
Time bar (total: 18.1s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0.0% | 0.0% | 99.9% | 0.1% | 0.0% | 0.0% | 0.0% | 0 |
| 100.0% | 99.9% | 0.0% | 0.1% | 0.0% | 0.0% | 0.0% | 1 |
Compiled 55 to 32 computations (41.8% saved)
| 832.0ms | 7 777× | 0 | valid |
| 47.0ms | 216× | 2 | valid |
| 45.0ms | 260× | 1 | valid |
| 1.0ms | 3× | 3 | valid |
ival-mult!: 178.0ms (32.4% of total, 198.3 MiB)ival-pow2: 174.0ms (31.6% of total, 271.4 MiB)ival-sqrt: 80.0ms (14.5% of total, 129.3 MiB)ival-add!: 48.0ms (8.7% of total, 82.4 MiB)adjust: 40.0ms (7.3% of total, 47.4 MiB)ival-sub!: 30.0ms (5.5% of total, 49.4 MiB)Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 111 | 545 |
| 1 | 960 | 533 |
| 2 | 7886 | 513 |
| 3 | 41187 | 513 |
| 1× | node-limit |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 36.6% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 106 to 62 computations (41.5% saved)
| Inputs |
|---|
30 |
2 |
25 |
1/5 |
| Outputs |
|---|
#s(literal 30 binary64) |
#s(literal 2 binary64) |
#s(literal 25 binary64) |
#s(literal 3602879701896397/18014398509481984 binary64) |
| 0.0ms | 1× | 0 | valid |
Compiled 6 to 6 computations (0.0% saved)
adjust: 0.0ms (0.0% of total, 0.0 MiB)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 754 | 6379 |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
#s(approx x #s(literal 0 binary64)) |
#s(approx x x) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
#s(approx y y) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sin (* y 30)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
#s(approx z z) |
#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 5.0ms | z | inf |
| 3.0ms | x | 0 |
| 3.0ms | x | inf |
| 3.0ms | y | 0 |
| 3.0ms | y | inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 31 | 311 |
| 0 | 55 | 311 |
| 1 | 221 | 311 |
| 2 | 1697 | 301 |
| 3 | 24741 | 301 |
| 0 | 50925 | 274 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 (neg.f64 (neg.f64 x)) #s(literal 30 binary64)) |
(*.f64 #s(literal -30 binary64) (neg.f64 x)) |
(*.f64 (neg.f64 x) #s(literal -30 binary64)) |
(*.f64 #s(literal 30 binary64) (neg.f64 (neg.f64 x))) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 x #s(literal 30 binary64)) |
(neg.f64 (*.f64 #s(literal -30 binary64) x)) |
#s(literal 2 binary64) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 27000 binary64)) #s(literal 30 binary64)))) (sqrt.f64 (fabs.f64 x))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 27000 binary64)) x))) (sqrt.f64 #s(literal 30 binary64))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 #s(literal 900 binary64) x)))) (sqrt.f64 (fabs.f64 x))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 (*.f64 x x) #s(literal 30 binary64))))) (sqrt.f64 #s(literal 30 binary64))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 x x)))) #s(literal 30 binary64)) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64))))) (sqrt.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) x))) (sqrt.f64 (fabs.f64 (*.f64 #s(literal 900 binary64) x)))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) #s(literal 900 binary64)))) (fabs.f64 x)) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) #s(literal 30 binary64)))) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64))))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64))))) (*.f64 (fabs.f64 x) #s(literal 30 binary64))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 x x) (*.f64 x x)))) #s(literal 900 binary64)) |
(*.f64 (sqrt.f64 (fabs.f64 (pow.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) #s(literal 1 binary64)))) (*.f64 (fabs.f64 x) #s(literal 30 binary64))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) (*.f64 #s(literal 900 binary64) x)))) (fabs.f64 x)) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) (*.f64 (*.f64 x x) #s(literal 30 binary64))))) #s(literal 30 binary64)) |
(*.f64 (sqrt.f64 (fabs.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 27000 binary64))))) (sqrt.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 27000 binary64)))) (sqrt.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(*.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal -30 binary64) x)) |
(*.f64 (pow.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) #s(literal 1 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64))) |
(*.f64 (*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) #s(literal 30 binary64)) x) |
(*.f64 (*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) x) #s(literal 30 binary64)) |
(*.f64 (*.f64 (*.f64 #s(literal -30 binary64) x) #s(literal -30 binary64)) x) |
(*.f64 (*.f64 (*.f64 #s(literal -30 binary64) x) (neg.f64 x)) #s(literal 30 binary64)) |
(*.f64 (*.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 30 binary64)) (neg.f64 x)) |
(*.f64 (*.f64 (*.f64 #s(literal -30 binary64) x) x) #s(literal -30 binary64)) |
(*.f64 (*.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (fabs.f64 x)) #s(literal 30 binary64)) |
(*.f64 (*.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) #s(literal 30 binary64)) (fabs.f64 x)) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 #s(literal 900 binary64) x))) (sqrt.f64 (fabs.f64 (*.f64 x (*.f64 (*.f64 #s(literal 900 binary64) x) x))))) |
(*.f64 (fabs.f64 (*.f64 #s(literal 900 binary64) x)) (fabs.f64 x)) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)))) (sqrt.f64 (fabs.f64 (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 #s(literal 900 binary64) x) x))))) |
(*.f64 (fabs.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64))) #s(literal 30 binary64)) |
(*.f64 (sqrt.f64 (fabs.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)))) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 27000 binary64))))) |
(*.f64 (fabs.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64))) (*.f64 (fabs.f64 x) #s(literal 30 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (sqrt.f64 (fabs.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 27000 binary64)))))) |
(*.f64 (sqrt.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 27000 binary64))))) |
(*.f64 (sqrt.f64 (fabs.f64 x)) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) (*.f64 (*.f64 #s(literal 900 binary64) x) x))))) |
(*.f64 (sqrt.f64 (fabs.f64 x)) (sqrt.f64 (fabs.f64 (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 27000 binary64)))))) |
(*.f64 (sqrt.f64 #s(literal 30 binary64)) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) x) x))))) |
(*.f64 (sqrt.f64 #s(literal 30 binary64)) (sqrt.f64 (fabs.f64 (*.f64 x (*.f64 (*.f64 (*.f64 x x) x) #s(literal 27000 binary64)))))) |
(*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) (fabs.f64 x))) (neg.f64 (*.f64 #s(literal -30 binary64) (fabs.f64 x)))) |
(*.f64 (*.f64 #s(literal 900 binary64) x) x) |
(*.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64)) |
(*.f64 #s(literal -30 binary64) (*.f64 x (*.f64 #s(literal -30 binary64) x))) |
(*.f64 (neg.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 #s(literal -30 binary64) x))) |
(*.f64 (*.f64 x x) #s(literal 900 binary64)) |
(*.f64 #s(literal 900 binary64) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 x x) (*.f64 x x))))) |
(*.f64 #s(literal 900 binary64) (*.f64 x x)) |
(*.f64 (fabs.f64 x) (sqrt.f64 (fabs.f64 (*.f64 #s(literal 900 binary64) (*.f64 (*.f64 #s(literal 900 binary64) x) x))))) |
(*.f64 (fabs.f64 x) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) (*.f64 #s(literal 900 binary64) x))))) |
(*.f64 (fabs.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(*.f64 (fabs.f64 x) (fabs.f64 (*.f64 #s(literal 900 binary64) x))) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (*.f64 #s(literal -30 binary64) (fabs.f64 x)) (*.f64 #s(literal -30 binary64) (fabs.f64 x))) |
(*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x)) |
(*.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64))) |
(*.f64 (*.f64 #s(literal 30 binary64) x) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64))) |
(*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 900 binary64) x) x))))) |
(*.f64 #s(literal 30 binary64) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) (*.f64 (*.f64 x x) #s(literal 30 binary64)))))) |
(*.f64 #s(literal 30 binary64) (*.f64 (neg.f64 x) (*.f64 #s(literal -30 binary64) x))) |
(*.f64 #s(literal 30 binary64) (*.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(*.f64 #s(literal 30 binary64) (fabs.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)))) |
(*.f64 #s(literal 30 binary64) (*.f64 (*.f64 x x) #s(literal 30 binary64))) |
(*.f64 x (*.f64 #s(literal -30 binary64) (*.f64 #s(literal -30 binary64) x))) |
(*.f64 x (*.f64 #s(literal 900 binary64) x)) |
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal -2 binary64))) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) #s(literal -2 binary64))) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal -2 binary64))) |
(neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 x x))) |
(sqrt.f64 (*.f64 (*.f64 (*.f64 x x) (*.f64 x x)) #s(literal 810000 binary64))) |
(fabs.f64 (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(fabs.f64 (*.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 #s(literal -30 binary64) x))) |
(fabs.f64 (*.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) |
(fabs.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(fabs.f64 (*.f64 #s(literal -900 binary64) (*.f64 x x))) |
(fabs.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x)) |
y |
(*.f64 (neg.f64 (neg.f64 y)) #s(literal 30 binary64)) |
(*.f64 (neg.f64 y) #s(literal -30 binary64)) |
(*.f64 #s(literal -30 binary64) (neg.f64 y)) |
(*.f64 y #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) (neg.f64 (neg.f64 y))) |
(*.f64 #s(literal 30 binary64) y) |
(neg.f64 (*.f64 #s(literal -30 binary64) y)) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 27000 binary64)) y))) (sqrt.f64 #s(literal 30 binary64))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 27000 binary64)) #s(literal 30 binary64)))) (sqrt.f64 (fabs.f64 y))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 y y) #s(literal 30 binary64))))) (sqrt.f64 #s(literal 30 binary64))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 #s(literal 900 binary64) y)))) (sqrt.f64 (fabs.f64 y))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 y y)))) #s(literal 30 binary64)) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64))))) (sqrt.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) y))) (sqrt.f64 (fabs.f64 (*.f64 #s(literal 900 binary64) y)))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) #s(literal 900 binary64)))) (fabs.f64 y)) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) #s(literal 30 binary64)))) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64))))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64))))) (*.f64 (fabs.f64 y) #s(literal 30 binary64))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 y y) (*.f64 y y)))) #s(literal 900 binary64)) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y)) (*.f64 y #s(literal 30 binary64))))) (sqrt.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) |
(*.f64 (sqrt.f64 (fabs.f64 (pow.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) #s(literal 1 binary64)))) (*.f64 (fabs.f64 y) #s(literal 30 binary64))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) (*.f64 #s(literal 900 binary64) y)))) (fabs.f64 y)) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) (*.f64 (*.f64 y y) #s(literal 30 binary64))))) #s(literal 30 binary64)) |
(*.f64 (sqrt.f64 (fabs.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 27000 binary64))))) (sqrt.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 27000 binary64)))) (sqrt.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) |
(*.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)) (*.f64 #s(literal -30 binary64) y)) |
(*.f64 (pow.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) #s(literal 1 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64))) |
(*.f64 (*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) y) #s(literal 30 binary64)) |
(*.f64 (*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) #s(literal 30 binary64)) y) |
(*.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (neg.f64 y)) #s(literal 30 binary64)) |
(*.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) #s(literal -30 binary64)) y) |
(*.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) y) #s(literal -30 binary64)) |
(*.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 30 binary64)) (neg.f64 y)) |
(*.f64 (*.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (fabs.f64 y)) #s(literal 30 binary64)) |
(*.f64 (*.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) #s(literal 30 binary64)) (fabs.f64 y)) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)))) (sqrt.f64 (fabs.f64 (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 #s(literal 900 binary64) y) y))))) |
(*.f64 (fabs.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64))) #s(literal 30 binary64)) |
(*.f64 (sqrt.f64 (fabs.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)))) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 27000 binary64))))) |
(*.f64 (fabs.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64))) (*.f64 (fabs.f64 y) #s(literal 30 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))))) |
(*.f64 (sqrt.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (sqrt.f64 (fabs.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 27000 binary64)))))) |
(*.f64 (sqrt.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 27000 binary64))))) |
(*.f64 (sqrt.f64 (fabs.f64 (*.f64 #s(literal 900 binary64) y))) (sqrt.f64 (fabs.f64 (*.f64 y (*.f64 (*.f64 #s(literal 900 binary64) y) y))))) |
(*.f64 (fabs.f64 (*.f64 #s(literal 900 binary64) y)) (fabs.f64 y)) |
(*.f64 (sqrt.f64 (fabs.f64 y)) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) (*.f64 (*.f64 #s(literal 900 binary64) y) y))))) |
(*.f64 (sqrt.f64 (fabs.f64 y)) (sqrt.f64 (fabs.f64 (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 (*.f64 y y) y) #s(literal 27000 binary64)))))) |
(*.f64 (sqrt.f64 #s(literal 30 binary64)) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))))) |
(*.f64 (sqrt.f64 #s(literal 30 binary64)) (sqrt.f64 (fabs.f64 (*.f64 y (*.f64 (*.f64 (*.f64 y y) y) #s(literal 27000 binary64)))))) |
(*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) (fabs.f64 y))) (neg.f64 (*.f64 #s(literal -30 binary64) (fabs.f64 y)))) |
(*.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64)) |
(*.f64 (*.f64 #s(literal 900 binary64) y) y) |
(*.f64 (neg.f64 y) (*.f64 #s(literal 30 binary64) (*.f64 #s(literal -30 binary64) y))) |
(*.f64 #s(literal -30 binary64) (*.f64 y (*.f64 #s(literal -30 binary64) y))) |
(*.f64 (*.f64 y y) #s(literal 900 binary64)) |
(*.f64 #s(literal 900 binary64) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 y y) (*.f64 y y))))) |
(*.f64 #s(literal 900 binary64) (*.f64 y y)) |
(*.f64 (fabs.f64 y) (sqrt.f64 (fabs.f64 (*.f64 #s(literal 900 binary64) (*.f64 (*.f64 #s(literal 900 binary64) y) y))))) |
(*.f64 (fabs.f64 y) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) (*.f64 #s(literal 900 binary64) y))))) |
(*.f64 (fabs.f64 y) (*.f64 #s(literal 30 binary64) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) |
(*.f64 (fabs.f64 y) (fabs.f64 (*.f64 #s(literal 900 binary64) y))) |
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (*.f64 y #s(literal 30 binary64))) |
(*.f64 (*.f64 #s(literal -30 binary64) (fabs.f64 y)) (*.f64 #s(literal -30 binary64) (fabs.f64 y))) |
(*.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y)) |
(*.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64))) |
(*.f64 (*.f64 y #s(literal 30 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64))) |
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))) |
(*.f64 y (*.f64 #s(literal -30 binary64) (*.f64 #s(literal -30 binary64) y))) |
(*.f64 y (*.f64 #s(literal 900 binary64) y)) |
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(*.f64 #s(literal 30 binary64) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) (*.f64 (*.f64 y y) #s(literal 30 binary64)))))) |
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(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) |
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(fma.f64 (sqrt.f64 (fabs.f64 (*.f64 (sqrt.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) (sqrt.f64 (sqrt.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal -1/5 binary64)) |
(fma.f64 (pow.f64 (sqrt.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1 binary64)) (sqrt.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal -1/5 binary64)) |
(fma.f64 (neg.f64 (sqrt.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (neg.f64 (sqrt.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal -1/5 binary64)) |
(fma.f64 (sqrt.f64 (sqrt.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (sqrt.f64 (fabs.f64 (*.f64 (sqrt.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) #s(literal -1/5 binary64)) |
(fma.f64 (sqrt.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) (sqrt.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal -1/5 binary64)) |
(-.f64 #s(literal -1/5 binary64) (neg.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)) |
(+.f64 #s(literal -1/5 binary64) (neg.f64 (neg.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
(+.f64 #s(literal -1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(+.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)) |
(fmax.f64 (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)) (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
Compiled 75 106 to 7 614 computations (89.9% saved)
13 alts after pruning (13 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 238 | 13 | 1 251 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 1 239 | 13 | 1 252 |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 46.4% | (fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 32.4% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 27000 binary64)) x))) (sqrt.f64 #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 36.1% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) z) z) #s(literal 30 binary64)))) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 z z) #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 27.1% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 40.2% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 36.6% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (fma.f64 #s(literal -30 binary64) x (PI.f64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 43.3% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 41.2% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))))) #s(literal 1/5 binary64))) |
| 36.6% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (+.f64 (fma.f64 #s(literal -30 binary64) z (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 36.6% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| ▶ | 20.1% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 16.2% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 19.5% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 1 494 to 362 computations (75.8% saved)
| Inputs |
|---|
30 |
2 |
25 |
1/5 |
0 |
1 |
-30 |
900 |
-2 |
1/2 |
| Outputs |
|---|
#s(literal 30 binary64) |
#s(literal 2 binary64) |
#s(literal 25 binary64) |
#s(literal 3602879701896397/18014398509481984 binary64) |
#s(literal 0 binary64) |
#s(literal 1 binary64) |
#s(literal -30 binary64) |
#s(literal 900 binary64) |
#s(literal -2 binary64) |
#s(literal 1/2 binary64) |
| 0.0ms | 1× | 0 | valid |
Compiled 12 to 12 computations (0.0% saved)
adjust: 0.0ms (0.0% of total, 0.0 MiB)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 2218 | 25482 |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
#s(literal 0 binary64) |
#s(approx x #s(literal 0 binary64)) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 #s(literal 30 binary64) z) |
#s(literal 1 binary64) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(literal -30 binary64) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(*.f64 #s(literal -30 binary64) z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
(*.f64 x x) |
#s(literal 900 binary64) |
#s(literal -2 binary64) |
(fma.f64 y y (*.f64 x x)) |
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) |
(sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) |
(hypot.f64 (*.f64 z #s(literal 30 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) |
#s(literal 1/2 binary64) |
(+.f64 z x) |
(*.f64 (+.f64 z x) #s(literal 30 binary64)) |
(sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) |
(-.f64 z x) |
(*.f64 (-.f64 z x) #s(literal 30 binary64)) |
(sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) |
(*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) |
(-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64))) |
(/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))) |
(-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))))) #s(literal 1/5 binary64))) |
(*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) |
(pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(+.f64 (+.f64 (pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(cos.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
#s(approx x #s(literal 0 binary64)) |
#s(approx x x) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (fma.f64 #s(literal -4500 binary64) x (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (+ z x) z) |
#s(approx (+ z x) (+.f64 x z)) |
#s(approx (* (+ z x) 30) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (* (+ z x) 30) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z))) |
#s(approx (sin (* (+ z x) 30)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (sin (* (+ z x) 30)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (sin (* (+ z x) 30)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (- z x) (+.f64 z (*.f64 #s(literal -1 binary64) x))) |
#s(approx (* (- z x) 30) (fma.f64 #s(literal -30 binary64) x (*.f64 #s(literal 30 binary64) z))) |
#s(approx (sin (* (- z x) 30)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (sin (* (- z x) 30)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (sin (* (- z x) 30)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (fma.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (* (sin (* (- z x) 30)) 1/2) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (* (sin (* (- z x) 30)) 1/2) (fma.f64 #s(literal -15 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (* (sin (* (- z x) 30)) 1/2) (fma.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (fma.f64 #s(literal -225 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -15 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (* (sin (* (- z x) 30)) 1/2) (fma.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (fma.f64 #s(literal -15 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (fma.f64 #s(literal -225 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 2250 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (* (sin (* (+ z x) 30)) 1/2) (fma.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 15 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* (+ z x) 30)) 1/2) (fma.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (fma.f64 #s(literal -225 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 15 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (* (sin (* (+ z x) 30)) 1/2) (fma.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (fma.f64 #s(literal 15 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (fma.f64 #s(literal -2250 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -225 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (- (/ 1 (pow (* (sin (* (- z x) 30)) 1/2) -2)) (/ 1 (pow (* (sin (* (+ z x) 30)) 1/2) -2))) (*.f64 x (-.f64 (*.f64 #s(literal -15 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 15 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (- (* (sin (* (- z x) 30)) 1/2) (* (sin (* (+ z x) 30)) 1/2)) (*.f64 x (-.f64 (*.f64 #s(literal -15 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 15 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (sin (* (+ z x) 30)) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x z)))) |
#s(approx (- z x) (*.f64 #s(literal -1 binary64) x)) |
#s(approx (* (- z x) 30) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (sin (* (- z x) 30)) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) |
#s(approx (* (sin (* (- z x) 30)) 1/2) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) |
#s(approx (* (sin (* (+ z x) 30)) 1/2) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x z))))) |
#s(approx (- (* (sin (* (- z x) 30)) 1/2) (* (sin (* (+ z x) 30)) 1/2)) (-.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x z)))))) |
#s(approx (sin (* (+ z x) 30)) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (*.f64 #s(literal -1 binary64) x))))) |
#s(approx (sin (* (- z x) 30)) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (*.f64 #s(literal -1 binary64) x))))) |
#s(approx (* (sin (* (- z x) 30)) 1/2) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (*.f64 #s(literal -1 binary64) x)))))) |
#s(approx (* (sin (* (+ z x) 30)) 1/2) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (*.f64 #s(literal -1 binary64) x)))))) |
#s(approx (- (* (sin (* (- z x) 30)) 1/2) (* (sin (* (+ z x) 30)) 1/2)) (-.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (*.f64 #s(literal -1 binary64) x))))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (*.f64 #s(literal -1 binary64) x))))))) |
#s(approx y y) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sin (* y 30)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (sin (* (+ z x) 30)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (sin (* (+ z x) 30)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (- z x) (-.f64 z x)) |
#s(approx (sin (* (- z x) 30)) (sin.f64 (*.f64 #s(literal -30 binary64) x))) |
#s(approx (sin (* (- z x) 30)) (+.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x)))))) |
#s(approx (sin (* (- z x) 30)) (+.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))) |
#s(approx (sin (* (- z x) 30)) (+.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) x))))))))) |
#s(approx (* (sin (* (- z x) 30)) 1/2) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) x)))) |
#s(approx (* (sin (* (- z x) 30)) 1/2) (fma.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 15 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x)))))) |
#s(approx (* (sin (* (- z x) 30)) 1/2) (fma.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (fma.f64 #s(literal -225 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal 15 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))) |
#s(approx (* (sin (* (- z x) 30)) 1/2) (fma.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (fma.f64 #s(literal 15 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (fma.f64 #s(literal -2250 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal -225 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) x))))))))) |
#s(approx (* (sin (* (+ z x) 30)) 1/2) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (* (sin (* (+ z x) 30)) 1/2) (fma.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 15 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* (+ z x) 30)) 1/2) (fma.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -225 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 15 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (* (sin (* (+ z x) 30)) 1/2) (fma.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal 15 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -2250 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -225 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (- (* (sin (* (- z x) 30)) 1/2) (* (sin (* (+ z x) 30)) 1/2)) (-.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (- (* (sin (* (- z x) 30)) 1/2) (* (sin (* (+ z x) 30)) 1/2)) (-.f64 (fma.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (-.f64 (*.f64 #s(literal 15 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal 15 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (- (* (sin (* (- z x) 30)) 1/2) (* (sin (* (+ z x) 30)) 1/2)) (-.f64 (fma.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (-.f64 (fma.f64 #s(literal 15 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (-.f64 (*.f64 #s(literal -225 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal -225 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 #s(literal 15 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (- (* (sin (* (- z x) 30)) 1/2) (* (sin (* (+ z x) 30)) 1/2)) (-.f64 (fma.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (-.f64 (fma.f64 #s(literal 15 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (-.f64 (fma.f64 #s(literal -225 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (-.f64 (*.f64 #s(literal -2250 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal -2250 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 #s(literal -225 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 #s(literal 15 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (sin (* (+ z x) 30)) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (*.f64 #s(literal -1 binary64) z))))) |
#s(approx (sin (* (- z x) 30)) (sin.f64 (*.f64 #s(literal -30 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) z))))) |
#s(approx (* (sin (* (- z x) 30)) 1/2) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) z)))))) |
#s(approx (* (sin (* (+ z x) 30)) 1/2) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (*.f64 #s(literal -1 binary64) z)))))) |
#s(approx (- (* (sin (* (- z x) 30)) 1/2) (* (sin (* (+ z x) 30)) 1/2)) (-.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) z))))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (*.f64 #s(literal -1 binary64) z))))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 12.0ms | z | 0 |
| 11.0ms | x | inf |
| 9.0ms | x | 0 |
| 7.0ms | y | inf |
| 5.0ms | z | inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 113 | 1476 |
| 0 | 200 | 1449 |
| 1 | 770 | 1393 |
| 2 | 5814 | 1371 |
| 3 | 45407 | 1335 |
| 0 | 51535 | 1136 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
#s(literal 0 binary64) |
#s(approx x #s(literal 0 binary64)) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 #s(literal 30 binary64) z) |
#s(literal 1 binary64) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(literal -30 binary64) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(*.f64 #s(literal -30 binary64) z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
(*.f64 x x) |
#s(literal 900 binary64) |
#s(literal -2 binary64) |
(fma.f64 y y (*.f64 x x)) |
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) |
(sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) |
(hypot.f64 (*.f64 z #s(literal 30 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) |
#s(literal 1/2 binary64) |
(+.f64 z x) |
(*.f64 (+.f64 z x) #s(literal 30 binary64)) |
(sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) |
(-.f64 z x) |
(*.f64 (-.f64 z x) #s(literal 30 binary64)) |
(sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) |
(*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) |
(-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64))) |
(/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))) |
(-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))))) #s(literal 1/5 binary64))) |
(*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) |
(pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(+.f64 (+.f64 (pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(cos.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 (neg.f64 x) #s(literal -30 binary64)) |
(*.f64 #s(literal -30 binary64) (neg.f64 x)) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 x #s(literal 30 binary64)) |
(neg.f64 (*.f64 #s(literal -30 binary64) x)) |
#s(literal 2 binary64) |
(*.f64 (fabs.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64))) (fabs.f64 x)) |
(*.f64 (fabs.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x)) #s(literal 30 binary64)) |
(*.f64 (fabs.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x))) (fabs.f64 x)) |
(*.f64 (fabs.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64))) (*.f64 (fabs.f64 x) #s(literal 30 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x) |
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64)) |
(*.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64)) |
(*.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x)) |
(*.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x)) |
(*.f64 (*.f64 #s(literal 900 binary64) x) x) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (*.f64 (fabs.f64 x) #s(literal -30 binary64)) (*.f64 (fabs.f64 x) #s(literal -30 binary64))) |
(*.f64 (fabs.f64 x) (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 900 binary64)))) |
(*.f64 (fabs.f64 x) (fabs.f64 (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)))) |
(*.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64))) |
(*.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64))) |
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#s(literal 1/5 binary64) |
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#s(literal -30 binary64) |
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(neg.f64 (-.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))) |
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(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
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(+.f64 #s(literal -25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) |
(+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal -25 binary64)) |
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(fmax.f64 (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64)) (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))) |
Compiled 244 046 to 15 286 computations (93.7% saved)
21 alts after pruning (21 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 3 633 | 20 | 3 653 |
| Fresh | 7 | 1 | 8 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 3 645 | 21 | 3 666 |
| Status | Accuracy | Program |
|---|---|---|
| 36.6% | (fmax.f64 (fma.f64 #s(literal 30 binary64) (sqrt.f64 (fabs.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| ▶ | 46.8% | (fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| ▶ | 89.2% | (fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 39.0% | (fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 #s(approx x #s(literal 0 binary64)) #s(approx x #s(literal 0 binary64))))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 36.6% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64))) |
| 41.2% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) #s(literal 2 binary64))))))) #s(literal 1/5 binary64))) | |
| 30.9% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (fma.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) (sin.f64 (*.f64 (+.f64 z x) #s(literal -30 binary64)))) #s(literal -2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) #s(literal 1/4 binary64)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 1/4 binary64)))))))) #s(literal 1/5 binary64))) | |
| 36.6% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64))) | |
| ▶ | 36.1% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| 36.5% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 21.2% | (fmax.f64 (-.f64 (sqrt.f64 (sqrt.f64 (*.f64 #s(literal 810000 binary64) (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 22.8% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) #s(literal 1/2 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y x))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y x))) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y x))) #s(literal 1/2 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 25.4% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 1/2 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z y))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z y))) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z y))) #s(literal 1/2 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 39.7% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 24.3% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) #s(literal 1/5 binary64))) | |
| 38.9% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) #s(literal 1/5 binary64))) | |
| 19.7% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| 31.4% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) | |
| 39.7% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(literal 1/5 binary64))) | |
| 16.0% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 19.5% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 1 880 to 482 computations (74.4% saved)
| Inputs |
|---|
30 |
2 |
25 |
1/5 |
-30 |
1/2 |
1/4 |
| Outputs |
|---|
#s(literal 30 binary64) |
#s(literal 2 binary64) |
#s(literal 25 binary64) |
#s(literal 3602879701896397/18014398509481984 binary64) |
#s(literal -30 binary64) |
#s(literal 1/2 binary64) |
#s(literal 1/4 binary64) |
| 0.0ms | 1× | 0 | valid |
Compiled 9 to 9 computations (0.0% saved)
adjust: 0.0ms (0.0% of total, 0.0 MiB)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 2366 | 21108 |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 #s(literal 30 binary64) z) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) x) |
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(*.f64 #s(literal -30 binary64) z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
(*.f64 x x) |
(fma.f64 y y (*.f64 x x)) |
(sin.f64 (*.f64 #s(literal -30 binary64) x)) |
#s(literal 1/2 binary64) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
#s(literal 1/4 binary64) |
(+.f64 z x) |
(*.f64 (+.f64 z x) #s(literal 30 binary64)) |
(-.f64 z x) |
(*.f64 (-.f64 z x) #s(literal 30 binary64)) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
(sqrt.f64 (fma.f64 y y (*.f64 x x))) |
(*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) |
(hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64))) |
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))) |
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64))))) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64))) |
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))) |
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64))))) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) |
(-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) |
(/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) |
(hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) |
(-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64))) |
(hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) |
(-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
#s(approx x #s(literal 0 binary64)) |
#s(approx x x) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (* -30 x) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (fma.f64 #s(literal -4500 binary64) x (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (+ z x) z) |
#s(approx (+ z x) (+.f64 x z)) |
#s(approx (* (+ z x) 30) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (* (+ z x) 30) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z))) |
#s(approx (- z x) (+.f64 z (*.f64 #s(literal -1 binary64) x))) |
#s(approx (* (- z x) 30) (fma.f64 #s(literal -30 binary64) x (*.f64 #s(literal 30 binary64) z))) |
#s(approx (* 2 (* (- z x) 30)) (*.f64 #s(literal 60 binary64) z)) |
#s(approx (* 2 (* (- z x) 30)) (fma.f64 #s(literal -60 binary64) x (*.f64 #s(literal 60 binary64) z))) |
#s(approx (cos (* 2 (* (- z x) 30))) (cos.f64 (*.f64 #s(literal 60 binary64) z))) |
#s(approx (cos (* 2 (* (- z x) 30))) (+.f64 (cos.f64 (*.f64 #s(literal 60 binary64) z)) (*.f64 #s(literal 60 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 60 binary64) z)))))) |
#s(approx (cos (* 2 (* (- z x) 30))) (+.f64 (cos.f64 (*.f64 #s(literal 60 binary64) z)) (*.f64 x (-.f64 (*.f64 #s(literal -1800 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 60 binary64) z)))) (*.f64 #s(literal -60 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) z))))))) |
#s(approx (cos (* 2 (* (- z x) 30))) (+.f64 (cos.f64 (*.f64 #s(literal 60 binary64) z)) (*.f64 x (-.f64 (*.f64 x (fma.f64 #s(literal -36000 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 60 binary64) z))) (*.f64 #s(literal -1800 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z))))) (*.f64 #s(literal -60 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) z))))))) |
#s(approx (* 1/2 (cos (* 2 (* (- z x) 30)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z)))) |
#s(approx (* 1/2 (cos (* 2 (* (- z x) 30)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 60 binary64) z)))))) |
#s(approx (* 1/2 (cos (* 2 (* (- z x) 30)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z)) (*.f64 x (fma.f64 #s(literal -900 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 60 binary64) z))) (*.f64 #s(literal 30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) z))))))) |
#s(approx (* 1/2 (cos (* 2 (* (- z x) 30)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z)) (*.f64 x (fma.f64 #s(literal 30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) z)) (*.f64 x (fma.f64 #s(literal -18000 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 60 binary64) z))) (*.f64 #s(literal -900 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z))))))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 60 binary64) z))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 900 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 60 binary64) z)))) (*.f64 #s(literal 30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) z)))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 x (-.f64 (*.f64 #s(literal 18000 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 60 binary64) z)))) (*.f64 #s(literal -900 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z))))) (*.f64 #s(literal 30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) z)))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z))))) |
#s(approx (* (sin (* -30 x)) (cos (* -30 z))) (*.f64 #s(literal -30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) z))))) |
#s(approx (* 2 (* (+ z x) 30)) (fma.f64 #s(literal 60 binary64) x (*.f64 #s(literal 60 binary64) z))) |
#s(approx (cos (* 2 (* (+ z x) 30))) (+.f64 (cos.f64 (*.f64 #s(literal 60 binary64) z)) (*.f64 #s(literal -60 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 60 binary64) z)))))) |
#s(approx (cos (* 2 (* (+ z x) 30))) (+.f64 (cos.f64 (*.f64 #s(literal 60 binary64) z)) (*.f64 x (-.f64 (*.f64 #s(literal -1800 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 60 binary64) z)))) (*.f64 #s(literal 60 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) z))))))) |
#s(approx (cos (* 2 (* (+ z x) 30))) (+.f64 (cos.f64 (*.f64 #s(literal 60 binary64) z)) (*.f64 x (-.f64 (*.f64 x (fma.f64 #s(literal -1800 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z)) (*.f64 #s(literal 36000 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 60 binary64) z)))))) (*.f64 #s(literal 60 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) z))))))) |
#s(approx (* 1/2 (cos (* 2 (* (+ z x) 30)))) (fma.f64 #s(literal -30 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 60 binary64) z))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z))))) |
#s(approx (* 1/2 (cos (* 2 (* (+ z x) 30)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z)) (*.f64 x (fma.f64 #s(literal -900 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 60 binary64) z))) (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) z))))))) |
#s(approx (* 1/2 (cos (* 2 (* (+ z x) 30)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z)) (*.f64 x (fma.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) z)) (*.f64 x (fma.f64 #s(literal -900 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z)) (*.f64 #s(literal 18000 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 60 binary64) z)))))))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 60 binary64) z))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 900 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 60 binary64) z)))) (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) z)))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 x (-.f64 (*.f64 #s(literal -18000 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 60 binary64) z)))) (*.f64 #s(literal -900 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z))))) (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) z)))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) z))))) |
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30)))))) (*.f64 x (-.f64 (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) z))) (*.f64 #s(literal 30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) z)))))) |
#s(approx (* 1/4 (- (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) z))) (*.f64 #s(literal 30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) z))))))) |
#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (sin (* -30 x)) (sin.f64 (*.f64 #s(literal -30 binary64) x))) |
#s(approx (- z x) (*.f64 #s(literal -1 binary64) x)) |
#s(approx (* 2 (* (- z x) 30)) (*.f64 #s(literal -60 binary64) x)) |
#s(approx (cos (* 2 (* (- z x) 30))) (cos.f64 (*.f64 #s(literal 60 binary64) (-.f64 z x)))) |
#s(approx (* 1/2 (cos (* 2 (* (- z x) 30)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (-.f64 z x))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (-.f64 z x)))))) |
#s(approx (* (sin (* -30 x)) (cos (* -30 z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal -30 binary64) x)))) |
#s(approx (* 2 (* (+ z x) 30)) (*.f64 #s(literal 60 binary64) x)) |
#s(approx (cos (* 2 (* (+ z x) 30))) (cos.f64 (*.f64 #s(literal 60 binary64) (+.f64 x z)))) |
#s(approx (* 1/2 (cos (* 2 (* (+ z x) 30)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (+.f64 x z))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (+.f64 x z)))))) |
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30)))))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (+.f64 x z)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (-.f64 z x)))))) |
#s(approx (* 1/4 (- (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))))) (*.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (+.f64 x z)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (-.f64 z x))))))) |
#s(approx (cos (* 2 (* (- z x) 30))) (cos.f64 (*.f64 #s(literal 60 binary64) (+.f64 z (*.f64 #s(literal -1 binary64) x))))) |
#s(approx (* 1/2 (cos (* 2 (* (- z x) 30)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (+.f64 z (*.f64 #s(literal -1 binary64) x)))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (+.f64 z (*.f64 #s(literal -1 binary64) x))))))) |
#s(approx (cos (* 2 (* (+ z x) 30))) (cos.f64 (*.f64 #s(literal 60 binary64) (-.f64 z (*.f64 #s(literal -1 binary64) x))))) |
#s(approx (* 1/2 (cos (* 2 (* (+ z x) 30)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (-.f64 z (*.f64 #s(literal -1 binary64) x)))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (-.f64 z (*.f64 #s(literal -1 binary64) x))))))) |
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30)))))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (-.f64 z (*.f64 #s(literal -1 binary64) x))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (+.f64 z (*.f64 #s(literal -1 binary64) x))))))) |
#s(approx (* 1/4 (- (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))))) (*.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (-.f64 z (*.f64 #s(literal -1 binary64) x))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (+.f64 z (*.f64 #s(literal -1 binary64) x)))))))) |
#s(approx y y) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* y (cos (* 30 z))) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sin (* y 30)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (sqrt (+ (* y y) (* x x))) (*.f64 #s(literal -1 binary64) y)) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (- z x) (-.f64 z x)) |
#s(approx (cos (* 2 (* (- z x) 30))) (cos.f64 (*.f64 #s(literal -60 binary64) x))) |
#s(approx (cos (* 2 (* (- z x) 30))) (+.f64 (cos.f64 (*.f64 #s(literal -60 binary64) x)) (*.f64 #s(literal -60 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal -60 binary64) x)))))) |
#s(approx (cos (* 2 (* (- z x) 30))) (+.f64 (cos.f64 (*.f64 #s(literal -60 binary64) x)) (*.f64 z (-.f64 (*.f64 #s(literal -1800 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -60 binary64) x)))) (*.f64 #s(literal 60 binary64) (sin.f64 (*.f64 #s(literal -60 binary64) x))))))) |
#s(approx (cos (* 2 (* (- z x) 30))) (+.f64 (cos.f64 (*.f64 #s(literal -60 binary64) x)) (*.f64 z (-.f64 (*.f64 z (fma.f64 #s(literal -1800 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x)) (*.f64 #s(literal 36000 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal -60 binary64) x)))))) (*.f64 #s(literal 60 binary64) (sin.f64 (*.f64 #s(literal -60 binary64) x))))))) |
#s(approx (* 1/2 (cos (* 2 (* (- z x) 30)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x)))) |
#s(approx (* 1/2 (cos (* 2 (* (- z x) 30)))) (fma.f64 #s(literal -30 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal -60 binary64) x))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x))))) |
#s(approx (* 1/2 (cos (* 2 (* (- z x) 30)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x)) (*.f64 z (fma.f64 #s(literal -900 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -60 binary64) x))) (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal -60 binary64) x))))))) |
#s(approx (* 1/2 (cos (* 2 (* (- z x) 30)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x)) (*.f64 z (fma.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal -60 binary64) x)) (*.f64 z (fma.f64 #s(literal -900 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x)) (*.f64 #s(literal 18000 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal -60 binary64) x)))))))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal -60 binary64) x))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 900 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -60 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal -60 binary64) x)))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 z (-.f64 (*.f64 z (-.f64 (*.f64 #s(literal -18000 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal -60 binary64) x)))) (*.f64 #s(literal -900 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x))))) (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal -60 binary64) x)))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x))))) |
#s(approx (cos (* 2 (* (+ z x) 30))) (cos.f64 (*.f64 #s(literal 60 binary64) x))) |
#s(approx (cos (* 2 (* (+ z x) 30))) (+.f64 (cos.f64 (*.f64 #s(literal 60 binary64) x)) (*.f64 #s(literal -60 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 60 binary64) x)))))) |
#s(approx (cos (* 2 (* (+ z x) 30))) (+.f64 (cos.f64 (*.f64 #s(literal 60 binary64) x)) (*.f64 z (-.f64 (*.f64 #s(literal -1800 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 60 binary64) x)))) (*.f64 #s(literal 60 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) x))))))) |
#s(approx (cos (* 2 (* (+ z x) 30))) (+.f64 (cos.f64 (*.f64 #s(literal 60 binary64) x)) (*.f64 z (-.f64 (*.f64 z (fma.f64 #s(literal -1800 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x)) (*.f64 #s(literal 36000 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 60 binary64) x)))))) (*.f64 #s(literal 60 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) x))))))) |
#s(approx (* 1/2 (cos (* 2 (* (+ z x) 30)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x)))) |
#s(approx (* 1/2 (cos (* 2 (* (+ z x) 30)))) (fma.f64 #s(literal -30 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 60 binary64) x))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x))))) |
#s(approx (* 1/2 (cos (* 2 (* (+ z x) 30)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x)) (*.f64 z (fma.f64 #s(literal -900 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 60 binary64) x))) (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) x))))))) |
#s(approx (* 1/2 (cos (* 2 (* (+ z x) 30)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x)) (*.f64 z (fma.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) x)) (*.f64 z (fma.f64 #s(literal -900 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x)) (*.f64 #s(literal 18000 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 60 binary64) x)))))))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 60 binary64) x))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 900 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 60 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) x)))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 z (-.f64 (*.f64 z (-.f64 (*.f64 #s(literal -18000 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 60 binary64) x)))) (*.f64 #s(literal -900 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x))))) (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) x)))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x))))) |
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30)))))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x))))) |
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30)))))) (-.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x)) (*.f64 z (-.f64 (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) x))) (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal -60 binary64) x)))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x))))) |
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30)))))) (-.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x)) (*.f64 z (-.f64 (fma.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) x)) (*.f64 z (-.f64 (*.f64 #s(literal -900 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x))) (*.f64 #s(literal -900 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x)))))) (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal -60 binary64) x)))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x))))) |
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30)))))) (-.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x)) (*.f64 z (-.f64 (fma.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) x)) (*.f64 z (-.f64 (fma.f64 #s(literal -900 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x)) (*.f64 z (-.f64 (*.f64 #s(literal 18000 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) x))) (*.f64 #s(literal 18000 binary64) (sin.f64 (*.f64 #s(literal -60 binary64) x)))))) (*.f64 #s(literal -900 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x)))))) (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal -60 binary64) x)))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x))))) |
#s(approx (* 1/4 (- (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))))) (*.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x)))))) |
#s(approx (* 1/4 (- (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) x))) (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal -60 binary64) x))))) (*.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x))))))) |
#s(approx (* 1/4 (- (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))))) (fma.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x)))) (*.f64 z (fma.f64 #s(literal 1/4 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -900 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x))) (*.f64 #s(literal -900 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x))))) (*.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) x))) (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal -60 binary64) x))))))))) |
#s(approx (* 1/4 (- (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))))) (fma.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x)))) (*.f64 z (fma.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) x))) (*.f64 #s(literal -30 binary64) (sin.f64 (*.f64 #s(literal -60 binary64) x)))) (*.f64 z (fma.f64 #s(literal 1/4 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 18000 binary64) (sin.f64 (*.f64 #s(literal 60 binary64) x))) (*.f64 #s(literal 18000 binary64) (sin.f64 (*.f64 #s(literal -60 binary64) x))))) (*.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 #s(literal -900 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) x))) (*.f64 #s(literal -900 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) x))))))))))) |
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (cos (* -30 z)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
#s(approx (cos (* 2 (* (- z x) 30))) (cos.f64 (*.f64 #s(literal -60 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) z))))) |
#s(approx (* 1/2 (cos (* 2 (* (- z x) 30)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) z)))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) z))))))) |
#s(approx (cos (* 2 (* (+ z x) 30))) (cos.f64 (*.f64 #s(literal 60 binary64) (-.f64 x (*.f64 #s(literal -1 binary64) z))))) |
#s(approx (* 1/2 (cos (* 2 (* (+ z x) 30)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (-.f64 x (*.f64 #s(literal -1 binary64) z)))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (-.f64 x (*.f64 #s(literal -1 binary64) z))))))) |
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30)))))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (-.f64 x (*.f64 #s(literal -1 binary64) z))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) z))))))) |
#s(approx (* 1/4 (- (- 1/2 (* 1/2 (cos (* 2 (* (- z x) 30))))) (- 1/2 (* 1/2 (cos (* 2 (* (+ z x) 30))))))) (*.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 60 binary64) (-.f64 x (*.f64 #s(literal -1 binary64) z))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -60 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) z)))))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 17.0ms | y | -inf |
| 11.0ms | z | -inf |
| 10.0ms | x | inf |
| 7.0ms | x | 0 |
| 6.0ms | z | 0 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 123 | 1776 |
| 0 | 221 | 1721 |
| 1 | 910 | 1635 |
| 2 | 6295 | 1627 |
| 3 | 46333 | 1627 |
| 0 | 50349 | 379 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 #s(literal 30 binary64) z) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) x) |
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(*.f64 #s(literal -30 binary64) z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
(*.f64 x x) |
(fma.f64 y y (*.f64 x x)) |
(sin.f64 (*.f64 #s(literal -30 binary64) x)) |
#s(literal 1/2 binary64) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
#s(literal 1/4 binary64) |
(+.f64 z x) |
(*.f64 (+.f64 z x) #s(literal 30 binary64)) |
(-.f64 z x) |
(*.f64 (-.f64 z x) #s(literal 30 binary64)) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
(sqrt.f64 (fma.f64 y y (*.f64 x x))) |
(*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) |
(hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64))) |
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))) |
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64))))) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64))) |
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))) |
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64))))) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) |
(-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) |
(/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) |
(hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) |
(-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64))) |
(hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) |
(-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
Compiled 10 237 to 1 214 computations (88.1% saved)
14 alts after pruning (14 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 169 | 10 | 179 |
| Fresh | 12 | 4 | 16 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 186 | 14 | 200 |
| Status | Accuracy | Program |
|---|---|---|
| 36.6% | (fmax.f64 (fma.f64 #s(literal 30 binary64) (sqrt.f64 (fabs.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 46.3% | (fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 46.6% | (fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) | |
| 61.5% | (fmax.f64 (-.f64 (hypot.f64 (*.f64 #s(approx (sqrt (+ (* y y) (* x x))) (*.f64 #s(literal -1 binary64) y)) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| ▶ | 89.2% | (fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| 37.8% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) #s(approx x #s(literal 0 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z #s(approx x #s(literal 0 binary64))) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z #s(approx x #s(literal 0 binary64))) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) #s(approx x #s(literal 0 binary64)))) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64))) | |
| 36.6% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64))) | |
| ▶ | 50.4% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
| 66.8% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 46.6% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 19.7% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| ▶ | 39.7% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(literal 1/5 binary64))) |
| 15.2% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64))) | |
| ▶ | 43.7% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
Compiled 936 to 322 computations (65.6% saved)
| Inputs |
|---|
30 |
25 |
1/5 |
-30 |
| Outputs |
|---|
#s(literal 30 binary64) |
#s(literal 25 binary64) |
#s(literal 3602879701896397/18014398509481984 binary64) |
#s(literal -30 binary64) |
| 0.0ms | 1× | 0 | valid |
Compiled 6 to 6 computations (0.0% saved)
adjust: 0.0ms (0.0% of total, 0.0 MiB)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1251 | 11363 |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
y |
(*.f64 y #s(literal 30 binary64)) |
z |
(*.f64 z #s(literal 30 binary64)) |
#s(literal 25 binary64) |
#s(literal 1/5 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 #s(literal 30 binary64) y) |
(*.f64 #s(literal 30 binary64) z) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(sin.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(literal -30 binary64) |
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(*.f64 #s(literal -30 binary64) y) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
(*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
(*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
(*.f64 #s(literal -30 binary64) z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(literal 1/5 binary64)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
(hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) |
(hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) |
(-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
#s(approx x #s(literal 0 binary64)) |
#s(approx x x) |
#s(approx (* 30 x) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (cos (* 30 x)) #s(literal 1 binary64)) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (fma.f64 #s(literal -4500 binary64) x (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (* z (cos (* 30 x))) z) |
#s(approx (* 30 (* z (cos (* 30 x)))) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (fma.f64 #s(literal -4500 binary64) x (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (cos (* 30 x)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* z (cos (* 30 x))) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (* 30 (* z (cos (* 30 x)))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
#s(approx y y) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* y (cos (* 30 z))) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* -30 y) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (sin (* 30 y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 z (fma.f64 #s(literal -4500 binary64) z (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) y (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) y (*.f64 z (fma.f64 #s(literal -13500 binary64) (*.f64 y z) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) y (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -13500 binary64) y (*.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) y (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) y (*.f64 z (fma.f64 #s(literal -13500 binary64) (*.f64 y z) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) y (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -13500 binary64) y (*.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))))) |
#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (cos (* 30 z)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 5.0ms | y | 0 |
| 3.0ms | x | inf |
| 3.0ms | z | inf |
| 2.0ms | z | 0 |
| 2.0ms | y | inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 85 | 1358 |
| 0 | 139 | 1302 |
| 1 | 636 | 1302 |
| 2 | 4216 | 1302 |
| 3 | 37011 | 1302 |
| 0 | 51664 | 1243 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
y |
(*.f64 y #s(literal 30 binary64)) |
z |
(*.f64 z #s(literal 30 binary64)) |
#s(literal 25 binary64) |
#s(literal 1/5 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 #s(literal 30 binary64) y) |
(*.f64 #s(literal 30 binary64) z) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(sin.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(literal -30 binary64) |
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(*.f64 #s(literal -30 binary64) y) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
(*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
(*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
(*.f64 #s(literal -30 binary64) z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(literal 1/5 binary64)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
(hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) |
(hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) |
(-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
x |
#s(literal 30 binary64) |
y |
(*.f64 (neg.f64 (neg.f64 y)) #s(literal 30 binary64)) |
(*.f64 (neg.f64 y) #s(literal -30 binary64)) |
(*.f64 #s(literal -30 binary64) (neg.f64 y)) |
(*.f64 y #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) (neg.f64 (neg.f64 y))) |
(*.f64 #s(literal 30 binary64) y) |
(neg.f64 (*.f64 #s(literal -30 binary64) y)) |
z |
(*.f64 (neg.f64 (neg.f64 z)) #s(literal 30 binary64)) |
(*.f64 (neg.f64 z) #s(literal -30 binary64)) |
(*.f64 #s(literal -30 binary64) (neg.f64 z)) |
(*.f64 z #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) (neg.f64 (neg.f64 z))) |
(*.f64 #s(literal 30 binary64) z) |
(neg.f64 (*.f64 #s(literal -30 binary64) z)) |
#s(literal 25 binary64) |
#s(literal 1/5 binary64) |
(*.f64 (neg.f64 (neg.f64 x)) #s(literal 30 binary64)) |
(*.f64 (neg.f64 x) #s(literal -30 binary64)) |
(*.f64 #s(literal -30 binary64) (neg.f64 x)) |
(*.f64 #s(literal 30 binary64) (neg.f64 (neg.f64 x))) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 x #s(literal 30 binary64)) |
(neg.f64 (*.f64 #s(literal -30 binary64) x)) |
(*.f64 (neg.f64 (neg.f64 y)) #s(literal 30 binary64)) |
(*.f64 (neg.f64 y) #s(literal -30 binary64)) |
(*.f64 #s(literal -30 binary64) (neg.f64 y)) |
(*.f64 y #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) (neg.f64 (neg.f64 y))) |
(*.f64 #s(literal 30 binary64) y) |
(neg.f64 (*.f64 #s(literal -30 binary64) y)) |
(*.f64 (neg.f64 (neg.f64 z)) #s(literal 30 binary64)) |
(*.f64 (neg.f64 z) #s(literal -30 binary64)) |
(*.f64 #s(literal -30 binary64) (neg.f64 z)) |
(*.f64 z #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) (neg.f64 (neg.f64 z))) |
(*.f64 #s(literal 30 binary64) z) |
(neg.f64 (*.f64 #s(literal -30 binary64) z)) |
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))) (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)))) |
(/.f64 (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))) (fma.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))))) |
(neg.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)))) |
(sin.f64 (neg.f64 (neg.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))))) |
(sin.f64 (neg.f64 (neg.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) |
(sin.f64 (neg.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(sin.f64 (neg.f64 (+.f64 (fma.f64 #s(literal -30 binary64) z (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(sin.f64 (neg.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(sin.f64 (neg.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(sin.f64 (neg.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (PI.f64)))) |
(sin.f64 (neg.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (PI.f64)))) |
(sin.f64 (+.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (+.f64 (fma.f64 (PI.f64) #s(literal -1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (fma.f64 z #s(literal 30 binary64) (PI.f64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (+.f64 (fma.f64 #s(literal -30 binary64) z (PI.f64)) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (PI.f64)) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (neg.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))) (PI.f64))) |
(sin.f64 (+.f64 (neg.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (PI.f64))) |
(sin.f64 (+.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (PI.f64))) |
(sin.f64 (+.f64 (+.f64 (fma.f64 #s(literal -30 binary64) z (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (PI.f64))) |
(sin.f64 (+.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (PI.f64))) |
(sin.f64 (+.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (PI.f64)) (PI.f64))) |
(sin.f64 (+.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (PI.f64)) (PI.f64))) |
(sin.f64 (+.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (PI.f64))) |
(sin.f64 (-.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (PI.f64)))) |
(sin.f64 (+.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (neg.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (fma.f64 z #s(literal 30 binary64) (PI.f64))))) |
(sin.f64 (fma.f64 (fabs.f64 z) #s(literal -30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (fma.f64 (PI.f64) #s(literal -1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (PI.f64))) |
(sin.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (fma.f64 z #s(literal 30 binary64) (PI.f64))) (PI.f64))) |
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))) |
(sin.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))) |
(fma.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal -30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) z)))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64))))) |
(fma.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64))) |
(fma.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64))) |
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64))) |
(-.f64 (*.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal -1 binary64)) (*.f64 (sin.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (PI.f64))) #s(literal 0 binary64))) |
(-.f64 (*.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64))) |
(-.f64 (*.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64))) |
(-.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal -1 binary64))) |
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) z)))) |
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 1 binary64))) |
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal -1 binary64))) |
(-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 1 binary64))) |
(-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal -1 binary64))) |
(-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (neg.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))) |
(cos.f64 (neg.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(cos.f64 (neg.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(cos.f64 (neg.f64 (+.f64 (fma.f64 (PI.f64) #s(literal -1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(cos.f64 (neg.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (fma.f64 z #s(literal 30 binary64) (PI.f64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(cos.f64 (neg.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))) (PI.f64)))) |
(cos.f64 (neg.f64 (+.f64 (fma.f64 #s(literal -30 binary64) z (PI.f64)) (PI.f64)))) |
(cos.f64 (neg.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (PI.f64)) (PI.f64)))) |
(cos.f64 (fabs.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(cos.f64 (fabs.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(cos.f64 (fabs.f64 (+.f64 (fma.f64 (PI.f64) #s(literal -1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(cos.f64 (fabs.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (fma.f64 z #s(literal 30 binary64) (PI.f64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(cos.f64 (fabs.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))) (PI.f64)))) |
(cos.f64 (fabs.f64 (+.f64 (fma.f64 #s(literal -30 binary64) z (PI.f64)) (PI.f64)))) |
(cos.f64 (fabs.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (PI.f64)) (PI.f64)))) |
(cos.f64 (fabs.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (PI.f64)))) |
(cos.f64 (neg.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (PI.f64)))) |
(cos.f64 (+.f64 (neg.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(cos.f64 (+.f64 (neg.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(cos.f64 (+.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(cos.f64 (+.f64 (+.f64 (fma.f64 #s(literal -30 binary64) z (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(cos.f64 (+.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(cos.f64 (+.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(cos.f64 (+.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(cos.f64 (+.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(cos.f64 (+.f64 (neg.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (PI.f64))) |
(cos.f64 (+.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) z (PI.f64))) (PI.f64))) |
(cos.f64 (+.f64 (neg.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (PI.f64))) (PI.f64))) |
(cos.f64 (+.f64 (fabs.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (PI.f64))) |
(cos.f64 (+.f64 (fabs.f64 (fma.f64 #s(literal -30 binary64) z (PI.f64))) (PI.f64))) |
(cos.f64 (+.f64 (fabs.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (PI.f64))) (PI.f64))) |
(cos.f64 (+.f64 (fabs.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64))) (PI.f64))) |
(cos.f64 (+.f64 (neg.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64))) (PI.f64))) |
(cos.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal -30 binary64) (PI.f64)) (PI.f64))) |
(cos.f64 (+.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (PI.f64))) |
(cos.f64 (+.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (PI.f64))) |
(cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) |
(cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal -1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (fma.f64 z #s(literal 30 binary64) (PI.f64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))) (PI.f64))) |
(cos.f64 (+.f64 (fma.f64 #s(literal -30 binary64) z (PI.f64)) (PI.f64))) |
(cos.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (PI.f64)) (PI.f64))) |
(cos.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (PI.f64))) |
(cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(cos.f64 (*.f64 (fabs.f64 z) #s(literal -30 binary64))) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
(cos.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal -30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) |
(+.f64 (*.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64))) |
(+.f64 (*.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) z)))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) |
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) |
(neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y))) |
(sin.f64 (neg.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(sin.f64 (+.f64 (+.f64 (fma.f64 y #s(literal 30 binary64) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (PI.f64))) |
(sin.f64 (neg.f64 (fma.f64 y #s(literal 30 binary64) (PI.f64)))) |
(sin.f64 (+.f64 (fma.f64 y #s(literal 30 binary64) (PI.f64)) (PI.f64))) |
(sin.f64 (fma.f64 #s(literal -30 binary64) y (PI.f64))) |
(sin.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) y)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal -1 binary64) (*.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y))) #s(literal 0 binary64))) |
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Compiled 58 021 to 7 720 computations (86.7% saved)
18 alts after pruning (17 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 598 | 14 | 1 612 |
| Fresh | 6 | 3 | 9 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 608 | 18 | 1 626 |
| Status | Accuracy | Program |
|---|---|---|
| 36.6% | (fmax.f64 (fma.f64 #s(literal 30 binary64) (sqrt.f64 (fabs.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 46.3% | (fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 89.0% | (fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) | |
| 37.8% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) #s(approx x #s(literal 0 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z #s(approx x #s(literal 0 binary64))) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z #s(approx x #s(literal 0 binary64))) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) #s(approx x #s(literal 0 binary64)))) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64))) | |
| 43.7% | (fmax.f64 (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)) (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))) | |
| 25.1% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z y))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z y))) #s(literal 1/2 binary64))))))) #s(literal 1/5 binary64))) | |
| 32.9% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) y (*.f64 z (fma.f64 #s(literal -13500 binary64) (*.f64 y z) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) #s(literal 1/5 binary64))) | |
| 57.3% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) y (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) #s(literal 1/5 binary64))) | |
| 34.3% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) | |
| 66.8% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) #s(literal 1/5 binary64))) | |
| 43.5% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) #s(literal -2 binary64))) #s(literal 1/5 binary64))) | |
| 25.0% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal -2 binary64)))) #s(literal 1/5 binary64))) | |
| 22.3% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (/.f64 (fma.f64 (*.f64 (*.f64 x x) x) #s(literal 27000 binary64) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 z #s(literal 60 binary64)))) #s(literal 1/2 binary64)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 #s(literal -30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))))))) #s(literal 1/5 binary64))) | |
| 24.9% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (/.f64 (fma.f64 (*.f64 x #s(literal -900 binary64)) x (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 z #s(literal 60 binary64)))) #s(literal 1/2 binary64))) (fma.f64 #s(literal -30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) #s(literal 1/5 binary64))) | |
| 43.7% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| ✓ | 43.7% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| 43.7% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (cos.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 71.8% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
Compiled 514 to 190 computations (63.0% saved)
| Inputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)) (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (cos.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal -2 binary64)))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) #s(literal -2 binary64))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)) (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (cos.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal -2 binary64)))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) #s(literal -2 binary64))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)) (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (cos.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal -2 binary64)))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) #s(literal -2 binary64))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) y (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) y (*.f64 z (fma.f64 #s(literal -13500 binary64) (*.f64 y z) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (/.f64 (fma.f64 (*.f64 x #s(literal -900 binary64)) x (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 z #s(literal 60 binary64)))) #s(literal 1/2 binary64))) (fma.f64 #s(literal -30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (fma.f64 #s(literal 30 binary64) (sqrt.f64 (fabs.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 #s(approx (sqrt (+ (* y y) (* x x))) (*.f64 #s(literal -1 binary64) y)) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (sqrt.f64 (*.f64 #s(literal 810000 binary64) (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)) (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (cos.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal -2 binary64)))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) #s(literal -2 binary64))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) y (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) y (*.f64 z (fma.f64 #s(literal -13500 binary64) (*.f64 y z) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (/.f64 (fma.f64 (*.f64 x #s(literal -900 binary64)) x (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 z #s(literal 60 binary64)))) #s(literal 1/2 binary64))) (fma.f64 #s(literal -30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (fma.f64 #s(literal 30 binary64) (sqrt.f64 (fabs.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 #s(approx (sqrt (+ (* y y) (* x x))) (*.f64 #s(literal -1 binary64) y)) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (sqrt.f64 (*.f64 #s(literal 810000 binary64) (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)) (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
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(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (/.f64 (fma.f64 (*.f64 (*.f64 x x) x) #s(literal 27000 binary64) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 z #s(literal 60 binary64)))) #s(literal 1/2 binary64)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 #s(literal -30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)) (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (cos.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal -2 binary64)))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) #s(literal -2 binary64))) #s(literal 1/5 binary64))) |
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(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) y (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) y (*.f64 z (fma.f64 #s(literal -13500 binary64) (*.f64 y z) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (/.f64 (fma.f64 (*.f64 x #s(literal -900 binary64)) x (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 z #s(literal 60 binary64)))) #s(literal 1/2 binary64))) (fma.f64 #s(literal -30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (fma.f64 #s(literal 30 binary64) (sqrt.f64 (fabs.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 #s(approx (sqrt (+ (* y y) (* x x))) (*.f64 #s(literal -1 binary64) y)) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (sqrt.f64 (*.f64 #s(literal 810000 binary64) (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(literal 1/5 binary64))) |
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(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (/.f64 (fma.f64 (*.f64 (*.f64 x x) x) #s(literal 27000 binary64) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 z #s(literal 60 binary64)))) #s(literal 1/2 binary64)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 #s(literal -30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z y))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z y))) #s(literal 1/2 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 #s(approx x #s(literal 0 binary64)) #s(approx x #s(literal 0 binary64))))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 27000 binary64)) x))) (sqrt.f64 #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) z) z) #s(literal 30 binary64)))) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 z z) #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z y))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z y))) #s(literal 1/2 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)) (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (cos.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal -2 binary64)))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) #s(literal -2 binary64))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 (sqrt.f64 (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) #s(literal 1/5 binary64))) |
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(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (sqrt.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) z) z) #s(literal 30 binary64)))) (sqrt.f64 (fabs.f64 (*.f64 (*.f64 z z) #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) #s(approx x #s(literal 0 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z #s(approx x #s(literal 0 binary64))) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z #s(approx x #s(literal 0 binary64))) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) #s(approx x #s(literal 0 binary64)))) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) #s(literal 2 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (fma.f64 #s(literal -30 binary64) x (PI.f64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (+.f64 (fma.f64 #s(literal -30 binary64) z (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (fma.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) (sin.f64 (*.f64 (+.f64 z x) #s(literal -30 binary64)))) #s(literal -2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) #s(literal 1/4 binary64)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 1/4 binary64)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 1/2 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z y))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z y))) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z y))) #s(literal 1/2 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) #s(literal 1/2 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y x))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y x))) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y x))) #s(literal 1/2 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal -2 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 #s(approx x #s(literal 0 binary64)) #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) #s(approx x #s(literal 0 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 z #s(approx x #s(literal 0 binary64))) #s(literal 30 binary64)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 z #s(approx x #s(literal 0 binary64))) #s(literal 30 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) #s(approx x #s(literal 0 binary64)))) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
31 calls:
| 385.0ms | x |
| 350.0ms | (*.f64 x #s(literal 30 binary64)) |
| 25.0ms | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 23.0ms | (*.f64 y #s(literal 30 binary64)) |
| 20.0ms | y |
| Accuracy | Segments | Branch |
|---|---|---|
| 71.8% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 71.8% | 1 | y |
| 71.8% | 1 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 71.8% | 1 | (*.f64 z #s(literal 30 binary64)) |
| 71.8% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 71.8% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 76.6% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 71.8% | 1 | x |
| 71.8% | 1 | y |
| 71.8% | 1 | z |
| 89.0% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 89.0% | 1 | x |
| 89.0% | 1 | (*.f64 z #s(literal 30 binary64)) |
| 89.0% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 89.0% | 1 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 89.0% | 1 | y |
| 89.0% | 1 | z |
| 89.2% | 1 | (*.f64 z #s(literal 30 binary64)) |
| 89.2% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 89.2% | 1 | y |
| 89.2% | 1 | z |
| 89.2% | 1 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 90.9% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 95.6% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 89.2% | 1 | (*.f64 z #s(literal 30 binary64)) |
| 89.2% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 89.2% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 99.9% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 89.2% | 1 | x |
| 89.2% | 1 | y |
| 89.2% | 1 | z |
Compiled 2 834 to 751 computations (73.5% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | -0.1999642474492445 | 25.91054095396607 |
Compiled 108 to 64 computations (40.7% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | -0.1999642474492445 | 25.91054095396607 |
Compiled 108 to 64 computations (40.7% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | -0.1999642474492445 | 25.91054095396607 |
Compiled 108 to 64 computations (40.7% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 1.841499722815428e+141 | 6.122416421917527e+142 |
Compiled 108 to 64 computations (40.7% saved)
| 1× | fuel |
Compiled 600 to 149 computations (75.2% saved)
Compiled 653 to 180 computations (72.4% saved)
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