.u) (floor w) (* t_2 dX.v))))
(floor w)))
(*
(/
(floor w)
(sqrt
(fmax
(fma t_3 t_3 (* t_1 (* dY.u dY.u)))
(fma t_2 dX.v (* t_1 (* dX.u dX.u))))))
dY.u))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_u * floorf(w);
float t_1 = floorf(w) * floorf(w);
float t_2 = (floorf(h) * floorf(h)) * dX_46_v;
float t_3 = dY_46_v * floorf(h);
float tmp;
if (0.0f) {
tmp = dX_46_u / (sqrtf(fmaxf(fmaf(t_3, t_3, (t_0 * t_0)), fmaf(((dX_46_u * floorf(w)) * dX_46_u), floorf(w), (t_2 * dX_46_v)))) / floorf(w));
} else {
tmp = (floorf(w) / sqrtf(fmaxf(fmaf(t_3, t_3, (t_1 * (dY_46_u * dY_46_u))), fmaf(t_2, dX_46_v, (t_1 * (dX_46_u * dX_46_u)))))) * dY_46_u;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_u * floor(w)) t_1 = Float32(floor(w) * floor(w)) t_2 = Float32(Float32(floor(h) * floor(h)) * dX_46_v) t_3 = Float32(dY_46_v * floor(h)) tmp = Float32(0.0) if (Float32(0.0)) tmp = Float32(dX_46_u / Float32(sqrt(fmax(fma(t_3, t_3, Float32(t_0 * t_0)), fma(Float32(Float32(dX_46_u * floor(w)) * dX_46_u), floor(w), Float32(t_2 * dX_46_v)))) / floor(w))); else tmp = Float32(Float32(floor(w) / sqrt(fmax(fma(t_3, t_3, Float32(t_1 * Float32(dY_46_u * dY_46_u))), fma(t_2, dX_46_v, Float32(t_1 * Float32(dX_46_u * dX_46_u)))))) * dY_46_u); end return tmp end
\begin{array}{l}
t_0 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_1 := \left\lfloor w\right\rfloor \cdot \left\lfloor w\right\rfloor \\
t_2 := \left(\left\lfloor h\right\rfloor \cdot \left\lfloor h\right\rfloor \right) \cdot dX.v\\
t_3 := dY.v \cdot \left\lfloor h\right\rfloor \\
\mathbf{if}\;0:\\
\;\;\;\;\frac{dX.u}{\frac{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_3, t\_3, t\_0 \cdot t\_0\right), \mathsf{fma}\left(\left(dX.u \cdot \left\lfloor w\right\rfloor \right) \cdot dX.u, \left\lfloor w\right\rfloor , t\_2 \cdot dX.v\right)\right)}}{\left\lfloor w\right\rfloor }}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left\lfloor w\right\rfloor }{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_3, t\_3, t\_1 \cdot \left(dY.u \cdot dY.u\right)\right), \mathsf{fma}\left(t\_2, dX.v, t\_1 \cdot \left(dX.u \cdot dX.u\right)\right)\right)}} \cdot dY.u\\
\end{array}
Initial program 75.8%
Taylor expanded in undef-var around zero
Applied rewrites42.6%
Applied rewrites42.6%
Applied rewrites42.7%
Applied rewrites42.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* dX.u (floor w)))
(t_2 (* dY.v (floor h)))
(t_3 (fma t_2 t_2 (* (* (* dY.u dY.u) (floor w)) (floor w)))))
(if 0
(* (/ dX.u (sqrt (fmax t_3 (fma t_0 t_0 (* t_1 t_1))))) (floor w))
(*
(/
(floor w)
(sqrt
(fmax
t_3
(fma
(* t_1 dX.u)
(floor w)
(* (* (* (floor h) (floor h)) dX.v) dX.v)))))
dY.u))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = dX_46_u * floorf(w);
float t_2 = dY_46_v * floorf(h);
float t_3 = fmaf(t_2, t_2, (((dY_46_u * dY_46_u) * floorf(w)) * floorf(w)));
float tmp;
if (0.0f) {
tmp = (dX_46_u / sqrtf(fmaxf(t_3, fmaf(t_0, t_0, (t_1 * t_1))))) * floorf(w);
} else {
tmp = (floorf(w) / sqrtf(fmaxf(t_3, fmaf((t_1 * dX_46_u), floorf(w), (((floorf(h) * floorf(h)) * dX_46_v) * dX_46_v))))) * dY_46_u;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(dX_46_u * floor(w)) t_2 = Float32(dY_46_v * floor(h)) t_3 = fma(t_2, t_2, Float32(Float32(Float32(dY_46_u * dY_46_u) * floor(w)) * floor(w))) tmp = Float32(0.0) if (Float32(0.0)) tmp = Float32(Float32(dX_46_u / sqrt(fmax(t_3, fma(t_0, t_0, Float32(t_1 * t_1))))) * floor(w)); else tmp = Float32(Float32(floor(w) / sqrt(fmax(t_3, fma(Float32(t_1 * dX_46_u), floor(w), Float32(Float32(Float32(floor(h) * floor(h)) * dX_46_v) * dX_46_v))))) * dY_46_u); end return tmp end
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_2 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_3 := \mathsf{fma}\left(t\_2, t\_2, \left(\left(dY.u \cdot dY.u\right) \cdot \left\lfloor w\right\rfloor \right) \cdot \left\lfloor w\right\rfloor \right)\\
\mathbf{if}\;0:\\
\;\;\;\;\frac{dX.u}{\sqrt{\mathsf{max}\left(t\_3, \mathsf{fma}\left(t\_0, t\_0, t\_1 \cdot t\_1\right)\right)}} \cdot \left\lfloor w\right\rfloor \\
\mathbf{else}:\\
\;\;\;\;\frac{\left\lfloor w\right\rfloor }{\sqrt{\mathsf{max}\left(t\_3, \mathsf{fma}\left(t\_1 \cdot dX.u, \left\lfloor w\right\rfloor , \left(\left(\left\lfloor h\right\rfloor \cdot \left\lfloor h\right\rfloor \right) \cdot dX.v\right) \cdot dX.v\right)\right)}} \cdot dY.u\\
\end{array}
Initial program 75.8%
Applied rewrites75.8%
Taylor expanded in undef-var around zero
Applied rewrites42.6%
Applied rewrites42.6%
Applied rewrites42.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* dY.u (floor w)))
(t_1 (* dX.v (floor h)))
(t_2 (* dX.u (floor w)))
(t_3 (* dY.v (floor h)))
(t_4 (fma t_3 t_3 (* t_0 t_0))))
(if 0
(* (/ dX.u (sqrt (fmax t_4 (fma t_1 t_1 (* t_2 t_2))))) (floor w))
(*
(/
(floor w)
(sqrt
(fmax
t_4
(fma
(* t_2 dX.u)
(floor w)
(* (* (* (floor h) (floor h)) dX.v) dX.v)))))
dY.u))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_u * floorf(w);
float t_1 = dX_46_v * floorf(h);
float t_2 = dX_46_u * floorf(w);
float t_3 = dY_46_v * floorf(h);
float t_4 = fmaf(t_3, t_3, (t_0 * t_0));
float tmp;
if (0.0f) {
tmp = (dX_46_u / sqrtf(fmaxf(t_4, fmaf(t_1, t_1, (t_2 * t_2))))) * floorf(w);
} else {
tmp = (floorf(w) / sqrtf(fmaxf(t_4, fmaf((t_2 * dX_46_u), floorf(w), (((floorf(h) * floorf(h)) * dX_46_v) * dX_46_v))))) * dY_46_u;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_u * floor(w)) t_1 = Float32(dX_46_v * floor(h)) t_2 = Float32(dX_46_u * floor(w)) t_3 = Float32(dY_46_v * floor(h)) t_4 = fma(t_3, t_3, Float32(t_0 * t_0)) tmp = Float32(0.0) if (Float32(0.0)) tmp = Float32(Float32(dX_46_u / sqrt(fmax(t_4, fma(t_1, t_1, Float32(t_2 * t_2))))) * floor(w)); else tmp = Float32(Float32(floor(w) / sqrt(fmax(t_4, fma(Float32(t_2 * dX_46_u), floor(w), Float32(Float32(Float32(floor(h) * floor(h)) * dX_46_v) * dX_46_v))))) * dY_46_u); end return tmp end
\begin{array}{l}
t_0 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_3 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_4 := \mathsf{fma}\left(t\_3, t\_3, t\_0 \cdot t\_0\right)\\
\mathbf{if}\;0:\\
\;\;\;\;\frac{dX.u}{\sqrt{\mathsf{max}\left(t\_4, \mathsf{fma}\left(t\_1, t\_1, t\_2 \cdot t\_2\right)\right)}} \cdot \left\lfloor w\right\rfloor \\
\mathbf{else}:\\
\;\;\;\;\frac{\left\lfloor w\right\rfloor }{\sqrt{\mathsf{max}\left(t\_4, \mathsf{fma}\left(t\_2 \cdot dX.u, \left\lfloor w\right\rfloor , \left(\left(\left\lfloor h\right\rfloor \cdot \left\lfloor h\right\rfloor \right) \cdot dX.v\right) \cdot dX.v\right)\right)}} \cdot dY.u\\
\end{array}
Initial program 75.8%
Applied rewrites75.8%
Taylor expanded in undef-var around zero
Applied rewrites42.6%
Applied rewrites42.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0))
(and (<= 1.0 h) (<= h 16384.0)))
(and (<= 1e-20 (fabs dX.u))
(<= (fabs dX.u) 1e+20)))
(and (<= 1e-20 (fabs dX.v))
(<= (fabs dX.v) 1e+20)))
(and (<= 1e-20 (fabs dY.u))
(<= (fabs dY.u) 1e+20)))
(and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20)))
(== maxAniso 16.0))
(let* ((t_0 (* dY.u (floor w)))
(t_1 (* (floor h) (floor h)))
(t_2 (* dY.v (floor h)))
(t_3 (fma t_2 t_2 (* t_0 t_0))))
(if 0
(*
(/
dX.u
(sqrt
(fmax
t_3
(fma
(* dX.v dX.v)
t_1
(* (* (floor w) (floor w)) (* dX.u dX.u))))))
(floor w))
(*
(/
(floor w)
(sqrt
(fmax
t_3
(fma
(* (* dX.u (floor w)) dX.u)
(floor w)
(* (* t_1 dX.v) dX.v)))))
dY.u))))float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_u * floorf(w);
float t_1 = floorf(h) * floorf(h);
float t_2 = dY_46_v * floorf(h);
float t_3 = fmaf(t_2, t_2, (t_0 * t_0));
float tmp;
if (0.0f) {
tmp = (dX_46_u / sqrtf(fmaxf(t_3, fmaf((dX_46_v * dX_46_v), t_1, ((floorf(w) * floorf(w)) * (dX_46_u * dX_46_u)))))) * floorf(w);
} else {
tmp = (floorf(w) / sqrtf(fmaxf(t_3, fmaf(((dX_46_u * floorf(w)) * dX_46_u), floorf(w), ((t_1 * dX_46_v) * dX_46_v))))) * dY_46_u;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_u * floor(w)) t_1 = Float32(floor(h) * floor(h)) t_2 = Float32(dY_46_v * floor(h)) t_3 = fma(t_2, t_2, Float32(t_0 * t_0)) tmp = Float32(0.0) if (Float32(0.0)) tmp = Float32(Float32(dX_46_u / sqrt(fmax(t_3, fma(Float32(dX_46_v * dX_46_v), t_1, Float32(Float32(floor(w) * floor(w)) * Float32(dX_46_u * dX_46_u)))))) * floor(w)); else tmp = Float32(Float32(floor(w) / sqrt(fmax(t_3, fma(Float32(Float32(dX_46_u * floor(w)) * dX_46_u), floor(w), Float32(Float32(t_1 * dX_46_v) * dX_46_v))))) * dY_46_u); end return tmp end
\begin{array}{l}
t_0 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_1 := \left\lfloor h\right\rfloor \cdot \left\lfloor h\right\rfloor \\
t_2 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_3 := \mathsf{fma}\left(t\_2, t\_2, t\_0 \cdot t\_0\right)\\
\mathbf{if}\;0:\\
\;\;\;\;\frac{dX.u}{\sqrt{\mathsf{max}\left(t\_3, \mathsf{fma}\left(dX.v \cdot dX.v, t\_1, \left(\left\lfloor w\right\rfloor \cdot \left\lfloor w\right\rfloor \right) \cdot \left(dX.u \cdot dX.u\right)\right)\right)}} \cdot \left\lfloor w\right\rfloor \\
\mathbf{else}:\\
\;\;\;\;\frac{\left\lfloor w\right\rfloor }{\sqrt{\mathsf{max}\left(t\_3, \mathsf{fma}\left(\left(dX.u \cdot \left\lfloor w\right\rfloor \right) \cdot dX.u, \left\lfloor w\right\rfloor , \left(t\_1 \cdot dX.v\right) \cdot dX.v\right)\right)}} \cdot dY.u\\
\end{array}
Initial program 75.8%
Applied rewrites75.8%
Taylor expanded in undef-var around zero
Applied rewrites42.6%
Applied rewrites42.6%
Applied rewrites42.6%
herbie shell --seed 2026070
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, u)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dX.u)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dY.u))))