
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 0.5 (- u1 0.5)))) (sin (* 6.28318530718 u2))))float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (0.5f - (u1 - 0.5f)))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (0.5e0 - (u1 - 0.5e0)))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(0.5) - Float32(u1 - Float32(0.5))))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(0.5) - (u1 - single(0.5))))) * sin((single(6.28318530718) * u2)); end
\sqrt{\frac{u1}{0.5 - \left(u1 - 0.5\right)}} \cdot \sin \left(6.28318530718 \cdot u2\right)
Initial program 98.3%
Applied rewrites98.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(if (<= u2 0.019999999552965164)
(*
(sqrt (/ u1 (- 0.5 (- u1 0.5))))
(fma u2 6.28318530718 (* (* (* u2 u2) -41.341702240407926) u2)))
(* (sqrt (* u1 (+ 1.0 u1))) (sin (* 6.28318530718 u2)))))float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.019999999552965164f) {
tmp = sqrtf((u1 / (0.5f - (u1 - 0.5f)))) * fmaf(u2, 6.28318530718f, (((u2 * u2) * -41.341702240407926f) * u2));
} else {
tmp = sqrtf((u1 * (1.0f + u1))) * sinf((6.28318530718f * u2));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.019999999552965164)) tmp = Float32(sqrt(Float32(u1 / Float32(Float32(0.5) - Float32(u1 - Float32(0.5))))) * fma(u2, Float32(6.28318530718), Float32(Float32(Float32(u2 * u2) * Float32(-41.341702240407926)) * u2))); else tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + u1))) * sin(Float32(Float32(6.28318530718) * u2))); end return tmp end
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.019999999552965164:\\
\;\;\;\;\sqrt{\frac{u1}{0.5 - \left(u1 - 0.5\right)}} \cdot \mathsf{fma}\left(u2, 6.28318530718, \left(\left(u2 \cdot u2\right) \cdot -41.341702240407926\right) \cdot u2\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1\right)} \cdot \sin \left(6.28318530718 \cdot u2\right)\\
\end{array}
if u2 < 0.0199999996Initial program 98.3%
Applied rewrites98.3%
Taylor expanded in u2 around 0
Applied rewrites88.7%
Applied rewrites88.8%
if 0.0199999996 < u2 Initial program 98.3%
Taylor expanded in u1 around 0
Applied rewrites86.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(if (<= u2 0.03999999910593033)
(*
(sqrt (/ u1 (- 0.5 (- u1 0.5))))
(fma u2 6.28318530718 (* (* (* u2 u2) -41.341702240407926) u2)))
(/ (sin (* u2 6.28318530718)) (/ (sqrt u1) u1))))float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.03999999910593033f) {
tmp = sqrtf((u1 / (0.5f - (u1 - 0.5f)))) * fmaf(u2, 6.28318530718f, (((u2 * u2) * -41.341702240407926f) * u2));
} else {
tmp = sinf((u2 * 6.28318530718f)) / (sqrtf(u1) / u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.03999999910593033)) tmp = Float32(sqrt(Float32(u1 / Float32(Float32(0.5) - Float32(u1 - Float32(0.5))))) * fma(u2, Float32(6.28318530718), Float32(Float32(Float32(u2 * u2) * Float32(-41.341702240407926)) * u2))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) / Float32(sqrt(u1) / u1)); end return tmp end
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.03999999910593033:\\
\;\;\;\;\sqrt{\frac{u1}{0.5 - \left(u1 - 0.5\right)}} \cdot \mathsf{fma}\left(u2, 6.28318530718, \left(\left(u2 \cdot u2\right) \cdot -41.341702240407926\right) \cdot u2\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin \left(u2 \cdot 6.28318530718\right)}{\frac{\sqrt{u1}}{u1}}\\
\end{array}
if u2 < 0.0399999991Initial program 98.3%
Applied rewrites98.3%
Taylor expanded in u2 around 0
Applied rewrites88.7%
Applied rewrites88.8%
if 0.0399999991 < u2 Initial program 98.3%
Applied rewrites98.2%
Applied rewrites98.3%
Taylor expanded in u1 around 0
Applied rewrites74.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(if (<= u2 0.03999999910593033)
(*
(sqrt (/ u1 (- 0.5 (- u1 0.5))))
(fma u2 6.28318530718 (* (* (* u2 u2) -41.341702240407926) u2)))
(/ (* u1 (sin (* 6.28318530718 u2))) (sqrt u1))))float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.03999999910593033f) {
tmp = sqrtf((u1 / (0.5f - (u1 - 0.5f)))) * fmaf(u2, 6.28318530718f, (((u2 * u2) * -41.341702240407926f) * u2));
} else {
tmp = (u1 * sinf((6.28318530718f * u2))) / sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.03999999910593033)) tmp = Float32(sqrt(Float32(u1 / Float32(Float32(0.5) - Float32(u1 - Float32(0.5))))) * fma(u2, Float32(6.28318530718), Float32(Float32(Float32(u2 * u2) * Float32(-41.341702240407926)) * u2))); else tmp = Float32(Float32(u1 * sin(Float32(Float32(6.28318530718) * u2))) / sqrt(u1)); end return tmp end
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.03999999910593033:\\
\;\;\;\;\sqrt{\frac{u1}{0.5 - \left(u1 - 0.5\right)}} \cdot \mathsf{fma}\left(u2, 6.28318530718, \left(\left(u2 \cdot u2\right) \cdot -41.341702240407926\right) \cdot u2\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{u1 \cdot \sin \left(6.28318530718 \cdot u2\right)}{\sqrt{u1}}\\
\end{array}
if u2 < 0.0399999991Initial program 98.3%
Applied rewrites98.3%
Taylor expanded in u2 around 0
Applied rewrites88.7%
Applied rewrites88.8%
if 0.0399999991 < u2 Initial program 98.3%
Applied rewrites98.2%
Applied rewrites98.3%
Taylor expanded in u1 around 0
Applied rewrites74.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(if (<= u2 0.03999999910593033)
(*
(sqrt (/ u1 (- 0.5 (- u1 0.5))))
(fma u2 6.28318530718 (* (* (* u2 u2) -41.341702240407926) u2)))
(* (sqrt u1) (sin (* 6.28318530718 u2)))))float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.03999999910593033f) {
tmp = sqrtf((u1 / (0.5f - (u1 - 0.5f)))) * fmaf(u2, 6.28318530718f, (((u2 * u2) * -41.341702240407926f) * u2));
} else {
tmp = sqrtf(u1) * sinf((6.28318530718f * u2));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.03999999910593033)) tmp = Float32(sqrt(Float32(u1 / Float32(Float32(0.5) - Float32(u1 - Float32(0.5))))) * fma(u2, Float32(6.28318530718), Float32(Float32(Float32(u2 * u2) * Float32(-41.341702240407926)) * u2))); else tmp = Float32(sqrt(u1) * sin(Float32(Float32(6.28318530718) * u2))); end return tmp end
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.03999999910593033:\\
\;\;\;\;\sqrt{\frac{u1}{0.5 - \left(u1 - 0.5\right)}} \cdot \mathsf{fma}\left(u2, 6.28318530718, \left(\left(u2 \cdot u2\right) \cdot -41.341702240407926\right) \cdot u2\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \sin \left(6.28318530718 \cdot u2\right)\\
\end{array}
if u2 < 0.0399999991Initial program 98.3%
Applied rewrites98.3%
Taylor expanded in u2 around 0
Applied rewrites88.7%
Applied rewrites88.8%
if 0.0399999991 < u2 Initial program 98.3%
Taylor expanded in u1 around 0
Applied rewrites75.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(*
(sqrt (/ u1 (- 0.5 (- u1 0.5))))
(fma u2 6.28318530718 (* (* (* u2 u2) -41.341702240407926) u2))))float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (0.5f - (u1 - 0.5f)))) * fmaf(u2, 6.28318530718f, (((u2 * u2) * -41.341702240407926f) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(0.5) - Float32(u1 - Float32(0.5))))) * fma(u2, Float32(6.28318530718), Float32(Float32(Float32(u2 * u2) * Float32(-41.341702240407926)) * u2))) end
\sqrt{\frac{u1}{0.5 - \left(u1 - 0.5\right)}} \cdot \mathsf{fma}\left(u2, 6.28318530718, \left(\left(u2 \cdot u2\right) \cdot -41.341702240407926\right) \cdot u2\right)
Initial program 98.3%
Applied rewrites98.3%
Taylor expanded in u2 around 0
Applied rewrites88.7%
Applied rewrites88.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(*
(sqrt (/ u1 (- 1.0 u1)))
(* (fma (* u2 u2) -41.341702240407926 6.28318530718) u2)))float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (fmaf((u2 * u2), -41.341702240407926f, 6.28318530718f) * u2);
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(fma(Float32(u2 * u2), Float32(-41.341702240407926), Float32(6.28318530718)) * u2)) end
\sqrt{\frac{u1}{1 - u1}} \cdot \left(\mathsf{fma}\left(u2 \cdot u2, -41.341702240407926, 6.28318530718\right) \cdot u2\right)
Initial program 98.3%
Applied rewrites98.3%
Taylor expanded in u2 around 0
Applied rewrites88.7%
Applied rewrites88.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(/ 6.28318530718 (/ (sqrt (/ (- 1.0 u1) u1)) u2)))float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f / (sqrtf(((1.0f - u1) / u1)) / u2);
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 / (sqrt(((1.0e0 - u1) / u1)) / u2)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) / Float32(sqrt(Float32(Float32(Float32(1.0) - u1) / u1)) / u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) / (sqrt(((single(1.0) - u1) / u1)) / u2); end
\frac{6.28318530718}{\frac{\sqrt{\frac{1 - u1}{u1}}}{u2}}
Initial program 98.3%
Taylor expanded in u2 around 0
Applied rewrites80.9%
Applied rewrites80.8%
Applied rewrites80.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (* u2 6.28318530718) (sqrt (/ u1 (- 1.0 u1)))))float code(float cosTheta_i, float u1, float u2) {
return (u2 * 6.28318530718f) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u2 * 6.28318530718e0) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u2 * Float32(6.28318530718)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u2 * single(6.28318530718)) * sqrt((u1 / (single(1.0) - u1))); end
\left(u2 \cdot 6.28318530718\right) \cdot \sqrt{\frac{u1}{1 - u1}}
Initial program 98.3%
Taylor expanded in u2 around 0
Applied rewrites80.9%
Applied rewrites80.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (* 6.28318530718 (sqrt (/ u1 (- 1.0 u1)))) u2))float code(float cosTheta_i, float u1, float u2) {
return (6.28318530718f * sqrtf((u1 / (1.0f - u1)))) * u2;
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (6.28318530718e0 * sqrt((u1 / (1.0e0 - u1)))) * u2
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(6.28318530718) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) * u2) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(6.28318530718) * sqrt((u1 / (single(1.0) - u1)))) * u2; end
\left(6.28318530718 \cdot \sqrt{\frac{u1}{1 - u1}}\right) \cdot u2
Initial program 98.3%
Taylor expanded in u2 around 0
Applied rewrites80.9%
Applied rewrites80.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* 6.28318530718 (* u2 (sqrt (/ u1 (- 1.0 u1))))))float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 / (1.0f - u1))));
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 / (1.0e0 - u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 / Float32(Float32(1.0) - u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 / (single(1.0) - u1)))); end
6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right)
Initial program 98.3%
Taylor expanded in u2 around 0
Applied rewrites80.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* 6.28318530718 (* u2 (sqrt (* u1 (+ 1.0 u1))))))float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 * (1.0f + u1))));
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 * (1.0e0 + u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 * Float32(Float32(1.0) + u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 * (single(1.0) + u1)))); end
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1 \cdot \left(1 + u1\right)}\right)
Initial program 98.3%
Taylor expanded in u2 around 0
Applied rewrites80.9%
Taylor expanded in u1 around 0
Applied rewrites72.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (* u2 6.28318530718) (sqrt u1)))float code(float cosTheta_i, float u1, float u2) {
return (u2 * 6.28318530718f) * sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u2 * 6.28318530718e0) * sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u2 * Float32(6.28318530718)) * sqrt(u1)) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u2 * single(6.28318530718)) * sqrt(u1); end
\left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1}
Initial program 98.3%
Taylor expanded in u2 around 0
Applied rewrites80.9%
Taylor expanded in u1 around 0
Applied rewrites64.6%
Applied rewrites64.6%
(FPCore (cosTheta_i u1 u2)
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
(and (<= 2.328306437e-10 u1) (<= u1 1.0)))
(and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* 6.28318530718 (* u2 (sqrt u1))))float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
Initial program 98.3%
Taylor expanded in u2 around 0
Applied rewrites80.9%
Taylor expanded in u1 around 0
Applied rewrites64.6%
herbie shell --seed 2026035 +o sampling:rival3
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))