Trowbridge-Reitz Sample, near normal, slope_y

Percentage Accurate: 98.3% → 98.3%
Time: 5.1s
Alternatives: 14
Speedup: 0.9×

Specification

?
\[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
\[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
(FPCore (cosTheta_i u1 u2)
  :precision binary32
  :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
          (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
     (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
  (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
	return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
    real(4), intent (in) :: costheta_i
    real(4), intent (in) :: u1
    real(4), intent (in) :: u2
    code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2)
	return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2)))
end
function tmp = code(cosTheta_i, u1, u2)
	tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2));
end
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 14 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 98.3% accurate, 1.0× speedup?

\[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
\[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
(FPCore (cosTheta_i u1 u2)
  :precision binary32
  :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
          (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
     (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
  (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
	return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
    real(4), intent (in) :: costheta_i
    real(4), intent (in) :: u1
    real(4), intent (in) :: u2
    code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2)
	return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2)))
end
function tmp = code(cosTheta_i, u1, u2)
	tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2));
end
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)

Alternative 1: 98.3% accurate, 0.9× speedup?

\[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
\[\sqrt{\frac{1}{\frac{1 - u1}{u1}}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
(FPCore (cosTheta_i u1 u2)
  :precision binary32
  :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
          (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
     (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
  (* (sqrt (/ 1.0 (/ (- 1.0 u1) u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
	return sqrtf((1.0f / ((1.0f - u1) / u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
    real(4), intent (in) :: costheta_i
    real(4), intent (in) :: u1
    real(4), intent (in) :: u2
    code = sqrt((1.0e0 / ((1.0e0 - u1) / u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2)
	return Float32(sqrt(Float32(Float32(1.0) / Float32(Float32(Float32(1.0) - u1) / u1))) * sin(Float32(Float32(6.28318530718) * u2)))
end
function tmp = code(cosTheta_i, u1, u2)
	tmp = sqrt((single(1.0) / ((single(1.0) - u1) / u1))) * sin((single(6.28318530718) * u2));
end
\sqrt{\frac{1}{\frac{1 - u1}{u1}}} \cdot \sin \left(6.28318530718 \cdot u2\right)
Derivation
  1. Initial program 98.3%

    \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
  2. Step-by-step derivation
    1. Applied rewrites98.3%

      \[\leadsto \sqrt{\frac{1}{\frac{1 - u1}{u1}}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
    2. Add Preprocessing

    Alternative 2: 96.0% accurate, 0.9× speedup?

    \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
    \[\begin{array}{l} \mathbf{if}\;u2 \leq 0.017999999225139618:\\ \;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(6.28318530718 + -41.341702240407926 \cdot {u2}^{2}\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{u1 \cdot \left(1 + u1\right)} \cdot \sin \left(6.28318530718 \cdot u2\right)\\ \end{array} \]
    (FPCore (cosTheta_i u1 u2)
      :precision binary32
      :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
              (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
         (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
      (if (<= u2 0.017999999225139618)
      (*
       (sqrt (/ u1 (- 1.0 u1)))
       (* u2 (+ 6.28318530718 (* -41.341702240407926 (pow u2 2.0)))))
      (* (sqrt (* u1 (+ 1.0 u1))) (sin (* 6.28318530718 u2)))))
    float code(float cosTheta_i, float u1, float u2) {
    	float tmp;
    	if (u2 <= 0.017999999225139618f) {
    		tmp = sqrtf((u1 / (1.0f - u1))) * (u2 * (6.28318530718f + (-41.341702240407926f * powf(u2, 2.0f))));
    	} else {
    		tmp = sqrtf((u1 * (1.0f + u1))) * sinf((6.28318530718f * u2));
    	}
    	return tmp;
    }
    
    real(4) function code(costheta_i, u1, u2)
    use fmin_fmax_functions
        real(4), intent (in) :: costheta_i
        real(4), intent (in) :: u1
        real(4), intent (in) :: u2
        real(4) :: tmp
        if (u2 <= 0.017999999225139618e0) then
            tmp = sqrt((u1 / (1.0e0 - u1))) * (u2 * (6.28318530718e0 + ((-41.341702240407926e0) * (u2 ** 2.0e0))))
        else
            tmp = sqrt((u1 * (1.0e0 + u1))) * sin((6.28318530718e0 * u2))
        end if
        code = tmp
    end function
    
    function code(cosTheta_i, u1, u2)
    	tmp = Float32(0.0)
    	if (u2 <= Float32(0.017999999225139618))
    		tmp = Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(u2 * Float32(Float32(6.28318530718) + Float32(Float32(-41.341702240407926) * (u2 ^ Float32(2.0))))));
    	else
    		tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + u1))) * sin(Float32(Float32(6.28318530718) * u2)));
    	end
    	return tmp
    end
    
    function tmp_2 = code(cosTheta_i, u1, u2)
    	tmp = single(0.0);
    	if (u2 <= single(0.017999999225139618))
    		tmp = sqrt((u1 / (single(1.0) - u1))) * (u2 * (single(6.28318530718) + (single(-41.341702240407926) * (u2 ^ single(2.0)))));
    	else
    		tmp = sqrt((u1 * (single(1.0) + u1))) * sin((single(6.28318530718) * u2));
    	end
    	tmp_2 = tmp;
    end
    
    \begin{array}{l}
    \mathbf{if}\;u2 \leq 0.017999999225139618:\\
    \;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(6.28318530718 + -41.341702240407926 \cdot {u2}^{2}\right)\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;\sqrt{u1 \cdot \left(1 + u1\right)} \cdot \sin \left(6.28318530718 \cdot u2\right)\\
    
    
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if u2 < 0.0179999992

      1. Initial program 98.3%

        \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
      2. Taylor expanded in u2 around 0

        \[\leadsto \sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(\frac{314159265359}{50000000000} + \frac{-31006276680305942139213528068663279}{750000000000000000000000000000000} \cdot {u2}^{2}\right)\right) \]
      3. Step-by-step derivation
        1. Applied rewrites89.2%

          \[\leadsto \sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(6.28318530718 + -41.341702240407926 \cdot {u2}^{2}\right)\right) \]

        if 0.0179999992 < u2

        1. Initial program 98.3%

          \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
        2. Taylor expanded in u1 around 0

          \[\leadsto \sqrt{u1 \cdot \left(1 + u1\right)} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
        3. Step-by-step derivation
          1. Applied rewrites86.5%

            \[\leadsto \sqrt{u1 \cdot \left(1 + u1\right)} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
        4. Recombined 2 regimes into one program.
        5. Add Preprocessing

        Alternative 3: 93.9% accurate, 1.0× speedup?

        \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
        \[\begin{array}{l} \mathbf{if}\;u2 \leq 0.019999999552965164:\\ \;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(6.28318530718 + -41.341702240407926 \cdot {u2}^{2}\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{u1}{\sqrt{u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)\\ \end{array} \]
        (FPCore (cosTheta_i u1 u2)
          :precision binary32
          :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                  (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
             (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
          (if (<= u2 0.019999999552965164)
          (*
           (sqrt (/ u1 (- 1.0 u1)))
           (* u2 (+ 6.28318530718 (* -41.341702240407926 (pow u2 2.0)))))
          (* (/ u1 (sqrt u1)) (sin (* 6.28318530718 u2)))))
        float code(float cosTheta_i, float u1, float u2) {
        	float tmp;
        	if (u2 <= 0.019999999552965164f) {
        		tmp = sqrtf((u1 / (1.0f - u1))) * (u2 * (6.28318530718f + (-41.341702240407926f * powf(u2, 2.0f))));
        	} else {
        		tmp = (u1 / sqrtf(u1)) * sinf((6.28318530718f * u2));
        	}
        	return tmp;
        }
        
        real(4) function code(costheta_i, u1, u2)
        use fmin_fmax_functions
            real(4), intent (in) :: costheta_i
            real(4), intent (in) :: u1
            real(4), intent (in) :: u2
            real(4) :: tmp
            if (u2 <= 0.019999999552965164e0) then
                tmp = sqrt((u1 / (1.0e0 - u1))) * (u2 * (6.28318530718e0 + ((-41.341702240407926e0) * (u2 ** 2.0e0))))
            else
                tmp = (u1 / sqrt(u1)) * sin((6.28318530718e0 * u2))
            end if
            code = tmp
        end function
        
        function code(cosTheta_i, u1, u2)
        	tmp = Float32(0.0)
        	if (u2 <= Float32(0.019999999552965164))
        		tmp = Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(u2 * Float32(Float32(6.28318530718) + Float32(Float32(-41.341702240407926) * (u2 ^ Float32(2.0))))));
        	else
        		tmp = Float32(Float32(u1 / sqrt(u1)) * sin(Float32(Float32(6.28318530718) * u2)));
        	end
        	return tmp
        end
        
        function tmp_2 = code(cosTheta_i, u1, u2)
        	tmp = single(0.0);
        	if (u2 <= single(0.019999999552965164))
        		tmp = sqrt((u1 / (single(1.0) - u1))) * (u2 * (single(6.28318530718) + (single(-41.341702240407926) * (u2 ^ single(2.0)))));
        	else
        		tmp = (u1 / sqrt(u1)) * sin((single(6.28318530718) * u2));
        	end
        	tmp_2 = tmp;
        end
        
        \begin{array}{l}
        \mathbf{if}\;u2 \leq 0.019999999552965164:\\
        \;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(6.28318530718 + -41.341702240407926 \cdot {u2}^{2}\right)\right)\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{u1}{\sqrt{u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)\\
        
        
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if u2 < 0.0199999996

          1. Initial program 98.3%

            \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
          2. Taylor expanded in u2 around 0

            \[\leadsto \sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(\frac{314159265359}{50000000000} + \frac{-31006276680305942139213528068663279}{750000000000000000000000000000000} \cdot {u2}^{2}\right)\right) \]
          3. Step-by-step derivation
            1. Applied rewrites89.2%

              \[\leadsto \sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(6.28318530718 + -41.341702240407926 \cdot {u2}^{2}\right)\right) \]

            if 0.0199999996 < u2

            1. Initial program 98.3%

              \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
            2. Step-by-step derivation
              1. rem-square-sqrtN/A

                \[\leadsto \left(\sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\sqrt{\frac{u1}{1 - u1}}}} \cdot \sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\sqrt{\frac{u1}{1 - u1}}}}\right) \cdot \sin \left(\frac{314159265359}{50000000000} \cdot u2\right) \]
              2. sqrt-unprodN/A

                \[\leadsto \left(\sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}} \cdot \sqrt{\frac{u1}{1 - u1}}}} \cdot \sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}} \cdot \sqrt{\frac{u1}{1 - u1}}}}\right) \cdot \sin \left(\frac{314159265359}{50000000000} \cdot u2\right) \]
              3. sqrt-prodN/A

                \[\leadsto \left(\sqrt{\sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|} \cdot \sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|}} \cdot \sqrt{\sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|} \cdot \sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|}}\right) \cdot \sin \left(\frac{314159265359}{50000000000} \cdot u2\right) \]
              4. lower-*.f32N/A

                \[\leadsto \left(\sqrt{\sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|} \cdot \sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|}} \cdot \sqrt{\sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|} \cdot \sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|}}\right) \cdot \sin \left(\frac{314159265359}{50000000000} \cdot u2\right) \]
              5. lift-sqrt.f32N/A

                \[\leadsto \left(\sqrt{\sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|} \cdot \sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|}} \cdot \sqrt{\sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|} \cdot \sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|}}\right) \cdot \sin \left(\frac{314159265359}{50000000000} \cdot u2\right) \]
              6. sqrt-fabs-revN/A

                \[\leadsto \left(\sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|}} \cdot \sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|}}\right) \cdot \sin \left(\frac{314159265359}{50000000000} \cdot u2\right) \]
              7. lift-sqrt.f32N/A

                \[\leadsto \left(\sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|}} \cdot \sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|}}\right) \cdot \sin \left(\frac{314159265359}{50000000000} \cdot u2\right) \]
              8. lower-sqrt.f32N/A

                \[\leadsto \left(\sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|}} \cdot \sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|}}\right) \cdot \sin \left(\frac{314159265359}{50000000000} \cdot u2\right) \]
              9. lift-sqrt.f32N/A

                \[\leadsto \left(\sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|}} \cdot \sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\left|\sqrt{\frac{u1}{1 - u1}}\right|}}\right) \cdot \sin \left(\frac{314159265359}{50000000000} \cdot u2\right) \]
              10. sqrt-fabs-revN/A

                \[\leadsto \left(\sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\sqrt{\frac{u1}{1 - u1}}}} \cdot \sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\sqrt{\frac{u1}{1 - u1}}}}\right) \cdot \sin \left(\frac{314159265359}{50000000000} \cdot u2\right) \]
              11. lift-sqrt.f32N/A

                \[\leadsto \left(\sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\sqrt{\frac{u1}{1 - u1}}}} \cdot \sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\sqrt{\frac{u1}{1 - u1}}}}\right) \cdot \sin \left(\frac{314159265359}{50000000000} \cdot u2\right) \]
              12. lower-sqrt.f3297.7%

                \[\leadsto \left(\sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\sqrt{\frac{u1}{1 - u1}}}} \cdot \sqrt{\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\sqrt{\frac{u1}{1 - u1}}}}\right) \cdot \sin \left(6.28318530718 \cdot u2\right) \]
            3. Applied rewrites97.7%

              \[\leadsto \left(\sqrt{\sqrt{\frac{u1}{1 - u1}}} \cdot \sqrt{\sqrt{\frac{u1}{1 - u1}}}\right) \cdot \sin \left(6.28318530718 \cdot u2\right) \]
            4. Applied rewrites98.0%

              \[\leadsto \frac{u1}{\sqrt{\frac{1 - u1}{u1}} \cdot u1} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
            5. Taylor expanded in u1 around 0

              \[\leadsto \frac{u1}{\sqrt{u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
            6. Step-by-step derivation
              1. Applied rewrites74.3%

                \[\leadsto \frac{u1}{\sqrt{u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
            7. Recombined 2 regimes into one program.
            8. Add Preprocessing

            Alternative 4: 93.9% accurate, 1.0× speedup?

            \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
            \[\begin{array}{l} \mathbf{if}\;u2 \leq 0.019999999552965164:\\ \;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(6.28318530718 + -41.341702240407926 \cdot {u2}^{2}\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{u1 \cdot \sin \left(6.28318530718 \cdot u2\right)}{\sqrt{u1}}\\ \end{array} \]
            (FPCore (cosTheta_i u1 u2)
              :precision binary32
              :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                      (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                 (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
              (if (<= u2 0.019999999552965164)
              (*
               (sqrt (/ u1 (- 1.0 u1)))
               (* u2 (+ 6.28318530718 (* -41.341702240407926 (pow u2 2.0)))))
              (/ (* u1 (sin (* 6.28318530718 u2))) (sqrt u1))))
            float code(float cosTheta_i, float u1, float u2) {
            	float tmp;
            	if (u2 <= 0.019999999552965164f) {
            		tmp = sqrtf((u1 / (1.0f - u1))) * (u2 * (6.28318530718f + (-41.341702240407926f * powf(u2, 2.0f))));
            	} else {
            		tmp = (u1 * sinf((6.28318530718f * u2))) / sqrtf(u1);
            	}
            	return tmp;
            }
            
            real(4) function code(costheta_i, u1, u2)
            use fmin_fmax_functions
                real(4), intent (in) :: costheta_i
                real(4), intent (in) :: u1
                real(4), intent (in) :: u2
                real(4) :: tmp
                if (u2 <= 0.019999999552965164e0) then
                    tmp = sqrt((u1 / (1.0e0 - u1))) * (u2 * (6.28318530718e0 + ((-41.341702240407926e0) * (u2 ** 2.0e0))))
                else
                    tmp = (u1 * sin((6.28318530718e0 * u2))) / sqrt(u1)
                end if
                code = tmp
            end function
            
            function code(cosTheta_i, u1, u2)
            	tmp = Float32(0.0)
            	if (u2 <= Float32(0.019999999552965164))
            		tmp = Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(u2 * Float32(Float32(6.28318530718) + Float32(Float32(-41.341702240407926) * (u2 ^ Float32(2.0))))));
            	else
            		tmp = Float32(Float32(u1 * sin(Float32(Float32(6.28318530718) * u2))) / sqrt(u1));
            	end
            	return tmp
            end
            
            function tmp_2 = code(cosTheta_i, u1, u2)
            	tmp = single(0.0);
            	if (u2 <= single(0.019999999552965164))
            		tmp = sqrt((u1 / (single(1.0) - u1))) * (u2 * (single(6.28318530718) + (single(-41.341702240407926) * (u2 ^ single(2.0)))));
            	else
            		tmp = (u1 * sin((single(6.28318530718) * u2))) / sqrt(u1);
            	end
            	tmp_2 = tmp;
            end
            
            \begin{array}{l}
            \mathbf{if}\;u2 \leq 0.019999999552965164:\\
            \;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(6.28318530718 + -41.341702240407926 \cdot {u2}^{2}\right)\right)\\
            
            \mathbf{else}:\\
            \;\;\;\;\frac{u1 \cdot \sin \left(6.28318530718 \cdot u2\right)}{\sqrt{u1}}\\
            
            
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if u2 < 0.0199999996

              1. Initial program 98.3%

                \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
              2. Taylor expanded in u2 around 0

                \[\leadsto \sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(\frac{314159265359}{50000000000} + \frac{-31006276680305942139213528068663279}{750000000000000000000000000000000} \cdot {u2}^{2}\right)\right) \]
              3. Step-by-step derivation
                1. Applied rewrites89.2%

                  \[\leadsto \sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(6.28318530718 + -41.341702240407926 \cdot {u2}^{2}\right)\right) \]

                if 0.0199999996 < u2

                1. Initial program 98.3%

                  \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
                2. Step-by-step derivation
                  1. Applied rewrites98.0%

                    \[\leadsto \frac{1}{\frac{\sqrt{\left|u1 - 1\right|}}{\sqrt{\left|u1\right|} \cdot \sin \left(u2 \cdot 6.28318530718\right)}} \]
                  2. Applied rewrites98.2%

                    \[\leadsto \frac{1}{\frac{\sqrt{\frac{1 - u1}{u1}}}{\sin \left(u2 \cdot 6.28318530718\right)}} \]
                  3. Taylor expanded in u1 around 0

                    \[\leadsto \frac{u1 \cdot \sin \left(\frac{314159265359}{50000000000} \cdot u2\right)}{\sqrt{u1}} \]
                  4. Step-by-step derivation
                    1. Applied rewrites74.4%

                      \[\leadsto \frac{u1 \cdot \sin \left(6.28318530718 \cdot u2\right)}{\sqrt{u1}} \]
                  5. Recombined 2 regimes into one program.
                  6. Add Preprocessing

                  Alternative 5: 93.9% accurate, 1.1× speedup?

                  \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                  \[\begin{array}{l} \mathbf{if}\;u2 \leq 0.019999999552965164:\\ \;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(6.28318530718 + -41.341702240407926 \cdot {u2}^{2}\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{u1} \cdot \sin \left(6.28318530718 \cdot u2\right)\\ \end{array} \]
                  (FPCore (cosTheta_i u1 u2)
                    :precision binary32
                    :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                            (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                       (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                    (if (<= u2 0.019999999552965164)
                    (*
                     (sqrt (/ u1 (- 1.0 u1)))
                     (* u2 (+ 6.28318530718 (* -41.341702240407926 (pow u2 2.0)))))
                    (* (sqrt u1) (sin (* 6.28318530718 u2)))))
                  float code(float cosTheta_i, float u1, float u2) {
                  	float tmp;
                  	if (u2 <= 0.019999999552965164f) {
                  		tmp = sqrtf((u1 / (1.0f - u1))) * (u2 * (6.28318530718f + (-41.341702240407926f * powf(u2, 2.0f))));
                  	} else {
                  		tmp = sqrtf(u1) * sinf((6.28318530718f * u2));
                  	}
                  	return tmp;
                  }
                  
                  real(4) function code(costheta_i, u1, u2)
                  use fmin_fmax_functions
                      real(4), intent (in) :: costheta_i
                      real(4), intent (in) :: u1
                      real(4), intent (in) :: u2
                      real(4) :: tmp
                      if (u2 <= 0.019999999552965164e0) then
                          tmp = sqrt((u1 / (1.0e0 - u1))) * (u2 * (6.28318530718e0 + ((-41.341702240407926e0) * (u2 ** 2.0e0))))
                      else
                          tmp = sqrt(u1) * sin((6.28318530718e0 * u2))
                      end if
                      code = tmp
                  end function
                  
                  function code(cosTheta_i, u1, u2)
                  	tmp = Float32(0.0)
                  	if (u2 <= Float32(0.019999999552965164))
                  		tmp = Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(u2 * Float32(Float32(6.28318530718) + Float32(Float32(-41.341702240407926) * (u2 ^ Float32(2.0))))));
                  	else
                  		tmp = Float32(sqrt(u1) * sin(Float32(Float32(6.28318530718) * u2)));
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(cosTheta_i, u1, u2)
                  	tmp = single(0.0);
                  	if (u2 <= single(0.019999999552965164))
                  		tmp = sqrt((u1 / (single(1.0) - u1))) * (u2 * (single(6.28318530718) + (single(-41.341702240407926) * (u2 ^ single(2.0)))));
                  	else
                  		tmp = sqrt(u1) * sin((single(6.28318530718) * u2));
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  \begin{array}{l}
                  \mathbf{if}\;u2 \leq 0.019999999552965164:\\
                  \;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(6.28318530718 + -41.341702240407926 \cdot {u2}^{2}\right)\right)\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\sqrt{u1} \cdot \sin \left(6.28318530718 \cdot u2\right)\\
                  
                  
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if u2 < 0.0199999996

                    1. Initial program 98.3%

                      \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
                    2. Taylor expanded in u2 around 0

                      \[\leadsto \sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(\frac{314159265359}{50000000000} + \frac{-31006276680305942139213528068663279}{750000000000000000000000000000000} \cdot {u2}^{2}\right)\right) \]
                    3. Step-by-step derivation
                      1. Applied rewrites89.2%

                        \[\leadsto \sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(6.28318530718 + -41.341702240407926 \cdot {u2}^{2}\right)\right) \]

                      if 0.0199999996 < u2

                      1. Initial program 98.3%

                        \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
                      2. Taylor expanded in u1 around 0

                        \[\leadsto \sqrt{u1} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
                      3. Step-by-step derivation
                        1. Applied rewrites74.4%

                          \[\leadsto \sqrt{u1} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
                      4. Recombined 2 regimes into one program.
                      5. Add Preprocessing

                      Alternative 6: 89.2% accurate, 1.3× speedup?

                      \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                      \[\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(6.28318530718 + -41.341702240407926 \cdot {u2}^{2}\right)\right) \]
                      (FPCore (cosTheta_i u1 u2)
                        :precision binary32
                        :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                                (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                           (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                        (*
                       (sqrt (/ u1 (- 1.0 u1)))
                       (* u2 (+ 6.28318530718 (* -41.341702240407926 (pow u2 2.0))))))
                      float code(float cosTheta_i, float u1, float u2) {
                      	return sqrtf((u1 / (1.0f - u1))) * (u2 * (6.28318530718f + (-41.341702240407926f * powf(u2, 2.0f))));
                      }
                      
                      real(4) function code(costheta_i, u1, u2)
                      use fmin_fmax_functions
                          real(4), intent (in) :: costheta_i
                          real(4), intent (in) :: u1
                          real(4), intent (in) :: u2
                          code = sqrt((u1 / (1.0e0 - u1))) * (u2 * (6.28318530718e0 + ((-41.341702240407926e0) * (u2 ** 2.0e0))))
                      end function
                      
                      function code(cosTheta_i, u1, u2)
                      	return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(u2 * Float32(Float32(6.28318530718) + Float32(Float32(-41.341702240407926) * (u2 ^ Float32(2.0))))))
                      end
                      
                      function tmp = code(cosTheta_i, u1, u2)
                      	tmp = sqrt((u1 / (single(1.0) - u1))) * (u2 * (single(6.28318530718) + (single(-41.341702240407926) * (u2 ^ single(2.0)))));
                      end
                      
                      \sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(6.28318530718 + -41.341702240407926 \cdot {u2}^{2}\right)\right)
                      
                      Derivation
                      1. Initial program 98.3%

                        \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
                      2. Taylor expanded in u2 around 0

                        \[\leadsto \sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(\frac{314159265359}{50000000000} + \frac{-31006276680305942139213528068663279}{750000000000000000000000000000000} \cdot {u2}^{2}\right)\right) \]
                      3. Step-by-step derivation
                        1. Applied rewrites89.2%

                          \[\leadsto \sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot \left(6.28318530718 + -41.341702240407926 \cdot {u2}^{2}\right)\right) \]
                        2. Add Preprocessing

                        Alternative 7: 81.6% accurate, 2.9× speedup?

                        \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                        \[\frac{-6.28318530718}{\sqrt{\frac{1 - u1}{u1}}} \cdot \left(-u2\right) \]
                        (FPCore (cosTheta_i u1 u2)
                          :precision binary32
                          :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                                  (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                             (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                          (* (/ -6.28318530718 (sqrt (/ (- 1.0 u1) u1))) (- u2)))
                        float code(float cosTheta_i, float u1, float u2) {
                        	return (-6.28318530718f / sqrtf(((1.0f - u1) / u1))) * -u2;
                        }
                        
                        real(4) function code(costheta_i, u1, u2)
                        use fmin_fmax_functions
                            real(4), intent (in) :: costheta_i
                            real(4), intent (in) :: u1
                            real(4), intent (in) :: u2
                            code = ((-6.28318530718e0) / sqrt(((1.0e0 - u1) / u1))) * -u2
                        end function
                        
                        function code(cosTheta_i, u1, u2)
                        	return Float32(Float32(Float32(-6.28318530718) / sqrt(Float32(Float32(Float32(1.0) - u1) / u1))) * Float32(-u2))
                        end
                        
                        function tmp = code(cosTheta_i, u1, u2)
                        	tmp = (single(-6.28318530718) / sqrt(((single(1.0) - u1) / u1))) * -u2;
                        end
                        
                        \frac{-6.28318530718}{\sqrt{\frac{1 - u1}{u1}}} \cdot \left(-u2\right)
                        
                        Derivation
                        1. Initial program 98.3%

                          \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
                        2. Taylor expanded in u2 around 0

                          \[\leadsto \frac{314159265359}{50000000000} \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                        3. Step-by-step derivation
                          1. Applied rewrites81.6%

                            \[\leadsto 6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                          2. Applied rewrites81.4%

                            \[\leadsto 6.28318530718 \cdot \frac{1}{\frac{\sqrt{\frac{1 - u1}{u1}}}{u2}} \]
                          3. Step-by-step derivation
                            1. Applied rewrites81.5%

                              \[\leadsto \frac{-6.28318530718}{\sqrt{\frac{1 - u1}{u1}}} \cdot \left(-u2\right) \]
                            2. Add Preprocessing

                            Alternative 8: 81.5% accurate, 3.2× speedup?

                            \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                            \[\left(u2 \cdot 6.28318530718\right) \cdot \sqrt{\frac{u1}{1 - u1}} \]
                            (FPCore (cosTheta_i u1 u2)
                              :precision binary32
                              :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                                      (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                                 (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                              (* (* u2 6.28318530718) (sqrt (/ u1 (- 1.0 u1)))))
                            float code(float cosTheta_i, float u1, float u2) {
                            	return (u2 * 6.28318530718f) * sqrtf((u1 / (1.0f - u1)));
                            }
                            
                            real(4) function code(costheta_i, u1, u2)
                            use fmin_fmax_functions
                                real(4), intent (in) :: costheta_i
                                real(4), intent (in) :: u1
                                real(4), intent (in) :: u2
                                code = (u2 * 6.28318530718e0) * sqrt((u1 / (1.0e0 - u1)))
                            end function
                            
                            function code(cosTheta_i, u1, u2)
                            	return Float32(Float32(u2 * Float32(6.28318530718)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1))))
                            end
                            
                            function tmp = code(cosTheta_i, u1, u2)
                            	tmp = (u2 * single(6.28318530718)) * sqrt((u1 / (single(1.0) - u1)));
                            end
                            
                            \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{\frac{u1}{1 - u1}}
                            
                            Derivation
                            1. Initial program 98.3%

                              \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
                            2. Taylor expanded in u2 around 0

                              \[\leadsto \frac{314159265359}{50000000000} \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                            3. Step-by-step derivation
                              1. Applied rewrites81.6%

                                \[\leadsto 6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                              2. Step-by-step derivation
                                1. Applied rewrites81.5%

                                  \[\leadsto \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{\frac{u1}{1 - u1}} \]
                                2. Add Preprocessing

                                Alternative 9: 81.5% accurate, 3.2× speedup?

                                \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                                \[6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                                (FPCore (cosTheta_i u1 u2)
                                  :precision binary32
                                  :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                                          (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                                     (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                                  (* 6.28318530718 (* u2 (sqrt (/ u1 (- 1.0 u1))))))
                                float code(float cosTheta_i, float u1, float u2) {
                                	return 6.28318530718f * (u2 * sqrtf((u1 / (1.0f - u1))));
                                }
                                
                                real(4) function code(costheta_i, u1, u2)
                                use fmin_fmax_functions
                                    real(4), intent (in) :: costheta_i
                                    real(4), intent (in) :: u1
                                    real(4), intent (in) :: u2
                                    code = 6.28318530718e0 * (u2 * sqrt((u1 / (1.0e0 - u1))))
                                end function
                                
                                function code(cosTheta_i, u1, u2)
                                	return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))))
                                end
                                
                                function tmp = code(cosTheta_i, u1, u2)
                                	tmp = single(6.28318530718) * (u2 * sqrt((u1 / (single(1.0) - u1))));
                                end
                                
                                6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right)
                                
                                Derivation
                                1. Initial program 98.3%

                                  \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
                                2. Taylor expanded in u2 around 0

                                  \[\leadsto \frac{314159265359}{50000000000} \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                                3. Step-by-step derivation
                                  1. Applied rewrites81.6%

                                    \[\leadsto 6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                                  2. Add Preprocessing

                                  Alternative 10: 73.2% accurate, 3.4× speedup?

                                  \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                                  \[6.28318530718 \cdot \left(u2 \cdot \sqrt{u1 \cdot \left(1 + u1\right)}\right) \]
                                  (FPCore (cosTheta_i u1 u2)
                                    :precision binary32
                                    :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                                            (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                                       (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                                    (* 6.28318530718 (* u2 (sqrt (* u1 (+ 1.0 u1))))))
                                  float code(float cosTheta_i, float u1, float u2) {
                                  	return 6.28318530718f * (u2 * sqrtf((u1 * (1.0f + u1))));
                                  }
                                  
                                  real(4) function code(costheta_i, u1, u2)
                                  use fmin_fmax_functions
                                      real(4), intent (in) :: costheta_i
                                      real(4), intent (in) :: u1
                                      real(4), intent (in) :: u2
                                      code = 6.28318530718e0 * (u2 * sqrt((u1 * (1.0e0 + u1))))
                                  end function
                                  
                                  function code(cosTheta_i, u1, u2)
                                  	return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 * Float32(Float32(1.0) + u1)))))
                                  end
                                  
                                  function tmp = code(cosTheta_i, u1, u2)
                                  	tmp = single(6.28318530718) * (u2 * sqrt((u1 * (single(1.0) + u1))));
                                  end
                                  
                                  6.28318530718 \cdot \left(u2 \cdot \sqrt{u1 \cdot \left(1 + u1\right)}\right)
                                  
                                  Derivation
                                  1. Initial program 98.3%

                                    \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
                                  2. Taylor expanded in u2 around 0

                                    \[\leadsto \frac{314159265359}{50000000000} \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                                  3. Step-by-step derivation
                                    1. Applied rewrites81.6%

                                      \[\leadsto 6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                                    2. Taylor expanded in u1 around 0

                                      \[\leadsto 6.28318530718 \cdot \left(u2 \cdot \sqrt{u1 \cdot \left(1 + u1\right)}\right) \]
                                    3. Step-by-step derivation
                                      1. Applied rewrites73.2%

                                        \[\leadsto 6.28318530718 \cdot \left(u2 \cdot \sqrt{u1 \cdot \left(1 + u1\right)}\right) \]
                                      2. Add Preprocessing

                                      Alternative 11: 64.7% accurate, 5.5× speedup?

                                      \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                                      \[\left(\sqrt{u1} \cdot 6.28318530718\right) \cdot u2 \]
                                      (FPCore (cosTheta_i u1 u2)
                                        :precision binary32
                                        :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                                                (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                                           (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                                        (* (* (sqrt u1) 6.28318530718) u2))
                                      float code(float cosTheta_i, float u1, float u2) {
                                      	return (sqrtf(u1) * 6.28318530718f) * u2;
                                      }
                                      
                                      real(4) function code(costheta_i, u1, u2)
                                      use fmin_fmax_functions
                                          real(4), intent (in) :: costheta_i
                                          real(4), intent (in) :: u1
                                          real(4), intent (in) :: u2
                                          code = (sqrt(u1) * 6.28318530718e0) * u2
                                      end function
                                      
                                      function code(cosTheta_i, u1, u2)
                                      	return Float32(Float32(sqrt(u1) * Float32(6.28318530718)) * u2)
                                      end
                                      
                                      function tmp = code(cosTheta_i, u1, u2)
                                      	tmp = (sqrt(u1) * single(6.28318530718)) * u2;
                                      end
                                      
                                      \left(\sqrt{u1} \cdot 6.28318530718\right) \cdot u2
                                      
                                      Derivation
                                      1. Initial program 98.3%

                                        \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
                                      2. Taylor expanded in u2 around 0

                                        \[\leadsto \frac{314159265359}{50000000000} \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                                      3. Step-by-step derivation
                                        1. Applied rewrites81.6%

                                          \[\leadsto 6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                                        2. Taylor expanded in u1 around 0

                                          \[\leadsto 6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right) \]
                                        3. Step-by-step derivation
                                          1. Applied rewrites64.7%

                                            \[\leadsto 6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right) \]
                                          2. Step-by-step derivation
                                            1. Applied rewrites64.7%

                                              \[\leadsto \left(\sqrt{u1} \cdot 6.28318530718\right) \cdot u2 \]
                                            2. Add Preprocessing

                                            Alternative 12: 64.7% accurate, 5.5× speedup?

                                            \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                                            \[\left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1} \]
                                            (FPCore (cosTheta_i u1 u2)
                                              :precision binary32
                                              :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                                                      (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                                                 (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                                              (* (* u2 6.28318530718) (sqrt u1)))
                                            float code(float cosTheta_i, float u1, float u2) {
                                            	return (u2 * 6.28318530718f) * sqrtf(u1);
                                            }
                                            
                                            real(4) function code(costheta_i, u1, u2)
                                            use fmin_fmax_functions
                                                real(4), intent (in) :: costheta_i
                                                real(4), intent (in) :: u1
                                                real(4), intent (in) :: u2
                                                code = (u2 * 6.28318530718e0) * sqrt(u1)
                                            end function
                                            
                                            function code(cosTheta_i, u1, u2)
                                            	return Float32(Float32(u2 * Float32(6.28318530718)) * sqrt(u1))
                                            end
                                            
                                            function tmp = code(cosTheta_i, u1, u2)
                                            	tmp = (u2 * single(6.28318530718)) * sqrt(u1);
                                            end
                                            
                                            \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1}
                                            
                                            Derivation
                                            1. Initial program 98.3%

                                              \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
                                            2. Taylor expanded in u2 around 0

                                              \[\leadsto \frac{314159265359}{50000000000} \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                                            3. Step-by-step derivation
                                              1. Applied rewrites81.6%

                                                \[\leadsto 6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                                              2. Taylor expanded in u1 around 0

                                                \[\leadsto 6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right) \]
                                              3. Step-by-step derivation
                                                1. Applied rewrites64.7%

                                                  \[\leadsto 6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right) \]
                                                2. Step-by-step derivation
                                                  1. Applied rewrites64.7%

                                                    \[\leadsto \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1} \]
                                                  2. Add Preprocessing

                                                  Alternative 13: 64.7% accurate, 5.5× speedup?

                                                  \[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
                                                  \[6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right) \]
                                                  (FPCore (cosTheta_i u1 u2)
                                                    :precision binary32
                                                    :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0))
                                                            (and (<= 2.328306437e-10 u1) (<= u1 1.0)))
                                                       (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                                                    (* 6.28318530718 (* u2 (sqrt u1))))
                                                  float code(float cosTheta_i, float u1, float u2) {
                                                  	return 6.28318530718f * (u2 * sqrtf(u1));
                                                  }
                                                  
                                                  real(4) function code(costheta_i, u1, u2)
                                                  use fmin_fmax_functions
                                                      real(4), intent (in) :: costheta_i
                                                      real(4), intent (in) :: u1
                                                      real(4), intent (in) :: u2
                                                      code = 6.28318530718e0 * (u2 * sqrt(u1))
                                                  end function
                                                  
                                                  function code(cosTheta_i, u1, u2)
                                                  	return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1)))
                                                  end
                                                  
                                                  function tmp = code(cosTheta_i, u1, u2)
                                                  	tmp = single(6.28318530718) * (u2 * sqrt(u1));
                                                  end
                                                  
                                                  6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
                                                  
                                                  Derivation
                                                  1. Initial program 98.3%

                                                    \[\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right) \]
                                                  2. Taylor expanded in u2 around 0

                                                    \[\leadsto \frac{314159265359}{50000000000} \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                                                  3. Step-by-step derivation
                                                    1. Applied rewrites81.6%

                                                      \[\leadsto 6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right) \]
                                                    2. Taylor expanded in u1 around 0

                                                      \[\leadsto 6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right) \]
                                                    3. Step-by-step derivation
                                                      1. Applied rewrites64.7%

                                                        \[\leadsto 6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right) \]
                                                      2. Add Preprocessing

                                                      Reproduce

                                                      ?
                                                      herbie shell --seed 2025359 
                                                      (FPCore (cosTheta_i u1 u2)
                                                        :name "Trowbridge-Reitz Sample, near normal, slope_y"
                                                        :precision binary32
                                                        :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
                                                        (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))