
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= u1 0.03999999910593033)
(*
(sqrt
(fma (fma (fma 0.25 u1 0.3333333333333333) u1 0.5) (* u1 u1) u1))
(cos (* 6.2831854820251465 u2)))
(*
(sqrt (- (log (- 1.0 u1))))
(sin (fma -6.2831854820251465 u2 (* 0.5 PI))))))float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u1 <= 0.03999999910593033f) {
tmp = sqrtf(fmaf(fmaf(fmaf(0.25f, u1, 0.3333333333333333f), u1, 0.5f), (u1 * u1), u1)) * cosf((6.2831854820251465f * u2));
} else {
tmp = sqrtf(-logf((1.0f - u1))) * sinf(fmaf(-6.2831854820251465f, u2, (0.5f * ((float) M_PI))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u1 <= Float32(0.03999999910593033)) tmp = Float32(sqrt(fma(fma(fma(Float32(0.25), u1, Float32(0.3333333333333333)), u1, Float32(0.5)), Float32(u1 * u1), u1)) * cos(Float32(Float32(6.2831854820251465) * u2))); else tmp = Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(fma(Float32(-6.2831854820251465), u2, Float32(Float32(0.5) * Float32(pi))))); end return tmp end
\begin{array}{l}
\mathbf{if}\;u1 \leq 0.03999999910593033:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.25, u1, 0.3333333333333333\right), u1, 0.5\right), u1 \cdot u1, u1\right)} \cdot \cos \left(6.2831854820251465 \cdot u2\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\mathsf{fma}\left(-6.2831854820251465, u2, 0.5 \cdot \pi\right)\right)\\
\end{array}
if u1 < 0.0399999991Initial program 58.1%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3293.8%
Applied rewrites93.8%
Applied rewrites93.9%
Evaluated real constant93.9%
if 0.0399999991 < u1 Initial program 58.1%
Evaluated real constant58.1%
Applied rewrites58.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= u1 0.01600000075995922) (* (sqrt (fma (fma 0.3333333333333333 u1 0.5) (* u1 u1) u1)) (cos (* 6.2831854820251465 u2))) (* (sqrt (- (log (- 1.0 u1)))) (sin (fma -6.2831854820251465 u2 (* 0.5 PI))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u1 <= 0.01600000075995922f) {
tmp = sqrtf(fmaf(fmaf(0.3333333333333333f, u1, 0.5f), (u1 * u1), u1)) * cosf((6.2831854820251465f * u2));
} else {
tmp = sqrtf(-logf((1.0f - u1))) * sinf(fmaf(-6.2831854820251465f, u2, (0.5f * ((float) M_PI))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u1 <= Float32(0.01600000075995922)) tmp = Float32(sqrt(fma(fma(Float32(0.3333333333333333), u1, Float32(0.5)), Float32(u1 * u1), u1)) * cos(Float32(Float32(6.2831854820251465) * u2))); else tmp = Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(fma(Float32(-6.2831854820251465), u2, Float32(Float32(0.5) * Float32(pi))))); end return tmp end
\begin{array}{l}
\mathbf{if}\;u1 \leq 0.01600000075995922:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\mathsf{fma}\left(0.3333333333333333, u1, 0.5\right), u1 \cdot u1, u1\right)} \cdot \cos \left(6.2831854820251465 \cdot u2\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\mathsf{fma}\left(-6.2831854820251465, u2, 0.5 \cdot \pi\right)\right)\\
\end{array}
if u1 < 0.0160000008Initial program 58.1%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3293.8%
Applied rewrites93.8%
Applied rewrites93.9%
Evaluated real constant93.9%
Taylor expanded in u1 around 0
Applied rewrites92.1%
if 0.0160000008 < u1 Initial program 58.1%
Evaluated real constant58.1%
Applied rewrites58.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* 6.2831854820251465 u2))))
(if (<= u1 0.01600000075995922)
(* (sqrt (fma (fma 0.3333333333333333 u1 0.5) (* u1 u1) u1)) t_0)
(* (sqrt (- (log (- 1.0 u1)))) t_0))))float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((6.2831854820251465f * u2));
float tmp;
if (u1 <= 0.01600000075995922f) {
tmp = sqrtf(fmaf(fmaf(0.3333333333333333f, u1, 0.5f), (u1 * u1), u1)) * t_0;
} else {
tmp = sqrtf(-logf((1.0f - u1))) * t_0;
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(6.2831854820251465) * u2)) tmp = Float32(0.0) if (u1 <= Float32(0.01600000075995922)) tmp = Float32(sqrt(fma(fma(Float32(0.3333333333333333), u1, Float32(0.5)), Float32(u1 * u1), u1)) * t_0); else tmp = Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * t_0); end return tmp end
\begin{array}{l}
t_0 := \cos \left(6.2831854820251465 \cdot u2\right)\\
\mathbf{if}\;u1 \leq 0.01600000075995922:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\mathsf{fma}\left(0.3333333333333333, u1, 0.5\right), u1 \cdot u1, u1\right)} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot t\_0\\
\end{array}
if u1 < 0.0160000008Initial program 58.1%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3293.8%
Applied rewrites93.8%
Applied rewrites93.9%
Evaluated real constant93.9%
Taylor expanded in u1 around 0
Applied rewrites92.1%
if 0.0160000008 < u1 Initial program 58.1%
Evaluated real constant58.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (log (- 1.0 u1))) (t_1 (cos (* 6.2831854820251465 u2))))
(if (<= t_0 -0.00279999990016222)
(* (sqrt (- t_0)) t_1)
(* (sqrt (fma 0.5 (* u1 u1) u1)) t_1))))float code(float cosTheta_i, float u1, float u2) {
float t_0 = logf((1.0f - u1));
float t_1 = cosf((6.2831854820251465f * u2));
float tmp;
if (t_0 <= -0.00279999990016222f) {
tmp = sqrtf(-t_0) * t_1;
} else {
tmp = sqrtf(fmaf(0.5f, (u1 * u1), u1)) * t_1;
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = log(Float32(Float32(1.0) - u1)) t_1 = cos(Float32(Float32(6.2831854820251465) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(-0.00279999990016222)) tmp = Float32(sqrt(Float32(-t_0)) * t_1); else tmp = Float32(sqrt(fma(Float32(0.5), Float32(u1 * u1), u1)) * t_1); end return tmp end
\begin{array}{l}
t_0 := \log \left(1 - u1\right)\\
t_1 := \cos \left(6.2831854820251465 \cdot u2\right)\\
\mathbf{if}\;t\_0 \leq -0.00279999990016222:\\
\;\;\;\;\sqrt{-t\_0} \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(0.5, u1 \cdot u1, u1\right)} \cdot t\_1\\
\end{array}
if (log.f32 (-.f32 #s(literal 1 binary32) u1)) < -0.0027999999Initial program 58.1%
Evaluated real constant58.1%
if -0.0027999999 < (log.f32 (-.f32 #s(literal 1 binary32) u1)) Initial program 58.1%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3293.8%
Applied rewrites93.8%
Applied rewrites93.9%
Evaluated real constant93.9%
Taylor expanded in u1 around 0
Applied rewrites88.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= u2 0.0002500000118743628)
(*
(sqrt
(*
u1
(+
1.0
(* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* 0.25 u1))))))))
1.0)
(* (sqrt (fma 0.5 (* u1 u1) u1)) (cos (* 6.2831854820251465 u2)))))float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.0002500000118743628f) {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (0.25f * u1)))))))) * 1.0f;
} else {
tmp = sqrtf(fmaf(0.5f, (u1 * u1), u1)) * cosf((6.2831854820251465f * u2));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.0002500000118743628)) tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(Float32(0.25) * u1)))))))) * Float32(1.0)); else tmp = Float32(sqrt(fma(Float32(0.5), Float32(u1 * u1), u1)) * cos(Float32(Float32(6.2831854820251465) * u2))); end return tmp end
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.0002500000118743628:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + 0.25 \cdot u1\right)\right)\right)} \cdot 1\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(0.5, u1 \cdot u1, u1\right)} \cdot \cos \left(6.2831854820251465 \cdot u2\right)\\
\end{array}
if u2 < 2.50000012e-4Initial program 58.1%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3293.8%
Applied rewrites93.8%
Applied rewrites77.0%
if 2.50000012e-4 < u2 Initial program 58.1%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3293.8%
Applied rewrites93.8%
Applied rewrites93.9%
Evaluated real constant93.9%
Taylor expanded in u1 around 0
Applied rewrites88.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= u2 0.0002500000118743628)
(*
(sqrt
(*
u1
(+
1.0
(* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* 0.25 u1))))))))
1.0)
(* (sqrt u1) (cos (* 6.2831854820251465 u2)))))float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.0002500000118743628f) {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (0.25f * u1)))))))) * 1.0f;
} else {
tmp = sqrtf(u1) * cosf((6.2831854820251465f * u2));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if (u2 <= 0.0002500000118743628e0) then
tmp = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 + (u1 * (0.3333333333333333e0 + (0.25e0 * u1)))))))) * 1.0e0
else
tmp = sqrt(u1) * cos((6.2831854820251465e0 * u2))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.0002500000118743628)) tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(Float32(0.25) * u1)))))))) * Float32(1.0)); else tmp = Float32(sqrt(u1) * cos(Float32(Float32(6.2831854820251465) * u2))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u2 <= single(0.0002500000118743628)) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (single(0.25) * u1)))))))) * single(1.0); else tmp = sqrt(u1) * cos((single(6.2831854820251465) * u2)); end tmp_2 = tmp; end
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.0002500000118743628:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + 0.25 \cdot u1\right)\right)\right)} \cdot 1\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \cos \left(6.2831854820251465 \cdot u2\right)\\
\end{array}
if u2 < 2.50000012e-4Initial program 58.1%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3293.8%
Applied rewrites93.8%
Applied rewrites77.0%
if 2.50000012e-4 < u2 Initial program 58.1%
Taylor expanded in u1 around 0
lower-sqrt.f3276.2%
Applied rewrites76.2%
Evaluated real constant76.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* 0.25 u1)))))))) 1.0))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (0.25f * u1)))))))) * 1.0f;
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 + (u1 * (0.3333333333333333e0 + (0.25e0 * u1)))))))) * 1.0e0
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(Float32(0.25) * u1)))))))) * Float32(1.0)) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (single(0.25) * u1)))))))) * single(1.0); end
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + 0.25 \cdot u1\right)\right)\right)} \cdot 1
Initial program 58.1%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3293.8%
Applied rewrites93.8%
Applied rewrites77.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* (fma (fma (fma 0.25 u1 0.3333333333333333) u1 0.5) u1 1.0) u1)) 1.0))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((fmaf(fmaf(fmaf(0.25f, u1, 0.3333333333333333f), u1, 0.5f), u1, 1.0f) * u1)) * 1.0f;
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(fma(fma(fma(Float32(0.25), u1, Float32(0.3333333333333333)), u1, Float32(0.5)), u1, Float32(1.0)) * u1)) * Float32(1.0)) end
\sqrt{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.25, u1, 0.3333333333333333\right), u1, 0.5\right), u1, 1\right) \cdot u1} \cdot 1
Initial program 58.1%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3293.8%
Applied rewrites93.8%
Applied rewrites77.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* (fma (fma 0.3333333333333333 u1 0.5) u1 1.0) u1)) 1.0))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((fmaf(fmaf(0.3333333333333333f, u1, 0.5f), u1, 1.0f) * u1)) * 1.0f;
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(fma(fma(Float32(0.3333333333333333), u1, Float32(0.5)), u1, Float32(1.0)) * u1)) * Float32(1.0)) end
\sqrt{\mathsf{fma}\left(\mathsf{fma}\left(0.3333333333333333, u1, 0.5\right), u1, 1\right) \cdot u1} \cdot 1
Initial program 58.1%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3292.0%
Applied rewrites92.0%
Applied rewrites75.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* (fma 0.5 u1 1.0) u1)) 1.0))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((fmaf(0.5f, u1, 1.0f) * u1)) * 1.0f;
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(fma(Float32(0.5), u1, Float32(1.0)) * u1)) * Float32(1.0)) end
\sqrt{\mathsf{fma}\left(0.5, u1, 1\right) \cdot u1} \cdot 1
Initial program 58.1%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3288.1%
Applied rewrites88.1%
Applied rewrites73.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt u1) 1.0))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1) * 1.0f;
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1) * 1.0e0
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(u1) * Float32(1.0)) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1) * single(1.0); end
\sqrt{u1} \cdot 1
Initial program 58.1%
Taylor expanded in u1 around 0
lower-sqrt.f3276.2%
Applied rewrites76.2%
Applied rewrites65.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 0.0)
float code(float cosTheta_i, float u1, float u2) {
return 0.0f;
}
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 0.0e0
end function
function code(cosTheta_i, u1, u2) return Float32(0.0) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(0.0); end
0
Initial program 58.1%
Evaluated real constant58.1%
lift-sqrt.f32N/A
lift-neg.f32N/A
lift-log.f32N/A
lift--.f32N/A
pow1/2N/A
remove-double-negN/A
pow-negN/A
lower-/.f32N/A
lower-pow.f32N/A
Applied rewrites58.1%
Applied rewrites6.6%
herbie shell --seed 2025322
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))