
Time bar (total: 6.1s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0.0% | 0.0% | 99.9% | 0.1% | 0.0% | 0.0% | 0.0% | 0 |
| 0.0% | 0.0% | 99.9% | 0.1% | 0.0% | 0.0% | 0.0% | 1 |
| 0.0% | 0.0% | 99.9% | 0.1% | 0.0% | 0.0% | 0.0% | 2 |
| 0.0% | 0.0% | 99.9% | 0.1% | 0.0% | 0.0% | 0.0% | 3 |
| 0.0% | 0.0% | 99.9% | 0.1% | 0.0% | 0.0% | 0.0% | 4 |
| 50.0% | 49.9% | 49.9% | 0.1% | 0.0% | 0.0% | 0.0% | 5 |
| 75.0% | 74.9% | 25.0% | 0.1% | 0.0% | 0.0% | 0.0% | 6 |
| 87.5% | 87.4% | 12.5% | 0.1% | 0.0% | 0.0% | 0.0% | 7 |
| 87.5% | 87.4% | 12.5% | 0.1% | 0.0% | 0.0% | 0.0% | 8 |
| 87.5% | 87.4% | 12.5% | 0.1% | 0.0% | 0.0% | 0.0% | 9 |
| 89.1% | 88.9% | 10.9% | 0.1% | 0.0% | 0.0% | 0.0% | 10 |
| 89.8% | 89.7% | 10.1% | 0.1% | 0.0% | 0.0% | 0.0% | 11 |
| 91.0% | 90.9% | 9.0% | 0.1% | 0.0% | 0.0% | 0.0% | 12 |
Compiled 55 to 32 computations (41.8% saved)
| 854.0ms | 7 809× | 0 | valid |
| 52.0ms | 209× | 2 | valid |
| 42.0ms | 237× | 1 | valid |
| 0.0ms | 1× | 3 | valid |
ival-pow2: 346.0ms (50.6% of total)ival-mult!: 123.0ms (18.0% of total)ival-sqrt: 68.0ms (9.9% of total)ival-add!: 42.0ms (6.1% of total)ival-sin: 28.0ms (4.1% of total)ival-sub!: 24.0ms (3.5% of total)adjust: 22.0ms (3.2% of total)ival-cos: 20.0ms (2.9% of total)ival-fabs: 5.0ms (0.7% of total)ival-fmax: 4.0ms (0.6% of total)Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 111 | 545 |
| 1 | 473 | 533 |
| 2 | 2498 | 533 |
| 1× | node-limit |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 49.4% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 106 to 62 computations (41.5% saved)
| Inputs |
|---|
30 |
2 |
25 |
1/5 |
| Outputs |
|---|
#s(literal 30 binary64) |
#s(literal 2 binary64) |
#s(literal 25 binary64) |
#s(literal 3602879701896397/18014398509481984 binary64) |
| 0.0ms | 1× | 0 | valid |
Compiled 6 to 6 computations (0.0% saved)
adjust: 0.0ms (0.0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 752 | 6376 |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
#s(approx x x) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx y y) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sin (* y 30)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx z z) |
#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (pow (* z 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 6.0ms | z | inf |
| 6.0ms | x | inf |
| 6.0ms | y | -inf |
| 5.0ms | y | 0 |
| 5.0ms | x | 0 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 31 | 311 |
| 0 | 55 | 311 |
| 1 | 258 | 311 |
| 2 | 1179 | 311 |
| 0 | 4057 | 293 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x) |
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64)) |
(*.f64 (*.f64 x x) #s(literal 900 binary64)) |
(*.f64 (*.f64 x x) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64))) |
(*.f64 #s(literal 900 binary64) (*.f64 x x)) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) x))) |
(*.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 x x)) |
(*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x)) |
(*.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64))) |
(*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x))) |
(*.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x))) |
(pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)) |
(/.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal -1 binary64))) |
(sqrt.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) |
(fabs.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal -30 binary64) x))) |
(fabs.f64 (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) x))) |
(fabs.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64))) |
y |
(*.f64 y #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) y) |
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64)) |
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y) |
(*.f64 (*.f64 y y) #s(literal 900 binary64)) |
(*.f64 (*.f64 y y) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64))) |
(*.f64 #s(literal 900 binary64) (*.f64 y y)) |
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (*.f64 y #s(literal 30 binary64))) |
(*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y))) |
(*.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) |
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 y y)) |
(*.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y)) |
(*.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64))) |
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))) |
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(*.f64 (sqrt.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (sqrt.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(*.f64 (sqrt.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) (sqrt.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
(*.f64 (pow.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/2 binary64)) (pow.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/2 binary64)) (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/2 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/2 binary64))) |
(*.f64 (sqrt.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (sqrt.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(pow.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(/.f64 (fabs.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64))) |
(fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(fabs.f64 (-.f64 (neg.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) |
(fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
(fabs.f64 (-.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
(fabs.f64 (-.f64 (neg.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
(fabs.f64 (neg.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
(fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(fabs.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
#s(literal 1/5 binary64) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64))) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64))) |
(/.f64 (+.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64))))) |
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))))) |
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)) |
(+.f64 #s(literal -1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(+.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)) |
(fmax.f64 (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)) (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
Compiled 61 727 to 5 724 computations (90.7% saved)
12 alts after pruning (12 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 888 | 12 | 900 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 889 | 12 | 901 |
| Status | Accuracy | Program |
|---|---|---|
| 45.7% | (fmax.f64 (/.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 49.2% | (fmax.f64 (-.f64 (*.f64 (sqrt.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))) (sqrt.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 49.4% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) | |
| ▶ | 49.5% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (+.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)))))) |
| ▶ | 49.4% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| 49.4% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) | |
| 34.0% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 33.3% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 28.8% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 31.5% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 28.9% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 29.1% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 1 640 to 932 computations (43.2% saved)
| Inputs |
|---|
30 |
2 |
25 |
-30 |
3 |
-1/5 |
(pow -1/5 3) |
(* -1/5 -1/5) |
1/5 |
1 |
| Outputs |
|---|
#s(literal 30 binary64) |
#s(literal 2 binary64) |
#s(literal 25 binary64) |
#s(literal -30 binary64) |
#s(literal 3 binary64) |
#s(literal -3602879701896397/18014398509481984 binary64) |
#s(literal -1152921504606847/144115188075855872 binary64) |
#s(literal 5764607523034235/144115188075855872 binary64) |
#s(literal 3602879701896397/18014398509481984 binary64) |
#s(literal 1 binary64) |
| 0.0ms | 1× | 0 | valid |
Compiled 16 to 12 computations (25.0% saved)
adjust: 0.0ms (0.0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1248 | 18498 |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) x) |
(cos.f64 (*.f64 #s(literal -30 binary64) x)) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 #s(literal -30 binary64) z) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 #s(literal -30 binary64) y) |
(cos.f64 (*.f64 #s(literal -30 binary64) y)) |
(*.f64 #s(literal 30 binary64) x) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(literal 3 binary64) |
(pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) |
#s(literal -1/5 binary64) |
(pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64)) |
(+.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) |
(pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) |
(*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) |
(*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)) |
(-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64))) |
(+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)))) |
(/.f64 (+.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64))))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (+.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)))))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) z) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 1 binary64) x) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))) |
(*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(/.f64 #s(literal 1 binary64) z) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
#s(approx x x) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* -30 x) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (cos (* -30 x)) #s(literal 1 binary64)) |
#s(approx (cos (* -30 x)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (cos (* -30 x)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* -30 x)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) y))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (fma.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (pow (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 3) (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 3 binary64))) |
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#s(approx (pow (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) 2) (pow.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) #s(literal 2 binary64))) |
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#s(approx (cos (* -30 x)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) |
#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
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#s(approx (cos (* 30 x)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
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#s(approx (- 30 (* 25 (/ 1 x))) #s(literal 30 binary64)) |
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (* x (- 30 (* 25 (/ 1 x)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) #s(literal 30 binary64))))) |
#s(approx y y) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* -30 y) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (cos (* -30 y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (cos (* -30 y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* -30 y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z)))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (pow (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) 2) (pow.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64))) |
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#s(approx (pow (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) 2) (fma.f64 y (fma.f64 #s(literal 60 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) (*.f64 y (fma.f64 #s(literal -900 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) (*.f64 #s(literal 900 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 2 binary64)))))) (pow.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)))) |
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (sin (* y 30)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (cos (* -30 y)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) |
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx z z) |
#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (pow (* z 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (cos (* -30 z)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* -30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* -30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (pow (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) 2) (pow.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64))) |
#s(approx (pow (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) 2) (fma.f64 #s(literal 60 binary64) (*.f64 z (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (pow.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)))) |
#s(approx (pow (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) 2) (fma.f64 z (fma.f64 #s(literal 60 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 z (fma.f64 #s(literal -900 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 #s(literal 900 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)))))) (pow.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)))) |
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#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (/ 1 z) (/.f64 #s(literal 1 binary64) z)) |
#s(approx (* 25 (/ 1 z)) (/.f64 #s(literal 25 binary64) z)) |
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 #s(literal -25 binary64) z)) |
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64)) z)) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (cos (* -30 z)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (- 30 (* 25 (/ 1 z))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) #s(literal 30 binary64))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 16.0ms | z | inf |
| 15.0ms | x | 0 |
| 14.0ms | y | 0 |
| 14.0ms | y | inf |
| 9.0ms | x | inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 101 | 1375 |
| 0 | 178 | 1350 |
| 1 | 688 | 1334 |
| 2 | 2850 | 1334 |
| 0 | 4057 | 1172 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
y |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
z |
(*.f64 z #s(literal 30 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
#s(literal 25 binary64) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) x) |
(cos.f64 (*.f64 #s(literal -30 binary64) x)) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 #s(literal -30 binary64) z) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 #s(literal -30 binary64) y) |
(cos.f64 (*.f64 #s(literal -30 binary64) y)) |
(*.f64 #s(literal 30 binary64) x) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(literal 3 binary64) |
(pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) |
#s(literal -1/5 binary64) |
(pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64)) |
(+.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) |
(pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) |
(*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) |
(*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)) |
(-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64))) |
(+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)))) |
(/.f64 (+.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64))))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (+.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)))))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) z) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 1 binary64) x) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))) |
(*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(/.f64 #s(literal 1 binary64) z) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
x |
#s(literal 30 binary64) |
(*.f64 (neg.f64 x) #s(literal -30 binary64)) |
(*.f64 #s(literal -30 binary64) (neg.f64 x)) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 x #s(literal 30 binary64)) |
(neg.f64 (*.f64 #s(literal -30 binary64) x)) |
#s(literal 2 binary64) |
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x) |
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64)) |
(*.f64 (*.f64 x x) #s(literal 900 binary64)) |
(*.f64 #s(literal 900 binary64) (*.f64 x x)) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) |
(*.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64))) |
(*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x)) |
(*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x))) |
(*.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x))) |
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64))) |
y |
(*.f64 (neg.f64 y) #s(literal -30 binary64)) |
(*.f64 #s(literal -30 binary64) (neg.f64 y)) |
(*.f64 y #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) y) |
(neg.f64 (*.f64 #s(literal -30 binary64) y)) |
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64)) |
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y) |
(*.f64 (*.f64 y y) #s(literal 900 binary64)) |
(*.f64 #s(literal 900 binary64) (*.f64 y y)) |
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (*.f64 y #s(literal 30 binary64))) |
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) |
(*.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64))) |
(*.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64))) |
(*.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y)) |
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))) |
(*.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64)))) |
(*.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64)))) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))) (+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))) |
(neg.f64 (-.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) x))) |
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)))) |
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
z |
(*.f64 (neg.f64 z) #s(literal -30 binary64)) |
(*.f64 #s(literal -30 binary64) (neg.f64 z)) |
(*.f64 z #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) z) |
(neg.f64 (*.f64 #s(literal -30 binary64) z)) |
(*.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64)) |
(*.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 30 binary64)) z) |
(*.f64 (*.f64 z z) #s(literal 900 binary64)) |
(*.f64 #s(literal 900 binary64) (*.f64 z z)) |
(*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 1 binary64)) (*.f64 z #s(literal 30 binary64))) |
(*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) |
(*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64))) |
(*.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z)) |
(*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) |
(*.f64 z (*.f64 #s(literal 30 binary64) (*.f64 z #s(literal 30 binary64)))) |
(*.f64 #s(literal 30 binary64) (*.f64 z (*.f64 z #s(literal 30 binary64)))) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (*.f64 (*.f64 z z) #s(literal 900 binary64))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
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#s(literal 3 binary64) |
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#s(literal -1/5 binary64) |
#s(literal -1/125 binary64) |
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#s(literal 1/25 binary64) |
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(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
#s(literal 1 binary64) |
(*.f64 (pow.f64 x (/.f64 #s(literal -1 binary64) #s(literal 2 binary64))) (pow.f64 x (/.f64 #s(literal -1 binary64) #s(literal 2 binary64)))) |
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (neg.f64 x))) |
(*.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) |
(pow.f64 x #s(literal -1 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 x)) |
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 x) #s(literal -1 binary64))) |
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 x))) |
(/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 1 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 x #s(literal 1 binary64))) |
(/.f64 #s(literal 1 binary64) x) |
(neg.f64 (/.f64 #s(literal -1 binary64) x)) |
(neg.f64 (/.f64 #s(literal 1 binary64) (neg.f64 x))) |
(exp.f64 (*.f64 (log.f64 x) #s(literal -1 binary64))) |
(*.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 1 binary64)) |
(*.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 25 binary64)) |
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) x)) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) |
(/.f64 #s(literal -25 binary64) (neg.f64 x)) |
(/.f64 #s(literal 1 binary64) (/.f64 x #s(literal 25 binary64))) |
(/.f64 #s(literal 25 binary64) x) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -25 binary64) x) #s(literal 30 binary64))) #s(literal 30 binary64)) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64))) #s(literal 30 binary64)) |
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 25 binary64)) x) |
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) x) (/.f64 #s(literal -25 binary64) x))) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) x))) |
(/.f64 (+.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -25 binary64) x) #s(literal 3 binary64))) (fma.f64 #s(literal 30 binary64) #s(literal 30 binary64) (-.f64 (*.f64 (/.f64 #s(literal -25 binary64) x) (/.f64 #s(literal -25 binary64) x)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) x))))) |
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal 25 binary64) x) (/.f64 #s(literal 25 binary64) x))) (+.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x))) |
(/.f64 (-.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 3 binary64))) (fma.f64 #s(literal 30 binary64) #s(literal 30 binary64) (fma.f64 (/.f64 #s(literal 25 binary64) x) (/.f64 #s(literal 25 binary64) x) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x))))) |
(neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64))) |
(fma.f64 (neg.f64 (/.f64 #s(literal 1 binary64) x)) #s(literal 25 binary64) #s(literal 30 binary64)) |
(fma.f64 #s(literal -25 binary64) (/.f64 #s(literal 1 binary64) x) #s(literal 30 binary64)) |
(fma.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -25 binary64) #s(literal 30 binary64)) |
(fma.f64 #s(literal 25 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) x)) #s(literal 30 binary64)) |
(-.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal -25 binary64) x))) |
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) |
(+.f64 (/.f64 #s(literal -25 binary64) x) #s(literal 30 binary64)) |
(+.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) x)) |
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x) |
(*.f64 x (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x))) |
(neg.f64 (*.f64 (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x)) |
(neg.f64 (*.f64 x (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)))) |
(fma.f64 (neg.f64 x) #s(literal -30 binary64) (*.f64 x (/.f64 #s(literal -25 binary64) x))) |
(fma.f64 (neg.f64 x) #s(literal -30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) x) x)) |
(fma.f64 #s(literal -30 binary64) (neg.f64 x) (*.f64 x (/.f64 #s(literal -25 binary64) x))) |
(fma.f64 #s(literal -30 binary64) (neg.f64 x) (*.f64 (/.f64 #s(literal -25 binary64) x) x)) |
(fma.f64 #s(literal 30 binary64) x (*.f64 x (/.f64 #s(literal -25 binary64) x))) |
(fma.f64 #s(literal 30 binary64) x (*.f64 (/.f64 #s(literal -25 binary64) x) x)) |
(fma.f64 x #s(literal 30 binary64) (*.f64 x (/.f64 #s(literal -25 binary64) x))) |
(fma.f64 x #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) x) x)) |
(+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 x (/.f64 #s(literal -25 binary64) x))) |
(+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (/.f64 #s(literal -25 binary64) x) x)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)) #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x))) |
(*.f64 (pow.f64 z (/.f64 #s(literal -1 binary64) #s(literal 2 binary64))) (pow.f64 z (/.f64 #s(literal -1 binary64) #s(literal 2 binary64)))) |
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (neg.f64 z))) |
(*.f64 (/.f64 #s(literal 1 binary64) z) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) z)) |
(pow.f64 z #s(literal -1 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 z)) |
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 z) #s(literal -1 binary64))) |
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 z))) |
(/.f64 #s(literal 1 binary64) (pow.f64 z #s(literal 1 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 z #s(literal 1 binary64))) |
(/.f64 #s(literal 1 binary64) z) |
(neg.f64 (/.f64 #s(literal -1 binary64) z)) |
(neg.f64 (/.f64 #s(literal 1 binary64) (neg.f64 z))) |
(exp.f64 (*.f64 (log.f64 z) #s(literal -1 binary64))) |
(*.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 1 binary64)) |
(*.f64 (/.f64 #s(literal 1 binary64) z) #s(literal 25 binary64)) |
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) z)) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(/.f64 #s(literal -25 binary64) (neg.f64 z)) |
(/.f64 #s(literal 1 binary64) (/.f64 z #s(literal 25 binary64))) |
(/.f64 #s(literal 25 binary64) z) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -25 binary64) z) #s(literal 30 binary64))) #s(literal 30 binary64)) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64))) #s(literal 30 binary64)) |
(/.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 25 binary64)) z) |
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) z) (/.f64 #s(literal -25 binary64) z))) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) z))) |
(/.f64 (+.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -25 binary64) z) #s(literal 3 binary64))) (fma.f64 #s(literal 30 binary64) #s(literal 30 binary64) (-.f64 (*.f64 (/.f64 #s(literal -25 binary64) z) (/.f64 #s(literal -25 binary64) z)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) z))))) |
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal 25 binary64) z) (/.f64 #s(literal 25 binary64) z))) (+.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) |
(/.f64 (-.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 3 binary64))) (fma.f64 #s(literal 30 binary64) #s(literal 30 binary64) (fma.f64 (/.f64 #s(literal 25 binary64) z) (/.f64 #s(literal 25 binary64) z) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))))) |
(neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64))) |
(fma.f64 (neg.f64 (/.f64 #s(literal 1 binary64) z)) #s(literal 25 binary64) #s(literal 30 binary64)) |
(fma.f64 #s(literal -25 binary64) (/.f64 #s(literal 1 binary64) z) #s(literal 30 binary64)) |
(fma.f64 (/.f64 #s(literal 1 binary64) z) #s(literal -25 binary64) #s(literal 30 binary64)) |
(fma.f64 #s(literal 25 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) z)) #s(literal 30 binary64)) |
(-.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal -25 binary64) z))) |
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) |
(+.f64 (/.f64 #s(literal -25 binary64) z) #s(literal 30 binary64)) |
(+.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) z)) |
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z) |
(*.f64 z (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) |
(neg.f64 (*.f64 (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z)) |
(neg.f64 (*.f64 z (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)))) |
(fma.f64 (neg.f64 z) #s(literal -30 binary64) (*.f64 z (/.f64 #s(literal -25 binary64) z))) |
(fma.f64 (neg.f64 z) #s(literal -30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) z) z)) |
(fma.f64 #s(literal -30 binary64) (neg.f64 z) (*.f64 z (/.f64 #s(literal -25 binary64) z))) |
(fma.f64 #s(literal -30 binary64) (neg.f64 z) (*.f64 (/.f64 #s(literal -25 binary64) z) z)) |
(fma.f64 z #s(literal 30 binary64) (*.f64 z (/.f64 #s(literal -25 binary64) z))) |
(fma.f64 z #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) z) z)) |
(fma.f64 #s(literal 30 binary64) z (*.f64 z (/.f64 #s(literal -25 binary64) z))) |
(fma.f64 #s(literal 30 binary64) z (*.f64 (/.f64 #s(literal -25 binary64) z) z)) |
(+.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z (/.f64 #s(literal -25 binary64) z))) |
(+.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) z) z)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)) #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z))) |
Compiled 164 459 to 8 287 computations (95.0% saved)
14 alts after pruning (14 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 367 | 13 | 1 380 |
| Fresh | 6 | 1 | 7 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 378 | 14 | 1 392 |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 45.7% | (fmax.f64 (/.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 49.2% | (fmax.f64 (-.f64 (*.f64 (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 49.4% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 49.3% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal -1/5 binary64)))) | |
| 49.5% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (+.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 3 binary64)) #s(literal -1/125 binary64)) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (-.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal -1/5 binary64)))))) | |
| ▶ | 49.3% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| 49.4% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) | |
| ▶ | 50.2% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| ▶ | 31.1% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| 28.7% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 28.7% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| ▶ | 33.6% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| 33.1% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 28.3% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
Compiled 2 488 to 1 298 computations (47.8% saved)
| Inputs |
|---|
-30 |
25 |
30 |
1/5 |
2 |
1 |
-1 |
900 |
(* 25 25) |
| Outputs |
|---|
#s(literal -30 binary64) |
#s(literal 25 binary64) |
#s(literal 30 binary64) |
#s(literal 3602879701896397/18014398509481984 binary64) |
#s(literal 2 binary64) |
#s(literal 1 binary64) |
#s(literal -1 binary64) |
#s(literal 900 binary64) |
#s(literal 625 binary64) |
| 0.0ms | 1× | 0 | valid |
Compiled 13 to 11 computations (15.4% saved)
adjust: 0.0ms (0.0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1321 | 13873 |
| 1× | iter-limit |
| Inputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) y) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
#s(literal 25 binary64) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) y) |
(cos.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
(*.f64 #s(literal 30 binary64) z) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(sin.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
(fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
(*.f64 z #s(literal 30 binary64)) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 x #s(literal 30 binary64)) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 #s(literal 30 binary64) x) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 1 binary64) z) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(literal -1 binary64) |
(+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
(*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(*.f64 z z) |
#s(literal 900 binary64) |
(*.f64 x x) |
(*.f64 y y) |
(*.f64 (*.f64 y y) #s(literal 900 binary64)) |
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(*.f64 #s(literal 25 binary64) #s(literal 25 binary64)) |
(-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) |
(sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(+.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) |
(/.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64))) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (/.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
#s(approx x x) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* x (cos (* 30 y))) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (fma.f64 #s(literal -4500 binary64) x (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* x x) (pow.f64 x #s(literal 2 binary64))) |
#s(approx (- (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* 25 25)) (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 625 binary64))) |
#s(approx (- (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* 25 25)) (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 625 binary64))) |
#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (+.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (+.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) |
#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (+.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))) |
#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (+.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))) |
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#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))) |
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) x)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (- (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* 25 25)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 625 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))))) |
#s(approx (/ (- (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* 25 25)) (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25)) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/30 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 625 binary64)) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 125/6 binary64) (pow.f64 x #s(literal 2 binary64))))) (fma.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (/ (- (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* 25 25)) (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25)) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/72 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 5/6 binary64) (-.f64 (+.f64 #s(literal 125/6 binary64) (*.f64 #s(literal 1/30 binary64) (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 625 binary64)))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) (pow.f64 x #s(literal 3 binary64))) (fma.f64 #s(literal 1/30 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 625 binary64)) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 125/6 binary64) (pow.f64 x #s(literal 2 binary64)))))) (fma.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) x)))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)) #s(literal 30 binary64))))) |
#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 25 binary64) (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x))) x)))))) |
#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 25 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x))) x)))))) |
#s(approx (/ (- (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* 25 25)) (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25)) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 #s(literal 125/6 binary64) (*.f64 #s(literal 1/30 binary64) (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 625 binary64)))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (/ (- (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* 25 25)) (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25)) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 #s(literal 125/6 binary64) (fma.f64 #s(literal -1/72 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x) (fma.f64 #s(literal 1/30 binary64) (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 625 binary64)) (*.f64 #s(literal 5/6 binary64) (/.f64 (-.f64 (+.f64 #s(literal 125/6 binary64) (*.f64 #s(literal 1/30 binary64) (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 625 binary64)))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x))))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx y y) |
#s(approx (* -30 y) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
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#s(approx (* 30 y) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (cos (* 30 y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64))))) |
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#s(approx (* x (cos (* 30 y))) (+.f64 x (*.f64 #s(literal -450 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))) |
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#s(approx (* x (cos (* 30 y))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 33750 binary64) x))))))) |
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
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#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
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#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
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#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -13500 binary64) x (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
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#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* y y) (pow.f64 y #s(literal 2 binary64))) |
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#s(approx (cos (* 30 y)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sin (* 30 y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
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#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))))) |
#s(approx (/ (- (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* 25 25)) (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25)) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/30 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 625 binary64)) (pow.f64 y #s(literal 2 binary64))) (/.f64 #s(literal 125/6 binary64) (pow.f64 y #s(literal 2 binary64))))) (fma.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (/ (- (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* 25 25)) (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25)) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/72 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (*.f64 #s(literal 5/6 binary64) (-.f64 (+.f64 #s(literal 125/6 binary64) (*.f64 #s(literal 1/30 binary64) (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 625 binary64)))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) (pow.f64 y #s(literal 3 binary64))) (fma.f64 #s(literal 1/30 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 625 binary64)) (pow.f64 y #s(literal 2 binary64))) (/.f64 #s(literal 125/6 binary64) (pow.f64 y #s(literal 2 binary64)))))) (fma.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 25 binary64) (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y))) y)))))) |
#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 25 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y))) y)))))) |
#s(approx (/ (- (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* 25 25)) (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25)) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 #s(literal 125/6 binary64) (*.f64 #s(literal 1/30 binary64) (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 625 binary64)))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (/ (- (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* 25 25)) (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25)) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 #s(literal 125/6 binary64) (fma.f64 #s(literal -1/72 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y) (fma.f64 #s(literal 1/30 binary64) (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 625 binary64)) (*.f64 #s(literal 5/6 binary64) (/.f64 (-.f64 (+.f64 #s(literal 125/6 binary64) (*.f64 #s(literal 1/30 binary64) (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 625 binary64)))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y))))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx z z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* 30 z) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (cos (* 30 z)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
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#s(approx (- 30 (* 25 (/ 1 z))) #s(literal 30 binary64)) |
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#s(approx (+ 30 (* 25 (/ 1 z))) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
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#s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -30 binary64) z)) |
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
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#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 25 binary64) (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z))) z)))))) |
#s(approx (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 25 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z))) z)))))) |
#s(approx (/ (- (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* 25 25)) (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25)) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 #s(literal 125/6 binary64) (*.f64 #s(literal 1/30 binary64) (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 625 binary64)))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (/ (- (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* 25 25)) (+ (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25)) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 #s(literal 125/6 binary64) (fma.f64 #s(literal -1/72 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z) (fma.f64 #s(literal 1/30 binary64) (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 625 binary64)) (*.f64 #s(literal 5/6 binary64) (/.f64 (-.f64 (+.f64 #s(literal 125/6 binary64) (*.f64 #s(literal 1/30 binary64) (-.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 625 binary64)))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z))))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 18.0ms | x | inf |
| 11.0ms | z | 0 |
| 10.0ms | y | 0 |
| 9.0ms | x | 0 |
| 8.0ms | z | -inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 116 | 1530 |
| 0 | 201 | 1506 |
| 1 | 800 | 1444 |
| 2 | 2901 | 1444 |
| 0 | 4023 | 1348 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) y) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
#s(literal 25 binary64) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) y) |
(cos.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
(*.f64 #s(literal 30 binary64) z) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(sin.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
(fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
(*.f64 z #s(literal 30 binary64)) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 x #s(literal 30 binary64)) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 y #s(literal 30 binary64)) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 #s(literal 30 binary64) x) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 1 binary64) z) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(literal -1 binary64) |
(+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
(*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(*.f64 z z) |
#s(literal 900 binary64) |
(*.f64 x x) |
(*.f64 y y) |
(*.f64 (*.f64 y y) #s(literal 900 binary64)) |
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(*.f64 #s(literal 25 binary64) #s(literal 25 binary64)) |
(-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) |
(sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(+.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) |
(/.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64))) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (/.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 (neg.f64 y) #s(literal 30 binary64)) |
(*.f64 #s(literal -30 binary64) y) |
(*.f64 y #s(literal -30 binary64)) |
(*.f64 #s(literal 30 binary64) (neg.f64 y)) |
(neg.f64 (*.f64 y #s(literal 30 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
#s(literal 25 binary64) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)))) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)))) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))) |
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(/.f64 (+.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 3 binary64)) (pow.f64 #s(literal -25 binary64) #s(literal 3 binary64))) (fma.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) (-.f64 (*.f64 #s(literal -25 binary64) #s(literal -25 binary64)) (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal -25 binary64))))) |
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(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (neg.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (neg.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) |
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z))) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) |
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) |
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
(*.f64 (sqrt.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (sqrt.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(pow.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(sqrt.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64))) |
(fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(fabs.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64))) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64))) |
(/.f64 (+.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64))))) |
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))))) |
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)) |
(+.f64 #s(literal -1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(+.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)) |
(fmax.f64 (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)) (/.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal -625 binary64)) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)))) |
(fmax.f64 (/.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal -625 binary64)) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64))) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
Compiled 112 421 to 7 612 computations (93.2% saved)
23 alts after pruning (23 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 234 | 21 | 1 255 |
| Fresh | 7 | 2 | 9 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 246 | 23 | 1 269 |
| Status | Accuracy | Program |
|---|---|---|
| 45.8% | (fmax.f64 (/.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) | |
| 61.5% | (fmax.f64 (/.f64 (-.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) #s(literal 625 binary64)) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| ▶ | 49.0% | (fmax.f64 (-.f64 (*.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| 49.2% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 49.2% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 49.2% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 49.3% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal -1/5 binary64)))) | |
| 46.6% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (+.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal -1/5 binary64)))))) | |
| 49.2% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) | |
| ▶ | 47.1% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| 36.3% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| ▶ | 49.2% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
| 49.2% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 60.9% | (fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 38.7% | (fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 42.4% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 y (fma.f64 #s(literal -13500 binary64) (*.f64 x y) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 64.9% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 32.4% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| 29.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 18.6% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(approx (- 30 (* 25 (/ 1 z))) #s(literal 30 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 28.7% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| ▶ | 16.5% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* z (- 30 (* 25 (/ 1 z)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| 20.9% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -30 binary64) z))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
Compiled 4 152 to 2 230 computations (46.3% saved)
| Inputs |
|---|
-30 |
25 |
30 |
1/5 |
900 |
1 |
-900 |
-25 |
1/2 |
2 |
(/ 1/2 2) |
| Outputs |
|---|
#s(literal -30 binary64) |
#s(literal 25 binary64) |
#s(literal 30 binary64) |
#s(literal 3602879701896397/18014398509481984 binary64) |
#s(literal 900 binary64) |
#s(literal 1 binary64) |
#s(literal -900 binary64) |
#s(literal -25 binary64) |
#s(literal 1/2 binary64) |
#s(literal 2 binary64) |
#s(literal 1/4 binary64) |
| 0.0ms | 1× | 0 | valid |
Compiled 15 to 13 computations (13.3% saved)
adjust: 0.0ms (0.0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1990 | 24972 |
| 1× | iter-limit |
| Inputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) y) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
#s(literal 25 binary64) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) z) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
(fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
(*.f64 z #s(literal 30 binary64)) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 x #s(literal 30 binary64)) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(literal 900 binary64) |
(*.f64 x x) |
(fma.f64 y y (*.f64 x x)) |
(fma.f64 z z (fma.f64 y y (*.f64 x x))) |
(*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) |
(sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) |
(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) |
(fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
#s(literal 1 binary64) |
#s(literal -900 binary64) |
(*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) |
(*.f64 z z) |
(*.f64 #s(literal 900 binary64) (*.f64 z z)) |
(/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z))) |
(-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z))) |
(sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) |
(-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 #s(literal 30 binary64) x) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
#s(literal -25 binary64) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) #s(literal -25 binary64)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* z (- 30 (* 25 (/ 1 z)))) #s(literal -25 binary64))) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* z (- 30 (* 25 (/ 1 z)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(literal 1/2 binary64) |
#s(literal 2 binary64) |
(/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 (*.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
#s(approx x x) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (* x x) (pow.f64 x #s(literal 2 binary64))) |
#s(approx (+ (* y y) (* x x)) (pow.f64 y #s(literal 2 binary64))) |
#s(approx (+ (* y y) (* x x)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (fma.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))))) |
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#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
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#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (+ (* 30 x) (sin (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
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#s(approx (* -900 (+ (* y y) (* x x))) (*.f64 #s(literal -900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (* -900 (+ (* y y) (* x x))) (fma.f64 #s(literal -900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal -900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
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#s(approx (/ (* -900 (+ (* y y) (* x x))) (* 900 (* z z))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) |
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#s(approx (- (sqrt (* (- 1 (/ (* -900 (+ (* y y) (* x x))) (* 900 (* z z)))) (* 900 (* z z)))) 25) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
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#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
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#s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
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#s(approx (+ (* 30 x) (sin (* z 30))) (*.f64 x (+.f64 #s(literal 30 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)))) |
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#s(approx (* -900 (+ (* y y) (* x x))) (*.f64 #s(literal -900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
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#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
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#s(approx (- (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) 25) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal 1 binary64) x)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal 1 binary64) x)))))) #s(literal 2 binary64))) #s(literal 25 binary64))) |
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) |
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#s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)))) |
#s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 x #s(literal 4 binary64))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)))))) |
#s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)))) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (pow.f64 x #s(literal 6 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (fma.f64 #s(literal 1/384 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (*.f64 #s(literal 1/12 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)))))) (pow.f64 x #s(literal 6 binary64))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)))))))) |
#s(approx (- (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) 25) (-.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) #s(literal 25 binary64))) |
#s(approx (- (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) 25) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64))) #s(literal 25 binary64))) |
#s(approx (- (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) 25) (-.f64 (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 x #s(literal 4 binary64))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) 25) (-.f64 (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)))) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (pow.f64 x #s(literal 6 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (fma.f64 #s(literal 1/384 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (*.f64 #s(literal 1/12 binary64) (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)))))) (pow.f64 x #s(literal 6 binary64))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64))))))) #s(literal 25 binary64))) |
#s(approx y y) |
#s(approx (* -30 y) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* y (cos (* 30 z))) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 y (fma.f64 #s(literal -13500 binary64) (*.f64 x y) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -13500 binary64) x (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) y)) |
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
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#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (/.f64 x y))))) |
#s(approx (+ (* y y) (* x x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) |
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#s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
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#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
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#s(approx (- 1 (/ (* -900 (+ (* y y) (* x x))) (* 900 (* z z)))) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) |
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#s(approx (- (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) 25) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) y)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) y)))))) #s(literal 2 binary64))) #s(literal 25 binary64))) |
#s(approx (- (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) 25) (-.f64 (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) y)))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) y)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) y)))))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 y #s(literal 4 binary64))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) y)))))) #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) 25) (-.f64 (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) y)))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) y)))))) #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (pow.f64 y #s(literal 6 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) y)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) y)))))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) y)))))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (fma.f64 #s(literal 1/384 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (*.f64 #s(literal 1/12 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)))))) (pow.f64 y #s(literal 6 binary64))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) y)))))) #s(literal 2 binary64))))))) #s(literal 25 binary64))) |
#s(approx z z) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* 30 z) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 #s(literal -450 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) y (*.f64 #s(literal 33750 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 33750 binary64) y))))))) |
#s(approx (* 30 (* y (cos (* 30 z)))) (fma.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (* 30 (* y (cos (* 30 z)))) (fma.f64 #s(literal 30 binary64) y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -13500 binary64) y (*.f64 #s(literal 1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (* 30 (* y (cos (* 30 z)))) (fma.f64 #s(literal 30 binary64) y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -13500 binary64) y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1012500 binary64) y))))))) |
#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (fma.f64 #s(literal 30 binary64) y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -13500 binary64) y (*.f64 #s(literal 1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (fma.f64 #s(literal 30 binary64) y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -13500 binary64) y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1012500 binary64) y)))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
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#s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) |
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#s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z))) |
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#s(approx (* z z) (pow.f64 z #s(literal 2 binary64))) |
#s(approx (* 900 (* z z)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
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#s(approx (* z (- 30 (* 25 (/ 1 z)))) #s(literal -25 binary64)) |
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#s(approx (cos (* 30 z)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) |
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#s(approx (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (+.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (+.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))) (/.f64 (*.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 z #s(literal 4 binary64)))))) |
#s(approx (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (+.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 z #s(literal 4 binary64))) (/.f64 (*.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) (fma.f64 #s(literal -1/32 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)) (fma.f64 #s(literal 1/384 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)) (*.f64 #s(literal 1/12 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)))))) (pow.f64 z #s(literal 6 binary64))))))) |
#s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64))) |
#s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)))) |
#s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 z #s(literal 4 binary64))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)))))) |
#s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (pow.f64 z #s(literal 6 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)) (fma.f64 #s(literal 1/384 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)) (*.f64 #s(literal 1/12 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)))))) (pow.f64 z #s(literal 6 binary64))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)))))))) |
#s(approx (- (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) 25) (-.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) #s(literal 25 binary64))) |
#s(approx (- (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) 25) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64))) #s(literal 25 binary64))) |
#s(approx (- (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) 25) (-.f64 (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 z #s(literal 4 binary64))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) 25) (-.f64 (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (pow.f64 z #s(literal 6 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)) (fma.f64 #s(literal 1/384 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)) (*.f64 #s(literal 1/12 binary64) (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)))))) (pow.f64 z #s(literal 6 binary64))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64))))))) #s(literal 25 binary64))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 26.0ms | x | 0 |
| 24.0ms | x | -inf |
| 20.0ms | y | inf |
| 13.0ms | z | inf |
| 11.0ms | x | inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 115 | 1628 |
| 0 | 176 | 1515 |
| 1 | 856 | 1483 |
| 2 | 3138 | 1483 |
| 0 | 4014 | 1419 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 #s(literal -30 binary64) y) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
#s(literal 25 binary64) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) |
#s(literal 30 binary64) |
(*.f64 #s(literal 30 binary64) z) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
(fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
(*.f64 z #s(literal 30 binary64)) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 x #s(literal 30 binary64)) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
#s(literal 1/5 binary64) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(literal 900 binary64) |
(*.f64 x x) |
(fma.f64 y y (*.f64 x x)) |
(fma.f64 z z (fma.f64 y y (*.f64 x x))) |
(*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) |
(sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) |
(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) |
(fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
#s(literal 1 binary64) |
#s(literal -900 binary64) |
(*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) |
(*.f64 z z) |
(*.f64 #s(literal 900 binary64) (*.f64 z z)) |
(/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z))) |
(-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z))) |
(sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) |
(-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 #s(literal 30 binary64) x) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
#s(literal -25 binary64) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) #s(literal -25 binary64)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* z (- 30 (* 25 (/ 1 z)))) #s(literal -25 binary64))) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* z (- 30 (* 25 (/ 1 z)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(literal 1/2 binary64) |
#s(literal 2 binary64) |
(/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(fmax.f64 (-.f64 (*.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
x |
y |
z |
#s(literal -30 binary64) |
(*.f64 (neg.f64 y) #s(literal 30 binary64)) |
(*.f64 #s(literal -30 binary64) y) |
(*.f64 y #s(literal -30 binary64)) |
(*.f64 #s(literal 30 binary64) (neg.f64 y)) |
(neg.f64 (*.f64 y #s(literal 30 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) |
#s(literal 25 binary64) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)))) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)))) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))) |
(/.f64 (-.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal -25 binary64) #s(literal -25 binary64))) (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal -25 binary64))) |
(/.f64 (+.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 3 binary64)) (pow.f64 #s(literal -25 binary64) #s(literal 3 binary64))) (fma.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) (-.f64 (*.f64 #s(literal -25 binary64) #s(literal -25 binary64)) (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal -25 binary64))))) |
(/.f64 (-.f64 (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))) |
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 3 binary64)) (pow.f64 #s(literal 25 binary64) #s(literal 3 binary64))) (fma.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) (fma.f64 #s(literal 25 binary64) #s(literal 25 binary64) (*.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))))) |
(neg.f64 (-.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)))) |
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) |
(+.f64 #s(literal -25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))) |
(+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal -25 binary64)) |
#s(literal 30 binary64) |
(*.f64 z #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) z) |
(sin.f64 (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))) |
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z))) |
(cos.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) |
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
(cos.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y) |
(*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
(*.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) y) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y) #s(literal 30 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) |
(*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
(*.f64 y (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64))) |
(*.f64 y (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) |
(*.f64 #s(literal 30 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y)) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64)))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x)) |
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) |
(/.f64 (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) (+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) |
(/.f64 (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))))) (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))))))) |
(neg.f64 (-.f64 (*.f64 (*.f64 #s(literal -30 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 30 binary64) x))) |
(fma.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) y (*.f64 #s(literal 30 binary64) x)) |
(fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y) #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) |
(fma.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
(fma.f64 y (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) |
(fma.f64 y (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 30 binary64) x)) |
(fma.f64 #s(literal 30 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y) (*.f64 #s(literal 30 binary64) x)) |
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(+.f64 (sqrt.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 900 binary64))) #s(literal -25 binary64)) |
(fmax.f64 (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)) (-.f64 (sqrt.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 900 binary64))) #s(literal 25 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
Compiled 143 775 to 8 361 computations (94.2% saved)
25 alts after pruning (25 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 351 | 21 | 1 372 |
| Fresh | 14 | 4 | 18 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 370 | 25 | 1 395 |
| Status | Accuracy | Program |
|---|---|---|
| 45.8% | (fmax.f64 (/.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) | |
| 30.9% | (fmax.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 810000 binary64)) #s(literal 1/4 binary64)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) | |
| 51.2% | (fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) | |
| 49.2% | (fmax.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (sqrt.f64 #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) | |
| 49.3% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal -1/5 binary64)))) | |
| 47.1% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 46.6% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (/.f64 (+.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal -1/5 binary64)))))) | |
| 34.6% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) | |
| 48.6% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) | |
| 48.4% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 49.2% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) | |
| 38.4% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y y) (*.f64 x x))) (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) | |
| 49.2% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) | |
| 38.7% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) | |
| 49.1% | (fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) | |
| 25.9% | (fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) | |
| 53.1% | (fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal 1 binary64) z)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 55.4% | (fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 39.7% | (fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 85.9% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) | |
| 65.3% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) | |
| 56.7% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x #s(approx (* 30 (* y (cos (* 30 z)))) (fma.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 67.8% | (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 18.6% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(approx (- 30 (* 25 (/ 1 z))) #s(literal 30 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 20.9% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -30 binary64) z))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
Compiled 2 307 to 1 263 computations (45.3% saved)
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (sqrt.f64 #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (sqrt.f64 #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (sqrt.f64 #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (sqrt.f64 #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (sqrt.f64 #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y y) (*.f64 x x))) (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (sqrt.f64 #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y y) (*.f64 x x))) (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (sqrt.f64 #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y y) (*.f64 x x))) (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 810000 binary64)) #s(literal 1/4 binary64)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (sqrt.f64 #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y y) (*.f64 x x))) (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 810000 binary64)) #s(literal 1/4 binary64)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (sqrt.f64 #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y y) (*.f64 x x))) (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 810000 binary64)) #s(literal 1/4 binary64)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal 1 binary64) z)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal 1 binary64) z)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (sqrt.f64 #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y y) (*.f64 x x))) (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 810000 binary64)) #s(literal 1/4 binary64)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal 1 binary64) z)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (/.f64 (-.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) #s(literal 625 binary64)) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (sqrt.f64 #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (sqrt.f64 #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y y) (*.f64 x x))) (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 810000 binary64)) #s(literal 1/4 binary64)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal 1 binary64) z)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (/.f64 (-.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) #s(literal 625 binary64)) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* z (- 30 (* 25 (/ 1 z)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x #s(approx (* 30 (* y (cos (* 30 z)))) (fma.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -30 binary64) z))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(approx (- 30 (* 25 (/ 1 z))) #s(literal 30 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 y (fma.f64 #s(literal -13500 binary64) (*.f64 x y) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (sqrt.f64 #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
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(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (sqrt.f64 #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y y) (*.f64 x x))) (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 810000 binary64)) #s(literal 1/4 binary64)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) x)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) z)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (* (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2)) (pow (* 900 (+ (* z z) (+ (* y y) (* x x)))) (/ 1/2 2))) (pow.f64 (exp.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 (log.f64 #s(literal 900 binary64)) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal 1 binary64) z)))))) #s(literal 2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
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(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (+.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal -1/5 binary64)))))) |
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))) (sqrt.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (/.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal -1/5 binary64)))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (* 30 x) (sin (* z 30))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (sqrt.f64 #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (sqrt.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y y) (*.f64 x x))) (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
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(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (/.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (+.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal -1/5 binary64)))))) |
(fmax.f64 (-.f64 (*.f64 (sqrt.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))) (sqrt.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (/.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal -1/5 binary64)))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (+.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 3 binary64)) #s(literal -1/125 binary64)) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (-.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal -1/5 binary64)))))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (+.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)))))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (+.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 3 binary64)) #s(literal -1/125 binary64)) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (-.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal -1/5 binary64)))))) |
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
57 calls:
| 30.0ms | (*.f64 z #s(literal 30 binary64)) |
| 24.0ms | (*.f64 y #s(literal 30 binary64)) |
| 23.0ms | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 20.0ms | x |
| 20.0ms | y |
| Accuracy | Segments | Branch |
|---|---|---|
| 48.4% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 48.4% | 1 | y |
| 48.4% | 1 | (*.f64 z #s(literal 30 binary64)) |
| 48.4% | 1 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 48.4% | 1 | z |
| 48.4% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 48.4% | 1 | x |
| 49.2% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 49.2% | 1 | y |
| 49.2% | 1 | (*.f64 z #s(literal 30 binary64)) |
| 49.2% | 1 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 49.2% | 1 | z |
| 49.2% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 49.2% | 1 | x |
| 49.2% | 1 | (*.f64 z #s(literal 30 binary64)) |
| 49.2% | 1 | z |
| 49.2% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 49.2% | 1 | x |
| 49.2% | 1 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 61.4% | 3 | (*.f64 x #s(literal 30 binary64)) |
| 61.4% | 3 | x |
| 49.2% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 49.2% | 1 | y |
| 61.0% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 57.3% | 3 | (*.f64 z #s(literal 30 binary64)) |
| 57.3% | 3 | z |
| 66.7% | 5 | (*.f64 x #s(literal 30 binary64)) |
| 66.7% | 5 | x |
| 71.8% | 3 | (*.f64 z #s(literal 30 binary64)) |
| 71.8% | 3 | z |
| 62.7% | 2 | (*.f64 y #s(literal 30 binary64)) |
| 62.7% | 2 | y |
| 63.7% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 75.4% | 3 | (*.f64 z #s(literal 30 binary64)) |
| 75.4% | 3 | z |
| 85.1% | 3 | (*.f64 z #s(literal 30 binary64)) |
| 85.1% | 3 | z |
| 88.1% | 4 | (*.f64 z #s(literal 30 binary64)) |
| 88.1% | 4 | z |
| 74.0% | 3 | (*.f64 x #s(literal 30 binary64)) |
| 74.0% | 3 | x |
| 80.2% | 3 | (*.f64 y #s(literal 30 binary64)) |
| 80.2% | 3 | y |
| 89.5% | 4 | (*.f64 z #s(literal 30 binary64)) |
| 89.5% | 4 | z |
| 79.9% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 90.1% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 90.1% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 90.3% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 90.3% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 91.2% | 3 | (*.f64 z #s(literal 30 binary64)) |
| 87.5% | 2 | (*.f64 y #s(literal 30 binary64)) |
| 85.9% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 90.3% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 85.9% | 1 | x |
| 87.5% | 2 | y |
| 91.2% | 3 | z |
Compiled 6 556 to 1 046 computations (84.0% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 3.741671424588986e+147 | 4.375328862987554e+147 |
Compiled 108 to 64 computations (40.7% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 3.741671424588986e+147 | 4.375328862987554e+147 |
Compiled 108 to 64 computations (40.7% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 3.741671424588986e+147 | 4.375328862987554e+147 |
Compiled 108 to 64 computations (40.7% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 3.741671424588986e+147 | 4.375328862987554e+147 |
Compiled 108 to 64 computations (40.7% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 3.741671424588986e+147 | 4.375328862987554e+147 |
Compiled 108 to 64 computations (40.7% saved)
| 3× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 37.0ms | 3.261957732093853e+91 | 2.394138622902099e+93 |
| 51.0ms | -81.38454738747883 | -1.4580335465350647e-5 |
| 73.0ms | -7.9240931208946715e+146 | -5.738732198143445e+141 |
| 125.0ms | 372× | 0 | valid |
| 6.0ms | 15× | 1 | valid |
| 5.0ms | 13× | 2 | valid |
Compiled 4 920 to 2 926 computations (40.5% saved)
ival-add!: 29.0ms (24.3% of total)ival-sin: 28.0ms (23.5% of total)ival-cos: 27.0ms (22.6% of total)ival-pow2: 13.0ms (10.9% of total)ival-mult!: 12.0ms (10.1% of total)ival-sqrt: 3.0ms (2.5% of total)ival-fmax: 2.0ms (1.7% of total)ival-sub!: 2.0ms (1.7% of total)ival-fabs: 2.0ms (1.7% of total)adjust: 1.0ms (0.8% of total)| 3× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 2.0ms | 3.261957732093853e+91 | 2.394138622902099e+93 |
| 3.0ms | -81.38454738747883 | -1.4580335465350647e-5 |
| 4.0ms | -7.9240931208946715e+146 | -5.738732198143445e+141 |
Compiled 4 696 to 2 814 computations (40.1% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 3.0ms | 3.261957732093853e+91 | 2.394138622902099e+93 |
| 30.0ms | -3.912845153678172e+52 | -9.347191262917618e+51 |
| 23.0ms | 92× | 0 | valid |
| 1.0ms | 3× | 2 | valid |
| 0.0ms | 1× | 1 | valid |
Compiled 2 305 to 1 401 computations (39.2% saved)
ival-cos: 5.0ms (23.2% of total)ival-sin: 5.0ms (23.2% of total)ival-pow2: 3.0ms (13.9% of total)ival-add!: 3.0ms (13.9% of total)ival-mult!: 2.0ms (9.3% of total)ival-fmax: 1.0ms (4.6% of total)ival-sqrt: 1.0ms (4.6% of total)adjust: 0.0ms (0.0% of total)ival-sub!: 0.0ms (0.0% of total)ival-fabs: 0.0ms (0.0% of total)| 2× | binary-search |
| 1× | narrow-enough |
| 1× | predicate-same |
| Time | Left | Right |
|---|---|---|
| 43.0ms | 4.484482919616979e+143 | 1.2472238081963285e+146 |
| 24.0ms | -5.738732198143445e+141 | -1.778048492105892e+135 |
| 48.0ms | 177× | 0 | valid |
| 5.0ms | 8× | 2 | valid |
| 3.0ms | 7× | 1 | valid |
Compiled 2 036 to 1 260 computations (38.1% saved)
ival-sin: 16.0ms (32.9% of total)ival-cos: 11.0ms (22.6% of total)ival-pow2: 7.0ms (14.4% of total)ival-mult!: 5.0ms (10.3% of total)ival-sub!: 3.0ms (6.2% of total)ival-add!: 2.0ms (4.1% of total)ival-sqrt: 2.0ms (4.1% of total)ival-fmax: 1.0ms (2.1% of total)adjust: 1.0ms (2.1% of total)ival-fabs: 1.0ms (2.1% of total)| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 52.0ms | 4.340511900624081e+84 | 3.261957732093853e+91 |
| 2.0ms | -3.912845153678172e+52 | -9.347191262917618e+51 |
| 40.0ms | 134× | 0 | valid |
| 2.0ms | 6× | 1 | valid |
| 2.0ms | 4× | 2 | valid |
Compiled 2 381 to 1 536 computations (35.5% saved)
ival-cos: 14.0ms (35.9% of total)ival-sin: 9.0ms (23.1% of total)ival-pow2: 5.0ms (12.8% of total)ival-mult!: 4.0ms (10.3% of total)ival-sub!: 3.0ms (7.7% of total)ival-fmax: 1.0ms (2.6% of total)ival-sqrt: 1.0ms (2.6% of total)ival-add!: 1.0ms (2.6% of total)ival-fabs: 1.0ms (2.6% of total)adjust: 0.0ms (0.0% of total)| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 2.0449906141681037e+149 | +inf |
Compiled 108 to 64 computations (40.7% saved)
| 1× | fuel |
Compiled 3 178 to 264 computations (91.7% saved)
Compiled 3 231 to 295 computations (90.9% saved)
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