Trowbridge-Reitz Sample, near normal, slope_x

Percentage Accurate: 99.0% → 99.1%
Time: 3.4s
Alternatives: 12
Speedup: 1.0×

Specification

?
\[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
\[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
(FPCore (cosTheta_i u1 u2)
  :precision binary32
  :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
          (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
     (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
  (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
	return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
    real(4), intent (in) :: costheta_i
    real(4), intent (in) :: u1
    real(4), intent (in) :: u2
    code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2)
	return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2)))
end
function tmp = code(cosTheta_i, u1, u2)
	tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2));
end
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.0% accurate, 1.0× speedup?

\[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
\[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
(FPCore (cosTheta_i u1 u2)
  :precision binary32
  :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
          (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
     (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
  (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
	return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
    real(4), intent (in) :: costheta_i
    real(4), intent (in) :: u1
    real(4), intent (in) :: u2
    code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2)
	return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2)))
end
function tmp = code(cosTheta_i, u1, u2)
	tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2));
end
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)

Alternative 1: 99.1% accurate, 1.0× speedup?

\[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
\[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\mathsf{fma}\left(-6.28318530718, u2, 1.5707963705062866\right)\right) \]
(FPCore (cosTheta_i u1 u2)
  :precision binary32
  :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
          (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
     (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
  (*
 (sqrt (/ u1 (- 1.0 u1)))
 (sin (fma -6.28318530718 u2 1.5707963705062866))))
float code(float cosTheta_i, float u1, float u2) {
	return sqrtf((u1 / (1.0f - u1))) * sinf(fmaf(-6.28318530718f, u2, 1.5707963705062866f));
}
function code(cosTheta_i, u1, u2)
	return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(fma(Float32(-6.28318530718), u2, Float32(1.5707963705062866))))
end
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\mathsf{fma}\left(-6.28318530718, u2, 1.5707963705062866\right)\right)
Derivation
  1. Initial program 99.0%

    \[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
  2. Step-by-step derivation
    1. Applied rewrites99.1%

      \[\leadsto \sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\mathsf{fma}\left(-6.28318530718, u2, 0.5 \cdot \pi\right)\right) \]
    2. Evaluated real constant99.1%

      \[\leadsto \sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\mathsf{fma}\left(-6.28318530718, u2, 1.5707963705062866\right)\right) \]
    3. Add Preprocessing

    Alternative 2: 96.2% accurate, 0.9× speedup?

    \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
    \[\begin{array}{l} t_0 := \sqrt{\frac{u1}{1 - u1}}\\ \mathbf{if}\;u2 \leq 0.019999999552965164:\\ \;\;\;\;\mathsf{fma}\left(-19.739208802181317 \cdot u2, u2 \cdot t\_0, t\_0\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{u1 \cdot \left(1 + u1\right)} \cdot \cos \left(6.28318530718 \cdot u2\right)\\ \end{array} \]
    (FPCore (cosTheta_i u1 u2)
      :precision binary32
      :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
              (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
         (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
      (let* ((t_0 (sqrt (/ u1 (- 1.0 u1)))))
      (if (<= u2 0.019999999552965164)
        (fma (* -19.739208802181317 u2) (* u2 t_0) t_0)
        (* (sqrt (* u1 (+ 1.0 u1))) (cos (* 6.28318530718 u2))))))
    float code(float cosTheta_i, float u1, float u2) {
    	float t_0 = sqrtf((u1 / (1.0f - u1)));
    	float tmp;
    	if (u2 <= 0.019999999552965164f) {
    		tmp = fmaf((-19.739208802181317f * u2), (u2 * t_0), t_0);
    	} else {
    		tmp = sqrtf((u1 * (1.0f + u1))) * cosf((6.28318530718f * u2));
    	}
    	return tmp;
    }
    
    function code(cosTheta_i, u1, u2)
    	t_0 = sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))
    	tmp = Float32(0.0)
    	if (u2 <= Float32(0.019999999552965164))
    		tmp = fma(Float32(Float32(-19.739208802181317) * u2), Float32(u2 * t_0), t_0);
    	else
    		tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + u1))) * cos(Float32(Float32(6.28318530718) * u2)));
    	end
    	return tmp
    end
    
    \begin{array}{l}
    t_0 := \sqrt{\frac{u1}{1 - u1}}\\
    \mathbf{if}\;u2 \leq 0.019999999552965164:\\
    \;\;\;\;\mathsf{fma}\left(-19.739208802181317 \cdot u2, u2 \cdot t\_0, t\_0\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;\sqrt{u1 \cdot \left(1 + u1\right)} \cdot \cos \left(6.28318530718 \cdot u2\right)\\
    
    
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if u2 < 0.0199999996

      1. Initial program 99.0%

        \[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
      2. Taylor expanded in u2 around 0

        \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
      3. Step-by-step derivation
        1. Applied rewrites79.4%

          \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
        2. Taylor expanded in u2 around 0

          \[\leadsto \sqrt{\frac{u1}{1 - u1}} + \frac{-98696044010906577398881}{5000000000000000000000} \cdot \left({u2}^{2} \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
        3. Step-by-step derivation
          1. Applied rewrites87.9%

            \[\leadsto \sqrt{\frac{u1}{1 - u1}} + -19.739208802181317 \cdot \left({u2}^{2} \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
          2. Applied rewrites87.9%

            \[\leadsto \mathsf{fma}\left(-19.739208802181317 \cdot u2, u2 \cdot \sqrt{\frac{u1}{1 - u1}}, \sqrt{\frac{u1}{1 - u1}}\right) \]

          if 0.0199999996 < u2

          1. Initial program 99.0%

            \[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
          2. Taylor expanded in u1 around 0

            \[\leadsto \sqrt{u1 \cdot \left(1 + u1\right)} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
          3. Step-by-step derivation
            1. Applied rewrites86.8%

              \[\leadsto \sqrt{u1 \cdot \left(1 + u1\right)} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
          4. Recombined 2 regimes into one program.
          5. Add Preprocessing

          Alternative 3: 94.3% accurate, 1.0× speedup?

          \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
          \[\begin{array}{l} t_0 := \sqrt{\frac{u1}{1 - u1}}\\ \mathbf{if}\;u2 \leq 0.019999999552965164:\\ \;\;\;\;\mathsf{fma}\left(-19.739208802181317 \cdot u2, u2 \cdot t\_0, t\_0\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{u1} \cdot \sin \left(\mathsf{fma}\left(-6.28318530718, u2, 1.5707963705062866\right)\right)\\ \end{array} \]
          (FPCore (cosTheta_i u1 u2)
            :precision binary32
            :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                    (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
               (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
            (let* ((t_0 (sqrt (/ u1 (- 1.0 u1)))))
            (if (<= u2 0.019999999552965164)
              (fma (* -19.739208802181317 u2) (* u2 t_0) t_0)
              (* (sqrt u1) (sin (fma -6.28318530718 u2 1.5707963705062866))))))
          float code(float cosTheta_i, float u1, float u2) {
          	float t_0 = sqrtf((u1 / (1.0f - u1)));
          	float tmp;
          	if (u2 <= 0.019999999552965164f) {
          		tmp = fmaf((-19.739208802181317f * u2), (u2 * t_0), t_0);
          	} else {
          		tmp = sqrtf(u1) * sinf(fmaf(-6.28318530718f, u2, 1.5707963705062866f));
          	}
          	return tmp;
          }
          
          function code(cosTheta_i, u1, u2)
          	t_0 = sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))
          	tmp = Float32(0.0)
          	if (u2 <= Float32(0.019999999552965164))
          		tmp = fma(Float32(Float32(-19.739208802181317) * u2), Float32(u2 * t_0), t_0);
          	else
          		tmp = Float32(sqrt(u1) * sin(fma(Float32(-6.28318530718), u2, Float32(1.5707963705062866))));
          	end
          	return tmp
          end
          
          \begin{array}{l}
          t_0 := \sqrt{\frac{u1}{1 - u1}}\\
          \mathbf{if}\;u2 \leq 0.019999999552965164:\\
          \;\;\;\;\mathsf{fma}\left(-19.739208802181317 \cdot u2, u2 \cdot t\_0, t\_0\right)\\
          
          \mathbf{else}:\\
          \;\;\;\;\sqrt{u1} \cdot \sin \left(\mathsf{fma}\left(-6.28318530718, u2, 1.5707963705062866\right)\right)\\
          
          
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if u2 < 0.0199999996

            1. Initial program 99.0%

              \[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
            2. Taylor expanded in u2 around 0

              \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
            3. Step-by-step derivation
              1. Applied rewrites79.4%

                \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
              2. Taylor expanded in u2 around 0

                \[\leadsto \sqrt{\frac{u1}{1 - u1}} + \frac{-98696044010906577398881}{5000000000000000000000} \cdot \left({u2}^{2} \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
              3. Step-by-step derivation
                1. Applied rewrites87.9%

                  \[\leadsto \sqrt{\frac{u1}{1 - u1}} + -19.739208802181317 \cdot \left({u2}^{2} \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                2. Applied rewrites87.9%

                  \[\leadsto \mathsf{fma}\left(-19.739208802181317 \cdot u2, u2 \cdot \sqrt{\frac{u1}{1 - u1}}, \sqrt{\frac{u1}{1 - u1}}\right) \]

                if 0.0199999996 < u2

                1. Initial program 99.0%

                  \[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
                2. Step-by-step derivation
                  1. Applied rewrites99.1%

                    \[\leadsto \sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\mathsf{fma}\left(-6.28318530718, u2, 0.5 \cdot \pi\right)\right) \]
                  2. Evaluated real constant99.1%

                    \[\leadsto \sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\mathsf{fma}\left(-6.28318530718, u2, 1.5707963705062866\right)\right) \]
                  3. Taylor expanded in u1 around 0

                    \[\leadsto \sqrt{u1} \cdot \sin \left(\mathsf{fma}\left(-6.28318530718, u2, 1.5707963705062866\right)\right) \]
                  4. Step-by-step derivation
                    1. Applied rewrites75.1%

                      \[\leadsto \sqrt{u1} \cdot \sin \left(\mathsf{fma}\left(-6.28318530718, u2, 1.5707963705062866\right)\right) \]
                  5. Recombined 2 regimes into one program.
                  6. Add Preprocessing

                  Alternative 4: 94.2% accurate, 1.1× speedup?

                  \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                  \[\begin{array}{l} t_0 := \sqrt{\frac{u1}{1 - u1}}\\ \mathbf{if}\;u2 \leq 0.019999999552965164:\\ \;\;\;\;\mathsf{fma}\left(-19.739208802181317 \cdot u2, u2 \cdot t\_0, t\_0\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{u1} \cdot \cos \left(6.28318530718 \cdot u2\right)\\ \end{array} \]
                  (FPCore (cosTheta_i u1 u2)
                    :precision binary32
                    :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                            (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                       (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                    (let* ((t_0 (sqrt (/ u1 (- 1.0 u1)))))
                    (if (<= u2 0.019999999552965164)
                      (fma (* -19.739208802181317 u2) (* u2 t_0) t_0)
                      (* (sqrt u1) (cos (* 6.28318530718 u2))))))
                  float code(float cosTheta_i, float u1, float u2) {
                  	float t_0 = sqrtf((u1 / (1.0f - u1)));
                  	float tmp;
                  	if (u2 <= 0.019999999552965164f) {
                  		tmp = fmaf((-19.739208802181317f * u2), (u2 * t_0), t_0);
                  	} else {
                  		tmp = sqrtf(u1) * cosf((6.28318530718f * u2));
                  	}
                  	return tmp;
                  }
                  
                  function code(cosTheta_i, u1, u2)
                  	t_0 = sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))
                  	tmp = Float32(0.0)
                  	if (u2 <= Float32(0.019999999552965164))
                  		tmp = fma(Float32(Float32(-19.739208802181317) * u2), Float32(u2 * t_0), t_0);
                  	else
                  		tmp = Float32(sqrt(u1) * cos(Float32(Float32(6.28318530718) * u2)));
                  	end
                  	return tmp
                  end
                  
                  \begin{array}{l}
                  t_0 := \sqrt{\frac{u1}{1 - u1}}\\
                  \mathbf{if}\;u2 \leq 0.019999999552965164:\\
                  \;\;\;\;\mathsf{fma}\left(-19.739208802181317 \cdot u2, u2 \cdot t\_0, t\_0\right)\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\sqrt{u1} \cdot \cos \left(6.28318530718 \cdot u2\right)\\
                  
                  
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if u2 < 0.0199999996

                    1. Initial program 99.0%

                      \[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
                    2. Taylor expanded in u2 around 0

                      \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
                    3. Step-by-step derivation
                      1. Applied rewrites79.4%

                        \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
                      2. Taylor expanded in u2 around 0

                        \[\leadsto \sqrt{\frac{u1}{1 - u1}} + \frac{-98696044010906577398881}{5000000000000000000000} \cdot \left({u2}^{2} \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                      3. Step-by-step derivation
                        1. Applied rewrites87.9%

                          \[\leadsto \sqrt{\frac{u1}{1 - u1}} + -19.739208802181317 \cdot \left({u2}^{2} \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                        2. Applied rewrites87.9%

                          \[\leadsto \mathsf{fma}\left(-19.739208802181317 \cdot u2, u2 \cdot \sqrt{\frac{u1}{1 - u1}}, \sqrt{\frac{u1}{1 - u1}}\right) \]

                        if 0.0199999996 < u2

                        1. Initial program 99.0%

                          \[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
                        2. Taylor expanded in u1 around 0

                          \[\leadsto \sqrt{u1} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
                        3. Step-by-step derivation
                          1. Applied rewrites75.0%

                            \[\leadsto \sqrt{u1} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
                        4. Recombined 2 regimes into one program.
                        5. Add Preprocessing

                        Alternative 5: 87.9% accurate, 1.6× speedup?

                        \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                        \[\mathsf{fma}\left(\frac{\left(u2 \cdot u2\right) \cdot -19.739208802181317}{\sqrt{\left|u1 - 1\right|}}, \sqrt{u1}, \sqrt{\frac{u1}{1 - u1}}\right) \]
                        (FPCore (cosTheta_i u1 u2)
                          :precision binary32
                          :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                                  (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                             (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                          (fma
                         (/ (* (* u2 u2) -19.739208802181317) (sqrt (fabs (- u1 1.0))))
                         (sqrt u1)
                         (sqrt (/ u1 (- 1.0 u1)))))
                        float code(float cosTheta_i, float u1, float u2) {
                        	return fmaf((((u2 * u2) * -19.739208802181317f) / sqrtf(fabsf((u1 - 1.0f)))), sqrtf(u1), sqrtf((u1 / (1.0f - u1))));
                        }
                        
                        function code(cosTheta_i, u1, u2)
                        	return fma(Float32(Float32(Float32(u2 * u2) * Float32(-19.739208802181317)) / sqrt(abs(Float32(u1 - Float32(1.0))))), sqrt(u1), sqrt(Float32(u1 / Float32(Float32(1.0) - u1))))
                        end
                        
                        \mathsf{fma}\left(\frac{\left(u2 \cdot u2\right) \cdot -19.739208802181317}{\sqrt{\left|u1 - 1\right|}}, \sqrt{u1}, \sqrt{\frac{u1}{1 - u1}}\right)
                        
                        Derivation
                        1. Initial program 99.0%

                          \[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
                        2. Taylor expanded in u2 around 0

                          \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
                        3. Step-by-step derivation
                          1. Applied rewrites79.4%

                            \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
                          2. Taylor expanded in u2 around 0

                            \[\leadsto \sqrt{\frac{u1}{1 - u1}} + \frac{-98696044010906577398881}{5000000000000000000000} \cdot \left({u2}^{2} \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                          3. Step-by-step derivation
                            1. Applied rewrites87.9%

                              \[\leadsto \sqrt{\frac{u1}{1 - u1}} + -19.739208802181317 \cdot \left({u2}^{2} \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                            2. Applied rewrites87.9%

                              \[\leadsto \mathsf{fma}\left(\frac{\left(u2 \cdot u2\right) \cdot -19.739208802181317}{\sqrt{\left|u1 - 1\right|}}, \sqrt{u1}, \sqrt{\frac{u1}{1 - u1}}\right) \]
                            3. Add Preprocessing

                            Alternative 6: 87.9% accurate, 1.7× speedup?

                            \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                            \[\begin{array}{l} t_0 := \sqrt{\frac{u1}{1 - u1}}\\ \mathsf{fma}\left(\left(u2 \cdot u2\right) \cdot -19.739208802181317, t\_0, t\_0\right) \end{array} \]
                            (FPCore (cosTheta_i u1 u2)
                              :precision binary32
                              :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                                      (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                                 (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                              (let* ((t_0 (sqrt (/ u1 (- 1.0 u1)))))
                              (fma (* (* u2 u2) -19.739208802181317) t_0 t_0)))
                            float code(float cosTheta_i, float u1, float u2) {
                            	float t_0 = sqrtf((u1 / (1.0f - u1)));
                            	return fmaf(((u2 * u2) * -19.739208802181317f), t_0, t_0);
                            }
                            
                            function code(cosTheta_i, u1, u2)
                            	t_0 = sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))
                            	return fma(Float32(Float32(u2 * u2) * Float32(-19.739208802181317)), t_0, t_0)
                            end
                            
                            \begin{array}{l}
                            t_0 := \sqrt{\frac{u1}{1 - u1}}\\
                            \mathsf{fma}\left(\left(u2 \cdot u2\right) \cdot -19.739208802181317, t\_0, t\_0\right)
                            \end{array}
                            
                            Derivation
                            1. Initial program 99.0%

                              \[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
                            2. Taylor expanded in u2 around 0

                              \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
                            3. Step-by-step derivation
                              1. Applied rewrites79.4%

                                \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
                              2. Taylor expanded in u2 around 0

                                \[\leadsto \sqrt{\frac{u1}{1 - u1}} + \frac{-98696044010906577398881}{5000000000000000000000} \cdot \left({u2}^{2} \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                              3. Step-by-step derivation
                                1. Applied rewrites87.9%

                                  \[\leadsto \sqrt{\frac{u1}{1 - u1}} + -19.739208802181317 \cdot \left({u2}^{2} \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                                2. Step-by-step derivation
                                  1. Applied rewrites87.9%

                                    \[\leadsto \mathsf{fma}\left(\left(u2 \cdot u2\right) \cdot -19.739208802181317, \sqrt{\frac{u1}{1 - u1}}, \sqrt{\frac{u1}{1 - u1}}\right) \]
                                  2. Add Preprocessing

                                  Alternative 7: 87.9% accurate, 1.7× speedup?

                                  \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                                  \[\begin{array}{l} t_0 := \sqrt{\frac{u1}{1 - u1}}\\ \mathsf{fma}\left(-19.739208802181317 \cdot u2, u2 \cdot t\_0, t\_0\right) \end{array} \]
                                  (FPCore (cosTheta_i u1 u2)
                                    :precision binary32
                                    :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                                            (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                                       (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                                    (let* ((t_0 (sqrt (/ u1 (- 1.0 u1)))))
                                    (fma (* -19.739208802181317 u2) (* u2 t_0) t_0)))
                                  float code(float cosTheta_i, float u1, float u2) {
                                  	float t_0 = sqrtf((u1 / (1.0f - u1)));
                                  	return fmaf((-19.739208802181317f * u2), (u2 * t_0), t_0);
                                  }
                                  
                                  function code(cosTheta_i, u1, u2)
                                  	t_0 = sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))
                                  	return fma(Float32(Float32(-19.739208802181317) * u2), Float32(u2 * t_0), t_0)
                                  end
                                  
                                  \begin{array}{l}
                                  t_0 := \sqrt{\frac{u1}{1 - u1}}\\
                                  \mathsf{fma}\left(-19.739208802181317 \cdot u2, u2 \cdot t\_0, t\_0\right)
                                  \end{array}
                                  
                                  Derivation
                                  1. Initial program 99.0%

                                    \[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
                                  2. Taylor expanded in u2 around 0

                                    \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
                                  3. Step-by-step derivation
                                    1. Applied rewrites79.4%

                                      \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
                                    2. Taylor expanded in u2 around 0

                                      \[\leadsto \sqrt{\frac{u1}{1 - u1}} + \frac{-98696044010906577398881}{5000000000000000000000} \cdot \left({u2}^{2} \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                                    3. Step-by-step derivation
                                      1. Applied rewrites87.9%

                                        \[\leadsto \sqrt{\frac{u1}{1 - u1}} + -19.739208802181317 \cdot \left({u2}^{2} \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                                      2. Applied rewrites87.9%

                                        \[\leadsto \mathsf{fma}\left(-19.739208802181317 \cdot u2, u2 \cdot \sqrt{\frac{u1}{1 - u1}}, \sqrt{\frac{u1}{1 - u1}}\right) \]
                                      3. Add Preprocessing

                                      Alternative 8: 87.9% accurate, 2.4× speedup?

                                      \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                                      \[\mathsf{fma}\left(u2 \cdot u2, -19.739208802181317, 1\right) \cdot \sqrt{\frac{u1}{1 - u1}} \]
                                      (FPCore (cosTheta_i u1 u2)
                                        :precision binary32
                                        :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                                                (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                                           (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                                        (* (fma (* u2 u2) -19.739208802181317 1.0) (sqrt (/ u1 (- 1.0 u1)))))
                                      float code(float cosTheta_i, float u1, float u2) {
                                      	return fmaf((u2 * u2), -19.739208802181317f, 1.0f) * sqrtf((u1 / (1.0f - u1)));
                                      }
                                      
                                      function code(cosTheta_i, u1, u2)
                                      	return Float32(fma(Float32(u2 * u2), Float32(-19.739208802181317), Float32(1.0)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1))))
                                      end
                                      
                                      \mathsf{fma}\left(u2 \cdot u2, -19.739208802181317, 1\right) \cdot \sqrt{\frac{u1}{1 - u1}}
                                      
                                      Derivation
                                      1. Initial program 99.0%

                                        \[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
                                      2. Taylor expanded in u2 around 0

                                        \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
                                      3. Step-by-step derivation
                                        1. Applied rewrites79.4%

                                          \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
                                        2. Taylor expanded in u2 around 0

                                          \[\leadsto \sqrt{\frac{u1}{1 - u1}} + \frac{-98696044010906577398881}{5000000000000000000000} \cdot \left({u2}^{2} \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                                        3. Step-by-step derivation
                                          1. Applied rewrites87.9%

                                            \[\leadsto \sqrt{\frac{u1}{1 - u1}} + -19.739208802181317 \cdot \left({u2}^{2} \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                                          2. Step-by-step derivation
                                            1. Applied rewrites87.1%

                                              \[\leadsto \frac{\frac{1}{\sqrt{\left|u1 - 1\right|}} \cdot \mathsf{fma}\left(u2 \cdot u2, -19.739208802181317, 1\right)}{\frac{1}{\sqrt{u1}}} \]
                                            2. Step-by-step derivation
                                              1. Applied rewrites87.9%

                                                \[\leadsto \mathsf{fma}\left(u2 \cdot u2, -19.739208802181317, 1\right) \cdot \sqrt{\frac{u1}{1 - u1}} \]
                                              2. Add Preprocessing

                                              Alternative 9: 79.4% accurate, 5.3× speedup?

                                              \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                                              \[\sqrt{\frac{u1}{1 - u1}} \]
                                              (FPCore (cosTheta_i u1 u2)
                                                :precision binary32
                                                :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                                                        (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                                                   (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                                                (sqrt (/ u1 (- 1.0 u1))))
                                              float code(float cosTheta_i, float u1, float u2) {
                                              	return sqrtf((u1 / (1.0f - u1)));
                                              }
                                              
                                              real(4) function code(costheta_i, u1, u2)
                                              use fmin_fmax_functions
                                                  real(4), intent (in) :: costheta_i
                                                  real(4), intent (in) :: u1
                                                  real(4), intent (in) :: u2
                                                  code = sqrt((u1 / (1.0e0 - u1)))
                                              end function
                                              
                                              function code(cosTheta_i, u1, u2)
                                              	return sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))
                                              end
                                              
                                              function tmp = code(cosTheta_i, u1, u2)
                                              	tmp = sqrt((u1 / (single(1.0) - u1)));
                                              end
                                              
                                              \sqrt{\frac{u1}{1 - u1}}
                                              
                                              Derivation
                                              1. Initial program 99.0%

                                                \[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
                                              2. Taylor expanded in u2 around 0

                                                \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
                                              3. Step-by-step derivation
                                                1. Applied rewrites79.4%

                                                  \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
                                                2. Add Preprocessing

                                                Alternative 10: 71.1% accurate, 5.7× speedup?

                                                \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                                                \[\sqrt{u1 \cdot \left(1 + u1\right)} \]
                                                (FPCore (cosTheta_i u1 u2)
                                                  :precision binary32
                                                  :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                                                          (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                                                     (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                                                  (sqrt (* u1 (+ 1.0 u1))))
                                                float code(float cosTheta_i, float u1, float u2) {
                                                	return sqrtf((u1 * (1.0f + u1)));
                                                }
                                                
                                                real(4) function code(costheta_i, u1, u2)
                                                use fmin_fmax_functions
                                                    real(4), intent (in) :: costheta_i
                                                    real(4), intent (in) :: u1
                                                    real(4), intent (in) :: u2
                                                    code = sqrt((u1 * (1.0e0 + u1)))
                                                end function
                                                
                                                function code(cosTheta_i, u1, u2)
                                                	return sqrt(Float32(u1 * Float32(Float32(1.0) + u1)))
                                                end
                                                
                                                function tmp = code(cosTheta_i, u1, u2)
                                                	tmp = sqrt((u1 * (single(1.0) + u1)));
                                                end
                                                
                                                \sqrt{u1 \cdot \left(1 + u1\right)}
                                                
                                                Derivation
                                                1. Initial program 99.0%

                                                  \[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
                                                2. Taylor expanded in u2 around 0

                                                  \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
                                                3. Step-by-step derivation
                                                  1. Applied rewrites79.4%

                                                    \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
                                                  2. Taylor expanded in u1 around 0

                                                    \[\leadsto \sqrt{u1 \cdot \left(1 + u1\right)} \]
                                                  3. Step-by-step derivation
                                                    1. Applied rewrites71.1%

                                                      \[\leadsto \sqrt{u1 \cdot \left(1 + u1\right)} \]
                                                    2. Add Preprocessing

                                                    Alternative 11: 63.2% accurate, 16.5× speedup?

                                                    \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                                                    \[\sqrt{u1} \]
                                                    (FPCore (cosTheta_i u1 u2)
                                                      :precision binary32
                                                      :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                                                              (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                                                         (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                                                      (sqrt u1))
                                                    float code(float cosTheta_i, float u1, float u2) {
                                                    	return sqrtf(u1);
                                                    }
                                                    
                                                    real(4) function code(costheta_i, u1, u2)
                                                    use fmin_fmax_functions
                                                        real(4), intent (in) :: costheta_i
                                                        real(4), intent (in) :: u1
                                                        real(4), intent (in) :: u2
                                                        code = sqrt(u1)
                                                    end function
                                                    
                                                    function code(cosTheta_i, u1, u2)
                                                    	return sqrt(u1)
                                                    end
                                                    
                                                    function tmp = code(cosTheta_i, u1, u2)
                                                    	tmp = sqrt(u1);
                                                    end
                                                    
                                                    \sqrt{u1}
                                                    
                                                    Derivation
                                                    1. Initial program 99.0%

                                                      \[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
                                                    2. Taylor expanded in u2 around 0

                                                      \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
                                                    3. Step-by-step derivation
                                                      1. Applied rewrites79.4%

                                                        \[\leadsto \sqrt{\frac{u1}{1 - u1}} \]
                                                      2. Taylor expanded in u1 around 0

                                                        \[\leadsto \sqrt{u1} \]
                                                      3. Step-by-step derivation
                                                        1. Applied rewrites63.2%

                                                          \[\leadsto \sqrt{u1} \]
                                                        2. Add Preprocessing

                                                        Reproduce

                                                        ?
                                                        herbie shell --seed 2026035 +o sampling:rival3
                                                        (FPCore (cosTheta_i u1 u2)
                                                          :name "Trowbridge-Reitz Sample, near normal, slope_x"
                                                          :precision binary32
                                                          :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                                                          (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))