
Time bar (total: 5.7s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0.0% | 0.0% | 99.9% | 0.1% | 0.0% | 0.0% | 0.0% | 0 |
| 0.0% | 0.0% | 99.9% | 0.1% | 0.0% | 0.0% | 0.0% | 1 |
| 0.0% | 0.0% | 99.9% | 0.1% | 0.0% | 0.0% | 0.0% | 2 |
| 0.0% | 0.0% | 99.9% | 0.1% | 0.0% | 0.0% | 0.0% | 3 |
| 0.0% | 0.0% | 99.9% | 0.1% | 0.0% | 0.0% | 0.0% | 4 |
| 50.0% | 49.9% | 49.9% | 0.1% | 0.0% | 0.0% | 0.0% | 5 |
| 75.0% | 74.9% | 25.0% | 0.1% | 0.0% | 0.0% | 0.0% | 6 |
| 87.5% | 87.4% | 12.5% | 0.1% | 0.0% | 0.0% | 0.0% | 7 |
| 87.5% | 87.4% | 12.5% | 0.1% | 0.0% | 0.0% | 0.0% | 8 |
| 87.5% | 87.4% | 12.5% | 0.1% | 0.0% | 0.0% | 0.0% | 9 |
| 89.1% | 88.9% | 10.9% | 0.1% | 0.0% | 0.0% | 0.0% | 10 |
| 89.8% | 89.7% | 10.1% | 0.1% | 0.0% | 0.0% | 0.0% | 11 |
| 91.0% | 90.9% | 9.0% | 0.1% | 0.0% | 0.0% | 0.0% | 12 |
Compiled 55 to 32 computations (41.8% saved)
| 1.2s | 7 796× | 0 | valid |
| 58.0ms | 248× | 1 | valid |
| 55.0ms | 211× | 2 | valid |
| 0.0ms | 1× | 3 | valid |
ival-pow2: 455.0ms (49.8% of total)ival-mult!: 144.0ms (15.8% of total)ival-sqrt: 124.0ms (13.6% of total)ival-add!: 57.0ms (6.2% of total)adjust: 43.0ms (4.7% of total)ival-sub!: 31.0ms (3.4% of total)ival-sin: 25.0ms (2.7% of total)ival-cos: 23.0ms (2.5% of total)ival-fabs: 6.0ms (0.7% of total)ival-fmax: 5.0ms (0.5% of total)Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 111 | 545 |
| 1 | 473 | 533 |
| 2 | 2498 | 533 |
| 1× | node-limit |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 42.0% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 106 to 62 computations (41.5% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 752 | 6614 |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
#s(approx x x) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx y y) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sin (* y 30)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx z z) |
#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (pow (* z 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 20.0ms | y | inf |
| 20.0ms | z | 0 |
| 12.0ms | y | -inf |
| 7.0ms | y | 0 |
| 6.0ms | x | inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 31 | 311 |
| 0 | 55 | 311 |
| 1 | 258 | 311 |
| 2 | 1179 | 311 |
| 0 | 4057 | 311 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x) |
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64)) |
(*.f64 (*.f64 x x) #s(literal 900 binary64)) |
(*.f64 (*.f64 x x) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64))) |
(*.f64 #s(literal 900 binary64) (*.f64 x x)) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) x))) |
(*.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 x x)) |
(*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x)) |
(*.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64))) |
(*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x))) |
(*.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x))) |
(pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)) |
(/.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal -1 binary64))) |
(sqrt.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) |
(fabs.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal -30 binary64) x))) |
(fabs.f64 (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) x))) |
(fabs.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64))) |
y |
(*.f64 y #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) y) |
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64)) |
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y) |
(*.f64 (*.f64 y y) #s(literal 900 binary64)) |
(*.f64 (*.f64 y y) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64))) |
(*.f64 #s(literal 900 binary64) (*.f64 y y)) |
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (*.f64 y #s(literal 30 binary64))) |
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#s(literal 1/5 binary64) |
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(+.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)) |
(fmax.f64 (-.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)) (-.f64 (sqrt.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) #s(literal 25 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
| 64.0ms | 766× | 0 | valid |
| 0.0ms | 2× | 0 | invalid |
Compiled 56 999 to 5 284 computations (90.7% saved)
ival-mult!: 35.0ms (92.0% of total)ival-sub!: 2.0ms (5.3% of total)adjust: 1.0ms (2.6% of total)9 alts after pruning (9 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 780 | 9 | 789 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 781 | 9 | 790 |
| Status | Accuracy | Program |
|---|---|---|
| 41.7% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| ▶ | 42.0% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
| 41.9% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 29.6% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 29.9% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 32.3% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| ▶ | 29.1% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 32.5% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 29.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 1 134 to 712 computations (37.2% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1022 | 9205 |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
#s(literal 1 binary64) |
#s(literal 1/5 binary64) |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) y) |
(sin.f64 (*.f64 #s(literal -30 binary64) y)) |
(*.f64 #s(literal -30 binary64) z) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
(*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
(*.f64 #s(literal -30 binary64) x) |
(cos.f64 (*.f64 #s(literal -30 binary64) x)) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) |
(cos.f64 (*.f64 #s(literal -30 binary64) y)) |
(*.f64 #s(literal 30 binary64) x) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
(fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(/.f64 #s(literal 1 binary64) x) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))) |
(*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(/.f64 #s(literal 1 binary64) z) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
#s(approx x x) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
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#s(approx (* (cos (* -30 x)) (sin (* z 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
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#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (/ 1 x) (/.f64 #s(literal 1 binary64) x)) |
#s(approx (* 25 (/ 1 x)) (/.f64 #s(literal 25 binary64) x)) |
#s(approx (- 30 (* 25 (/ 1 x))) (/.f64 #s(literal -25 binary64) x)) |
#s(approx (- 30 (* 25 (/ 1 x))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 25 binary64)) x)) |
#s(approx (* x (- 30 (* 25 (/ 1 x)))) #s(literal -25 binary64)) |
#s(approx (* x (- 30 (* 25 (/ 1 x)))) (-.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 25 binary64))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (cos (* -30 x)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) |
#s(approx (* (cos (* -30 x)) (sin (* z 30))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (- (* (sin (* -30 y)) (cos (* -30 z))) (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal -30 binary64) y))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (- 30 (* 25 (/ 1 x))) #s(literal 30 binary64)) |
#s(approx (- 30 (* 25 (/ 1 x))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (* x (- 30 (* 25 (/ 1 x)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) #s(literal 30 binary64))))) |
#s(approx y y) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* -30 y) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (sin (* -30 y)) (*.f64 y (-.f64 (*.f64 #s(literal 4500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 30 binary64)))) |
#s(approx (sin (* -30 y)) (*.f64 y (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 4500 binary64) (*.f64 #s(literal -202500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 30 binary64)))) |
#s(approx (sin (* -30 y)) (*.f64 y (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 202500 binary64))))) #s(literal 30 binary64)))) |
#s(approx (* (sin (* -30 y)) (cos (* -30 z))) (*.f64 #s(literal -30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))))) |
#s(approx (* (sin (* -30 y)) (cos (* -30 z))) (*.f64 y (+.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) |
#s(approx (* (sin (* -30 y)) (cos (* -30 z))) (*.f64 y (+.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 #s(literal 4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))))) |
#s(approx (* (sin (* -30 y)) (cos (* -30 z))) (*.f64 y (+.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -202500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))))))) |
#s(approx (cos (* -30 y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (cos (* -30 y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* -30 y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (- (* (sin (* -30 y)) (cos (* -30 z))) (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (*.f64 #s(literal -1 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (- (* (sin (* -30 y)) (cos (* -30 z))) (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (-.f64 (*.f64 #s(literal -30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (- (* (sin (* -30 y)) (cos (* -30 z))) (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (-.f64 (*.f64 y (+.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (- (* (sin (* -30 y)) (cos (* -30 z))) (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (-.f64 (*.f64 y (+.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 y (-.f64 (*.f64 #s(literal 4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (sin (* -30 y)) (sin.f64 (*.f64 #s(literal -30 binary64) y))) |
#s(approx (* (sin (* -30 y)) (cos (* -30 z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal -30 binary64) y)))) |
#s(approx (cos (* -30 y)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) |
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sin (* y 30)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx z z) |
#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (pow (* z 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (cos (* -30 z)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* -30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* -30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* -30 y)) (cos (* -30 z))) (+.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -30 binary64) y)))))) |
#s(approx (* (sin (* -30 y)) (cos (* -30 z))) (+.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -30 binary64) y)))))))) |
#s(approx (* (sin (* -30 y)) (cos (* -30 z))) (+.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) y))))))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (cos (* -30 x)) (sin (* z 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x))))) |
#s(approx (* (cos (* -30 x)) (sin (* z 30))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))) |
#s(approx (* (cos (* -30 x)) (sin (* z 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))))) |
#s(approx (* (cos (* -30 x)) (sin (* z 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (- (* (sin (* -30 y)) (cos (* -30 z))) (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (-.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (- (* (sin (* -30 y)) (cos (* -30 z))) (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (-.f64 (+.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal -30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (- (* (sin (* -30 y)) (cos (* -30 z))) (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (-.f64 (+.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 z (-.f64 (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (- (* (sin (* -30 y)) (cos (* -30 z))) (+ (* (cos (* -30 x)) (sin (* z 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (-.f64 (+.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 z (-.f64 (*.f64 z (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x)))))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
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#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (/ 1 z) (/.f64 #s(literal 1 binary64) z)) |
#s(approx (* 25 (/ 1 z)) (/.f64 #s(literal 25 binary64) z)) |
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 #s(literal -25 binary64) z)) |
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64)) z)) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (cos (* -30 z)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (- 30 (* 25 (/ 1 z))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) #s(literal 30 binary64))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 14.0ms | y | inf |
| 13.0ms | z | -inf |
| 9.0ms | x | inf |
| 8.0ms | z | inf |
| 8.0ms | x | -inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 79 | 1054 |
| 0 | 137 | 968 |
| 1 | 548 | 968 |
| 2 | 2374 | 968 |
| 0 | 4058 | 968 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
#s(literal 1 binary64) |
#s(literal 1/5 binary64) |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) y) |
(sin.f64 (*.f64 #s(literal -30 binary64) y)) |
(*.f64 #s(literal -30 binary64) z) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
(*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
(*.f64 #s(literal -30 binary64) x) |
(cos.f64 (*.f64 #s(literal -30 binary64) x)) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) |
(cos.f64 (*.f64 #s(literal -30 binary64) y)) |
(*.f64 #s(literal 30 binary64) x) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
(fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(/.f64 #s(literal 1 binary64) x) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))) |
(*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(/.f64 #s(literal 1 binary64) z) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 (neg.f64 x) #s(literal -30 binary64)) |
(*.f64 #s(literal -30 binary64) (neg.f64 x)) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 x #s(literal 30 binary64)) |
(neg.f64 (*.f64 #s(literal -30 binary64) x)) |
#s(literal 2 binary64) |
(*.f64 (pow.f64 (neg.f64 x) #s(literal 2 binary64)) (pow.f64 #s(literal -30 binary64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 #s(literal -30 binary64) #s(literal 2 binary64)) (pow.f64 (neg.f64 x) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x) |
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64)) |
(*.f64 (*.f64 x x) #s(literal 900 binary64)) |
(*.f64 (*.f64 x x) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64))) |
(*.f64 #s(literal 900 binary64) (*.f64 x x)) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64))) |
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| 144.0ms | 2 552× | 0 | valid |
| 0.0ms | 8× | 0 | invalid |
Compiled 119 675 to 7 023 computations (94.1% saved)
ival-mult!: 35.0ms (76.8% of total)ival-sub!: 7.0ms (15.4% of total)adjust: 3.0ms (6.6% of total)14 alts after pruning (14 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 314 | 10 | 1 324 |
| Fresh | 0 | 4 | 4 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 319 | 14 | 1 333 |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 41.7% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| 42.0% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) | |
| 31.6% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))))))))) | |
| 42.0% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) | |
| ▶ | 41.9% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 29.2% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 #s(literal -30 binary64) z))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 34.4% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 49.2% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 28.8% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| 29.9% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 31.8% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| ▶ | 28.3% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| 32.5% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 28.4% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
Compiled 2 142 to 1 206 computations (43.7% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 885 | 7640 |
| 1× | iter-limit |
| Inputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
#s(literal 25 binary64) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) z) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(*.f64 z #s(literal 30 binary64)) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 x #s(literal 30 binary64)) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(*.f64 #s(literal -30 binary64) x) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 1 binary64) z) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
(*.f64 #s(literal 30 binary64) y) |
(sin.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(*.f64 z z) |
#s(literal 900 binary64) |
(*.f64 (*.f64 z z) #s(literal 900 binary64)) |
(*.f64 y y) |
(*.f64 (*.f64 y y) #s(literal 900 binary64)) |
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(*.f64 x x) |
(*.f64 (*.f64 x x) #s(literal 900 binary64)) |
(+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
#s(approx x x) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* 30 x) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (* -30 x) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (* x x) (pow.f64 x #s(literal 2 binary64))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx y y) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* y (cos (* 30 z))) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* 30 y) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* y y) (pow.f64 y #s(literal 2 binary64))) |
#s(approx (+ (* (* z z) 900) (* (* y y) 900)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) y)))) |
#s(approx (sin (* 30 y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (+ (* (* z z) 900) (* (* y y) 900)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) y)))))) |
#s(approx z z) |
#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* 30 z) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 #s(literal -450 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) y) (*.f64 #s(literal 33750 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 33750 binary64) y))))))) |
#s(approx (* 30 (* y (cos (* 30 z)))) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (* 30 (* y (cos (* 30 z)))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal 1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (* 30 (* y (cos (* 30 z)))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1012500 binary64) y))))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal 1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1012500 binary64) y)))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (/ 1 z) (/.f64 #s(literal 1 binary64) z)) |
#s(approx (* 25 (/ 1 z)) (/.f64 #s(literal 25 binary64) z)) |
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 #s(literal -25 binary64) z)) |
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64)) z)) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) #s(literal -25 binary64)) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) z) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (* z z) (pow.f64 z #s(literal 2 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (cos (* 30 z)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (- 30 (* 25 (/ 1 z))) #s(literal 30 binary64)) |
#s(approx (- 30 (* 25 (/ 1 z))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (+ (* (* z z) 900) (* (* y y) 900)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) #s(literal 30 binary64))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 7.0ms | y | -inf |
| 5.0ms | z | inf |
| 5.0ms | z | -inf |
| 5.0ms | x | inf |
| 5.0ms | x | -inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 105 | 1385 |
| 0 | 182 | 1371 |
| 1 | 732 | 1307 |
| 2 | 2587 | 1307 |
| 0 | 4052 | 1305 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
#s(literal 25 binary64) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) z) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(*.f64 z #s(literal 30 binary64)) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 x #s(literal 30 binary64)) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(*.f64 #s(literal -30 binary64) x) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 1 binary64) z) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
(*.f64 #s(literal 30 binary64) y) |
(sin.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(*.f64 z z) |
#s(literal 900 binary64) |
(*.f64 (*.f64 z z) #s(literal 900 binary64)) |
(*.f64 y y) |
(*.f64 (*.f64 y y) #s(literal 900 binary64)) |
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(*.f64 x x) |
(*.f64 (*.f64 x x) #s(literal 900 binary64)) |
(+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 (neg.f64 z) #s(literal 30 binary64)) |
(*.f64 #s(literal -30 binary64) z) |
(*.f64 z #s(literal -30 binary64)) |
(*.f64 #s(literal 30 binary64) (neg.f64 z)) |
(neg.f64 (*.f64 z #s(literal 30 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
#s(literal 25 binary64) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) |
(/.f64 (-.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal -25 binary64) #s(literal -25 binary64))) (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal -25 binary64))) |
(/.f64 (+.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 3 binary64)) (pow.f64 #s(literal -25 binary64) #s(literal 3 binary64))) (+.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (-.f64 (*.f64 #s(literal -25 binary64) #s(literal -25 binary64)) (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal -25 binary64))))) |
(/.f64 (-.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))) |
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 3 binary64)) (pow.f64 #s(literal 25 binary64) #s(literal 3 binary64))) (+.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 #s(literal 25 binary64) #s(literal 25 binary64)) (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))))) |
(neg.f64 (-.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
(+.f64 #s(literal -25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) |
(+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal -25 binary64)) |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 x #s(literal 30 binary64)) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 z #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) z) |
(sin.f64 (+.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 z #s(literal 30 binary64)))) |
(-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) |
(cos.f64 (neg.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) |
(cos.f64 (fabs.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)))) |
(cos.f64 (fabs.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) |
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) |
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z))) |
(cos.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) |
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
(cos.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y) |
(*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
(134-z0z1z2z3z4 y (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(*.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) y) |
(*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y) #s(literal 30 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) |
(*.f64 y (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) |
(*.f64 y (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64))) |
(*.f64 #s(literal 30 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y)) |
(134-z0z1z2z3z4 (*.f64 y #s(literal 30 binary64)) (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) |
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(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))) (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))) |
(/.f64 (-.f64 (pow.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64))) (-.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal -1/5 binary64))) |
(/.f64 (+.f64 (pow.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal -1/5 binary64))))) |
(/.f64 (-.f64 (pow.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 1/5 binary64))) |
(/.f64 (-.f64 (pow.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64)) (*.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 1/5 binary64))))) |
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))) |
(-.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 1/5 binary64)) |
(+.f64 #s(literal -1/5 binary64) (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))) |
(+.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal -1/5 binary64)) |
(fmax.f64 (-.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 1/5 binary64)) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (+.f64 (*.f64 y y) (*.f64 z z))))) #s(literal 25 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (+.f64 (*.f64 y y) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 1/5 binary64))) |
| 574.0ms | 10 493× | 0 | valid |
| 0.0ms | 3× | 0 | invalid |
Compiled 83 703 to 6 347 computations (92.4% saved)
ival-mult!: 160.0ms (80.4% of total)ival-sub!: 26.0ms (13.1% of total)adjust: 13.0ms (6.5% of total)12 alts after pruning (12 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 032 | 8 | 1 040 |
| Fresh | 5 | 4 | 9 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 042 | 12 | 1 054 |
| Status | Accuracy | Program |
|---|---|---|
| 42.0% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) | |
| 31.6% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))))))))) | |
| 42.0% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) | |
| ▶ | 41.6% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| 29.2% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 #s(literal -30 binary64) z))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 58.9% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 28.8% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| 26.9% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))) #s(literal 1/5 binary64))) | |
| ▶ | 44.1% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| ▶ | 49.8% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
| ▶ | 48.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64))) |
| 41.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
Compiled 2 062 to 1 124 computations (45.5% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1240 | 10980 |
| 1× | iter-limit |
| Inputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
#s(literal 25 binary64) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) y) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) |
(*.f64 z #s(literal 30 binary64)) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 x #s(literal 30 binary64)) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(*.f64 #s(literal -30 binary64) x) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) |
(*.f64 #s(literal 30 binary64) z) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
(*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 1 binary64) z) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64))) |
#s(literal 900 binary64) |
(*.f64 y y) |
(*.f64 z z) |
(+.f64 (*.f64 y y) (*.f64 z z)) |
(*.f64 x x) |
(+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)) |
(*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x))) |
(sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))) |
(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
#s(approx x x) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* 30 x) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (+ (sin (* 30 x)) (* 30 y)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (sin (* 30 x)) (* 30 y)) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (sin (* 30 x)) (* 30 y)) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64))))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (* -30 x) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* z (cos (* 30 x))) z) |
#s(approx (* z (cos (* 30 x))) (+.f64 z (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) z)))) |
#s(approx (* z (cos (* 30 x))) (+.f64 z (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) z) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) z)))))) |
#s(approx (* z (cos (* 30 x))) (+.f64 z (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) z) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) z)) (*.f64 #s(literal 33750 binary64) z))))))) |
#s(approx (* 30 (* z (cos (* 30 x)))) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (* 30 (* z (cos (* 30 x)))) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) z)) (*.f64 #s(literal 30 binary64) z))) |
#s(approx (* 30 (* z (cos (* 30 x)))) (+.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) z) (*.f64 #s(literal 1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) z)))))) |
#s(approx (* 30 (* z (cos (* 30 x)))) (+.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) z) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) z)) (*.f64 #s(literal 1012500 binary64) z))))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (*.f64 x z)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -13500 binary64) z) (*.f64 #s(literal -4500 binary64) x))))))) |
#s(approx (* x x) (pow.f64 x #s(literal 2 binary64))) |
#s(approx (+ (+ (* y y) (* z z)) (* x x)) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (+ (+ (* y y) (* z z)) (* x x)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* 900 (+ (+ (* y y) (* z z)) (* x x))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* 900 (+ (+ (* y y) (* z z)) (* x x))) (+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (fmax (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* 30 y)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (* z (cos (* 30 x))) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (* 30 (* z (cos (* 30 x)))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* y y) (* z z)) (* x x)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (* 900 (+ (+ (* y y) (* z z)) (* x x))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (* 900 (+ (+ (* y y) (* z z)) (* x x))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)) #s(literal 30 binary64))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (*.f64 #s(literal 15 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx y y) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* y (cos (* 30 z))) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (* y y) (pow.f64 y #s(literal 2 binary64))) |
#s(approx (+ (* y y) (* z z)) (pow.f64 z #s(literal 2 binary64))) |
#s(approx (+ (+ (* y y) (* z z)) (* x x)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (* 900 (+ (+ (* y y) (* z z)) (* x x))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* 900 (+ (+ (* y y) (* z z)) (* x x))) (+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) y)))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) y)))) |
#s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) y)))) |
#s(approx (+ (* y y) (* z z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (+ (+ (* y y) (* z z)) (* x x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (* 900 (+ (+ (* y y) (* z z)) (* x x))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (* 900 (+ (+ (* y y) (* z z)) (* x x))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (sin (* 30 y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) y)) #s(literal 30 binary64))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) y)))))) |
#s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) y)))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 15 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal 1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1012500 binary64) y)))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (/ 1 z) (/.f64 #s(literal 1 binary64) z)) |
#s(approx (* 25 (/ 1 z)) (/.f64 #s(literal 25 binary64) z)) |
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 #s(literal -25 binary64) z)) |
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64)) z)) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) #s(literal -25 binary64)) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 #s(literal -450 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) y) (*.f64 #s(literal 33750 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 33750 binary64) y))))))) |
#s(approx (* 30 (* y (cos (* 30 z)))) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (* 30 (* y (cos (* 30 z)))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal 1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (* 30 (* y (cos (* 30 z)))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1012500 binary64) y))))))) |
#s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (*.f64 y z)))))) |
#s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal -4500 binary64) z))))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) z) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (+ (* y y) (* z z)) (* x x)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (* 900 (+ (+ (* y y) (* z z)) (* x x))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (* 900 (+ (+ (* y y) (* z z)) (* x x))) (+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) z)))) |
#s(approx (- 30 (* 25 (/ 1 z))) #s(literal 30 binary64)) |
#s(approx (- 30 (* 25 (/ 1 z))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (cos (* 30 z)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (* y y) (* z z)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (+ (+ (* y y) (* z z)) (* x x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (* 900 (+ (+ (* y y) (* z z)) (* x x))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (* 900 (+ (+ (* y y) (* z z)) (* x x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) z)))))) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) #s(literal 30 binary64))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 15 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) z)) #s(literal 25 binary64)) z)))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 24.0ms | z | -inf |
| 7.0ms | x | -inf |
| 7.0ms | y | inf |
| 6.0ms | z | inf |
| 6.0ms | x | inf |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 113 | 1737 |
| 0 | 175 | 1727 |
| 1 | 826 | 1691 |
| 2 | 2819 | 1691 |
| 0 | 4009 | 1691 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
#s(literal 25 binary64) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) y) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) |
(*.f64 z #s(literal 30 binary64)) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 x #s(literal 30 binary64)) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(*.f64 #s(literal -30 binary64) x) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) |
(*.f64 #s(literal 30 binary64) z) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
(*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 1 binary64) z) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64))) |
#s(literal 900 binary64) |
(*.f64 y y) |
(*.f64 z z) |
(+.f64 (*.f64 y y) (*.f64 z z)) |
(*.f64 x x) |
(+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)) |
(*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x))) |
(sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))) |
(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 (neg.f64 z) #s(literal 30 binary64)) |
(*.f64 #s(literal -30 binary64) z) |
(*.f64 z #s(literal -30 binary64)) |
(*.f64 #s(literal 30 binary64) (neg.f64 z)) |
(neg.f64 (*.f64 z #s(literal 30 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
#s(literal 25 binary64) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) |
(/.f64 (-.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal -25 binary64) #s(literal -25 binary64))) (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal -25 binary64))) |
(/.f64 (+.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 3 binary64)) (pow.f64 #s(literal -25 binary64) #s(literal 3 binary64))) (+.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (-.f64 (*.f64 #s(literal -25 binary64) #s(literal -25 binary64)) (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal -25 binary64))))) |
(/.f64 (-.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))) |
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 3 binary64)) (pow.f64 #s(literal 25 binary64) #s(literal 3 binary64))) (+.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 #s(literal 25 binary64) #s(literal 25 binary64)) (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))))) |
(neg.f64 (-.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
(+.f64 #s(literal -25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) |
(+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal -25 binary64)) |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 x #s(literal 30 binary64)) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 y #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) y) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y #s(literal 30 binary64)))) (*.f64 y #s(literal 30 binary64))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -30 binary64) y) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y #s(literal 30 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (-.f64 (*.f64 y #s(literal 30 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))) |
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y #s(literal 30 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (*.f64 y #s(literal 30 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 3 binary64))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))))) |
(/.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 3 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 3 binary64))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y #s(literal 30 binary64)))))) |
(neg.f64 (-.f64 (*.f64 #s(literal -30 binary64) y) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)) |
(-.f64 (*.f64 y #s(literal 30 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) y))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y #s(literal 30 binary64))) |
(+.f64 (*.f64 y #s(literal 30 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))) |
(*.f64 z #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) z) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 x #s(literal 30 binary64)) |
(sin.f64 (+.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
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(/.f64 (+.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal -1/5 binary64))))) |
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 1/5 binary64))) |
(/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 1/5 binary64))))) |
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 1/5 binary64)) |
(+.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))))) |
(+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal -1/5 binary64)) |
(fmax.f64 (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 1/5 binary64)) (-.f64 (sqrt.f64 (*.f64 (+.f64 (*.f64 x x) (+.f64 (*.f64 z z) (*.f64 y y))) #s(literal 900 binary64))) #s(literal 25 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (+.f64 (*.f64 x x) (+.f64 (*.f64 z z) (*.f64 y y))) #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 1/5 binary64))) |
| 114.0ms | 1 534× | 0 | valid |
| 0.0ms | 2× | 0 | invalid |
Compiled 75 119 to 5 519 computations (92.7% saved)
ival-mult!: 28.0ms (78.3% of total)ival-sub!: 6.0ms (16.8% of total)adjust: 2.0ms (5.6% of total)15 alts after pruning (13 fresh and 2 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 786 | 10 | 796 |
| Fresh | 4 | 3 | 7 |
| Picked | 5 | 0 | 5 |
| Done | -2 | 2 | 0 |
| Total | 793 | 15 | 808 |
| Status | Accuracy | Program |
|---|---|---|
| 42.0% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) | |
| 31.6% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))))))))) | |
| 42.0% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) | |
| ✓ | 41.6% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| 36.1% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 58.9% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) | |
| 26.4% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (-.f64 (*.f64 #s(literal 30 binary64) x) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) #s(literal 1/5 binary64))) | |
| ✓ | 44.1% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| 56.9% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) #s(approx (* z (cos (* 30 x))) z)))))) #s(literal 1/5 binary64))) | |
| 33.9% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -13500 binary64) z) (*.f64 #s(literal -4500 binary64) x)))))))))) #s(literal 1/5 binary64))) | |
| 43.2% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (*.f64 x z))))))))) #s(literal 1/5 binary64))) | |
| 68.9% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 33.1% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal -4500 binary64) z)))))))))) #s(literal 1/5 binary64))) | |
| 69.5% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 48.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))))))) |
Compiled 1 491 to 771 computations (48.3% saved)
| Inputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (*.f64 x z))))))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (*.f64 x z))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -13500 binary64) z) (*.f64 #s(literal -4500 binary64) x)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal -4500 binary64) z)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) #s(approx (* z (cos (* 30 x))) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (-.f64 (*.f64 #s(literal 30 binary64) x) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))))))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
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(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
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(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 #s(literal -30 binary64) z))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
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(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))))))))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) |
| Outputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
14 calls:
| 12.0ms | (*.f64 z #s(literal 30 binary64)) |
| 11.0ms | x |
| 9.0ms | z |
| 9.0ms | (*.f64 x #s(literal 30 binary64)) |
| 9.0ms | (*.f64 y #s(literal 30 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 68.9% | 1 | (*.f64 z #s(literal 30 binary64)) |
| 68.9% | 1 | z |
| 68.9% | 1 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 68.9% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 68.9% | 1 | x |
| 68.9% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 68.9% | 1 | y |
| 73.7% | 2 | (*.f64 z #s(literal 30 binary64)) |
| 91.2% | 3 | (*.f64 y #s(literal 30 binary64)) |
| 90.1% | 3 | (*.f64 x #s(literal 30 binary64)) |
| 80.6% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 90.1% | 3 | x |
| 91.2% | 3 | y |
| 73.7% | 2 | z |
Compiled 3 260 to 485 computations (85.1% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 49.0ms | 6.070006349806606e+38 | 1.4164693248964399e+41 |
| 63.0ms | -7.476965632077453e+127 | -6.33552530501803e+119 |
| 79.0ms | 237× | 0 | valid |
| 6.0ms | 12× | 2 | valid |
| 2.0ms | 7× | 1 | valid |
Compiled 3 160 to 1 764 computations (44.2% saved)
ival-cos: 30.0ms (40.7% of total)ival-sin: 17.0ms (23.1% of total)ival-pow2: 9.0ms (12.2% of total)ival-mult!: 7.0ms (9.5% of total)ival-add!: 3.0ms (4.1% of total)ival-fmax: 2.0ms (2.7% of total)ival-sqrt: 2.0ms (2.7% of total)ival-sub!: 2.0ms (2.7% of total)adjust: 1.0ms (1.4% of total)ival-fabs: 1.0ms (1.4% of total)| 1× | fuel |
Compiled 396 to 81 computations (79.5% saved)
Compiled 449 to 112 computations (75.1% saved)
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