raw-angle from scale-rotated-ellipse

Time bar (total: 23.8s)

start0.0ms (0.0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage

analyze1.7s (7.0%)

Memory
-75.7MiB live, 2 072.5MiB allocated; 963ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0.0%0.0%99.8%0.2%0.0%0.0%0.0%0
0.0%0.0%99.8%0.2%0.0%0.0%0.0%1
0.0%0.0%99.8%0.2%0.0%0.0%0.0%2
0.0%0.0%99.8%0.2%0.0%0.0%0.0%3
0.0%0.0%99.8%0.2%0.0%0.0%0.0%4
0.0%0.0%99.8%0.2%0.0%0.0%0.0%5
0.0%0.0%99.8%0.2%0.0%0.0%0.0%6
0.0%0.0%99.8%0.2%0.0%0.0%0.0%7
0.0%0.0%99.8%0.2%0.0%0.0%0.0%8
0.0%0.0%99.8%0.2%0.0%0.0%0.0%9
0.0%0.0%99.8%0.2%0.0%0.0%0.0%10
0.6%0.6%99.2%0.2%0.0%0.0%0.0%11
0.7%0.7%99.1%0.2%0.0%0.0%0.0%12
Compiler

Compiled 171 to 45 computations (73.7% saved)

sample6.8s (28.7%)

Memory
158.6MiB live, 10 673.0MiB allocated; 1.8s collecting garbage
Samples
2.3s2 745×1valid
1.7s1 189×2valid
1.4s4 177×0valid
281.0ms145×3valid
33.0ms91×0invalid
Precisions
Click to see histograms. Total time spent on operations: 5.2s
ival-pow2: 1.3s (25.5% of total)
ival-cosu: 837.0ms (16.1% of total)
ival-sinu: 736.0ms (14.2% of total)
ival-mult!: 703.0ms (13.6% of total)
ival-div!: 590.0ms (11.4% of total)
adjust: 500.0ms (9.6% of total)
ival-sqrt: 143.0ms (2.8% of total)
ival-sub!: 135.0ms (2.6% of total)
ival-atan: 123.0ms (2.4% of total)
ival-add!: 95.0ms (1.8% of total)
ival-pi: 0.0ms (0.0% of total)
Bogosity

preprocess51.0ms (0.2%)

Memory
6.9MiB live, 99.7MiB allocated; 7ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
04523593
121853573
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
16.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
Symmetry

(abs a)

(abs b)

Compiler

Compiled 338 to 90 computations (73.4% saved)

sample0.0ms (0.0%)

Memory
0.4MiB live, 0.4MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
180
(PI)
2
Outputs
#s(literal 180 binary64)
#s(literal 884279719003555/281474976710656 binary64)
#s(literal 2 binary64)
Samples
0.0ms0valid
Compiler

Compiled 5 to 5 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series1.1s (4.7%)

Memory
-79.8MiB live, 1 219.5MiB allocated; 1.2s collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02472102096
Stop Event
iter-limit
Counts
45 → 379
Calls
Call 1
Inputs
#s(literal 180 binary64)
a
angle
(/.f64 angle #s(literal 180 binary64))
(PI.f64)
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
#s(literal 2 binary64)
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
b
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
y-scale
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
x-scale
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
(-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
(/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
(atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)))
(/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
Outputs
#s(approx a a)
#s(approx (* a (cos (* (/ angle 180) (PI)))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale)))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (pow a 2) (pow.f64 a #s(literal 2 binary64)))
#s(approx (- (pow b 2) (pow a 2)) (pow.f64 b #s(literal 2 binary64)))
#s(approx (- (pow b 2) (pow a 2)) (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (+.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64)))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
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#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
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(PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 2 binary64))))))))))))
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#s(approx (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))
#s(approx (- (pow b 2) (pow a 2)) (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))))
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale))))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale y-scale)))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))
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#s(approx b b)
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#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (- (pow b 2) (pow a 2)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
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(pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale)))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))
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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale 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#s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 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(PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 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(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx angle angle)
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx (* (/ angle 180) (PI)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64))))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) y-scale)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) y-scale)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) y-scale)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)))
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#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
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#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64))))
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#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) x-scale)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) x-scale)))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) x-scale)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) x-scale)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) x-scale)))
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) x-scale)))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 x-scale y-scale))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx x-scale x-scale)
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/.f64 (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))
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(pow.f64 a #s(literal 2 binary64)))))))))))))
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#s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))))
#s(approx y-scale y-scale)
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (-.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))
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#s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) y-scale))
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#s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 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binary64))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))) y-scale))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
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#s(literal 2 binary64))))))))))))
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2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
Calls

15 calls:

TimeVariablePoint
464.0ms
y-scale
0
48.0ms
a
0
45.0ms
angle
0
45.0ms
angle
inf
34.0ms
b
0

rewrite417.0ms (1.8%)

Memory
5.8MiB live, 1 056.0MiB allocated; 180ms collecting garbage
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
0451503
0831503
14071503
220201398
050781398
Stop Event
iter-limit
node-limit
iter-limit
Counts
45 → 922
Calls
Call 1
Inputs
#s(literal 180 binary64)
a
angle
(/.f64 angle #s(literal 180 binary64))
(PI.f64)
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
#s(literal 2 binary64)
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
b
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
y-scale
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
x-scale
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
(-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
(/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
(atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)))
(/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
Outputs
#s(literal 180 binary64)
a
angle
(*.f64 #s(literal 1/180 binary64) angle)
(*.f64 (neg.f64 angle) #s(literal -1/180 binary64))
(*.f64 angle #s(literal 1/180 binary64))
(/.f64 (neg.f64 (*.f64 angle #s(literal 1 binary64))) #s(literal -180 binary64))
(/.f64 (neg.f64 (neg.f64 (neg.f64 angle))) #s(literal -180 binary64))
(/.f64 (*.f64 angle #s(literal 1 binary64)) #s(literal 180 binary64))
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64))
(/.f64 (neg.f64 angle) #s(literal -180 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (neg.f64 angle)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))
(/.f64 angle #s(literal 180 binary64))
(neg.f64 (/.f64 angle #s(literal -180 binary64)))
(PI.f64)
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (PI.f64) #s(literal 2/3 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
(*.f64 (pow.f64 (PI.f64) #s(literal 2/3 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (log.f64 (exp.f64 (PI.f64))))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(/.f64 (neg.f64 (*.f64 (PI.f64) (neg.f64 angle))) #s(literal 180 binary64))
(/.f64 (neg.f64 (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64))
(/.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) angle))) #s(literal 180 binary64))
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64))
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64))
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))
(log.f64 (exp.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))
(sin.f64 (+.f64 (neg.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 (fabs.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))
(-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))))
(cos.f64 (neg.f64 (neg.f64 (fabs.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(cos.f64 (neg.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))
(cos.f64 (neg.f64 (fabs.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(cos.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))
(cos.f64 (fabs.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(+.f64 (*.f64 (sin.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (fabs.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)))
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a)
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))
#s(literal 2 binary64)
(*.f64 (fabs.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a))) (fabs.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a))))
(*.f64 (neg.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a))) (neg.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a))))
(*.f64 (neg.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a))) (neg.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a))))
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) a)
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a) a) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a)))
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a)))
(*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a) #s(literal 1 binary64)) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a))
(*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))))
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a))
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 a (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a)))
(*.f64 a (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a)))
(pow.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a)) #s(literal 2 binary64))
(pow.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a)) #s(literal 2 binary64))
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) a) #s(literal 2 binary64))
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x-scale
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(/.f64 (*.f64 (atan.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (-.f64 (-.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale))) (sqrt.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) #s(literal 180 binary64)) (PI.f64))
(/.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (*.f64 (atan.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (-.f64 (-.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale))) (sqrt.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) #s(literal 180 binary64))))

eval264.0ms (1.1%)

Memory
29.1MiB live, 736.1MiB allocated; 103ms collecting garbage
Compiler

Compiled 336 404 to 16 000 computations (95.2% saved)

prune120.0ms (0.5%)

Memory
4.7MiB live, 281.0MiB allocated; 26ms collecting garbage
Pruning

29 alts after pruning (28 fresh and 1 done)

PrunedKeptTotal
New1 247281 275
Fresh000
Picked101
Done-110
Total1 247291 276
Accuracy
60.7%
Counts
1 276 → 29
Alt Table
Click to see full alt table
StatusAccuracyProgram
15.4%
(/.f64 (*.f64 (atan.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (-.f64 (-.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale))) (sqrt.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) #s(literal 180 binary64)) (PI.f64))
16.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
14.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
15.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) x-scale))) y-scale) #s(literal 2 binary64))))) (/.f64 #s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) x-scale))) y-scale))) (PI.f64)))
15.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))))) (PI.f64)))
9.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))))) (PI.f64)))
16.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
18.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
18.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
8.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
16.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) x-scale) y-scale))) (PI.f64)))
17.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
10.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (*.f64 (/.f64 (-.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) x-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale))) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (sqrt.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale))))) (PI.f64)))
15.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 #s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
12.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
6.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
22.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
18.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
17.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (*.f64 (*.f64 (/.f64 (-.f64 (-.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale))) (sqrt.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) x-scale) y-scale)) (PI.f64)))
6.7%
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1.6%
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#s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 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binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))))) (PI.f64)))
14.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
6.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
24.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
9.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64)))
3.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
28.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
19.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
22.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
Compiler

Compiled 15 385 to 4 001 computations (74.0% saved)

sample1.0ms (0.0%)

Memory
3.2MiB live, 3.2MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
180
-1/2
2
1/180
(PI)
90
-1
Outputs
#s(literal 180 binary64)
#s(literal -1/2 binary64)
#s(literal 2 binary64)
#s(literal 6405119470038039/1152921504606846976 binary64)
#s(literal 884279719003555/281474976710656 binary64)
#s(literal 90 binary64)
#s(literal -1 binary64)
Samples
0.0ms0valid
Compiler

Compiled 9 to 9 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series1.3s (5.3%)

Memory
-30.9MiB live, 1 792.7MiB allocated; 451ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05714189621
Stop Event
iter-limit
Counts
105 → 912
Calls
Call 1
Inputs
#s(literal 180 binary64)
a
angle
b
y-scale
x-scale
#s(literal -1/2 binary64)
#s(literal 2 binary64)
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#s(literal 90 binary64)
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(-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
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(atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)))
(/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
Outputs
#s(approx a a)
#s(approx (pow a 2) (pow.f64 a #s(literal 2 binary64)))
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))))
#s(approx (- (pow b 2) (pow a 2)) (pow.f64 b #s(literal 2 binary64)))
#s(approx (- (pow b 2) (pow a 2)) (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
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#s(approx (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64)))
#s(approx (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64))))
#s(approx (/ (pow a 2) (pow y-scale 2)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 x-scale (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))))))))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal 90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 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(/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 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angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))))))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (/.f64 (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (+.f64 (/.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (+.f64 (/.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))))))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
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#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 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(*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 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#s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 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#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (+.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64)))))
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#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))))
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#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))
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#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))))))))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))))))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale)))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
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#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (- (pow b 2) (pow a 2)) (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))))
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
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#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 x-scale (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))))))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64)))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 6 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64)))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 6 binary64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (+.f64 (/.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (+.f64 (/.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))))))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 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x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 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#s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (-.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 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(PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 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(/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 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#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
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#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale))))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale y-scale)))))))
#s(approx (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))))
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))
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binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))))))
#s(approx b b)
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))))
#s(approx (- (pow b 2) (pow a 2)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 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#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (+.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (+.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (+.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (+.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 x-scale (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (/.f64 (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (+.f64 (/.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (+.f64 (/.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))))))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 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#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))))))))
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))))))))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))))))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
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#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))
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#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 x-scale (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (PI.f64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64)))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64)))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64)))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64))))))) (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64))))))) (pow.f64 b #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 6 binary64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (+.f64 (/.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (+.f64 (/.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))))))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) 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#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
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#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
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#s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))
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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (-.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 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(PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))))))
#s(approx angle angle)
#s(approx (* angle (PI)) (*.f64 angle (PI.f64)))
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
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#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
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#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (/.f64 (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
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#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))))))
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#s(approx (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
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#s(approx (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
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#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 #s(literal -1 binary64) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 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#s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 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#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (pow.f64 a #s(literal 2 binary64))))
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#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))))
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#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
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#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) x-scale)))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 x-scale y-scale))))
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* -1 (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) y-scale))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))
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#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))
#s(approx x-scale x-scale)
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) 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#s(approx (pow x-scale 2) (pow.f64 x-scale #s(literal 2 binary64)))
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#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (/.f64 (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (+.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (/.f64 (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (+.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 y-scale (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64)))))))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) x-scale)))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))))) x-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))))))) x-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 y-scale (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64)))))))))) x-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) x-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) x-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) x-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) x-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) x-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))) x-scale))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 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#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (+.f64 (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (+.f64 (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))
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2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal 45 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal 45 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal 45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))))
#s(approx y-scale y-scale)
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) y-scale))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) y-scale))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 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y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))) y-scale))
#s(approx (pow y-scale 2) (pow.f64 y-scale #s(literal 2 binary64)))
#s(approx (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 4 binary64))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (+.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 4 binary64))))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 4 binary64))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))))))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (/.f64 (+.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (/.f64 (+.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (/.f64 (+.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (+.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (+.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (+.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (+.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (+.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (+.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (+.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 x-scale (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)))))))))) y-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) y-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (+.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) y-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (+.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) y-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) y-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) y-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 x-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))) y-scale))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b 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#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 y-scale (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 y-scale (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 y-scale (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) 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(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 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(PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (+.f64 (*.f64 #s(literal 45 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (+.f64 (*.f64 #s(literal 45 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal 45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
Calls

15 calls:

TimeVariablePoint
108.0ms
a
inf
96.0ms
b
0
83.0ms
a
0
45.0ms
x-scale
inf
41.0ms
angle
0

rewrite704.0ms (3.0%)

Memory
24.6MiB live, 2 746.3MiB allocated; 279ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
01407057
02346733
110466663
041816663
Stop Event
iter-limit
node-limit
iter-limit
Counts
105 → 975
Calls
Call 1
Inputs
#s(literal 180 binary64)
a
angle
b
y-scale
x-scale
#s(literal -1/2 binary64)
#s(literal 2 binary64)
(pow.f64 a #s(literal 2 binary64))
#s(literal 1/180 binary64)
(PI.f64)
(*.f64 angle (PI.f64))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
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(/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
Outputs
#s(literal 180 binary64)
a
angle
b
y-scale
x-scale
#s(literal -1/2 binary64)
#s(literal 2 binary64)
(*.f64 (fabs.f64 a) (fabs.f64 a))
(*.f64 (neg.f64 a) (neg.f64 a))
(*.f64 (pow.f64 a #s(literal 1 binary64)) (pow.f64 a #s(literal 1 binary64)))
(*.f64 (pow.f64 a #s(literal 1 binary64)) a)
(*.f64 (pow.f64 a (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 a (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 a a)
(pow.f64 a #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))
#s(literal 1/180 binary64)
(PI.f64)
(*.f64 (PI.f64) angle)
(*.f64 angle (PI.f64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(*.f64 (fabs.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (fabs.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (+.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a))
(*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) #s(literal 2 binary64)))
(*.f64 (fabs.f64 b) (fabs.f64 b))
(*.f64 (neg.f64 b) (neg.f64 b))
(*.f64 (pow.f64 b #s(literal 1 binary64)) (pow.f64 b #s(literal 1 binary64)))
(*.f64 (pow.f64 b #s(literal 1 binary64)) b)
(*.f64 (pow.f64 b (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 b (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 b b)
(pow.f64 b #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(sin.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(cos.f64 (neg.f64 (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(cos.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(cos.f64 (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
(*.f64 (fabs.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (fabs.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 (neg.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (neg.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (-.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (-.f64 (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))
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(/.f64 (neg.f64 (*.f64 #s(literal 180 binary64) (atan.f64 (*.f64 (-.f64 (-.f64 (/.f64 (+.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) x-scale))) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) x-scale))) x-scale) (/.f64 (+.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))))) (neg.f64 (PI.f64)))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 (*.f64 (-.f64 (-.f64 (/.f64 (+.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) x-scale))) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) x-scale))) x-scale) (/.f64 (+.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) (PI.f64))
(/.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (*.f64 #s(literal 180 binary64) (atan.f64 (*.f64 (-.f64 (-.f64 (/.f64 (+.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) x-scale))) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) x-scale))) x-scale) (/.f64 (+.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))))))

eval520.0ms (2.2%)

Memory
63.4MiB live, 1 009.5MiB allocated; 223ms collecting garbage
Compiler

Compiled 775 746 to 27 753 computations (96.4% saved)

prune220.0ms (0.9%)

Memory
-21.9MiB live, 237.2MiB allocated; 99ms collecting garbage
Pruning

50 alts after pruning (50 fresh and 0 done)

PrunedKeptTotal
New2 476502 526
Fresh23023
Picked505
Done101
Total2 505502 555
Accuracy
82.7%
Counts
2 555 → 50
Alt Table
Click to see full alt table
StatusAccuracyProgram
21.3%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 (*.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (neg.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) (PI.f64))
13.8%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(literal 90 binary64))))) (PI.f64))
27.3%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) #s(literal -1/2 binary64))))) (PI.f64))
21.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal -1 binary64) x-scale) (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) x-scale))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
23.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
22.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
22.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 x-scale y-scale)))) (PI.f64)))
20.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 #s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (pow.f64 b #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
14.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (/.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
20.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a))) x-scale) x-scale) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a))) x-scale) x-scale)))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
21.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
18.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 x-scale x-scale)))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
8.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
17.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (*.f64 (pow.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a))) x-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) x-scale) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
12.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) #s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
14.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64)))))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
26.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) y-scale)))))) (PI.f64)))
17.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (/.f64 #s(literal 90 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (PI.f64))) (/.f64 (*.f64 (*.f64 x-scale y-scale) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) angle)))) (PI.f64)))
3.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (/.f64 (-.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)) (*.f64 b b)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
6.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)) (*.f64 b b))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
17.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
8.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (/.f64 (*.f64 (-.f64 (*.f64 (*.f64 b y-scale) (*.f64 b y-scale)) (*.f64 (*.f64 x-scale a) (*.f64 x-scale a))) (-.f64 (*.f64 (*.f64 b y-scale) (*.f64 b y-scale)) (*.f64 (*.f64 x-scale a) (*.f64 x-scale a)))) (*.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
14.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
22.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale #s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
7.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) y-scale)) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
23.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
14.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (PI.f64))) (/.f64 x-scale angle))))) (PI.f64)))
13.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) angle) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (PI.f64))))))) (PI.f64)))
14.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
6.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) #s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
29.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
29.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (+.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (+.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
28.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
26.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))) (PI.f64)))
19.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) (PI.f64)))
29.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
28.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
26.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 #s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
25.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
28.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
17.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
27.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (/.f64 y-scale x-scale))))) (PI.f64)))
48.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
20.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) (PI.f64)))
3.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))))) (PI.f64)))
7.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
42.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
38.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
14.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) (PI.f64)))
24.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
Compiler

Compiled 25 262 to 8 030 computations (68.2% saved)

sample0.0ms (0.0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
180
-1/2
1/180
(PI)
4
2
90
1
Outputs
#s(literal 180 binary64)
#s(literal -1/2 binary64)
#s(literal 6405119470038039/1152921504606846976 binary64)
#s(literal 884279719003555/281474976710656 binary64)
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(literal 90 binary64)
#s(literal 1 binary64)
Samples
0.0ms0valid
Compiler

Compiled 10 to 10 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series857.0ms (3.6%)

Memory
39.6MiB live, 1 209.9MiB allocated; 346ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03790101672
Stop Event
iter-limit
Counts
107 → 562
Calls
Call 1
Inputs
#s(literal 180 binary64)
a
angle
b
y-scale
x-scale
#s(literal -1/2 binary64)
#s(literal 1/180 binary64)
(PI.f64)
(*.f64 angle (PI.f64))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(literal 4 binary64)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
#s(literal 2 binary64)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
#s(literal 90 binary64)
(*.f64 a a)
(*.f64 y-scale y-scale)
(/.f64 (*.f64 a a) (*.f64 y-scale y-scale))
(*.f64 b b)
(*.f64 x-scale x-scale)
(/.f64 (*.f64 b b) (*.f64 x-scale x-scale))
(-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))
(fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
(+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))
(-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))
(*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale)
(*.f64 (PI.f64) angle)
(+.f64 b a)
(-.f64 b a)
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
(/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
(*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))) (PI.f64)))
Outputs
#s(approx a a)
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 2 binary64)))))) (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 x-scale (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 2 binary64)))))) (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
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#s(approx (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64)))
#s(approx (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64))))
#s(approx (* a a) (pow.f64 a #s(literal 2 binary64)))
#s(approx (/ (* a a) (* y-scale y-scale)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale))) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (*.f64 #s(literal -1 binary64) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)))
#s(approx (+ b a) b)
#s(approx (+ b a) (+.f64 a b))
#s(approx (- b a) (+.f64 b (*.f64 #s(literal -1 binary64) a)))
#s(approx (* (+ b a) (- b a)) (pow.f64 b #s(literal 2 binary64)))
#s(approx (* (+ b a) (- b a)) (+.f64 (*.f64 a (+.f64 b (*.f64 #s(literal -1 binary64) b))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* (+ b a) (- b a)) (+.f64 (*.f64 a (+.f64 b (+.f64 (*.f64 #s(literal -1 binary64) a) (*.f64 #s(literal -1 binary64) b)))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (+.f64 (*.f64 a (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 a (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 a (-.f64 (*.f64 a (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 a (-.f64 (*.f64 a (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64))))) (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (pow.f64 b #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64)))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 a (-.f64 (*.f64 a (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 a (-.f64 (*.f64 a (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64))))) (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (pow.f64 b #s(literal 2 binary64)))))) (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64)))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 a (+.f64 (*.f64 #s(literal 90 binary64) (*.f64 a (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 a (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (*.f64 a (+.f64 (*.f64 #s(literal -90 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64))))) (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))))))
#s(approx (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b)) (+.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 b #s(literal 2 binary64)))))
#s(approx (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b)))) (/.f64 (+.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) y-scale)))
#s(approx (- (pow b 2) (pow a 2)) (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))) (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal 90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))) (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))))))
#s(approx (* (pow a 2) (+ (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))
#s(approx (* x-scale (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64))))
#s(approx (* x-scale (* (PI) (- (pow b 2) (pow a 2)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64)))))
#s(approx (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64)))))
#s(approx (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64))))))
#s(approx (* 1/180 (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64))))))
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#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
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angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) (pow.f64 a #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 4 binary64))))))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) y-scale))))
#s(approx (+ b a) (*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a))))
#s(approx (- b a) (*.f64 #s(literal -1 binary64) a))
#s(approx (- b a) (*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64))))
#s(approx (* (+ b a) (- b a)) (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))))
#s(approx (* (+ b a) (- b a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) (/.f64 b a)) #s(literal 1 binary64))))
#s(approx (* (+ b a) (- b a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) (+.f64 (/.f64 b a) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64)))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) a)) (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64)))) (+.f64 (/.f64 b (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (PI.f64))) (+.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64)))) (+.f64 (/.f64 b (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 angle (*.f64 y-scale (PI.f64))))) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))) (+.f64 (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 angle (*.f64 y-scale (PI.f64))))) (pow.f64 a #s(literal 3 binary64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 x-scale y-scale))))
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64))))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 6 binary64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 6 binary64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))
#s(approx (* x-scale (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (PI.f64)))))
#s(approx (* x-scale (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))))
#s(approx (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64)))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* 1/180 (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))))
#s(approx (* 1/180 (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64)))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (+ b a) (*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64)))))
#s(approx (- b a) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a))))))
#s(approx (* (+ b a) (- b a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) a)) #s(literal 1 binary64))))
#s(approx (* (+ b a) (- b a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 b (+.f64 (*.f64 #s(literal -1 binary64) b) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) a)))) a)) #s(literal 1 binary64))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a)))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) a)) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) a)))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))) (/.f64 b (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))) (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (PI.f64))) (+.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))) a)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) a)) (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (PI.f64))) (+.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64))))))) a)) (+.f64 (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) a))) (+.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))) a)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) a)) (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) a)) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 angle (*.f64 y-scale (PI.f64))))) a))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))))) a)) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) a)) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 angle (*.f64 y-scale (PI.f64))))) a))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) a))) a))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 angle (*.f64 y-scale (PI.f64))))) a))) a))) a))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 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#s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
#s(approx (- b a) (-.f64 b a))
#s(approx (* (+ b a) (- b a)) (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 b (+.f64 a (*.f64 #s(literal -1 binary64) a)))))
#s(approx (* (+ b a) (- b a)) (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 b (+.f64 a (+.f64 b (*.f64 #s(literal -1 binary64) a))))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (-.f64 (*.f64 b (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (-.f64 (*.f64 b (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64))))))) (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (-.f64 (*.f64 b (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (-.f64 (*.f64 b (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64))))))) (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 90 binary64) (*.f64 b (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (+.f64 (*.f64 #s(literal -90 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))))))))))
#s(approx (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))) (/.f64 #s(literal 1 binary64) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) x-scale)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))))
#s(approx (- (pow b 2) (pow a 2)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))) (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
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#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))))
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#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
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#s(approx (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (+ b a) (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))))
#s(approx (- b a) (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b)))))
#s(approx (* (+ b a) (- b a)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) (/.f64 a b)))))
#s(approx (* (+ b a) (- b a)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (/.f64 a b))))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64)))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64)))))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64)))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64)))))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64)))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (pow.f64 b #s(literal 3 binary64)))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
#s(approx (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))) (/.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 8 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))) (pow.f64 b #s(literal 6 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 b #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) x-scale)))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale x-scale)) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (PI.f64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64)))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 6 binary64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 6 binary64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))
#s(approx (* x-scale (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 x-scale (PI.f64)))))
#s(approx (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (PI.f64))))))
#s(approx (* 1/180 (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (PI.f64)))))))
#s(approx (+ b a) (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64)))))
#s(approx (- b a) (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64)))))
#s(approx (* (+ b a) (- b a)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 a (*.f64 #s(literal -1 binary64) a))) (/.f64 (pow.f64 a #s(literal 2 binary64)) b)) b)))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) b)) (*.f64 angle (PI.f64)))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 b (PI.f64)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 b (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 b (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))) b))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))) b))) b))) b))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 b (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64)))))))) b))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 angle (*.f64 x-scale (PI.f64)))))) b))) b))) b))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))))) b))) b))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (*.f64 #s(literal -90 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 angle (*.f64 x-scale (PI.f64)))))) b))) b))) b))))
#s(approx angle angle)
#s(approx (* angle (PI)) (*.f64 angle (PI.f64)))
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 4) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 4) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/16200 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 4) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/16200 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (+.f64 (*.f64 #s(literal -1/408146688000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/6122200320000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))))
#s(approx (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (+.f64 (*.f64 #s(literal -1/408146688000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/6122200320000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(literal 2 binary64))
#s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/16200 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))))
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(pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (+.f64 (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 (-.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (+.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))))))))))) angle))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))
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#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
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#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx x-scale x-scale)
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#s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) x-scale))
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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))) x-scale))
#s(approx (* x-scale x-scale) (pow.f64 x-scale #s(literal 2 binary64)))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (/.f64 (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) x-scale))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) x-scale))
#s(approx (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 b #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 b #s(literal 6 binary64))) (/.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))) (pow.f64 b #s(literal 8 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 6 binary64)))))) (/.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) x-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) x-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) x-scale))
#s(approx (* x-scale (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
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(pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))
#s(approx (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))) (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))
#s(approx (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
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#s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 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angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx y-scale y-scale)
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) y-scale))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) y-scale))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))) y-scale))
#s(approx (* y-scale y-scale) (pow.f64 y-scale #s(literal 2 binary64)))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) y-scale))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) y-scale))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) y-scale))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale)) y-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) y-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) y-scale))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (+.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (+.f64 (/.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (/ 1 (/ (* x-scale x-scale) (+ (* (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (* x-scale x-scale)) (* b b))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
Calls

15 calls:

TimeVariablePoint
87.0ms
y-scale
-inf
66.0ms
x-scale
0
45.0ms
y-scale
0
37.0ms
angle
0
30.0ms
b
inf

rewrite419.0ms (1.8%)

Memory
36.9MiB live, 1 325.9MiB allocated; 133ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01597119
02536867
111276639
041406635
Stop Event
iter-limit
node-limit
iter-limit
Counts
107 → 1 016
Calls
Call 1
Inputs
#s(literal 180 binary64)
a
angle
b
y-scale
x-scale
#s(literal -1/2 binary64)
#s(literal 1/180 binary64)
(PI.f64)
(*.f64 angle (PI.f64))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(literal 4 binary64)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
#s(literal 2 binary64)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
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#s(literal 90 binary64)
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#s(literal 1 binary64)
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(*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
(/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
(*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))) (PI.f64)))
Outputs
#s(literal 180 binary64)
a
angle
b
y-scale
x-scale
#s(literal -1/2 binary64)
#s(literal 1/180 binary64)
(PI.f64)
(*.f64 (PI.f64) angle)
(*.f64 angle (PI.f64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(cos.f64 (neg.f64 (fabs.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(cos.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(cos.f64 (fabs.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
#s(literal 4 binary64)
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 #s(literal 4 binary64) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 #s(literal 4 binary64) #s(literal 2 binary64))))
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))
(*.f64 (pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))))
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)) #s(literal 1/2 binary64))
(sqrt.f64 (*.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))
(fabs.f64 (neg.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))
(fabs.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))))
(exp.f64 (*.f64 (log.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))) #s(literal 1/2 binary64)))
#s(literal 2 binary64)
(*.f64 (fabs.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (fabs.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 (-.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (fabs.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 (-.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (fabs.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (fabs.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 (-.f64 (fabs.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (fabs.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (fabs.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 (-.f64 (fabs.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (fabs.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (fabs.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (fabs.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (fabs.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (fabs.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a)))) (+.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a)))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 x-scale (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))))) #s(literal -1/2 binary64)))) (PI.f64)))
(/.f64 (neg.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a)))) (+.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a)))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 x-scale (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))))) #s(literal -1/2 binary64)))))) (neg.f64 (PI.f64)))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a)))) (+.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a)))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 x-scale (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))))) #s(literal -1/2 binary64))))) (PI.f64))
(/.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a)))) (+.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a)))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 x-scale (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))))) #s(literal -1/2 binary64)))))))

eval282.0ms (1.2%)

Memory
17.2MiB live, 474.6MiB allocated; 86ms collecting garbage
Compiler

Compiled 480 001 to 19 101 computations (96.0% saved)

prune1.1s (4.5%)

Memory
-109.0MiB live, 742.6MiB allocated; 1.2s collecting garbage
Pruning

84 alts after pruning (83 fresh and 1 done)

PrunedKeptTotal
New1 521601 581
Fresh222345
Picked505
Done-110
Total1 547841 631
Accuracy
83.8%
Counts
1 631 → 84
Alt Table
Click to see full alt table
StatusAccuracyProgram
21.3%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 (*.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (neg.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) (PI.f64))
27.3%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) #s(literal -1/2 binary64))))) (PI.f64))
25.0%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a)))) (+.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a)))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 x-scale (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))))) #s(literal -1/2 binary64))))) (PI.f64))
18.2%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 90 binary64) x-scale) (*.f64 (-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (/.f64 y-scale (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (PI.f64) angle)))))))) (PI.f64))
45.3%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) y-scale) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal -1/2 binary64))))) (PI.f64))
15.6%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 a a))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal -1/2 binary64)))) (PI.f64)) #s(literal 180 binary64))
24.6%
(*.f64 (/.f64 #s(literal 180 binary64) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a)))) (+.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a)))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 x-scale (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))))) #s(literal -1/2 binary64)))) (cbrt.f64 (PI.f64))))
21.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (/.f64 #s(literal -1 binary64) x-scale) (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) x-scale))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
23.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
22.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
22.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 x-scale y-scale)))) (PI.f64)))
14.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (/.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
20.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a))) x-scale) x-scale) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a))) x-scale) x-scale)))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
21.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
18.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 x-scale x-scale)))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
8.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
12.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) #s(approx (+ (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
14.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64)))))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
19.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (/.f64 #s(literal 90 binary64) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (*.f64 x-scale y-scale) (-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) angle))))) (PI.f64)))
16.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (/.f64 #s(literal -1/2 binary64) x-scale) (/.f64 (*.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 a a))) y-scale) (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) (PI.f64)))
18.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 (*.f64 (-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (/.f64 y-scale (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (PI.f64) angle)))) x-scale) #s(literal 90 binary64)))) (PI.f64)))
7.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) y-scale)) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
23.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
17.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (PI.f64) angle)) (/.f64 (-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (*.f64 (-.f64 b a) (+.f64 b a))))))) (PI.f64)))
21.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a))) (/.f64 (*.f64 (-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) y-scale) (-.f64 b a)))))) (PI.f64)))
6.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (neg.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 b b) (*.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 x-scale x-scale)))))) #s(literal -1 binary64)) (neg.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 b b) (*.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 x-scale x-scale)))))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
3.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 b b) (*.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
15.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) y-scale) (/.f64 (*.f64 a a) y-scale)) y-scale)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
10.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (*.f64 b y-scale) (*.f64 b y-scale)) (*.f64 (*.f64 x-scale a) (*.f64 x-scale a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
8.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) #s(approx (- b a) (*.f64 #s(literal -1 binary64) a))))))))) (PI.f64)))
14.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 #s(approx (+ b a) b) (-.f64 b a)))))))) (PI.f64)))
9.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) #s(approx (* (+ b a) (- b a)) (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
15.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (*.f64 (+.f64 (/.f64 b x-scale) (/.f64 a y-scale)) (-.f64 (/.f64 b x-scale) (/.f64 a y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
5.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 b b) (*.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 x-scale x-scale))))) #s(literal 1 binary64)) (+.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
22.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 #s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
2.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 #s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
22.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 #s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
26.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (*.f64 (/.f64 (-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a))) (/.f64 y-scale (-.f64 b a))))))) (PI.f64)))
18.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (*.f64 (/.f64 (-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (PI.f64)) (/.f64 y-scale (*.f64 angle (*.f64 (-.f64 b a) (+.f64 b a))))))))) (PI.f64)))
18.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (*.f64 (/.f64 y-scale (PI.f64)) (/.f64 (-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (*.f64 angle (*.f64 (-.f64 b a) (+.f64 b a))))))))) (PI.f64)))
3.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))))) (PI.f64)))
13.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))))) (PI.f64)))
7.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (PI.f64))) (+.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))) a)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) a)) (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))) (PI.f64)))
24.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))))) (PI.f64)))
39.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))))) (PI.f64)))
6.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) #s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
27.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))) (PI.f64)))
29.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (+.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (+.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
7.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))))) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
18.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
16.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))) (PI.f64)))
17.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) (PI.f64)))
16.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(approx (+ (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (sqrt.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
16.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(approx (* (pow a 2) (+ (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/102036672000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (sqrt.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
16.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (/.f64 (*.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 a a))) y-scale) x-scale)))))) (PI.f64)))
27.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (/.f64 y-scale x-scale))))) (PI.f64)))
16.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 a a))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (/.f64 y-scale x-scale))))) (PI.f64)))
46.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
49.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
46.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))))))))) (PI.f64)))
33.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))))) (PI.f64)))
47.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
48.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
47.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (sin.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (+.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
48.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
48.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
46.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) #s(literal 4 binary64))) (pow.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
42.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
48.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
44.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (/.f64 y-scale x-scale)))))) (PI.f64)))
45.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (/.f64 y-scale (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))) (PI.f64)))
45.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
33.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) #s(approx (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (+.f64 (*.f64 #s(literal 360 binary64) (/.f64 y-scale (*.f64 x-scale (PI.f64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 y-scale (PI.f64)) x-scale)) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 2 binary64)))))))) angle)))))) (PI.f64)))
42.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) #s(approx (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 360 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
3.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))))) (PI.f64)))
7.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
42.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
24.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))) (PI.f64)))
37.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
13.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
38.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
14.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) (PI.f64)))
24.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
15.6%
(*.f64 #s(literal 180 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 a a))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal -1/2 binary64)))))))
Compiler

Compiled 43 837 to 13 750 computations (68.6% saved)

sample1.0ms (0.0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
180
-1/2
(PI)
1/180
1/2
(* (PI) 1/2)
4
2
-90
90
Outputs
#s(literal 180 binary64)
#s(literal -1/2 binary64)
#s(literal 884279719003555/281474976710656 binary64)
#s(literal 6405119470038039/1152921504606846976 binary64)
#s(literal 1/2 binary64)
#s(literal 884279719003555/562949953421312 binary64)
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(literal -90 binary64)
#s(literal 90 binary64)
Samples
0.0ms0valid
Compiler

Compiled 14 to 12 computations (14.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series898.0ms (3.8%)

Memory
53.9MiB live, 1 065.9MiB allocated; 230ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04351121438
Stop Event
iter-limit
Counts
118 → 555
Calls
Call 1
Inputs
#s(literal 180 binary64)
a
angle
b
y-scale
x-scale
#s(literal -1/2 binary64)
(PI.f64)
#s(literal 1/180 binary64)
(*.f64 angle #s(literal 1/180 binary64))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))
(neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
#s(literal 1/2 binary64)
(*.f64 (PI.f64) #s(literal 1/2 binary64))
(+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
#s(literal 4 binary64)
(pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64)))
#s(literal 2 binary64)
(pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64))
(+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))
(*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64))))
(*.f64 angle (PI.f64))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 x-scale (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
#s(literal -90 binary64)
(*.f64 y-scale (PI.f64))
(*.f64 angle (*.f64 y-scale (PI.f64)))
(/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))
(*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))))))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (/.f64 y-scale x-scale))))) (PI.f64)))
Outputs
#s(approx a a)
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 2 binary64)))))) (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 x-scale (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 2 binary64))))))))))))
#s(approx (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64)))
#s(approx (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 a (+.f64 (*.f64 #s(literal 90 binary64) (*.f64 a (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 a (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (*.f64 a (+.f64 (*.f64 #s(literal -90 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64))))) (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))))))
#s(approx (* a a) (pow.f64 a #s(literal 2 binary64)))
#s(approx (/ (* a a) (* y-scale y-scale)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (* x-scale a) (*.f64 a x-scale))
#s(approx (* (* x-scale a) (* x-scale a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale))) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (*.f64 #s(literal -1 binary64) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)))
#s(approx (+ b a) b)
#s(approx (+ b a) (+.f64 a b))
#s(approx (- b a) (+.f64 b (*.f64 #s(literal -1 binary64) a)))
#s(approx (* (+ b a) (- b a)) (pow.f64 b #s(literal 2 binary64)))
#s(approx (* (+ b a) (- b a)) (+.f64 (*.f64 a (+.f64 b (*.f64 #s(literal -1 binary64) b))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* (+ b a) (- b a)) (+.f64 (*.f64 a (+.f64 b (+.f64 (*.f64 #s(literal -1 binary64) a) (*.f64 #s(literal -1 binary64) b)))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (+.f64 (*.f64 a (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 a (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 a (-.f64 (*.f64 a (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 a (-.f64 (*.f64 a (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64))))) (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (pow.f64 b #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64)))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 a (-.f64 (*.f64 a (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 a (-.f64 (*.f64 a (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64))))) (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (pow.f64 b #s(literal 2 binary64)))))) (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64)))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 a (+.f64 (*.f64 #s(literal 90 binary64) (*.f64 a (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 a (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (*.f64 a (+.f64 (*.f64 #s(literal -90 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64))))) (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (fabs.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+.f64 (fabs.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+.f64 (fabs.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180))) (+.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
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angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) (pow.f64 a #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 4 binary64))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 angle (*.f64 y-scale (PI.f64))))) (pow.f64 a #s(literal 3 binary64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) y-scale))))
#s(approx (+ b a) (*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a))))
#s(approx (- b a) (*.f64 #s(literal -1 binary64) a))
#s(approx (- b a) (*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64))))
#s(approx (* (+ b a) (- b a)) (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))))
#s(approx (* (+ b a) (- b a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) (/.f64 b a)) #s(literal 1 binary64))))
#s(approx (* (+ b a) (- b a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) (+.f64 (/.f64 b a) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64)))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) a)) (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64)))) (+.f64 (/.f64 b (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (PI.f64))) (+.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64)))) (+.f64 (/.f64 b (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 angle (*.f64 y-scale (PI.f64))))) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))) (+.f64 (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 angle (*.f64 y-scale (PI.f64))))) (pow.f64 a #s(literal 3 binary64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (fabs.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (fabs.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))))
#s(approx (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a))))
#s(approx (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))))
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 3 binary64)))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (* -1/2 (* (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (/ y-scale x-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (* -1/2 (* (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (/ y-scale x-scale))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (* -1/2 (* (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (/ y-scale x-scale))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))
#s(approx (* -1/2 (* (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (/ y-scale x-scale))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 3 binary64))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) a))) a))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 angle (*.f64 y-scale (PI.f64))))) a))) a))) a))))
#s(approx (+ b a) (*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64)))))
#s(approx (- b a) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a))))))
#s(approx (* (+ b a) (- b a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) a)) #s(literal 1 binary64))))
#s(approx (* (+ b a) (- b a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 b (+.f64 (*.f64 #s(literal -1 binary64) b) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) a)))) a)) #s(literal 1 binary64))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a)))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) a)) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) a)))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))) (/.f64 b (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))) (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (PI.f64))) (+.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))) a)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) a)) (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (PI.f64))) (+.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64))))))) a)) (+.f64 (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) a))) (+.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))) a)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) a)) (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) a)) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 angle (*.f64 y-scale (PI.f64))))) a))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))))) a)) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) a)) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 angle (*.f64 y-scale (PI.f64))))) a))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) a))) a))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 angle (*.f64 y-scale (PI.f64))))) a))) a))) a))))
#s(approx (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)))))
#s(approx (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a)))))
#s(approx (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a)))))
#s(approx (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) a)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) a)))))
#s(approx (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
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(pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 90 binary64) (*.f64 b (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (+.f64 (*.f64 #s(literal -90 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))))))))))
#s(approx (* b y-scale) (*.f64 b y-scale))
#s(approx (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
#s(approx (- b a) (-.f64 b a))
#s(approx (* (+ b a) (- b a)) (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 b (+.f64 a (*.f64 #s(literal -1 binary64) a)))))
#s(approx (* (+ b a) (- b a)) (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 b (+.f64 a (+.f64 b (*.f64 #s(literal -1 binary64) a))))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (-.f64 (*.f64 b (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (-.f64 (*.f64 b (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64))))))) (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (-.f64 (*.f64 b (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (-.f64 (*.f64 b (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64))))))) (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 90 binary64) (*.f64 b (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 b (+.f64 (*.f64 #s(literal -90 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))))))))))
#s(approx (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+.f64 (fabs.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))
#s(approx (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))
#s(approx (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
#s(approx (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
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x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))) (pow.f64 b #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (pow.f64 b #s(literal 3 binary64)))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (+ b a) (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))))
#s(approx (- b a) (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b)))))
#s(approx (* (+ b a) (- b a)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) (/.f64 a b)))))
#s(approx (* (+ b a) (- b a)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (/.f64 a b))))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64)))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64)))))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64)))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64)))))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64)))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (pow.f64 b #s(literal 3 binary64)))) (+.f64 (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))
#s(approx (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b))))
#s(approx (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))))
#s(approx (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))
#s(approx (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))))
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#s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
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#s(approx (* -1/2 (* (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (/ y-scale x-scale))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 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(pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 3 binary64))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))))) b))) b))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (*.f64 #s(literal -90 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 angle (*.f64 x-scale (PI.f64)))))) b))) b))) b))))
#s(approx (+ b a) (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64)))))
#s(approx (- b a) (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64)))))
#s(approx (* (+ b a) (- b a)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 a (*.f64 #s(literal -1 binary64) a))) (/.f64 (pow.f64 a #s(literal 2 binary64)) b)) b)))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) b)) (*.f64 angle (PI.f64)))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 b (PI.f64)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 b (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 b (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))) b))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))) b))) b))) b))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 b (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64)))))))) b))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 angle (*.f64 x-scale (PI.f64)))))) b))) b))) b))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))))) b))) b))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (*.f64 #s(literal -90 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 angle (*.f64 x-scale (PI.f64)))))) b))) b))) b))))
#s(approx (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)) b)))))
#s(approx (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) b)) b)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
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#s(approx (* -1/2 (* (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (/ y-scale x-scale))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) b))) b)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (* -1/2 (* (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (/ y-scale x-scale))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 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angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) b))) b)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) b)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx angle angle)
#s(approx (* angle 1/180) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx (* (PI) (* angle 1/180)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (neg (* (PI) (* angle 1/180))) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
#s(approx (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
#s(approx (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
#s(approx (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))
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#s(approx (* angle (* y-scale (PI))) (*.f64 angle (*.f64 y-scale (PI.f64))))
#s(approx (/ x-scale (* angle (* y-scale (PI)))) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (* (* (PI) angle) (* (+ b a) (- b a))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (* 2 (* (PI) (* angle 1/180))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
#s(approx (cos (* 2 (* (PI) (* angle 1/180)))) #s(literal 1 binary64))
#s(approx (cos (* 2 (* (PI) (* angle 1/180)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (cos (* 2 (* (PI) (* angle 1/180)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/16200 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/1574640000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (cos (* 2 (* (PI) (* angle 1/180)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/16200 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/382637520000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* 1/2 (cos (* 2 (* (PI) (* angle 1/180))))) #s(literal 1/2 binary64))
#s(approx (* 1/2 (cos (* 2 (* (PI) (* angle 1/180))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (* 1/2 (cos (* 2 (* (PI) (* angle 1/180))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (* 1/2 (cos (* 2 (* (PI) (* angle 1/180))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (cos (* (PI) (* angle 1/180))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (cos (* (PI) (* angle 1/180))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (cos (* (PI) (* angle 1/180))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (pow (cos (* (PI) (* angle 1/180))) 4) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/16200 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (pow (cos (* (PI) (* angle 1/180))) 4) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/16200 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (+.f64 (*.f64 #s(literal -1/408146688000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/6122200320000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))))
#s(approx (sqrt (pow (cos (* (PI) (* angle 1/180))) 4)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (cos (* (PI) (* angle 1/180))) 4)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (+.f64 (*.f64 #s(literal -1/408146688000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/6122200320000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))
#s(approx (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) #s(literal 2 binary64))
#s(approx (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (+.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/16200 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))
#s(approx (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (+.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/16200 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (+.f64 (*.f64 #s(literal -1/408146688000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/6122200320000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))))))))
#s(approx (* x-scale (cos (* (PI) (* angle 1/180)))) x-scale)
#s(approx (* x-scale (cos (* (PI) (* angle 1/180)))) (+.f64 x-scale (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (* x-scale (cos (* (PI) (* angle 1/180)))) (+.f64 x-scale (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* x-scale (cos (* (PI) (* angle 1/180)))) (+.f64 x-scale (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (PI.f64)))))
#s(approx (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180)))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 x-scale (PI.f64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))
#s(approx (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180)))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 x-scale (PI.f64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 x-scale (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 x-scale (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))))
#s(approx (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180)))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 x-scale (PI.f64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 x-scale (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 x-scale (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (+.f64 (*.f64 #s(literal -1/1469328076800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (+.f64 (*.f64 #s(literal -1/4407984230400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)))))))))))))))
#s(approx (/ (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180))))) (/.f64 #s(literal 360 binary64) (*.f64 angle (*.f64 x-scale (PI.f64)))))
#s(approx (/ (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180))))) (/.f64 (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (PI.f64) x-scale)) (*.f64 #s(literal 64800 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 #s(literal 360 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (PI.f64))))) angle))
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#s(approx (pow (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) 4) (pow.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))
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#s(approx (pow (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) 2) (pow.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))
#s(approx (+ (sqrt (pow (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) 4)) (pow (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) 2)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))
#s(approx (* y-scale (+ (sqrt (pow (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) 4)) (pow (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) 2))) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (* (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) (sin (* 1/180 (* angle (PI))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* x-scale (* (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) (sin (* 1/180 (* angle (PI)))))) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) 4)) (pow (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) 2))) (* x-scale (* (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (cos (* 2 (* (PI) (* angle 1/180)))) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
#s(approx (* 1/2 (cos (* 2 (* (PI) (* angle 1/180))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (cos (* (PI) (* angle 1/180))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (pow (cos (* (PI) (* angle 1/180))) 4) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
#s(approx (sqrt (pow (cos (* (PI) (* angle 1/180))) 4)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))
#s(approx (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (+.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* x-scale (cos (* (PI) (* angle 1/180)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (/ (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* y-scale (/ (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180)))))) (/.f64 (*.f64 y-scale (+.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a))))
#s(approx (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
#s(approx (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a))))))
#s(approx (* (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (/ y-scale x-scale)) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))))
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#s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))) x-scale))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) x-scale))
#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale))
#s(approx (* (* x-scale y-scale) (* x-scale y-scale)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* x-scale x-scale) (pow.f64 x-scale #s(literal 2 binary64)))
#s(approx (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale))) (/.f64 (+.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (/.f64 (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) x-scale))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) x-scale))
#s(approx (/ y-scale x-scale) (/.f64 y-scale x-scale))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 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(pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) 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binary64)))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 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(pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))
#s(approx (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 x-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))
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#s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))))
#s(approx y-scale y-scale)
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) y-scale))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) y-scale))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))) y-scale))
#s(approx (* y-scale (PI)) (*.f64 y-scale (PI.f64)))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) y-scale))
#s(approx (* y-scale y-scale) (pow.f64 y-scale #s(literal 2 binary64)))
#s(approx (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) y-scale))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) y-scale))
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#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) y-scale))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
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(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) 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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (+.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))))
#s(approx (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64)))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 y-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (+.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 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#s(literal 2 binary64))))))))))))
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(PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (+.f64 (/.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))))
#s(approx (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))
#s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))))
Calls

15 calls:

TimeVariablePoint
117.0ms
b
-inf
46.0ms
angle
0
31.0ms
angle
inf
30.0ms
a
0
30.0ms
y-scale
0

rewrite358.0ms (1.5%)

Memory
18.7MiB live, 1 112.5MiB allocated; 124ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
01897243
02896741
115036611
040716611
Stop Event
iter-limit
node-limit
iter-limit
Counts
118 → 884
Calls
Call 1
Inputs
#s(literal 180 binary64)
a
angle
b
y-scale
x-scale
#s(literal -1/2 binary64)
(PI.f64)
#s(literal 1/180 binary64)
(*.f64 angle #s(literal 1/180 binary64))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))
(neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
#s(literal 1/2 binary64)
(*.f64 (PI.f64) #s(literal 1/2 binary64))
(+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
#s(literal 4 binary64)
(pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64)))
#s(literal 2 binary64)
(pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64))
(+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))
(*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64))))
(*.f64 angle (PI.f64))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 x-scale (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
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#s(literal -90 binary64)
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#s(literal 90 binary64)
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(/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(/.f64 y-scale x-scale)
(*.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (/.f64 y-scale x-scale))
(*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (/.f64 y-scale x-scale)))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (/.f64 y-scale x-scale))))
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (/.f64 y-scale x-scale)))))
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (/.f64 y-scale x-scale))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (/.f64 y-scale x-scale))))) (PI.f64)))
Outputs
#s(literal 180 binary64)
a
angle
b
y-scale
x-scale
#s(literal -1/2 binary64)
(PI.f64)
#s(literal 1/180 binary64)
(*.f64 #s(literal 1/180 binary64) angle)
(*.f64 angle #s(literal 1/180 binary64))
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64))
(/.f64 (neg.f64 angle) #s(literal -180 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))
(/.f64 angle #s(literal 180 binary64))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))
(*.f64 (PI.f64) (neg.f64 (*.f64 #s(literal 1/180 binary64) angle)))
(neg.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (PI.f64))
(*.f64 (PI.f64) #s(literal 1/2 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/2 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))
(/.f64 (-.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 (neg.f64 (PI.f64)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (PI.f64)) #s(literal 1/2 binary64)))) (+.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (*.f64 (neg.f64 (PI.f64)) #s(literal 1/2 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (neg.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (neg.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (+.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (neg.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 (PI.f64)) #s(literal 1/2 binary64)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) (+.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (PI.f64)) #s(literal 1/2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (*.f64 (neg.f64 (PI.f64)) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) (+.f64 (*.f64 (neg.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (neg.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (neg.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
(/.f64 (-.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) (-.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
(-.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (*.f64 (neg.f64 (PI.f64)) #s(literal 1/2 binary64)))
(-.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (neg.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))))) b) b) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a))) (+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))))) b) b) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a))) (*.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) x-scale))) #s(literal -1/2 binary64)))) (PI.f64)))
(/.f64 (neg.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))))) b) b) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a))) (+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))))) b) b) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a))) (*.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) x-scale))) #s(literal -1/2 binary64)))))) (neg.f64 (PI.f64)))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))))) b) b) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a))) (+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))))) b) b) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a))) (*.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) x-scale))) #s(literal -1/2 binary64))))) (PI.f64))

eval263.0ms (1.1%)

Memory
30.5MiB live, 440.8MiB allocated; 87ms collecting garbage
Compiler

Compiled 456 823 to 17 490 computations (96.2% saved)

prune994.0ms (4.2%)

Memory
-37.0MiB live, 2 134.8MiB allocated; 355ms collecting garbage
Pruning

107 alts after pruning (106 fresh and 1 done)

PrunedKeptTotal
New1 319581 377
Fresh304878
Picked505
Done011
Total1 3541071 461
Accuracy
85.2%
Counts
1 461 → 107
Alt Table
Click to see full alt table
StatusAccuracyProgram
21.3%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 (*.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (neg.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) (PI.f64))
25.0%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a)))) (+.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a)))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 x-scale (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))))) #s(literal -1/2 binary64))))) (PI.f64))
18.2%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 90 binary64) x-scale) (*.f64 (-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (/.f64 y-scale (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (PI.f64) angle)))))))) (PI.f64))
45.2%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 (/.f64 (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) x-scale) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) y-scale)) #s(literal -1/2 binary64))))) (PI.f64))
50.3%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))) x-scale)))) #s(literal -1/2 binary64))))) (PI.f64))
13.6%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) y-scale) angle)) #s(literal -90 binary64)))))) (PI.f64))
15.6%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 a a))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal -1/2 binary64)))) (PI.f64)) #s(literal 180 binary64))
49.4%
(*.f64 (/.f64 #s(literal 180 binary64) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))) x-scale)))) #s(literal -1/2 binary64)))) (cbrt.f64 (PI.f64))))
13.3%
(*.f64 (/.f64 #s(literal 180 binary64) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) y-scale) angle)) #s(literal -90 binary64))))) (cbrt.f64 (PI.f64))))
14.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (/.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
20.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a))) x-scale) x-scale) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a))) x-scale) x-scale)))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
18.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 x-scale x-scale)))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
8.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
14.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(approx (* -1 (/ (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64)))))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
19.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (/.f64 #s(literal 90 binary64) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (*.f64 x-scale y-scale) (-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) angle))))) (PI.f64)))
16.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (/.f64 #s(literal -1/2 binary64) x-scale) (/.f64 (*.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 a a))) y-scale) (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) (PI.f64)))
18.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 (*.f64 (-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (/.f64 y-scale (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (PI.f64) angle)))) x-scale) #s(literal 90 binary64)))) (PI.f64)))
7.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) y-scale)) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
23.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
17.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (PI.f64) angle)) (/.f64 (-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (*.f64 (-.f64 b a) (+.f64 b a))))))) (PI.f64)))
21.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a))) (/.f64 (*.f64 (-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) y-scale) (-.f64 b a)))))) (PI.f64)))
6.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (neg.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 b b) (*.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 x-scale x-scale)))))) #s(literal -1 binary64)) (neg.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 b b) (*.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 x-scale x-scale)))))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
10.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fabs.f64 (*.f64 (+.f64 (*.f64 y-scale b) (*.f64 x-scale a)) (-.f64 (*.f64 y-scale b) (*.f64 x-scale a)))) (*.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) y-scale)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
8.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 y-scale b) b) y-scale) (*.f64 (*.f64 (*.f64 y-scale b) b) y-scale)) (*.f64 (*.f64 (*.f64 (*.f64 x-scale a) x-scale) a) (*.f64 (*.f64 (*.f64 x-scale a) x-scale) a))) (+.f64 (*.f64 (*.f64 (*.f64 y-scale b) b) y-scale) (*.f64 (*.f64 (*.f64 x-scale a) x-scale) a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
15.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) y-scale) (/.f64 (*.f64 a a) y-scale)) y-scale)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
10.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (*.f64 b y-scale) (*.f64 b y-scale)) (*.f64 (*.f64 x-scale x-scale) (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
8.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (*.f64 b y-scale) (*.f64 b y-scale)) (*.f64 (*.f64 x-scale a) (*.f64 x-scale a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (/.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b b)) (*.f64 (*.f64 a a) (*.f64 a a))) (+.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64)))
11.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (*.f64 b y-scale) (*.f64 b y-scale)) (*.f64 (*.f64 x-scale a) (*.f64 x-scale a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 #s(approx (+ b a) b) (-.f64 b a)))))))) (PI.f64)))
10.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (*.f64 b y-scale) (*.f64 b y-scale)) (*.f64 (*.f64 x-scale a) (*.f64 x-scale a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) #s(approx (* (+ b a) (- b a)) (pow.f64 b #s(literal 2 binary64))))))))) (PI.f64)))
8.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) #s(approx (- b a) (*.f64 #s(literal -1 binary64) a))))))))) (PI.f64)))
14.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 #s(approx (+ b a) b) (-.f64 b a)))))))) (PI.f64)))
9.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) #s(approx (* (+ b a) (- b a)) (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
15.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (*.f64 (+.f64 (/.f64 b x-scale) (/.f64 a y-scale)) (-.f64 (/.f64 b x-scale) (/.f64 a y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
22.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 #s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
2.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 #s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
22.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 #s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
26.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (*.f64 (/.f64 (-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a))) (/.f64 y-scale (-.f64 b a))))))) (PI.f64)))
18.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (*.f64 (/.f64 (-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (PI.f64)) (/.f64 y-scale (*.f64 angle (*.f64 (-.f64 b a) (+.f64 b a))))))))) (PI.f64)))
18.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (*.f64 (/.f64 y-scale (PI.f64)) (/.f64 (-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (*.f64 angle (*.f64 (-.f64 b a) (+.f64 b a))))))))) (PI.f64)))
3.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))))) (PI.f64)))
13.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))))) (PI.f64)))
24.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))))) (PI.f64)))
39.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))))) (PI.f64)))
6.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) #s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
7.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))))) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
16.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))) (PI.f64)))
16.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(approx (+ (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (sqrt.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
16.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(approx (* (pow a 2) (+ (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/102036672000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (sqrt.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
16.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (/.f64 (*.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 a a))) y-scale) x-scale)))))) (PI.f64)))
35.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) #s(literal 2 binary64)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) #s(literal 2 binary64)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (/.f64 y-scale x-scale))))) (PI.f64)))
33.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (/.f64 y-scale x-scale))))) (PI.f64)))
24.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) (*.f64 #s(approx (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (/.f64 y-scale x-scale))))) (PI.f64)))
27.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (/.f64 y-scale x-scale))))) (PI.f64)))
23.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 #s(approx (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 #s(approx (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 a a)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (/.f64 y-scale x-scale))))) (PI.f64)))
30.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 #s(approx (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (*.f64 #s(approx (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (/.f64 y-scale x-scale))))) (PI.f64)))
16.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 a a))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (/.f64 y-scale x-scale))))) (PI.f64)))
22.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 #s(approx (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal 180 binary64) (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 2 binary64))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (/.f64 y-scale x-scale))))) (PI.f64)))
30.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 #s(approx (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 y-scale x-scale))))) (PI.f64)))
50.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))) x-scale)))))) (PI.f64)))
46.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
38.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (cos.f64 (+.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)))))))) (PI.f64)))
50.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale #s(approx (* (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) (sin (* 1/180 (* angle (PI))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) (PI.f64)))
33.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (+.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))))) (PI.f64)))
47.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
47.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (sin.f64 (-.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (+.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
48.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
48.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
46.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) #s(literal 4 binary64))) (pow.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
49.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) 4)) (pow (sin (+ (neg (* (PI) (* angle 1/180))) (* (PI) 1/2))) 2)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
42.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
48.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
50.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 (/.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) x-scale) (/.f64 y-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))))))))) (PI.f64)))
45.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (sin.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
45.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (sin.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
45.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
47.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))))))) (PI.f64)))
45.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (sin.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
50.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (sin.f64 (+.f64 (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
47.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(approx (* x-scale (cos (* (PI) (* angle 1/180)))) x-scale) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
47.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 #s(approx (cos (* (PI) (* angle 1/180))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale #s(approx (cos (* (PI) (* angle 1/180))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
45.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 #s(approx (* 2 (* (PI) (* angle 1/180))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
45.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) #s(approx (* 1/2 (cos (* 2 (* (PI) (* angle 1/180))))) #s(literal 1/2 binary64))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
45.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 #s(approx (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
48.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale #s(approx (/ (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) (PI.f64)))
42.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale #s(approx (/ (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180))))) (/.f64 #s(literal 360 binary64) (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
42.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) #s(approx (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 360 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
43.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (* (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (/ y-scale x-scale)) (/.f64 (*.f64 y-scale (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
7.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
42.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
13.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (*.f64 #s(literal -90 binary64) x-scale) (*.f64 (*.f64 (PI.f64) y-scale) angle))))) (PI.f64)))
13.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 #s(literal -90 binary64) (*.f64 (PI.f64) y-scale)) (/.f64 x-scale angle))))) (PI.f64)))
13.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 #s(literal -90 binary64) (*.f64 angle y-scale)) (/.f64 x-scale (PI.f64)))))) (PI.f64)))
13.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 #s(literal -90 binary64) angle) (/.f64 x-scale (*.f64 (PI.f64) y-scale)))))) (PI.f64)))
24.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))) (PI.f64)))
37.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
13.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 (*.f64 angle y-scale) (PI.f64))))))) (PI.f64)))
13.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
9.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (log.f64 (pow.f64 (exp.f64 (PI.f64)) y-scale)))))))) (PI.f64)))
15.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle y-scale)))))))) (PI.f64)))
13.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) y-scale) angle) x-scale)))))) (PI.f64)))
38.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
24.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
29.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (/ y-scale x-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
24.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (/ y-scale x-scale))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))) (PI.f64)))
15.6%
(*.f64 #s(literal 180 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 a a))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal -1/2 binary64)))))))
13.6%
(*.f64 #s(literal 180 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) y-scale) angle)) #s(literal -90 binary64))))))))
50.3%
(*.f64 #s(literal 180 binary64) (*.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))) x-scale)))) #s(literal -1/2 binary64)))) (/.f64 #s(literal 1 binary64) (PI.f64))))
Compiler

Compiled 28 632 to 9 023 computations (68.5% saved)

regimes3.0s (12.8%)

Memory
85.6MiB live, 7 017.4MiB allocated; 990ms collecting garbage
Counts
2 → 1
6 → 1
7 → 1
15 → 1
50 → 2
51 → 2
59 → 2
64 → 2
66 → 3
68 → 2
75 → 2
99 → 2
100 → 3
101 → 3
110 → 3
135 → 3
197 → 3
Calls
Call 1
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 (*.f64 angle y-scale) (PI.f64))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
Call 2
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 (*.f64 angle y-scale) (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (*.f64 #s(literal -90 binary64) x-scale) (*.f64 (*.f64 (PI.f64) y-scale) angle))))) (PI.f64)))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) y-scale) angle)) #s(literal -90 binary64)))))) (PI.f64))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
Call 3
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 (*.f64 angle y-scale) (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (*.f64 #s(literal -90 binary64) x-scale) (*.f64 (*.f64 (PI.f64) y-scale) angle))))) (PI.f64)))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) y-scale) angle)) #s(literal -90 binary64)))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) #s(approx (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 360 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) #s(approx (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 360 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
Call 4
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 (*.f64 angle y-scale) (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (*.f64 #s(literal -90 binary64) x-scale) (*.f64 (*.f64 (PI.f64) y-scale) angle))))) (PI.f64)))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) y-scale) angle)) #s(literal -90 binary64)))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) #s(approx (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 360 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale #s(approx (/ (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180))))) (/.f64 #s(literal 360 binary64) (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 #s(literal -90 binary64) angle) (/.f64 x-scale (*.f64 (PI.f64) y-scale)))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 #s(literal -90 binary64) (*.f64 angle y-scale)) (/.f64 x-scale (PI.f64)))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 #s(literal -90 binary64) (*.f64 (PI.f64) y-scale)) (/.f64 x-scale angle))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) y-scale) angle)) #s(literal -90 binary64))))))))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) y-scale) angle) x-scale)))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale #s(approx (/ (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180))))) (/.f64 #s(literal 360 binary64) (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
Call 5
Inputs
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) #s(approx (* (+ b a) (- b a)) (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 y-scale b) b) y-scale) (*.f64 (*.f64 (*.f64 y-scale b) b) y-scale)) (*.f64 (*.f64 (*.f64 (*.f64 x-scale a) x-scale) a) (*.f64 (*.f64 (*.f64 x-scale a) x-scale) a))) (+.f64 (*.f64 (*.f64 (*.f64 y-scale b) b) y-scale) (*.f64 (*.f64 (*.f64 x-scale a) x-scale) a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
(*.f64 (/.f64 #s(literal 180 binary64) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) y-scale) angle)) #s(literal -90 binary64))))) (cbrt.f64 (PI.f64))))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (+.f64 (fabs.f64 (/.f64 (-.f64 (*.f64 (*.f64 b y-scale) (*.f64 b y-scale)) (*.f64 (*.f64 x-scale a) (*.f64 x-scale a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) y-scale) (*.f64 (*.f64 (PI.f64) angle) #s(approx (* (+ b a) (- b a)) (pow.f64 b #s(literal 2 binary64))))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale #s(approx (/ (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180))))) (/.f64 #s(literal 360 binary64) (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
Call 6
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 (*.f64 angle y-scale) (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (*.f64 #s(literal -90 binary64) x-scale) (*.f64 (*.f64 (PI.f64) y-scale) angle))))) (PI.f64)))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) y-scale) angle)) #s(literal -90 binary64)))))) (PI.f64))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 #s(approx (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 #s(approx (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
Call 7
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 (*.f64 angle y-scale) (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (*.f64 #s(literal -90 binary64) x-scale) (*.f64 (*.f64 (PI.f64) y-scale) angle))))) (PI.f64)))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) y-scale) angle)) #s(literal -90 binary64)))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) #s(approx (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 360 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale #s(approx (/ (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180))))) (/.f64 #s(literal 360 binary64) (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))))) (PI.f64)))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 #s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 #s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 #s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 #s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (PI.f64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
Call 8
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 (*.f64 angle y-scale) (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (log.f64 (pow.f64 (exp.f64 (PI.f64)) y-scale)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
Call 9
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 (*.f64 angle y-scale) (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (*.f64 #s(literal -90 binary64) x-scale) (*.f64 (*.f64 (PI.f64) y-scale) angle))))) (PI.f64)))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) y-scale) angle)) #s(literal -90 binary64)))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) #s(approx (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 360 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale #s(approx (/ (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180))))) (/.f64 #s(literal 360 binary64) (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (/.f64 (-.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)) (*.f64 b b)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) #s(literal 4 binary64))) (pow.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
Call 10
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 (*.f64 angle y-scale) (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (*.f64 #s(literal -90 binary64) x-scale) (*.f64 (*.f64 (PI.f64) y-scale) angle))))) (PI.f64)))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) y-scale) angle)) #s(literal -90 binary64)))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) #s(approx (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 360 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale #s(approx (/ (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180))))) (/.f64 #s(literal 360 binary64) (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))))) (PI.f64)))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (* (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (/ y-scale x-scale)) (/.f64 (*.f64 y-scale (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (/ y-scale x-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
Call 11
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 (*.f64 angle y-scale) (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (*.f64 #s(literal -90 binary64) x-scale) (*.f64 (*.f64 (PI.f64) y-scale) angle))))) (PI.f64)))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) y-scale) angle)) #s(literal -90 binary64)))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) #s(approx (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 360 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale #s(approx (/ (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180))))) (/.f64 #s(literal 360 binary64) (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (/ y-scale x-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (* (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (/ y-scale x-scale)) (/.f64 (*.f64 y-scale (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 #s(approx (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 y-scale x-scale))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) #s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) y-scale)) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) #s(approx (* 1/2 (cos (* 2 (* (PI) (* angle 1/180))))) #s(literal 1/2 binary64))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 #s(approx (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 y-scale x-scale))))) (PI.f64)))
Call 12
Inputs
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (sin.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (sin.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 #s(approx (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal 180 binary64) (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 2 binary64))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (/.f64 y-scale x-scale))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 a a))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal -1/2 binary64)))) (PI.f64)) #s(literal 180 binary64))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(approx (* x-scale (cos (* (PI) (* angle 1/180)))) x-scale) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 #s(approx (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 y-scale x-scale))))) (PI.f64)))
Call 13
Inputs
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (sin.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (sin.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 #s(approx (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal 180 binary64) (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 2 binary64))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) (/.f64 y-scale x-scale))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (+.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 a a))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal -1/2 binary64)))) (PI.f64)) #s(literal 180 binary64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (sin.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (sin.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 #s(approx (cos (* (PI) (* angle 1/180))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale #s(approx (cos (* (PI) (* angle 1/180))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 #s(approx (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 y-scale x-scale))))) (PI.f64)))
Call 14
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 (*.f64 angle y-scale) (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (*.f64 #s(literal -90 binary64) x-scale) (*.f64 (*.f64 (PI.f64) y-scale) angle))))) (PI.f64)))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) y-scale) angle)) #s(literal -90 binary64)))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) #s(approx (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 360 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale #s(approx (/ (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180))))) (/.f64 #s(literal 360 binary64) (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (/ (- (* (* b y-scale) (* b y-scale)) (* (* x-scale a) (* x-scale a))) (* (* x-scale y-scale) (* x-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 #s(literal -90 binary64) angle) (/.f64 x-scale (*.f64 (PI.f64) y-scale)))))) (PI.f64)))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 a a))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal -1/2 binary64)))) (PI.f64)) #s(literal 180 binary64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (sin.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))) x-scale)))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (sin.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))) x-scale)))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 #s(approx (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 y-scale x-scale))))) (PI.f64)))
Call 15
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 (*.f64 angle y-scale) (PI.f64))))))) (PI.f64)))
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(*.f64 #s(literal 180 binary64) (*.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))) x-scale)))) #s(literal -1/2 binary64)))) (/.f64 #s(literal 1 binary64) (PI.f64))))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 (/.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) x-scale) (/.f64 y-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 a a))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal -1/2 binary64)))))))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (sin.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))) x-scale)))) #s(literal -1/2 binary64))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 #s(approx (/ (+ (fabs (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (* (* (* (+ b a) (- b a)) (sin (* (* (PI) angle) 1/180))) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 y-scale x-scale))))) (PI.f64)))
Call 16
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 (*.f64 angle y-scale) (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (/.f64 (*.f64 #s(literal -90 binary64) x-scale) (*.f64 (*.f64 (PI.f64) y-scale) angle))))) (PI.f64)))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (PI.f64) y-scale) angle)) #s(literal -90 binary64)))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) #s(approx (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 360 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale #s(approx (/ (+ (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* angle 1/180)))))) (sqrt (pow (cos (* (PI) (* angle 1/180))) 4))) (* (* x-scale (cos (* (PI) (* angle 1/180)))) (sin (* (PI) (* angle 1/180))))) (/.f64 #s(literal 360 binary64) (*.f64 angle (*.f64 x-scale (PI.f64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (/.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))))) (PI.f64)))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(approx (+ (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (sqrt.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale #s(approx (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (PI.f64))) (+.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))) a)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 b (*.f64 angle (*.f64 y-scale (PI.f64)))))) a)) (/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (sin.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))) (PI.f64)))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))) x-scale)))) #s(literal -1/2 binary64))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
Call 17
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 (*.f64 angle y-scale) (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* x-scale (/ (* (- (/ (* a a) (* y-scale y-scale)) (+ (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (/ (* b b) (* x-scale x-scale)))) y-scale) (* (* (PI) angle) (* (+ b a) (- b a)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
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#s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) #s(literal 2 binary64)))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) #s(literal 2 binary64)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (/.f64 y-scale x-scale))))) (PI.f64)))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (/.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))))) (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))))) x-scale)))) #s(literal -1/2 binary64))))) (PI.f64))
Calls

101 calls:

64.0ms
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
61.0ms
(/.f64 angle #s(literal 180 binary64))
60.0ms
angle
59.0ms
b
56.0ms
b
Results
AccuracySegmentsBranch
13.6%1y-scale
13.6%1a
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42.4%1x-scale
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42.5%1x-scale
42.5%1b
42.5%1a
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48.1%1(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
55.0%3a
56.5%3a
53.5%2b
56.5%3a
59.3%3a
58.7%3b
57.1%4(/.f64 angle #s(literal 180 binary64))
57.1%4(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
54.2%2(/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
54.2%2(atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)))
54.2%2(/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))
54.2%2(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
59.3%3a
59.7%3b
57.1%4angle
50.3%1x-scale
52.4%2y-scale
Compiler

Compiled 57 533 to 4 347 computations (92.4% saved)

bsearch184.0ms (0.8%)

Memory
53.0MiB live, 465.1MiB allocated; 56ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
94.0ms
2.043717410039852e+75
2.5474381224863303e+76
74.0ms
3.7962918164487813e-151
4.609118339083396e-149
Samples
51.0ms71×1valid
36.0ms106×0valid
28.0ms20×2valid
23.0ms11×3valid
Compiler

Compiled 7 359 to 2 258 computations (69.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 127.0ms
ival-pow2: 28.0ms (22.0% of total)
ival-sinu: 22.0ms (17.3% of total)
ival-div!: 20.0ms (15.7% of total)
ival-mult!: 19.0ms (15.0% of total)
ival-cosu: 18.0ms (14.2% of total)
adjust: 11.0ms (8.7% of total)
ival-sqrt: 3.0ms (2.4% of total)
ival-sub!: 3.0ms (2.4% of total)
ival-add!: 2.0ms (1.6% of total)
ival-atan: 2.0ms (1.6% of total)

bsearch246.0ms (1.0%)

Memory
1.9MiB live, 346.7MiB allocated; 97ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
116.0ms
4.1542355215942506e+79
1.164131023963757e+85
112.0ms
2.3644153021374983e-212
1.7252427885084216e-209
Samples
82.0ms157×0valid
57.0ms87×1valid
55.0ms24×2valid
9.0ms3valid
Compiler

Compiled 10 435 to 3 159 computations (69.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 190.0ms
ival-cosu: 56.0ms (29.5% of total)
adjust: 40.0ms (21.1% of total)
ival-pow2: 32.0ms (16.8% of total)
ival-sinu: 17.0ms (9.0% of total)
ival-div!: 15.0ms (7.9% of total)
ival-mult!: 14.0ms (7.4% of total)
ival-atan: 6.0ms (3.2% of total)
ival-sub!: 4.0ms (2.1% of total)
ival-sqrt: 3.0ms (1.6% of total)
ival-add!: 3.0ms (1.6% of total)

bsearch52.0ms (0.2%)

Memory
-37.1MiB live, 105.8MiB allocated; 15ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
36.0ms
1.0927889287358072e+144
1.603276156175614e+144
5.0ms
2.3644153021374983e-212
1.7252427885084216e-209
Samples
13.0ms40×0valid
13.0ms19×1valid
3.0ms2valid
3.0ms3valid
Compiler

Compiled 7 448 to 2 283 computations (69.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 28.0ms
ival-pow2: 7.0ms (24.9% of total)
ival-sinu: 6.0ms (21.3% of total)
ival-cosu: 4.0ms (14.2% of total)
ival-div!: 3.0ms (10.7% of total)
ival-mult!: 3.0ms (10.7% of total)
adjust: 2.0ms (7.1% of total)
ival-sqrt: 1.0ms (3.6% of total)
ival-sub!: 1.0ms (3.6% of total)
ival-add!: 1.0ms (3.6% of total)
ival-atan: 1.0ms (3.6% of total)

bsearch10.0ms (0.0%)

Memory
22.0MiB live, 22.0MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
2.0ms
1.0927889287358072e+144
1.603276156175614e+144
5.0ms
2.3644153021374983e-212
1.7252427885084216e-209
Compiler

Compiled 7 448 to 2 283 computations (69.3% saved)

bsearch126.0ms (0.5%)

Memory
3.7MiB live, 343.7MiB allocated; 34ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
53.0ms
2.5739781688833385e+105
4.90703298123361e+105
62.0ms
2.3644153021374983e-212
1.7252427885084216e-209
Samples
41.0ms52×1valid
24.0ms89×0valid
17.0ms3valid
17.0ms16×2valid
Compiler

Compiled 7 436 to 2 307 computations (69.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 92.0ms
ival-pow2: 21.0ms (22.9% of total)
ival-div!: 19.0ms (20.7% of total)
ival-sinu: 12.0ms (13.1% of total)
ival-cosu: 11.0ms (12.0% of total)
ival-mult!: 11.0ms (12.0% of total)
adjust: 10.0ms (10.9% of total)
ival-sqrt: 2.0ms (2.2% of total)
ival-sub!: 2.0ms (2.2% of total)
ival-add!: 2.0ms (2.2% of total)
ival-atan: 2.0ms (2.2% of total)

bsearch9.0ms (0.0%)

Memory
-29.8MiB live, 15.8MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
6.0ms
2.5739781688833385e+105
4.90703298123361e+105
Compiler

Compiled 2 524 to 795 computations (68.5% saved)

bsearch4.0ms (0.0%)

Memory
15.0MiB live, 15.0MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
2.0ms
1.0927889287358072e+144
1.603276156175614e+144
Compiler

Compiled 2 508 to 763 computations (69.6% saved)

bsearch4.0ms (0.0%)

Memory
12.2MiB live, 12.2MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
2.0ms
1.0927889287358072e+144
1.603276156175614e+144
Compiler

Compiled 2 524 to 767 computations (69.6% saved)

bsearch124.0ms (0.5%)

Memory
29.5MiB live, 246.1MiB allocated; 31ms collecting garbage
Algorithm
binary-search
Stop Event
predicate-same
narrow-enough
Steps
TimeLeftRight
29.0ms
6.299159193355788e+57
1.4021399725672358e+58
83.0ms
2.319148238263801e-87
7.716447096801713e-82
Samples
46.0ms49×1valid
28.0ms110×0valid
16.0ms15×2valid
4.0ms3valid
Compiler

Compiled 6 204 to 1 896 computations (69.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 75.0ms
ival-pow2: 18.0ms (24.1% of total)
ival-cosu: 13.0ms (17.4% of total)
ival-sinu: 11.0ms (14.7% of total)
ival-div!: 9.0ms (12.0% of total)
ival-mult!: 9.0ms (12.0% of total)
adjust: 7.0ms (9.4% of total)
ival-sqrt: 2.0ms (2.7% of total)
ival-sub!: 2.0ms (2.7% of total)
ival-add!: 2.0ms (2.7% of total)
ival-atan: 1.0ms (1.3% of total)

bsearch133.0ms (0.6%)

Memory
-25.7MiB live, 165.1MiB allocated; 67ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
123.0ms
2.319148238263801e-87
7.716447096801713e-82
Samples
52.0ms49×1valid
47.0ms66×0valid
14.0ms13×2valid
Compiler

Compiled 4 996 to 1 545 computations (69.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 107.0ms
ival-pow2: 41.0ms (38.2% of total)
ival-mult!: 30.0ms (28.0% of total)
ival-cosu: 10.0ms (9.3% of total)
ival-sinu: 8.0ms (7.5% of total)
ival-div!: 7.0ms (6.5% of total)
adjust: 6.0ms (5.6% of total)
ival-sqrt: 2.0ms (1.9% of total)
ival-sub!: 2.0ms (1.9% of total)
ival-add!: 1.0ms (0.9% of total)
ival-atan: 1.0ms (0.9% of total)

bsearch85.0ms (0.4%)

Memory
26.5MiB live, 123.8MiB allocated; 22ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
77.0ms
7.716447096801713e-82
6.2273359562478166e-80
Samples
28.0ms39×1valid
27.0ms60×0valid
9.0ms2valid
6.0ms3valid
Compiler

Compiled 3 833 to 1 185 computations (69.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 60.0ms
ival-div!: 17.0ms (28.1% of total)
ival-pow2: 12.0ms (19.9% of total)
ival-cosu: 8.0ms (13.2% of total)
ival-sinu: 7.0ms (11.6% of total)
ival-mult!: 6.0ms (9.9% of total)
adjust: 5.0ms (8.3% of total)
ival-sqrt: 1.0ms (1.7% of total)
ival-sub!: 1.0ms (1.7% of total)
ival-add!: 1.0ms (1.7% of total)
ival-atan: 1.0ms (1.7% of total)

bsearch7.0ms (0.0%)

Memory
-35.0MiB live, 13.0MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
6.0ms
7.716447096801713e-82
6.2273359562478166e-80
Compiler

Compiled 3 861 to 1 241 computations (67.9% saved)

bsearch45.0ms (0.2%)

Memory
0.8MiB live, 47.0MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
37.0ms
4.303217311020842e-56
7.795176894638884e-56
Samples
19.0ms28×1valid
8.0ms31×0valid
5.0ms2valid
1.0ms3valid
Compiler

Compiled 2 304 to 727 computations (68.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 30.0ms
ival-pow2: 7.0ms (23.6% of total)
ival-sinu: 5.0ms (16.8% of total)
ival-cosu: 5.0ms (16.8% of total)
ival-div!: 4.0ms (13.5% of total)
adjust: 3.0ms (10.1% of total)
ival-mult!: 3.0ms (10.1% of total)
ival-sqrt: 1.0ms (3.4% of total)
ival-sub!: 1.0ms (3.4% of total)
ival-add!: 1.0ms (3.4% of total)
ival-atan: 1.0ms (3.4% of total)

derivations380.0ms (1.6%)

Memory
36.0MiB live, 504.6MiB allocated; 121ms collecting garbage
Stop Event
fuel
Compiler

Compiled 10 304 to 444 computations (95.7% saved)

preprocess996.0ms (4.2%)

Memory
-117.2MiB live, 778.1MiB allocated; 1.3s collecting garbage
Compiler

Compiled 70 514 to 12 689 computations (82.0% saved)

end0.0ms (0.0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

Profiling

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