
Time bar (total: 5.0s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0.0% | 0.0% | 99.9% | 0.1% | 0.0% | 0.0% | 0.0% | 0 |
| 0.0% | 0.0% | 99.9% | 0.1% | 0.0% | 0.0% | 0.0% | 1 |
| 0.0% | 0.0% | 99.9% | 0.1% | 0.0% | 0.0% | 0.0% | 2 |
| 0.0% | 0.0% | 99.9% | 0.1% | 0.0% | 0.0% | 0.0% | 3 |
| 0.0% | 0.0% | 99.9% | 0.1% | 0.0% | 0.0% | 0.0% | 4 |
| 50.0% | 49.9% | 49.9% | 0.1% | 0.0% | 0.0% | 0.0% | 5 |
| 75.0% | 74.9% | 25.0% | 0.1% | 0.0% | 0.0% | 0.0% | 6 |
| 87.5% | 87.4% | 12.5% | 0.1% | 0.0% | 0.0% | 0.0% | 7 |
| 87.5% | 87.4% | 12.5% | 0.1% | 0.0% | 0.0% | 0.0% | 8 |
| 87.5% | 87.4% | 12.5% | 0.1% | 0.0% | 0.0% | 0.0% | 9 |
| 89.1% | 88.9% | 10.9% | 0.1% | 0.0% | 0.0% | 0.0% | 10 |
| 89.8% | 89.7% | 10.1% | 0.1% | 0.0% | 0.0% | 0.0% | 11 |
| 91.0% | 90.9% | 9.0% | 0.1% | 0.0% | 0.0% | 0.0% | 12 |
Compiled 55 to 32 computations (41.8% saved)
| 1.1s | 7 778× | 0 | valid |
| 66.0ms | 265× | 1 | valid |
| 53.0ms | 210× | 2 | valid |
| 1.0ms | 3× | 3 | valid |
ival-pow2: 357.0ms (42.7% of total)ival-mult!: 200.0ms (23.9% of total)ival-sqrt: 68.0ms (8.1% of total)ival-add!: 54.0ms (6.5% of total)ival-sub!: 45.0ms (5.4% of total)ival-sin: 34.0ms (4.1% of total)adjust: 32.0ms (3.8% of total)ival-cos: 25.0ms (3.0% of total)ival-fmax: 17.0ms (2.0% of total)ival-fabs: 5.0ms (0.6% of total)Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 111 | 545 |
| 1 | 473 | 533 |
| 2 | 2498 | 533 |
| 1× | node-limit |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 44.3% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 106 to 62 computations (41.5% saved)
| Inputs |
|---|
30 |
2 |
25 |
1/5 |
| Outputs |
|---|
#s(literal 30 binary64) |
#s(literal 2 binary64) |
#s(literal 25 binary64) |
#s(literal 3602879701896397/18014398509481984 binary64) |
| 0.0ms | 1× | 0 | valid |
Compiled 6 to 6 computations (0.0% saved)
adjust: 0.0ms (0.0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 752 | 6632 |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
#s(approx x x) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx y y) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sin (* y 30)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx z z) |
#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (pow (* z 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 13.0ms | x | inf |
| 9.0ms | z | inf |
| 8.0ms | y | -inf |
| 8.0ms | y | inf |
| 6.0ms | z | -inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 31 | 311 |
| 0 | 55 | 311 |
| 1 | 258 | 311 |
| 2 | 1179 | 311 |
| 0 | 4057 | 311 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x) |
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64)) |
(*.f64 (*.f64 x x) #s(literal 900 binary64)) |
(*.f64 (*.f64 x x) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64))) |
(*.f64 #s(literal 900 binary64) (*.f64 x x)) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) x))) |
(*.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 x x)) |
(*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x)) |
(*.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64))) |
(*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x))) |
(*.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x))) |
(pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)) |
(/.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal -1 binary64))) |
(sqrt.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) |
(fabs.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal -30 binary64) x))) |
(fabs.f64 (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) x))) |
(fabs.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64))) |
y |
(*.f64 y #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) y) |
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64)) |
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y) |
(*.f64 (*.f64 y y) #s(literal 900 binary64)) |
(*.f64 (*.f64 y y) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64))) |
(*.f64 #s(literal 900 binary64) (*.f64 y y)) |
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (*.f64 y #s(literal 30 binary64))) |
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(*.f64 (pow.f64 (-.f64 (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) #s(literal 1/2 binary64)) (pow.f64 (-.f64 (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) #s(literal 1/2 binary64))) |
(*.f64 (sqrt.f64 (-.f64 (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) (sqrt.f64 (-.f64 (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))) |
(pow.f64 (pow.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(/.f64 (fabs.f64 (+.f64 (*.f64 (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))) #s(literal 2 binary64))) |
(fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(fabs.f64 (-.f64 (neg.f64 (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) |
(fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
(fabs.f64 (-.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
(fabs.f64 (-.f64 (neg.f64 (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
(fabs.f64 (neg.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
(fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))) |
(fabs.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(fabs.f64 (-.f64 (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
#s(literal 1/5 binary64) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(/.f64 (-.f64 (pow.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64))) (-.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64))) |
(/.f64 (+.f64 (pow.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64))))) |
(/.f64 (-.f64 (pow.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(/.f64 (-.f64 (pow.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64)) (*.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))))) |
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
(-.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)) |
(+.f64 #s(literal -1/5 binary64) (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(+.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)) |
(fmax.f64 (-.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)) (-.f64 (sqrt.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) #s(literal 25 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
Compiled 56 863 to 5 270 computations (90.7% saved)
10 alts after pruning (10 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 777 | 10 | 787 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 778 | 10 | 788 |
| Status | Accuracy | Program |
|---|---|---|
| 41.7% | (fmax.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) #s(literal 25 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 44.3% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 44.1% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| 44.3% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 27.4% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 28.2% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 30.1% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| ▶ | 28.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 33.3% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 27.4% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 1 254 to 786 computations (37.3% saved)
| Inputs |
|---|
30 |
2 |
25 |
(PI) |
1/2 |
(* (PI) 1/2) |
1/5 |
-30 |
1 |
| Outputs |
|---|
#s(literal 30 binary64) |
#s(literal 2 binary64) |
#s(literal 25 binary64) |
#s(literal 884279719003555/281474976710656 binary64) |
#s(literal 1/2 binary64) |
#s(literal 884279719003555/562949953421312 binary64) |
#s(literal 3602879701896397/18014398509481984 binary64) |
#s(literal -30 binary64) |
#s(literal 1 binary64) |
| 0.0ms | 1× | 0 | valid |
Compiled 13 to 11 computations (15.4% saved)
adjust: 0.0ms (0.0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1185 | 13359 |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(PI.f64) |
#s(literal 1/2 binary64) |
(*.f64 (PI.f64) #s(literal 1/2 binary64)) |
(+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) |
(*.f64 #s(literal 30 binary64) x) |
(-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)) |
(cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) |
(+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)) |
(cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) |
(-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) |
(/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) x) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(*.f64 #s(literal -30 binary64) z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 1 binary64) x) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))) |
(*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(/.f64 #s(literal 1 binary64) z) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
#s(approx x x) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
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#s(approx (- (+ (* (PI) 1/2) (* y 30)) (* 30 x)) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y))) |
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#s(approx (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (+.f64 (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y))) (*.f64 x (-.f64 (*.f64 #s(literal -450 binary64) (*.f64 x (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal 30 binary64) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))))))) |
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#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
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#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
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#s(approx (* -30 x) (*.f64 #s(literal -30 binary64) x)) |
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#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))) |
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#s(approx (/ 1 x) (/.f64 #s(literal 1 binary64) x)) |
#s(approx (* 25 (/ 1 x)) (/.f64 #s(literal 25 binary64) x)) |
#s(approx (- 30 (* 25 (/ 1 x))) (/.f64 #s(literal -25 binary64) x)) |
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#s(approx (* x (- 30 (* 25 (/ 1 x)))) #s(literal -25 binary64)) |
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (+ (* (PI) 1/2) (* y 30)) (* 30 x)) (*.f64 x (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) x)) (*.f64 #s(literal 30 binary64) (/.f64 y x))) #s(literal 30 binary64)))) |
#s(approx (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) x)) (*.f64 #s(literal 30 binary64) (/.f64 y x)))))) |
#s(approx (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (- 30 (* 25 (/ 1 x))) #s(literal 30 binary64)) |
#s(approx (- 30 (* 25 (/ 1 x))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (+ (* (PI) 1/2) (* y 30)) (* 30 x)) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) x)))))) |
#s(approx (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos.f64 (+.f64 (*.f64 #s(literal -30 binary64) x) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) x)) #s(literal 30 binary64))))) |
#s(approx (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x)))) |
#s(approx (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) (-.f64 (cos.f64 (+.f64 (*.f64 #s(literal -30 binary64) x) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x))))) |
#s(approx (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (+.f64 (*.f64 #s(literal -30 binary64) x) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x)))))) |
#s(approx (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (+.f64 (*.f64 #s(literal -30 binary64) x) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (+.f64 (*.f64 #s(literal -30 binary64) x) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (+.f64 (*.f64 #s(literal -30 binary64) x) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (+.f64 (*.f64 #s(literal -30 binary64) x) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (+.f64 (*.f64 #s(literal -30 binary64) x) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (* x (- 30 (* 25 (/ 1 x)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) #s(literal 30 binary64))))) |
#s(approx y y) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
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#s(approx (+ (* (PI) 1/2) (* y 30)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (- (+ (* (PI) 1/2) (* y 30)) (* 30 x)) (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (- (+ (* (PI) 1/2) (* y 30)) (* 30 x)) (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) |
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#s(approx (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x))) |
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#s(approx (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)))))) |
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#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
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#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
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#s(approx (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)) y)) #s(literal 30 binary64))))) |
#s(approx (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))) |
#s(approx (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))))) |
#s(approx (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))))) |
#s(approx (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx z z) |
#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (pow (* z 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 z (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (/ 1 z) (/.f64 #s(literal 1 binary64) z)) |
#s(approx (* 25 (/ 1 z)) (/.f64 #s(literal 25 binary64) z)) |
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 #s(literal -25 binary64) z)) |
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64)) z)) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (- 30 (* 25 (/ 1 z))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) #s(literal 30 binary64))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 20.0ms | z | inf |
| 20.0ms | x | inf |
| 7.0ms | y | inf |
| 6.0ms | x | 0 |
| 6.0ms | x | -inf |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 78 | 1072 |
| 0 | 134 | 988 |
| 1 | 632 | 932 |
| 2 | 2954 | 932 |
| 0 | 4209 | 932 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(PI.f64) |
#s(literal 1/2 binary64) |
(*.f64 (PI.f64) #s(literal 1/2 binary64)) |
(+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) |
(*.f64 #s(literal 30 binary64) x) |
(-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)) |
(cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) |
(+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)) |
(cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) |
(-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) |
(/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) x) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(*.f64 #s(literal -30 binary64) z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 1 binary64) x) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))) |
(*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(/.f64 #s(literal 1 binary64) z) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x) |
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64)) |
(*.f64 (*.f64 x x) #s(literal 900 binary64)) |
(*.f64 #s(literal 900 binary64) (*.f64 x x)) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x)) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) |
(*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64))) |
(*.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64))) |
(*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x))) |
(*.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x))) |
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64))) |
y |
(*.f64 y #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) y) |
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64)) |
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y) |
(*.f64 (*.f64 y y) #s(literal 900 binary64)) |
(*.f64 #s(literal 900 binary64) (*.f64 y y)) |
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (*.f64 y #s(literal 30 binary64))) |
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y)) |
(*.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64))) |
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))) |
(*.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64)))) |
(*.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64)))) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))) (+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (+.f64 (*.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (-.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))) |
(neg.f64 (-.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) |
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) x))) |
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)))) |
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) z) |
(*.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64)) |
(*.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 30 binary64)) z) |
(*.f64 (*.f64 z z) #s(literal 900 binary64)) |
(*.f64 #s(literal 900 binary64) (*.f64 z z)) |
(*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 1 binary64)) (*.f64 z #s(literal 30 binary64))) |
(*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z)) |
(*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64))) |
(*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) |
(*.f64 z (*.f64 #s(literal 30 binary64) (*.f64 z #s(literal 30 binary64)))) |
(*.f64 #s(literal 30 binary64) (*.f64 z (*.f64 z #s(literal 30 binary64)))) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (*.f64 (*.f64 z z) #s(literal 900 binary64))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) (-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(/.f64 (-.f64 (*.f64 (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) (+.f64 (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (-.f64 (*.f64 (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))))) |
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#s(literal 1/5 binary64) |
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#s(literal -30 binary64) |
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
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(exp.f64 (*.f64 (log.f64 z) #s(literal -1 binary64))) |
(*.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 1 binary64)) |
(*.f64 (/.f64 #s(literal 1 binary64) z) #s(literal 25 binary64)) |
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) z)) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(/.f64 #s(literal -25 binary64) (neg.f64 z)) |
(/.f64 #s(literal 1 binary64) (/.f64 z #s(literal 25 binary64))) |
(/.f64 #s(literal 25 binary64) z) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -25 binary64) z) #s(literal 30 binary64))) #s(literal 30 binary64)) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64))) #s(literal 30 binary64)) |
(/.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 25 binary64)) z) |
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) z) (/.f64 #s(literal -25 binary64) z))) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) z))) |
(/.f64 (+.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -25 binary64) z) #s(literal 3 binary64))) (+.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (-.f64 (*.f64 (/.f64 #s(literal -25 binary64) z) (/.f64 #s(literal -25 binary64) z)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) z))))) |
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal 25 binary64) z) (/.f64 #s(literal 25 binary64) z))) (+.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) |
(/.f64 (-.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 3 binary64))) (+.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (+.f64 (*.f64 (/.f64 #s(literal 25 binary64) z) (/.f64 #s(literal 25 binary64) z)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))))) |
(neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64))) |
(-.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal -25 binary64) z))) |
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) |
(+.f64 (/.f64 #s(literal -25 binary64) z) #s(literal 30 binary64)) |
(+.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) z)) |
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z) |
(*.f64 z (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) |
(neg.f64 (*.f64 (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z)) |
(neg.f64 (*.f64 z (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)))) |
(+.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z (/.f64 #s(literal -25 binary64) z))) |
(+.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) z) z)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)) (-.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))) #s(literal 1/5 binary64)) #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z))) |
Compiled 108 212 to 7 367 computations (93.2% saved)
12 alts after pruning (12 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 337 | 8 | 1 345 |
| Fresh | 1 | 4 | 5 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 343 | 12 | 1 355 |
| Status | Accuracy | Program |
|---|---|---|
| 41.7% | (fmax.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) #s(literal 25 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 44.1% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| 44.3% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 33.5% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| ▶ | 50.7% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 26.8% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 27.8% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 28.2% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 29.4% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| 27.4% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 33.3% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 26.7% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
Compiled 1 720 to 1 048 computations (39.1% saved)
| Inputs |
|---|
-30 |
25 |
30 |
1/5 |
1 |
-450 |
2 |
| Outputs |
|---|
#s(literal -30 binary64) |
#s(literal 25 binary64) |
#s(literal 30 binary64) |
#s(literal 3602879701896397/18014398509481984 binary64) |
#s(literal 1 binary64) |
#s(literal -450 binary64) |
#s(literal 2 binary64) |
| 0.0ms | 1× | 0 | valid |
Compiled 9 to 9 computations (0.0% saved)
adjust: 0.0ms (0.0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1138 | 11264 |
| 1× | iter-limit |
| Inputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
#s(literal 25 binary64) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) z) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(*.f64 z #s(literal 30 binary64)) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 x #s(literal 30 binary64)) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(*.f64 #s(literal -30 binary64) x) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 1 binary64) x) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))) |
(*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(literal -450 binary64) |
(*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
(+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
(*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(*.f64 #s(literal 30 binary64) y) |
(sin.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
(fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
#s(approx x x) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* 30 x) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (* -30 x) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (/ 1 x) (/.f64 #s(literal 1 binary64) x)) |
#s(approx (* 25 (/ 1 x)) (/.f64 #s(literal 25 binary64) x)) |
#s(approx (- 30 (* 25 (/ 1 x))) (/.f64 #s(literal -25 binary64) x)) |
#s(approx (- 30 (* 25 (/ 1 x))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 25 binary64)) x)) |
#s(approx (* x (- 30 (* 25 (/ 1 x)))) #s(literal -25 binary64)) |
#s(approx (* x (- 30 (* 25 (/ 1 x)))) (-.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 25 binary64))) |
#s(approx (* y (sin (* 30 x))) (*.f64 #s(literal 30 binary64) (*.f64 x y))) |
#s(approx (* y (sin (* 30 x))) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) y)) (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (* y (sin (* 30 x))) (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) y) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) y))))))) |
#s(approx (* y (sin (* 30 x))) (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) y) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) y)) (*.f64 #s(literal 202500 binary64) y)))))))) |
#s(approx (* -450 (* y (sin (* 30 x)))) (*.f64 #s(literal -13500 binary64) (*.f64 x y))) |
#s(approx (* -450 (* y (sin (* 30 x)))) (*.f64 x (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal 2025000 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) y))))) |
#s(approx (* -450 (* y (sin (* 30 x)))) (*.f64 x (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -91125000 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) y)) (*.f64 #s(literal 2025000 binary64) y)))))) |
#s(approx (* -450 (* y (sin (* 30 x)))) (*.f64 x (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2025000 binary64) y) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -91125000 binary64) y) (*.f64 #s(literal 13668750000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) y))))))))) |
#s(approx (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 x y)) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))) (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 x (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal 2025000 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) y)))))) |
#s(approx (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))) (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 x (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -91125000 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) y)) (*.f64 #s(literal 2025000 binary64) y))))))) |
#s(approx (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 x (+.f64 (*.f64 #s(literal -13500 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 2025000 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 x (+.f64 (*.f64 #s(literal -13500 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -91125000 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 2025000 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -13500 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2025000 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))))) |
#s(approx (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -13500 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal 2025000 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -91125000 binary64) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 4500 binary64)))))))) |
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -30 binary64) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -30 binary64) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -30 binary64) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 x (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 4500 binary64) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y))))))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (- 30 (* 25 (/ 1 x))) #s(literal 30 binary64)) |
#s(approx (- 30 (* 25 (/ 1 x))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))) |
#s(approx (* y (sin (* 30 x))) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (* -450 (* y (sin (* 30 x)))) (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (* x (- 30 (* 25 (/ 1 x)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) #s(literal 30 binary64))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (+.f64 (*.f64 #s(literal -30 binary64) x) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (+.f64 (*.f64 #s(literal -30 binary64) x) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (+.f64 (*.f64 #s(literal -30 binary64) x) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (+.f64 (*.f64 #s(literal -30 binary64) x) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx y y) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* y (cos (* 30 z))) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x))))) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)))))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x))))) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -450 binary64) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)))))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x))))) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)))))) (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 y (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -450 binary64) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)))))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -4500 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x))))))))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) y)))) |
#s(approx (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) y))))) |
#s(approx (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) y))))) |
#s(approx (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (+.f64 (*.f64 #s(literal 30 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) y)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sin (* 30 y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) y)))))) |
#s(approx (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 (*.f64 #s(literal -30 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) y)) (*.f64 #s(literal 450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) y))) y))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx z z) |
#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* 30 z) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 #s(literal -450 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) y) (*.f64 #s(literal 33750 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 33750 binary64) y))))))) |
#s(approx (* 30 (* y (cos (* 30 z)))) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (* 30 (* y (cos (* 30 z)))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal 1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (* 30 (* y (cos (* 30 z)))) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1012500 binary64) y))))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal 1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1012500 binary64) y)))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (* 30 (cos (* 30 z))) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* 30 (cos (* 30 z))) (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1012500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 13500 binary64))))) |
#s(approx (* 30 (cos (* 30 z))) (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1012500 binary64) (*.f64 #s(literal -30375000 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 13500 binary64))))) |
#s(approx (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))) (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -13500 binary64) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))) (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1012500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 13500 binary64)))))) |
#s(approx (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))) (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1012500 binary64) (*.f64 #s(literal -30375000 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 13500 binary64)))))) |
#s(approx (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (+.f64 (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal 1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (+.f64 (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1012500 binary64) y))))))) |
#s(approx (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal 1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z)))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1012500 binary64) y)))))))) |
#s(approx (pow (* z 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) z) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 z (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (cos (* 30 z)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 38.0ms | z | -inf |
| 23.0ms | y | 0 |
| 11.0ms | x | 0 |
| 7.0ms | z | inf |
| 6.0ms | x | -inf |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 108 | 1526 |
| 0 | 173 | 1460 |
| 1 | 865 | 1444 |
| 2 | 3646 | 1444 |
| 0 | 4298 | 1444 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
#s(literal 25 binary64) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) z) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(*.f64 z #s(literal 30 binary64)) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 x #s(literal 30 binary64)) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(*.f64 #s(literal -30 binary64) x) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 1 binary64) x) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))) |
(*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(literal -450 binary64) |
(*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
(+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
(*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(*.f64 #s(literal 30 binary64) y) |
(sin.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
(fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 (neg.f64 z) #s(literal 30 binary64)) |
(*.f64 #s(literal -30 binary64) z) |
(*.f64 z #s(literal -30 binary64)) |
(*.f64 #s(literal 30 binary64) (neg.f64 z)) |
(neg.f64 (*.f64 z #s(literal 30 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
#s(literal 25 binary64) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) |
(/.f64 (-.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal -25 binary64) #s(literal -25 binary64))) (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal -25 binary64))) |
(/.f64 (+.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 3 binary64)) (pow.f64 #s(literal -25 binary64) #s(literal 3 binary64))) (+.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (-.f64 (*.f64 #s(literal -25 binary64) #s(literal -25 binary64)) (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal -25 binary64))))) |
(/.f64 (-.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))) |
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 3 binary64)) (pow.f64 #s(literal 25 binary64) #s(literal 3 binary64))) (+.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 #s(literal 25 binary64) #s(literal 25 binary64)) (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))))) |
(neg.f64 (-.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
(+.f64 #s(literal -25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) |
(+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal -25 binary64)) |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 x #s(literal 30 binary64)) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 z #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) z) |
(sin.f64 (+.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(sin.f64 (+.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 z #s(literal 30 binary64)))) |
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z))) |
(cos.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) |
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
(cos.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y) |
(*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64)) y) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y) #s(literal 30 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) |
(*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
(*.f64 y (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64))) |
(*.f64 #s(literal 30 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y)) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64)))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 3 binary64))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (+.f64 (*.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) |
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))))) (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))))) |
(/.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) #s(literal 3 binary64))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))))))) |
(neg.f64 (-.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (neg.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) |
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (neg.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) |
(*.f64 z #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) z) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 x #s(literal 30 binary64)) |
(sin.f64 (+.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(sin.f64 (+.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) x))) |
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x))) |
(cos.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(cos.f64 (*.f64 #s(literal -30 binary64) x)) |
(cos.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 1/2 binary64)) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) |
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(/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 1/5 binary64))))) |
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 1/5 binary64)) |
(+.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))))) |
(+.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal -1/5 binary64)) |
(fmax.f64 (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 1/5 binary64)) (-.f64 (sqrt.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (*.f64 x x))))) #s(literal 25 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 1/5 binary64))) |
Compiled 88 445 to 5 554 computations (93.7% saved)
12 alts after pruning (12 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 880 | 11 | 891 |
| Fresh | 6 | 1 | 7 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 891 | 12 | 903 |
| Status | Accuracy | Program |
|---|---|---|
| 43.9% | (fmax.f64 (-.f64 (*.f64 (pow.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| 44.1% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y))))))))) #s(literal 1/5 binary64))) | |
| 44.0% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| ▶ | 59.3% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| ▶ | 26.7% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| ▶ | 15.4% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))))) #s(literal 1/5 binary64))) |
| ▶ | 22.3% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))) #s(literal 1/5 binary64))) |
| ▶ | 41.8% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| 47.8% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) | |
| 27.4% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 45.2% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) | |
| 16.5% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x #s(approx (- 30 (* 25 (/ 1 x))) #s(literal 30 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
Compiled 2 108 to 1 228 computations (41.7% saved)
| Inputs |
|---|
-30 |
25 |
30 |
1/5 |
-450 |
-4500 |
| Outputs |
|---|
#s(literal -30 binary64) |
#s(literal 25 binary64) |
#s(literal 30 binary64) |
#s(literal 3602879701896397/18014398509481984 binary64) |
#s(literal -450 binary64) |
#s(literal -4500 binary64) |
| 0.0ms | 1× | 0 | valid |
Compiled 8 to 8 computations (0.0% saved)
adjust: 0.0ms (0.0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1009 | 8858 |
| 1× | iter-limit |
| Inputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
#s(literal 25 binary64) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) y) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) |
(*.f64 z #s(literal 30 binary64)) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 x #s(literal 30 binary64)) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(*.f64 #s(literal -30 binary64) x) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) |
(*.f64 #s(literal 30 binary64) z) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
#s(literal -450 binary64) |
(*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
(+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))) #s(literal 1/5 binary64))) |
#s(literal -4500 binary64) |
(*.f64 #s(literal -4500 binary64) x) |
(*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
(*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))))) #s(literal 1/5 binary64))) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(sin.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
#s(approx x x) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* 30 x) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (+ (sin (* 30 x)) (* 30 y)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (sin (* 30 x)) (* 30 y)) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (sin (* 30 x)) (* 30 y)) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64))))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (+.f64 (*.f64 x (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (* -30 x) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* x (sin (* 30 z))) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (* -450 (* x (sin (* 30 z)))) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ 30 (* -450 (* x (sin (* 30 z))))) #s(literal 30 binary64)) |
#s(approx (+ 30 (* -450 (* x (sin (* 30 z))))) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* x (+ 30 (* -450 (* x (sin (* 30 z)))))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (* -4500 x) (*.f64 #s(literal -4500 binary64) x)) |
#s(approx (+ (* -4500 x) (* -450 (sin (* 30 z)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (* -4500 x) (* -450 (sin (* 30 z)))) (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z)))))) (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* 30 y)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ 30 (* -450 (* x (sin (* 30 z))))) (*.f64 x (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (* x (+ 30 (* -450 (* x (sin (* 30 z)))))) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (* x (+ 30 (* -450 (* x (sin (* 30 z)))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (+ (sin (* 30 z)) (* x (+ 30 (* -450 (* x (sin (* 30 z))))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (+.f64 (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 1 binary64) x)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (* -4500 x) (* -450 (sin (* 30 z)))) (*.f64 x (-.f64 (*.f64 #s(literal -450 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)) #s(literal 4500 binary64)))) |
#s(approx (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -450 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)) #s(literal 4500 binary64)))) |
#s(approx (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z)))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -450 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)) (/.f64 #s(literal 30 binary64) (pow.f64 x #s(literal 2 binary64)))) #s(literal 4500 binary64)))) |
#s(approx (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))))) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 3 binary64)))) |
#s(approx (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))))) (*.f64 (pow.f64 x #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -450 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)) #s(literal 4500 binary64)))) |
#s(approx (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))))) (*.f64 (pow.f64 x #s(literal 3 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -450 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)) (/.f64 #s(literal 30 binary64) (pow.f64 x #s(literal 2 binary64)))) #s(literal 4500 binary64)))) |
#s(approx (+ (sin (* 30 z)) (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z)))))))) (*.f64 (pow.f64 x #s(literal 3 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -450 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)) (+.f64 (/.f64 #s(literal 30 binary64) (pow.f64 x #s(literal 2 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (pow.f64 x #s(literal 3 binary64))))) #s(literal 4500 binary64)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)) #s(literal 30 binary64))))) |
#s(approx (+ 30 (* -450 (* x (sin (* 30 z))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (+ (sin (* 30 z)) (* x (+ 30 (* -450 (* x (sin (* 30 z))))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)) #s(literal 30 binary64)) x))))) |
#s(approx (+ (* -4500 x) (* -450 (sin (* 30 z)))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 4500 binary64) (*.f64 #s(literal 450 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)))))) |
#s(approx (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z)))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 1 binary64) x))) x)) #s(literal 4500 binary64)))) |
#s(approx (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 x #s(literal 3 binary64)) (+.f64 #s(literal 4500 binary64) (*.f64 #s(literal 450 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)))))) |
#s(approx (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 x #s(literal 3 binary64)) (+.f64 #s(literal 4500 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 1 binary64) x))) x)))))) |
#s(approx (+ (sin (* 30 z)) (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 x #s(literal 3 binary64)) (+.f64 #s(literal 4500 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)) #s(literal 30 binary64)) x))) x)))))) |
#s(approx y y) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) y)))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (*.f64 y (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) y)))) |
#s(approx (sin (* 30 y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) y)) #s(literal 30 binary64))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) y)))))) |
#s(approx z z) |
#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 #s(literal 1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -13500 binary64) y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1012500 binary64) y)))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
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#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
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#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
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#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (* x (sin (* 30 z))) (*.f64 #s(literal 30 binary64) (*.f64 x z))) |
#s(approx (* x (sin (* 30 z))) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 x (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (* x (sin (* 30 z))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal 202500 binary64) (*.f64 x (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (* x (sin (* 30 z))) (*.f64 z (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 x (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 202500 binary64) x)))))))) |
#s(approx (* -450 (* x (sin (* 30 z)))) (*.f64 #s(literal -13500 binary64) (*.f64 x z))) |
#s(approx (* -450 (* x (sin (* 30 z)))) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) x) (*.f64 #s(literal 2025000 binary64) (*.f64 x (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (* -450 (* x (sin (* 30 z)))) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) x) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -91125000 binary64) (*.f64 x (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 2025000 binary64) x)))))) |
#s(approx (* -450 (* x (sin (* 30 z)))) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) x) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2025000 binary64) x) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -91125000 binary64) x) (*.f64 #s(literal 13668750000/7 binary64) (*.f64 x (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (+ 30 (* -450 (* x (sin (* 30 z))))) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (*.f64 x z)))) |
#s(approx (+ 30 (* -450 (* x (sin (* 30 z))))) (+.f64 #s(literal 30 binary64) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) x) (*.f64 #s(literal 2025000 binary64) (*.f64 x (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (+ 30 (* -450 (* x (sin (* 30 z))))) (+.f64 #s(literal 30 binary64) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) x) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -91125000 binary64) (*.f64 x (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 2025000 binary64) x))))))) |
#s(approx (* x (+ 30 (* -450 (* x (sin (* 30 z)))))) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* x (+ 30 (* -450 (* x (sin (* 30 z)))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 2025000 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (* x (+ 30 (* -450 (* x (sin (* 30 z)))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -91125000 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 2025000 binary64) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (+ (sin (* 30 z)) (* x (+ 30 (* -450 (* x (sin (* 30 z))))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (sin (* 30 z)) (* x (+ 30 (* -450 (* x (sin (* 30 z))))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -13500 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2025000 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))))) |
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#s(approx (* -450 (sin (* 30 z))) (*.f64 #s(literal -13500 binary64) z)) |
#s(approx (* -450 (sin (* 30 z))) (*.f64 z (-.f64 (*.f64 #s(literal 2025000 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 13500 binary64)))) |
#s(approx (* -450 (sin (* 30 z))) (*.f64 z (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 2025000 binary64) (*.f64 #s(literal -91125000 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 13500 binary64)))) |
#s(approx (* -450 (sin (* 30 z))) (*.f64 z (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 2025000 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 13668750000/7 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 91125000 binary64))))) #s(literal 13500 binary64)))) |
#s(approx (+ (* -4500 x) (* -450 (sin (* 30 z)))) (+.f64 (*.f64 #s(literal -13500 binary64) z) (*.f64 #s(literal -4500 binary64) x))) |
#s(approx (+ (* -4500 x) (* -450 (sin (* 30 z)))) (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 z (-.f64 (*.f64 #s(literal 2025000 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 13500 binary64))))) |
#s(approx (+ (* -4500 x) (* -450 (sin (* 30 z)))) (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 z (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 2025000 binary64) (*.f64 #s(literal -91125000 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 13500 binary64))))) |
#s(approx (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 x z)) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))) (+.f64 (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) x) (*.f64 #s(literal 2025000 binary64) (*.f64 x (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))) (+.f64 (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) x) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -91125000 binary64) (*.f64 x (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 2025000 binary64) x))))))) |
#s(approx (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z)))))) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z)))))) (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 x z)) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z)))))) (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) x) (*.f64 #s(literal 2025000 binary64) (*.f64 x (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z)))))) (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) x) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -91125000 binary64) (*.f64 x (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 2025000 binary64) x)))))))) |
#s(approx (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))))) (+.f64 (*.f64 #s(literal -13500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))))) (+.f64 (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 2025000 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))))) (+.f64 (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))) (*.f64 z (+.f64 (*.f64 #s(literal -13500 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -91125000 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 2025000 binary64) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (+ (sin (* 30 z)) (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z)))))))) (+.f64 (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (sin (* 30 z)) (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z)))))))) (+.f64 (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -13500 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2025000 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))))) |
#s(approx (+ (sin (* 30 z)) (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z)))))))) (+.f64 (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -13500 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal 2025000 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -91125000 binary64) (pow.f64 x #s(literal 2 binary64)))))) #s(literal 4500 binary64)))))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 z (+.f64 (*.f64 #s(literal -4500 binary64) z) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (cos (* 30 z)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64)))) (*.f64 #s(literal 1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 1/60 binary64) (+.f64 (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 9.0ms | x | -inf |
| 8.0ms | z | inf |
| 7.0ms | x | inf |
| 6.0ms | z | -inf |
| 4.0ms | y | -inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 100 | 1752 |
| 0 | 153 | 1752 |
| 1 | 754 | 1752 |
| 2 | 2664 | 1752 |
| 0 | 4079 | 1752 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
#s(literal 25 binary64) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) y) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) |
(*.f64 z #s(literal 30 binary64)) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 x #s(literal 30 binary64)) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(*.f64 #s(literal -30 binary64) x) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) |
(*.f64 #s(literal 30 binary64) z) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
#s(literal -450 binary64) |
(*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
(+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))) #s(literal 1/5 binary64))) |
#s(literal -4500 binary64) |
(*.f64 #s(literal -4500 binary64) x) |
(*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
(*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))))) #s(literal 1/5 binary64))) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(sin.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 (neg.f64 z) #s(literal 30 binary64)) |
(*.f64 #s(literal -30 binary64) z) |
(*.f64 z #s(literal -30 binary64)) |
(*.f64 #s(literal 30 binary64) (neg.f64 z)) |
(neg.f64 (*.f64 z #s(literal 30 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
#s(literal 25 binary64) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) |
(/.f64 (-.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal -25 binary64) #s(literal -25 binary64))) (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal -25 binary64))) |
(/.f64 (+.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 3 binary64)) (pow.f64 #s(literal -25 binary64) #s(literal 3 binary64))) (+.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (-.f64 (*.f64 #s(literal -25 binary64) #s(literal -25 binary64)) (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal -25 binary64))))) |
(/.f64 (-.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))) |
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 3 binary64)) (pow.f64 #s(literal 25 binary64) #s(literal 3 binary64))) (+.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) (+.f64 (*.f64 #s(literal 25 binary64) #s(literal 25 binary64)) (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))))) |
(neg.f64 (-.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)))) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) |
(+.f64 #s(literal -25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))) |
(+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal -25 binary64)) |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 x #s(literal 30 binary64)) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 y #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) y) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y #s(literal 30 binary64)))) (*.f64 y #s(literal 30 binary64))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -30 binary64) y) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y #s(literal 30 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (-.f64 (*.f64 y #s(literal 30 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))) |
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y #s(literal 30 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (*.f64 y #s(literal 30 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 3 binary64))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))))) |
(/.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 3 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 3 binary64))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y #s(literal 30 binary64)))))) |
(neg.f64 (-.f64 (*.f64 #s(literal -30 binary64) y) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)) |
(-.f64 (*.f64 y #s(literal 30 binary64)) (sin.f64 (*.f64 #s(literal -30 binary64) x))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) y))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y #s(literal 30 binary64))) |
(+.f64 (*.f64 y #s(literal 30 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))) |
(*.f64 z #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) z) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 x #s(literal 30 binary64)) |
(sin.f64 (+.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 #s(literal 30 binary64) x))) |
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) |
(cos.f64 (neg.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) |
(cos.f64 (fabs.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)))) |
(cos.f64 (fabs.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) |
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) |
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x))) |
(cos.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(cos.f64 (*.f64 #s(literal -30 binary64) x)) |
(cos.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64))) |
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 1/2 binary64)) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (+.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (+.f64 (*.f64 z #s(literal 30 binary64)) (+.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (+.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (+.f64 (*.f64 z #s(literal 30 binary64)) (+.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) |
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(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal -1/5 binary64))) |
(/.f64 (+.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal -1/5 binary64))))) |
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 1/5 binary64))) |
(/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 1/5 binary64))))) |
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 1/5 binary64)) |
(+.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))))) |
(+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal -1/5 binary64)) |
(fmax.f64 (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 1/5 binary64)) (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 1/5 binary64))) |
Compiled 74 522 to 5 037 computations (93.2% saved)
15 alts after pruning (15 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 709 | 12 | 721 |
| Fresh | 4 | 3 | 7 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 718 | 15 | 733 |
| Status | Accuracy | Program |
|---|---|---|
| 44.0% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| 37.4% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (-.f64 (*.f64 y #s(literal 30 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 59.3% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) | |
| 39.8% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) | |
| 28.9% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (-.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) x))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (-.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) x)))) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (-.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) x))))) #s(literal 1/5 binary64)))))) | |
| 35.5% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (*.f64 (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (-.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) x))))) (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (-.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) x)))))) #s(literal 1/5 binary64))) | |
| 15.7% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) #s(approx (* -450 (sin (* 30 z))) (*.f64 #s(literal -13500 binary64) z)))))))))) #s(literal 1/5 binary64))) | |
| 22.4% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) #s(approx (* -450 (* x (sin (* 30 z)))) (*.f64 #s(literal -13500 binary64) (*.f64 x z))))))))) #s(literal 1/5 binary64))) | |
| 15.2% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(approx (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))))) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 3 binary64)))))))) #s(literal 1/5 binary64))) | |
| 47.8% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) | |
| 37.6% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* x (+ 30 (* -450 (* x (sin (* 30 z))))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (pow.f64 x #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) | |
| 38.3% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) | |
| 67.0% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 27.3% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| 45.2% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
Compiled 1 524 to 799 computations (47.6% saved)
| Inputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* x (+ 30 (* -450 (* x (sin (* 30 z))))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (pow.f64 x #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) #s(approx (* -450 (* x (sin (* 30 z)))) (*.f64 #s(literal -13500 binary64) (*.f64 x z))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) #s(approx (* -450 (sin (* 30 z))) (*.f64 #s(literal -13500 binary64) z)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(approx (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))))) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 3 binary64)))))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* x (+ 30 (* -450 (* x (sin (* 30 z))))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (pow.f64 x #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) #s(approx (* -450 (* x (sin (* 30 z)))) (*.f64 #s(literal -13500 binary64) (*.f64 x z))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) #s(approx (* -450 (sin (* 30 z))) (*.f64 #s(literal -13500 binary64) z)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(approx (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))))) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 3 binary64)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (+.f64 (*.f64 #s(literal -4500 binary64) x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (*.f64 (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (-.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) x))))) (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (-.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) x)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x #s(approx (- 30 (* 25 (/ 1 x))) #s(literal 30 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
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(fmax.f64 (-.f64 (*.f64 (pow.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (-.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) x))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (-.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) x)))) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (-.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) x))))) #s(literal 1/5 binary64)))))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (+ (* (PI) 1/2) (* y 30)) (* 30 x))) (cos (+ (+ (* (PI) 1/2) (* y 30)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) y))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) #s(literal 25 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
14 calls:
| 26.0ms | (*.f64 y #s(literal 30 binary64)) |
| 26.0ms | z |
| 18.0ms | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 18.0ms | x |
| 15.0ms | y |
| Accuracy | Segments | Branch |
|---|---|---|
| 67.0% | 1 | (*.f64 z #s(literal 30 binary64)) |
| 67.0% | 1 | z |
| 67.0% | 1 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 67.0% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 67.0% | 1 | x |
| 67.0% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 67.0% | 1 | y |
| 70.3% | 2 | (*.f64 z #s(literal 30 binary64)) |
| 89.2% | 3 | (*.f64 y #s(literal 30 binary64)) |
| 83.0% | 3 | (*.f64 x #s(literal 30 binary64)) |
| 79.1% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 83.0% | 3 | x |
| 89.2% | 3 | y |
| 70.3% | 2 | z |
Compiled 3 658 to 504 computations (86.2% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 68.0ms | 9.818275954638898e+79 | 3.24939112072943e+83 |
| 79.0ms | -8.039804041745928e+73 | -9.481369444415391e+70 |
| 126.0ms | 242× | 0 | valid |
| 3.0ms | 8× | 2 | valid |
| 2.0ms | 6× | 1 | valid |
Compiled 2 840 to 1 668 computations (41.3% saved)
ival-sin: 36.0ms (36.6% of total)ival-mult!: 25.0ms (25.4% of total)ival-cos: 16.0ms (16.2% of total)ival-pow2: 13.0ms (13.2% of total)ival-fmax: 2.0ms (2.0% of total)ival-sqrt: 2.0ms (2.0% of total)ival-add!: 2.0ms (2.0% of total)adjust: 1.0ms (1.0% of total)ival-sub!: 1.0ms (1.0% of total)ival-fabs: 1.0ms (1.0% of total)| 1× | fuel |
Compiled 356 to 73 computations (79.5% saved)
Compiled 409 to 104 computations (74.6% saved)
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