Gyroid sphere

Time bar (total: 5.7s)

start0.0ms (0.0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze162.0ms (2.8%)

Memory
28.3MiB live, 169.3MiB allocated; 39ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0.0%0.0%99.9%0.1%0.0%0.0%0.0%0
0.0%0.0%99.9%0.1%0.0%0.0%0.0%1
0.0%0.0%99.9%0.1%0.0%0.0%0.0%2
0.0%0.0%99.9%0.1%0.0%0.0%0.0%3
0.0%0.0%99.9%0.1%0.0%0.0%0.0%4
50.0%49.9%49.9%0.1%0.0%0.0%0.0%5
75.0%74.9%25.0%0.1%0.0%0.0%0.0%6
87.5%87.4%12.5%0.1%0.0%0.0%0.0%7
87.5%87.4%12.5%0.1%0.0%0.0%0.0%8
87.5%87.4%12.5%0.1%0.0%0.0%0.0%9
89.1%88.9%10.9%0.1%0.0%0.0%0.0%10
89.8%89.7%10.1%0.1%0.0%0.0%0.0%11
91.0%90.9%9.0%0.1%0.0%0.0%0.0%12
Compiler

Compiled 55 to 32 computations (41.8% saved)

sample1.7s (29.4%)

Memory
34.9MiB live, 2 019.1MiB allocated; 375ms collecting garbage
Samples
1.2s7 796×0valid
58.0ms248×1valid
55.0ms211×2valid
0.0ms3valid
Precisions
Click to see histograms. Total time spent on operations: 913.0ms
ival-pow2: 455.0ms (49.8% of total)
ival-mult!: 144.0ms (15.8% of total)
ival-sqrt: 124.0ms (13.6% of total)
ival-add!: 57.0ms (6.2% of total)
adjust: 43.0ms (4.7% of total)
ival-sub!: 31.0ms (3.4% of total)
ival-sin: 25.0ms (2.7% of total)
ival-cos: 23.0ms (2.5% of total)
ival-fabs: 6.0ms (0.7% of total)
ival-fmax: 5.0ms (0.5% of total)
Bogosity

preprocess45.0ms (0.8%)

Memory
-40.5MiB live, 59.0MiB allocated; 13ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0111545
1473533
22498533
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
42.0%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 106 to 62 computations (41.5% saved)

series129.0ms (2.3%)

Memory
30.7MiB live, 311.6MiB allocated; 19ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07526614
Stop Event
iter-limit
Counts
31 → 156
Calls
Call 1
Inputs
x
#s(literal 30 binary64)
(*.f64 x #s(literal 30 binary64))
#s(literal 2 binary64)
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
y
(*.f64 y #s(literal 30 binary64))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
z
(*.f64 z #s(literal 30 binary64))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
#s(literal 25 binary64)
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
#s(literal 1/5 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
#s(approx x x)
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x))
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (cos (* x 30)) #s(literal 1 binary64))
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64)))))
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
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#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
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#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
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#s(approx y y)
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
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#s(approx z z)
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#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z))))))
Calls

9 calls:

TimeVariablePoint
20.0ms
y
inf
20.0ms
z
0
12.0ms
y
-inf
7.0ms
y
0
6.0ms
x
inf

rewrite205.0ms (3.6%)

Memory
4.3MiB live, 290.7MiB allocated; 42ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
031311
055311
1258311
21179311
04057311
Stop Event
iter-limit
node-limit
iter-limit
Counts
31 → 654
Calls
Call 1
Inputs
x
#s(literal 30 binary64)
(*.f64 x #s(literal 30 binary64))
#s(literal 2 binary64)
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
y
(*.f64 y #s(literal 30 binary64))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
z
(*.f64 z #s(literal 30 binary64))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
#s(literal 25 binary64)
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
#s(literal 1/5 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
x
#s(literal 30 binary64)
(*.f64 #s(literal 30 binary64) x)
(*.f64 x #s(literal 30 binary64))
#s(literal 2 binary64)
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x)
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(*.f64 (*.f64 x x) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 x x))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) x))
(*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) x)))
(*.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 x x))
(*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x))
(*.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))
(*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)))
(*.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)))
(pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64))
(pow.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64))
(/.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal -1 binary64)))
(sqrt.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(fabs.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal -30 binary64) x)))
(fabs.f64 (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) x)))
(fabs.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64)))
y
(*.f64 y #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) y)
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y)
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 (*.f64 y y) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 y y))
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)))
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#s(literal 1/5 binary64)
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eval186.0ms (3.2%)

Memory
14.7MiB live, 245.9MiB allocated; 23ms collecting garbage
Samples
64.0ms766×0valid
0.0ms0invalid
Compiler

Compiled 56 999 to 5 284 computations (90.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 38.0ms
ival-mult!: 35.0ms (92.0% of total)
ival-sub!: 2.0ms (5.3% of total)
adjust: 1.0ms (2.6% of total)

prune25.0ms (0.4%)

Memory
6.3MiB live, 53.1MiB allocated; 3ms collecting garbage
Pruning

9 alts after pruning (9 fresh and 0 done)

PrunedKeptTotal
New7809789
Fresh000
Picked101
Done000
Total7819790
Accuracy
99.6%
Counts
790 → 9
Alt Table
Click to see full alt table
StatusAccuracyProgram
41.7%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
42.0%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
41.9%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
29.6%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
29.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
32.3%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
29.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
32.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
29.0%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 1 134 to 712 computations (37.2% saved)

series126.0ms (2.2%)

Memory
-14.8MiB live, 174.6MiB allocated; 13ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
010229205
Stop Event
iter-limit
Counts
69 → 226
Calls
Call 1
Inputs
x
#s(literal 30 binary64)
(*.f64 x #s(literal 30 binary64))
#s(literal 2 binary64)
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
y
(*.f64 y #s(literal 30 binary64))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
z
(*.f64 z #s(literal 30 binary64))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
#s(literal 25 binary64)
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
#s(literal 1 binary64)
#s(literal 1/5 binary64)
#s(literal -30 binary64)
(*.f64 #s(literal -30 binary64) y)
(sin.f64 (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) z)
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))
(*.f64 #s(literal -30 binary64) x)
(cos.f64 (*.f64 #s(literal -30 binary64) x))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(cos.f64 (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal 30 binary64) x)
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(/.f64 #s(literal 1 binary64) x)
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))
(*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(/.f64 #s(literal 1 binary64) z)
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
#s(approx x x)
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x))
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
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#s(approx (* x (- 30 (* 25 (/ 1 x)))) #s(literal -25 binary64))
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#s(approx (- 30 (* 25 (/ 1 x))) #s(literal 30 binary64))
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#s(approx y y)
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#s(approx (* -30 y) (*.f64 #s(literal -30 binary64) y))
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (cos (* -30 z)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (- 30 (* 25 (/ 1 z))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z))))))
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) #s(literal 30 binary64)))))
Calls

9 calls:

TimeVariablePoint
14.0ms
y
inf
13.0ms
z
-inf
9.0ms
x
inf
8.0ms
z
inf
8.0ms
x
-inf

rewrite312.0ms (5.4%)

Memory
27.3MiB live, 554.2MiB allocated; 58ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0791054
0137968
1548968
22374968
04058968
Stop Event
iter-limit
node-limit
iter-limit
Counts
69 → 760
Calls
Call 1
Inputs
x
#s(literal 30 binary64)
(*.f64 x #s(literal 30 binary64))
#s(literal 2 binary64)
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
y
(*.f64 y #s(literal 30 binary64))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
z
(*.f64 z #s(literal 30 binary64))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
#s(literal 25 binary64)
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
#s(literal 1 binary64)
#s(literal 1/5 binary64)
#s(literal -30 binary64)
(*.f64 #s(literal -30 binary64) y)
(sin.f64 (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) z)
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))
(*.f64 #s(literal -30 binary64) x)
(cos.f64 (*.f64 #s(literal -30 binary64) x))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(cos.f64 (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal 30 binary64) x)
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(/.f64 #s(literal 1 binary64) x)
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))
(*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(/.f64 #s(literal 1 binary64) z)
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
x
#s(literal 30 binary64)
(*.f64 (neg.f64 x) #s(literal -30 binary64))
(*.f64 #s(literal -30 binary64) (neg.f64 x))
(*.f64 #s(literal 30 binary64) x)
(*.f64 x #s(literal 30 binary64))
(neg.f64 (*.f64 #s(literal -30 binary64) x))
#s(literal 2 binary64)
(*.f64 (pow.f64 (neg.f64 x) #s(literal 2 binary64)) (pow.f64 #s(literal -30 binary64) #s(literal 2 binary64)))
(*.f64 (pow.f64 #s(literal -30 binary64) #s(literal 2 binary64)) (pow.f64 (neg.f64 x) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x)
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(*.f64 (*.f64 x x) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 x x))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) x))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 x x))
(*.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))
(*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x))
(*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)))
(*.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)))
(pow.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64))
(/.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64)))
y
(*.f64 (neg.f64 y) #s(literal -30 binary64))
(*.f64 #s(literal -30 binary64) (neg.f64 y))
(*.f64 y #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) y)
(neg.f64 (*.f64 #s(literal -30 binary64) y))
(*.f64 (pow.f64 (neg.f64 y) #s(literal 2 binary64)) (pow.f64 #s(literal -30 binary64) #s(literal 2 binary64)))
(*.f64 (pow.f64 #s(literal -30 binary64) #s(literal 2 binary64)) (pow.f64 (neg.f64 y) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y)
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(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 x)))
(/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 x #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) x)
(neg.f64 (/.f64 #s(literal -1 binary64) x))
(neg.f64 (/.f64 #s(literal 1 binary64) (neg.f64 x)))
(exp.f64 (*.f64 (log.f64 x) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 1 binary64))
(*.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 25 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) x))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))
(/.f64 #s(literal -25 binary64) (neg.f64 x))
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(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -25 binary64) x) #s(literal 30 binary64))) #s(literal 30 binary64))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64))) #s(literal 30 binary64))
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 25 binary64)) x)
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) x) (/.f64 #s(literal -25 binary64) x))) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) x)))
(/.f64 (+.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -25 binary64) x) #s(literal 3 binary64))) (+.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (-.f64 (*.f64 (/.f64 #s(literal -25 binary64) x) (/.f64 #s(literal -25 binary64) x)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) x)))))
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal 25 binary64) x) (/.f64 #s(literal 25 binary64) x))) (+.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)))
(/.f64 (-.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 3 binary64))) (+.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (+.f64 (*.f64 (/.f64 #s(literal 25 binary64) x) (/.f64 #s(literal 25 binary64) x)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)))))
(neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)))
(-.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal -25 binary64) x)))
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x))
(+.f64 (/.f64 #s(literal -25 binary64) x) #s(literal 30 binary64))
(+.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) x))
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x)
(*.f64 x (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)))
(neg.f64 (*.f64 (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))
(neg.f64 (*.f64 x (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64))))
(+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 x (/.f64 #s(literal -25 binary64) x)))
(+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (/.f64 #s(literal -25 binary64) x) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x)) (-.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 1/5 binary64)) #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x)))
(*.f64 (pow.f64 z (/.f64 #s(literal -1 binary64) #s(literal 2 binary64))) (pow.f64 z (/.f64 #s(literal -1 binary64) #s(literal 2 binary64))))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (neg.f64 z)))
(*.f64 (/.f64 #s(literal 1 binary64) z) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) z))
(pow.f64 (neg.f64 (neg.f64 z)) #s(literal -1 binary64))
(pow.f64 z #s(literal -1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 z))
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 z) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 z)))
(/.f64 #s(literal 1 binary64) (pow.f64 z #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 z #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) z)
(neg.f64 (/.f64 #s(literal -1 binary64) z))
(neg.f64 (/.f64 #s(literal 1 binary64) (neg.f64 z)))
(exp.f64 (*.f64 (log.f64 z) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 1 binary64))
(*.f64 (/.f64 #s(literal 1 binary64) z) #s(literal 25 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) z))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))
(/.f64 #s(literal -25 binary64) (neg.f64 z))
(/.f64 #s(literal 1 binary64) (/.f64 z #s(literal 25 binary64)))
(/.f64 #s(literal 25 binary64) z)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -25 binary64) z) #s(literal 30 binary64))) #s(literal 30 binary64))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64))) #s(literal 30 binary64))
(/.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 25 binary64)) z)
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) z) (/.f64 #s(literal -25 binary64) z))) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) z)))
(/.f64 (+.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -25 binary64) z) #s(literal 3 binary64))) (+.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (-.f64 (*.f64 (/.f64 #s(literal -25 binary64) z) (/.f64 #s(literal -25 binary64) z)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) z)))))
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal 25 binary64) z) (/.f64 #s(literal 25 binary64) z))) (+.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)))
(/.f64 (-.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 3 binary64))) (+.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (+.f64 (*.f64 (/.f64 #s(literal 25 binary64) z) (/.f64 #s(literal 25 binary64) z)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)))))
(neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)))
(-.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal -25 binary64) z)))
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))
(+.f64 (/.f64 #s(literal -25 binary64) z) #s(literal 30 binary64))
(+.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) z))
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)
(*.f64 z (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)))
(neg.f64 (*.f64 (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z))
(neg.f64 (*.f64 z (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64))))
(+.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z (/.f64 #s(literal -25 binary64) z)))
(+.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) z) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)) (-.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 1/5 binary64)) #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)))

eval470.0ms (8.2%)

Memory
-22.2MiB live, 539.6MiB allocated; 185ms collecting garbage
Samples
144.0ms2 552×0valid
0.0ms0invalid
Compiler

Compiled 119 675 to 7 023 computations (94.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 46.0ms
ival-mult!: 35.0ms (76.8% of total)
ival-sub!: 7.0ms (15.4% of total)
adjust: 3.0ms (6.6% of total)

prune44.0ms (0.8%)

Memory
9.8MiB live, 56.4MiB allocated; 3ms collecting garbage
Pruning

14 alts after pruning (14 fresh and 0 done)

PrunedKeptTotal
New1 314101 324
Fresh044
Picked505
Done000
Total1 319141 333
Accuracy
99.6%
Counts
1 333 → 14
Alt Table
Click to see full alt table
StatusAccuracyProgram
41.7%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
42.0%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
31.6%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))))))))
42.0%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))))
41.9%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
29.2%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 #s(literal -30 binary64) z))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
34.4%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
49.2%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
28.8%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
29.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
31.8%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)))
28.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
32.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
28.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 2 142 to 1 206 computations (43.7% saved)

series83.0ms (1.4%)

Memory
12.2MiB live, 107.8MiB allocated; 11ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08857640
Stop Event
iter-limit
Counts
84 → 198
Calls
Call 1
Inputs
x
y
z
#s(literal -30 binary64)
(*.f64 #s(literal -30 binary64) z)
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(literal 25 binary64)
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))
#s(literal 30 binary64)
(*.f64 #s(literal 30 binary64) x)
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) z)
(cos.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
(*.f64 z #s(literal 30 binary64))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 x #s(literal 30 binary64))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
#s(literal 1/5 binary64)
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(*.f64 #s(literal -30 binary64) x)
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)))
#s(literal 1 binary64)
(/.f64 #s(literal 1 binary64) z)
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
(*.f64 #s(literal 30 binary64) y)
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(literal 2 binary64)
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(*.f64 z z)
#s(literal 900 binary64)
(*.f64 (*.f64 z z) #s(literal 900 binary64))
(*.f64 y y)
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(*.f64 x x)
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
#s(approx x x)
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (* 30 x) (*.f64 #s(literal 30 binary64) x))
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64))))))
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#s(approx y y)
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
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#s(approx (* y (cos (* 30 z))) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))
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#s(approx (* 30 y) (*.f64 #s(literal 30 binary64) y))
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
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#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))
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#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
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#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (* y y) (pow.f64 y #s(literal 2 binary64)))
#s(approx (+ (* (* z z) 900) (* (* y y) 900)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64)))))
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y))))))
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#s(approx z z)
#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
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#s(approx (* 30 z) (*.f64 #s(literal 30 binary64) z))
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64)))))
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#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 #s(literal -450 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))))))
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) y) (*.f64 #s(literal 33750 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 33750 binary64) y)))))))
#s(approx (* 30 (* y (cos (* 30 z)))) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 30 binary64) y)))
#s(approx (* 30 (* y (cos (* 30 z)))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal 1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))))))))
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#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 30 binary64) y))))
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#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1012500 binary64) y))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
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#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64))))))
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#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))
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#s(approx (* 25 (/ 1 z)) (/.f64 #s(literal 25 binary64) z))
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 #s(literal -25 binary64) z))
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#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) z) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (* z z) (pow.f64 z #s(literal 2 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (cos (* 30 z)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (- 30 (* 25 (/ 1 z))) #s(literal 30 binary64))
#s(approx (- 30 (* 25 (/ 1 z))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (+ (* (* z z) 900) (* (* y y) 900)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z))))))
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) #s(literal 30 binary64)))))
Calls

9 calls:

TimeVariablePoint
7.0ms
y
-inf
5.0ms
z
inf
5.0ms
z
-inf
5.0ms
x
inf
5.0ms
x
-inf

rewrite221.0ms (3.8%)

Memory
3.9MiB live, 330.6MiB allocated; 23ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01051385
01821371
17321307
225871307
040521305
Stop Event
iter-limit
node-limit
iter-limit
Counts
84 → 907
Calls
Call 1
Inputs
x
y
z
#s(literal -30 binary64)
(*.f64 #s(literal -30 binary64) z)
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(literal 25 binary64)
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))
#s(literal 30 binary64)
(*.f64 #s(literal 30 binary64) x)
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) z)
(cos.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
(*.f64 z #s(literal 30 binary64))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 x #s(literal 30 binary64))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
#s(literal 1/5 binary64)
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(*.f64 #s(literal -30 binary64) x)
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)))
#s(literal 1 binary64)
(/.f64 #s(literal 1 binary64) z)
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
(*.f64 #s(literal 30 binary64) y)
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(literal 2 binary64)
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(*.f64 z z)
#s(literal 900 binary64)
(*.f64 (*.f64 z z) #s(literal 900 binary64))
(*.f64 y y)
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(*.f64 x x)
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
x
y
z
#s(literal -30 binary64)
(*.f64 (neg.f64 z) #s(literal 30 binary64))
(*.f64 #s(literal -30 binary64) z)
(*.f64 z #s(literal -30 binary64))
(*.f64 #s(literal 30 binary64) (neg.f64 z))
(neg.f64 (*.f64 z #s(literal 30 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(literal 25 binary64)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))
(/.f64 (-.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal -25 binary64) #s(literal -25 binary64))) (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal -25 binary64)))
(/.f64 (+.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 3 binary64)) (pow.f64 #s(literal -25 binary64) #s(literal 3 binary64))) (+.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (-.f64 (*.f64 #s(literal -25 binary64) #s(literal -25 binary64)) (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal -25 binary64)))))
(/.f64 (-.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 3 binary64)) (pow.f64 #s(literal 25 binary64) #s(literal 3 binary64))) (+.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 #s(literal 25 binary64) #s(literal 25 binary64)) (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)))))
(neg.f64 (-.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))
(+.f64 #s(literal -25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))
(+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal -25 binary64))
#s(literal 30 binary64)
(*.f64 #s(literal 30 binary64) x)
(*.f64 x #s(literal 30 binary64))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 z #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) z)
(sin.f64 (+.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 z #s(literal 30 binary64))))
(-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (neg.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (fabs.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z))))
(cos.f64 (fabs.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(cos.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y)
(*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z)))
(134-z0z1z2z3z4 y (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
(*.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) y)
(*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y) #s(literal 30 binary64))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64)))
(*.f64 y (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(*.f64 y (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y))
(134-z0z1z2z3z4 (*.f64 y #s(literal 30 binary64)) (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (-.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 3 binary64))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (+.f64 (*.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(/.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 3 binary64))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (-.f64 (*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))))
(neg.f64 (-.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(-.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) x)))
(-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (neg.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (-.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) x))))
(*.f64 z #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) z)
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) x)
(*.f64 x #s(literal 30 binary64))
(sin.f64 (+.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 #s(literal 30 binary64) x)))
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))
(cos.f64 (neg.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))
(cos.f64 (fabs.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x))))
(cos.f64 (fabs.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(cos.f64 (*.f64 #s(literal -30 binary64) x))
(cos.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 1/2 binary64))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (+.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (+.f64 (*.f64 z #s(literal 30 binary64)) (+.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
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(*.f64 (pow.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 1/2 binary64)) (pow.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) #s(literal 1/2 binary64)) (pow.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) #s(literal 1/2 binary64)))
(*.f64 (sqrt.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) (sqrt.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))
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(sqrt.f64 (pow.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) #s(literal 2 binary64)))
(fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))))
(fabs.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))
(fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -1/5 binary64) (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))) (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))) (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))
(/.f64 (-.f64 (pow.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64))) (-.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal -1/5 binary64)))
(/.f64 (+.f64 (pow.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal -1/5 binary64)))))
(/.f64 (-.f64 (pow.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 1/5 binary64)))
(/.f64 (-.f64 (pow.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64)) (*.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 1/5 binary64)))))
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(-.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 1/5 binary64))
(+.f64 #s(literal -1/5 binary64) (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))
(+.f64 (fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal -1/5 binary64))
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eval977.0ms (17.0%)

Memory
32.4MiB live, 1 150.1MiB allocated; 207ms collecting garbage
Samples
574.0ms10 493×0valid
0.0ms0invalid
Compiler

Compiled 83 703 to 6 347 computations (92.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 199.0ms
ival-mult!: 160.0ms (80.4% of total)
ival-sub!: 26.0ms (13.1% of total)
adjust: 13.0ms (6.5% of total)

prune38.0ms (0.7%)

Memory
5.2MiB live, 57.4MiB allocated; 8ms collecting garbage
Pruning

12 alts after pruning (12 fresh and 0 done)

PrunedKeptTotal
New1 03281 040
Fresh549
Picked505
Done000
Total1 042121 054
Accuracy
99.6%
Counts
1 054 → 12
Alt Table
Click to see full alt table
StatusAccuracyProgram
42.0%
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31.6%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))))))))
42.0%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))))
41.6%
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
29.2%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 #s(literal -30 binary64) z))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
58.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
28.8%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
26.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))) #s(literal 1/5 binary64)))
44.1%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
49.8%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64)))
48.0%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64)))
41.0%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Compiler

Compiled 2 062 to 1 124 computations (45.5% saved)

series123.0ms (2.1%)

Memory
7.2MiB live, 145.1MiB allocated; 12ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0124010980
Stop Event
iter-limit
Counts
76 → 274
Calls
Call 1
Inputs
x
y
z
#s(literal -30 binary64)
(*.f64 #s(literal -30 binary64) z)
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(literal 25 binary64)
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))
#s(literal 30 binary64)
(*.f64 #s(literal 30 binary64) x)
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) y)
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))
(*.f64 z #s(literal 30 binary64))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 x #s(literal 30 binary64))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
#s(literal 1/5 binary64)
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(*.f64 #s(literal -30 binary64) x)
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
(*.f64 #s(literal 30 binary64) z)
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))
(*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64)))
#s(literal 1 binary64)
(/.f64 #s(literal 1 binary64) z)
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
(cos.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64)))
#s(literal 900 binary64)
(*.f64 y y)
(*.f64 z z)
(+.f64 (*.f64 y y) (*.f64 z z))
(*.f64 x x)
(+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x))
(*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))
(sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x))))
(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))) #s(literal 25 binary64))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
Outputs
#s(approx x x)
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
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#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (+ (sin (* 30 x)) (* 30 y)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))
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#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
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#s(approx (* z (cos (* 30 x))) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (* 30 (* z (cos (* 30 x)))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))
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#s(approx (* 900 (+ (+ (* y y) (* z z)) (* x x))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))))
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#s(approx y y)
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
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#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z))))))
#s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) z))))))
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) #s(literal 30 binary64)))))
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))))))
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) z)) #s(literal 25 binary64)) z))))))
#s(approx (- (sqrt (* 900 (+ (+ (* y y) (* z z)) (* x x)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 15 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) z)) #s(literal 25 binary64)) z))))))
Calls

9 calls:

TimeVariablePoint
24.0ms
z
-inf
7.0ms
x
-inf
7.0ms
y
inf
6.0ms
z
inf
6.0ms
x
inf

rewrite242.0ms (4.2%)

Memory
-17.2MiB live, 316.0MiB allocated; 44ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
01131737
01751727
18261691
228191691
040091691
Stop Event
iter-limit
node-limit
iter-limit
Counts
76 → 552
Calls
Call 1
Inputs
x
y
z
#s(literal -30 binary64)
(*.f64 #s(literal -30 binary64) z)
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(literal 25 binary64)
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))
#s(literal 30 binary64)
(*.f64 #s(literal 30 binary64) x)
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) y)
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))
(*.f64 z #s(literal 30 binary64))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 x #s(literal 30 binary64))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
#s(literal 1/5 binary64)
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(*.f64 #s(literal -30 binary64) x)
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
(*.f64 #s(literal 30 binary64) z)
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))
(*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64)))
#s(literal 1 binary64)
(/.f64 #s(literal 1 binary64) z)
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
(cos.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64)))
#s(literal 900 binary64)
(*.f64 y y)
(*.f64 z z)
(+.f64 (*.f64 y y) (*.f64 z z))
(*.f64 x x)
(+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x))
(*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))
(sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x))))
(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))) #s(literal 25 binary64))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
Outputs
x
y
z
#s(literal -30 binary64)
(*.f64 (neg.f64 z) #s(literal 30 binary64))
(*.f64 #s(literal -30 binary64) z)
(*.f64 z #s(literal -30 binary64))
(*.f64 #s(literal 30 binary64) (neg.f64 z))
(neg.f64 (*.f64 z #s(literal 30 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(literal 25 binary64)
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eval313.0ms (5.5%)

Memory
30.0MiB live, 304.5MiB allocated; 40ms collecting garbage
Samples
114.0ms1 534×0valid
0.0ms0invalid
Compiler

Compiled 75 119 to 5 519 computations (92.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 36.0ms
ival-mult!: 28.0ms (78.3% of total)
ival-sub!: 6.0ms (16.8% of total)
adjust: 2.0ms (5.6% of total)

prune32.0ms (0.6%)

Memory
8.1MiB live, 54.3MiB allocated; 4ms collecting garbage
Pruning

15 alts after pruning (13 fresh and 2 done)

PrunedKeptTotal
New78610796
Fresh437
Picked505
Done-220
Total79315808
Accuracy
99.6%
Counts
808 → 15
Alt Table
Click to see full alt table
StatusAccuracyProgram
42.0%
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31.6%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))))))))
42.0%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))))
41.6%
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
36.1%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
58.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
26.4%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (-.f64 (*.f64 #s(literal 30 binary64) x) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) #s(literal 1/5 binary64)))
44.1%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
56.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) #s(approx (* z (cos (* 30 x))) z)))))) #s(literal 1/5 binary64)))
33.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -13500 binary64) z) (*.f64 #s(literal -4500 binary64) x)))))))))) #s(literal 1/5 binary64)))
43.2%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (*.f64 x z))))))))) #s(literal 1/5 binary64)))
68.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)))
33.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal -4500 binary64) z)))))))))) #s(literal 1/5 binary64)))
69.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)))
48.0%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))))))
Compiler

Compiled 1 491 to 771 computations (48.3% saved)

regimes109.0ms (1.9%)

Memory
8.8MiB live, 150.8MiB allocated; 12ms collecting garbage
Counts
2 → 1
38 → 3
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (*.f64 x z))))))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)))
Call 2
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (*.f64 x z))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -13500 binary64) z) (*.f64 #s(literal -4500 binary64) x)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal -4500 binary64) z)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) #s(approx (* z (cos (* 30 x))) z)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (-.f64 (*.f64 #s(literal 30 binary64) x) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 y y) (*.f64 z z)) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))))))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 #s(literal -30 binary64) z))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))))))))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)))
Calls

14 calls:

12.0ms
(*.f64 z #s(literal 30 binary64))
11.0ms
x
9.0ms
z
9.0ms
(*.f64 x #s(literal 30 binary64))
9.0ms
(*.f64 y #s(literal 30 binary64))
Results
AccuracySegmentsBranch
68.9%1(*.f64 z #s(literal 30 binary64))
68.9%1z
68.9%1(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
68.9%1(*.f64 x #s(literal 30 binary64))
68.9%1x
68.9%1(*.f64 y #s(literal 30 binary64))
68.9%1y
73.7%2(*.f64 z #s(literal 30 binary64))
91.2%3(*.f64 y #s(literal 30 binary64))
90.1%3(*.f64 x #s(literal 30 binary64))
80.6%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
90.1%3x
91.2%3y
73.7%2z
Compiler

Compiled 3 260 to 485 computations (85.1% saved)

bsearch129.0ms (2.2%)

Memory
-28.6MiB live, 109.1MiB allocated; 11ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
49.0ms
6.070006349806606e+38
1.4164693248964399e+41
63.0ms
-7.476965632077453e+127
-6.33552530501803e+119
Samples
79.0ms237×0valid
6.0ms12×2valid
2.0ms1valid
Compiler

Compiled 3 160 to 1 764 computations (44.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 74.0ms
ival-cos: 30.0ms (40.7% of total)
ival-sin: 17.0ms (23.1% of total)
ival-pow2: 9.0ms (12.2% of total)
ival-mult!: 7.0ms (9.5% of total)
ival-add!: 3.0ms (4.1% of total)
ival-fmax: 2.0ms (2.7% of total)
ival-sqrt: 2.0ms (2.7% of total)
ival-sub!: 2.0ms (2.7% of total)
adjust: 1.0ms (1.4% of total)
ival-fabs: 1.0ms (1.4% of total)

derivations16.0ms (0.3%)

Memory
16.1MiB live, 16.1MiB allocated; 0ms collecting garbage
Stop Event
fuel
Compiler

Compiled 396 to 81 computations (79.5% saved)

preprocess66.0ms (1.1%)

Memory
-33.6MiB live, 39.5MiB allocated; 105ms collecting garbage
Compiler

Compiled 449 to 112 computations (75.1% saved)

end0.0ms (0.0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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