
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(*
(sqrt (/ u1 (- 1.0 u1)))
(sin (fma -6.28318530718 u2 1.5707963705062866))))float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf(fmaf(-6.28318530718f, u2, 1.5707963705062866f));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(fma(Float32(-6.28318530718), u2, Float32(1.5707963705062866)))) end
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\mathsf{fma}\left(-6.28318530718, u2, 1.5707963705062866\right)\right)
Initial program 99.0%
Applied rewrites99.1%
Evaluated real constant99.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(let* ((t_0 (sqrt (/ u1 (- 1.0 u1)))))
(if (<= u2 0.019999999552965164)
(fma (* -19.739208802181317 u2) (* u2 t_0) t_0)
(* (sqrt (* u1 (+ 1.0 u1))) (cos (* 6.28318530718 u2))))))float code(float cosTheta_i, float u1, float u2) {
float t_0 = sqrtf((u1 / (1.0f - u1)));
float tmp;
if (u2 <= 0.019999999552965164f) {
tmp = fmaf((-19.739208802181317f * u2), (u2 * t_0), t_0);
} else {
tmp = sqrtf((u1 * (1.0f + u1))) * cosf((6.28318530718f * u2));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) tmp = Float32(0.0) if (u2 <= Float32(0.019999999552965164)) tmp = fma(Float32(Float32(-19.739208802181317) * u2), Float32(u2 * t_0), t_0); else tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + u1))) * cos(Float32(Float32(6.28318530718) * u2))); end return tmp end
\begin{array}{l}
t_0 := \sqrt{\frac{u1}{1 - u1}}\\
\mathbf{if}\;u2 \leq 0.019999999552965164:\\
\;\;\;\;\mathsf{fma}\left(-19.739208802181317 \cdot u2, u2 \cdot t\_0, t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1\right)} \cdot \cos \left(6.28318530718 \cdot u2\right)\\
\end{array}
if u2 < 0.0199999996Initial program 99.0%
Taylor expanded in u2 around 0
Applied rewrites79.4%
Taylor expanded in u2 around 0
Applied rewrites87.9%
Applied rewrites87.9%
if 0.0199999996 < u2 Initial program 99.0%
Taylor expanded in u1 around 0
Applied rewrites86.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(let* ((t_0 (sqrt (/ u1 (- 1.0 u1)))))
(if (<= u2 0.019999999552965164)
(fma (* -19.739208802181317 u2) (* u2 t_0) t_0)
(* (sqrt u1) (sin (fma -6.28318530718 u2 1.5707963705062866))))))float code(float cosTheta_i, float u1, float u2) {
float t_0 = sqrtf((u1 / (1.0f - u1)));
float tmp;
if (u2 <= 0.019999999552965164f) {
tmp = fmaf((-19.739208802181317f * u2), (u2 * t_0), t_0);
} else {
tmp = sqrtf(u1) * sinf(fmaf(-6.28318530718f, u2, 1.5707963705062866f));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) tmp = Float32(0.0) if (u2 <= Float32(0.019999999552965164)) tmp = fma(Float32(Float32(-19.739208802181317) * u2), Float32(u2 * t_0), t_0); else tmp = Float32(sqrt(u1) * sin(fma(Float32(-6.28318530718), u2, Float32(1.5707963705062866)))); end return tmp end
\begin{array}{l}
t_0 := \sqrt{\frac{u1}{1 - u1}}\\
\mathbf{if}\;u2 \leq 0.019999999552965164:\\
\;\;\;\;\mathsf{fma}\left(-19.739208802181317 \cdot u2, u2 \cdot t\_0, t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \sin \left(\mathsf{fma}\left(-6.28318530718, u2, 1.5707963705062866\right)\right)\\
\end{array}
if u2 < 0.0199999996Initial program 99.0%
Taylor expanded in u2 around 0
Applied rewrites79.4%
Taylor expanded in u2 around 0
Applied rewrites87.9%
Applied rewrites87.9%
if 0.0199999996 < u2 Initial program 99.0%
Applied rewrites99.1%
Evaluated real constant99.1%
Taylor expanded in u1 around 0
Applied rewrites75.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(let* ((t_0 (sqrt (/ u1 (- 1.0 u1)))))
(if (<= u2 0.019999999552965164)
(fma (* -19.739208802181317 u2) (* u2 t_0) t_0)
(* (sqrt u1) (cos (* 6.28318530718 u2))))))float code(float cosTheta_i, float u1, float u2) {
float t_0 = sqrtf((u1 / (1.0f - u1)));
float tmp;
if (u2 <= 0.019999999552965164f) {
tmp = fmaf((-19.739208802181317f * u2), (u2 * t_0), t_0);
} else {
tmp = sqrtf(u1) * cosf((6.28318530718f * u2));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) tmp = Float32(0.0) if (u2 <= Float32(0.019999999552965164)) tmp = fma(Float32(Float32(-19.739208802181317) * u2), Float32(u2 * t_0), t_0); else tmp = Float32(sqrt(u1) * cos(Float32(Float32(6.28318530718) * u2))); end return tmp end
\begin{array}{l}
t_0 := \sqrt{\frac{u1}{1 - u1}}\\
\mathbf{if}\;u2 \leq 0.019999999552965164:\\
\;\;\;\;\mathsf{fma}\left(-19.739208802181317 \cdot u2, u2 \cdot t\_0, t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \cos \left(6.28318530718 \cdot u2\right)\\
\end{array}
if u2 < 0.0199999996Initial program 99.0%
Taylor expanded in u2 around 0
Applied rewrites79.4%
Taylor expanded in u2 around 0
Applied rewrites87.9%
Applied rewrites87.9%
if 0.0199999996 < u2 Initial program 99.0%
Taylor expanded in u1 around 0
Applied rewrites75.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(fma
(/ (* (* u2 u2) -19.739208802181317) (sqrt (fabs (- u1 1.0))))
(sqrt u1)
(sqrt (/ u1 (- 1.0 u1)))))float code(float cosTheta_i, float u1, float u2) {
return fmaf((((u2 * u2) * -19.739208802181317f) / sqrtf(fabsf((u1 - 1.0f)))), sqrtf(u1), sqrtf((u1 / (1.0f - u1))));
}
function code(cosTheta_i, u1, u2) return fma(Float32(Float32(Float32(u2 * u2) * Float32(-19.739208802181317)) / sqrt(abs(Float32(u1 - Float32(1.0))))), sqrt(u1), sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
\mathsf{fma}\left(\frac{\left(u2 \cdot u2\right) \cdot -19.739208802181317}{\sqrt{\left|u1 - 1\right|}}, \sqrt{u1}, \sqrt{\frac{u1}{1 - u1}}\right)
Initial program 99.0%
Taylor expanded in u2 around 0
Applied rewrites79.4%
Taylor expanded in u2 around 0
Applied rewrites87.9%
Applied rewrites87.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(let* ((t_0 (sqrt (/ u1 (- 1.0 u1)))))
(fma (* (* u2 u2) -19.739208802181317) t_0 t_0)))float code(float cosTheta_i, float u1, float u2) {
float t_0 = sqrtf((u1 / (1.0f - u1)));
return fmaf(((u2 * u2) * -19.739208802181317f), t_0, t_0);
}
function code(cosTheta_i, u1, u2) t_0 = sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) return fma(Float32(Float32(u2 * u2) * Float32(-19.739208802181317)), t_0, t_0) end
\begin{array}{l}
t_0 := \sqrt{\frac{u1}{1 - u1}}\\
\mathsf{fma}\left(\left(u2 \cdot u2\right) \cdot -19.739208802181317, t\_0, t\_0\right)
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
Applied rewrites79.4%
Taylor expanded in u2 around 0
Applied rewrites87.9%
Applied rewrites87.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(let* ((t_0 (sqrt (/ u1 (- 1.0 u1)))))
(fma (* -19.739208802181317 u2) (* u2 t_0) t_0)))float code(float cosTheta_i, float u1, float u2) {
float t_0 = sqrtf((u1 / (1.0f - u1)));
return fmaf((-19.739208802181317f * u2), (u2 * t_0), t_0);
}
function code(cosTheta_i, u1, u2) t_0 = sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) return fma(Float32(Float32(-19.739208802181317) * u2), Float32(u2 * t_0), t_0) end
\begin{array}{l}
t_0 := \sqrt{\frac{u1}{1 - u1}}\\
\mathsf{fma}\left(-19.739208802181317 \cdot u2, u2 \cdot t\_0, t\_0\right)
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
Applied rewrites79.4%
Taylor expanded in u2 around 0
Applied rewrites87.9%
Applied rewrites87.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (fma (* u2 u2) -19.739208802181317 1.0) (sqrt (/ u1 (- 1.0 u1)))))float code(float cosTheta_i, float u1, float u2) {
return fmaf((u2 * u2), -19.739208802181317f, 1.0f) * sqrtf((u1 / (1.0f - u1)));
}
function code(cosTheta_i, u1, u2) return Float32(fma(Float32(u2 * u2), Float32(-19.739208802181317), Float32(1.0)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
\mathsf{fma}\left(u2 \cdot u2, -19.739208802181317, 1\right) \cdot \sqrt{\frac{u1}{1 - u1}}
Initial program 99.0%
Taylor expanded in u2 around 0
Applied rewrites79.4%
Taylor expanded in u2 around 0
Applied rewrites87.9%
Applied rewrites87.1%
Applied rewrites87.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(sqrt (/ u1 (- 1.0 u1))))float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))); end
\sqrt{\frac{u1}{1 - u1}}
Initial program 99.0%
Taylor expanded in u2 around 0
Applied rewrites79.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(sqrt (* u1 (+ 1.0 u1))))float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + u1)));
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + u1)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + u1))); end
\sqrt{u1 \cdot \left(1 + u1\right)}
Initial program 99.0%
Taylor expanded in u2 around 0
Applied rewrites79.4%
Taylor expanded in u1 around 0
Applied rewrites71.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(sqrt u1))float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\sqrt{u1}
Initial program 99.0%
Taylor expanded in u2 around 0
Applied rewrites79.4%
Taylor expanded in u1 around 0
Applied rewrites63.2%
herbie shell --seed 2026035 +o sampling:rival3
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))