Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3

Time bar (total: 3.4s)

start0.0ms (0.0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0.0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0.0%0.0%99.9%0.1%0.0%0.0%0.0%0
100.0%99.9%0.0%0.1%0.0%0.0%0.0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.4s (41.7%)

Memory
39.6MiB live, 2 500.7MiB allocated; 591ms collecting garbage
Samples
1.1s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 772.0ms
ival-cos: 309.0ms (40.0% of total)
ival-sin: 216.0ms (28.0% of total)
ival-mult!: 210.0ms (27.2% of total)
ival-add!: 35.0ms (4.5% of total)
adjust: 1.0ms (0.1% of total)
Bogosity

preprocess36.0ms (1.1%)

Memory
-35.7MiB live, 54.6MiB allocated; 14ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
03696
111890
235290
3111590
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 18 to 16 computations (11.1% saved)

sample0.0ms (0.0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
Outputs

series29.0ms (0.9%)

Memory
10.0MiB live, 58.9MiB allocated; 12ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0138453
Stop Event
iter-limit
Counts
8 → 29
Calls
Call 1
Inputs
x
y
(cos.f64 y)
(*.f64 x (cos.f64 y))
z
(sin.f64 y)
(*.f64 z (sin.f64 y))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Outputs
#s(approx x x)
#s(approx (* x (cos y)) (*.f64 x (cos.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))))
#s(approx y y)
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/24 binary64) x)))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* z (sin y)) (*.f64 y z))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx z z)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z))))))
Calls

9 calls:

TimeVariablePoint
2.0ms
x
inf
1.0ms
x
0
1.0ms
y
0
1.0ms
x
-inf
1.0ms
z
-inf

rewrite108.0ms (3.2%)

Memory
-5.4MiB live, 230.2MiB allocated; 18ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0824
01324
14724
217724
365824
0425623
Stop Event
iter-limit
node-limit
iter-limit
Counts
8 → 188
Calls
Call 1
Inputs
x
y
(cos.f64 y)
(*.f64 x (cos.f64 y))
z
(sin.f64 y)
(*.f64 z (sin.f64 y))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Outputs
x
y
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) #s(literal 0 binary64))) #s(literal 0 binary64))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) (cos.f64 y))) (cos.f64 y))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (cos.f64 y)) #s(literal 0 binary64))) #s(literal 0 binary64))
(*.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 1/2 binary64))
(*.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 y))
(*.f64 (cos.f64 y) #s(literal 1 binary64))
(/.f64 (*.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 2 binary64))
(/.f64 (*.f64 #s(literal 2 binary64) (cos.f64 y)) #s(literal 2 binary64))
(/.f64 (fma.f64 (cos.f64 y) #s(literal 2 binary64) (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (+.f64 #s(literal 0 binary64) (+.f64 (cos.f64 y) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (+.f64 #s(literal 0 binary64) (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (fma.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 2 binary64) (*.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) #s(literal 2 binary64) (*.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) #s(literal 2 binary64) (*.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) #s(literal 2 binary64) (*.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y))
(/.f64 (-.f64 (*.f64 #s(literal 0 binary64) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 (cos.f64 y)))) (neg.f64 (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 #s(literal 0 binary64) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (*.f64 #s(literal 0 binary64) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(literal 0 binary64) #s(literal 3 binary64)) (pow.f64 (neg.f64 (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 #s(literal 0 binary64) #s(literal 0 binary64) (fma.f64 (neg.f64 (cos.f64 y)) (neg.f64 (cos.f64 y)) (*.f64 #s(literal 0 binary64) (neg.f64 (cos.f64 y))))))
(/.f64 (+.f64 (+.f64 (cos.f64 y) (cos.f64 y)) (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) (+.f64 (cos.f64 y) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (fma.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y)))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)))) #s(literal 4 binary64))
(/.f64 (neg.f64 (+.f64 (cos.f64 y) (cos.f64 y))) #s(literal -2 binary64))
(/.f64 (neg.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y))) #s(literal -2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 (fabs.f64 y))))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 (fabs.f64 y)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)))) (neg.f64 (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (fma.f64 #s(literal 1/2 binary64) (PI.f64) y))) (neg.f64 (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 (fabs.f64 y))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (neg.f64 (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (fabs.f64 y))) (cos.f64 y)) #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 #s(literal 0 binary64) #s(literal 0 binary64)) (*.f64 (cos.f64 y) (cos.f64 y))) (neg.f64 (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 #s(literal 0 binary64) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 0 binary64) #s(literal 0 binary64) (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) (cos.f64 y)))))
(/.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y))))
(/.f64 (cos.f64 y) #s(literal 1 binary64))
(neg.f64 (neg.f64 (cos.f64 y)))
(sin.f64 (neg.f64 (+.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) y) (PI.f64))))
(sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (+.f64 (fabs.f64 y) (PI.f64)))))
(sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (+.f64 (PI.f64) y))))
(sin.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal 2 binary64) y (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(sin.f64 (+.f64 (fma.f64 #s(literal -1/2 binary64) (PI.f64) y) (PI.f64)))
(sin.f64 (+.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) (fabs.f64 y)) (PI.f64)))
(sin.f64 (+.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) y) (PI.f64)))
(sin.f64 (+.f64 (+.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) y) (PI.f64)) (PI.f64)))
(sin.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (+.f64 (fabs.f64 y) (PI.f64))) (PI.f64)))
(sin.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (+.f64 (PI.f64) y)) (PI.f64)))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 (fabs.f64 y))))
(sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) y))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y))
(fma.f64 (sin.f64 (neg.f64 (fabs.f64 y))) #s(literal 0 binary64) (cos.f64 y))
(fma.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 1/2 binary64) (*.f64 #s(literal 0 binary64) (cos.f64 y)))
(fma.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 1/2 binary64) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 1/2 binary64) #s(literal 0 binary64))
(fma.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) #s(literal 1/2 binary64) (*.f64 #s(literal 0 binary64) (cos.f64 y)))
(fma.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) #s(literal 1/2 binary64) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) #s(literal 1/2 binary64) #s(literal 0 binary64))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 #s(literal 0 binary64) (cos.f64 y)))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) #s(literal 0 binary64))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (cos.f64 y)))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) #s(literal 0 binary64))
(-.f64 (/.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (neg.f64 (cos.f64 y)) #s(literal 2 binary64)))
(-.f64 (/.f64 (cos.f64 y) #s(literal 2 binary64)) (/.f64 (neg.f64 (cos.f64 y)) #s(literal 2 binary64)))
(-.f64 #s(literal 0 binary64) (neg.f64 (cos.f64 y)))
(-.f64 (cos.f64 y) #s(literal 0 binary64))
(cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) y))))
(cos.f64 (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) y))))
(cos.f64 (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal -1/2 binary64) (PI.f64) y))))
(cos.f64 (+.f64 (+.f64 (neg.f64 (fabs.f64 y)) (PI.f64)) (PI.f64)))
(cos.f64 (+.f64 (+.f64 (fabs.f64 y) (PI.f64)) (PI.f64)))
(cos.f64 (+.f64 (+.f64 (PI.f64) y) (PI.f64)))
(cos.f64 (+.f64 (+.f64 (neg.f64 y) (PI.f64)) (PI.f64)))
(cos.f64 (+.f64 (fma.f64 #s(literal -1/2 binary64) (PI.f64) y) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (+.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (+.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) y) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (+.f64 (+.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) y) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (+.f64 (fabs.f64 y) (PI.f64))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (+.f64 (PI.f64) y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) y)))
(cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal -1/2 binary64) (PI.f64) y)))
(cos.f64 (neg.f64 (fabs.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 (fabs.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 (neg.f64 (fabs.f64 y))) #s(literal 0 binary64)) (cos.f64 y))
(+.f64 #s(literal 0 binary64) (*.f64 (neg.f64 (cos.f64 y)) #s(literal -1 binary64)))
(+.f64 #s(literal 0 binary64) (cos.f64 y))
(+.f64 (cos.f64 y) (*.f64 #s(literal 0 binary64) (cos.f64 y)))
(+.f64 (cos.f64 y) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(+.f64 (cos.f64 y) #s(literal 0 binary64))
(*.f64 (*.f64 x #s(literal 1 binary64)) (cos.f64 y))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 y) x) (*.f64 #s(literal 0 binary64) x))) (*.f64 #s(literal 0 binary64) x))
(*.f64 (neg.f64 (cos.f64 y)) (neg.f64 x))
(*.f64 (neg.f64 x) (neg.f64 (cos.f64 y)))
(*.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) x))
(*.f64 (*.f64 (cos.f64 y) x) #s(literal 1 binary64))
(*.f64 (cos.f64 y) (*.f64 #s(literal 1 binary64) x))
(*.f64 (cos.f64 y) x)
(*.f64 x (cos.f64 y))
(/.f64 (*.f64 x (+.f64 (cos.f64 y) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (*.f64 x (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (*.f64 (+.f64 (cos.f64 y) (cos.f64 y)) x) #s(literal 2 binary64))
(/.f64 (*.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) x) #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 #s(literal 0 binary64) x)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x))) (-.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 (cos.f64 y) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 #s(literal 0 binary64) x) (-.f64 (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 (cos.f64 y) x)))))
(neg.f64 (*.f64 (neg.f64 x) (cos.f64 y)))
(fma.f64 (*.f64 x #s(literal 1 binary64)) (cos.f64 y) (*.f64 #s(literal 0 binary64) x))
(fma.f64 (*.f64 x (sin.f64 y)) #s(literal 0 binary64) (*.f64 (cos.f64 y) x))
(fma.f64 (*.f64 #s(literal 0 binary64) x) (sin.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 (neg.f64 (cos.f64 y)) (neg.f64 x) (*.f64 #s(literal 0 binary64) x))
(fma.f64 (neg.f64 x) (neg.f64 (cos.f64 y)) (*.f64 #s(literal 0 binary64) x))
(fma.f64 #s(literal 0 binary64) (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) x))
(fma.f64 #s(literal 0 binary64) x (*.f64 (cos.f64 y) x))
(fma.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) x) (*.f64 #s(literal 0 binary64) x))
(fma.f64 (sin.f64 y) (*.f64 #s(literal 0 binary64) x) (*.f64 (cos.f64 y) x))
(fma.f64 (*.f64 (cos.f64 y) x) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) x))
(fma.f64 (cos.f64 y) (*.f64 #s(literal 1 binary64) x) (*.f64 #s(literal 0 binary64) x))
(fma.f64 (cos.f64 y) x (*.f64 #s(literal 0 binary64) x))
(fma.f64 x #s(literal 0 binary64) (*.f64 (cos.f64 y) x))
(fma.f64 x (cos.f64 y) (*.f64 #s(literal 0 binary64) x))
(-.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 (neg.f64 x) (cos.f64 y)))
(+.f64 (neg.f64 (*.f64 (neg.f64 x) #s(literal 0 binary64))) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 #s(literal 0 binary64) x))
z
(neg.f64 (neg.f64 (sin.f64 y)))
(sin.f64 (neg.f64 (+.f64 (PI.f64) y)))
(sin.f64 (+.f64 (+.f64 (PI.f64) y) (PI.f64)))
(sin.f64 (+.f64 (neg.f64 y) (PI.f64)))
(sin.f64 y)
(cos.f64 (+.f64 (+.f64 (PI.f64) y) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (+.f64 (PI.f64) y)))
(cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) y))
(*.f64 (neg.f64 (sin.f64 y)) (neg.f64 z))
(*.f64 (neg.f64 z) (neg.f64 (sin.f64 y)))
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
(neg.f64 (*.f64 (neg.f64 z) (sin.f64 y)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (sin.f64 y) z))) (*.f64 (sin.f64 y) z))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (*.f64 (sin.f64 y) z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x))) (*.f64 (cos.f64 y) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))) (*.f64 (cos.f64 y) x))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)))) (+.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 x) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z) (fma.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (cos.f64 y))))))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))) (+.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x) (fma.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x) (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))))
(neg.f64 (neg.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))
(fma.f64 (*.f64 x #s(literal 1 binary64)) (cos.f64 y) (*.f64 (sin.f64 y) z))
(fma.f64 (*.f64 x (sin.f64 y)) #s(literal 0 binary64) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(fma.f64 (*.f64 #s(literal 0 binary64) x) (sin.f64 y) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(fma.f64 (neg.f64 (cos.f64 y)) (neg.f64 x) (*.f64 (sin.f64 y) z))
(fma.f64 (neg.f64 x) (neg.f64 (cos.f64 y)) (*.f64 (sin.f64 y) z))
(fma.f64 (neg.f64 (sin.f64 y)) (neg.f64 z) (*.f64 (cos.f64 y) x))
(fma.f64 #s(literal 0 binary64) (*.f64 (sin.f64 y) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(fma.f64 #s(literal 0 binary64) x (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(fma.f64 (neg.f64 z) (neg.f64 (sin.f64 y)) (*.f64 (cos.f64 y) x))
(fma.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(fma.f64 (sin.f64 y) (*.f64 #s(literal 0 binary64) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(fma.f64 z (sin.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 (*.f64 (cos.f64 y) x) #s(literal 1 binary64) (*.f64 (sin.f64 y) z))
(fma.f64 (cos.f64 y) (*.f64 #s(literal 1 binary64) x) (*.f64 (sin.f64 y) z))
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(fma.f64 x #s(literal 0 binary64) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(fma.f64 x (cos.f64 y) (*.f64 (sin.f64 y) z))
(-.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) #s(literal 0 binary64))) (*.f64 (neg.f64 x) (cos.f64 y)))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (cos.f64 y)))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (fma.f64 (sin.f64 y) z (*.f64 #s(literal 0 binary64) x)) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 #s(literal 0 binary64) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))

eval26.0ms (0.8%)

Memory
19.4MiB live, 65.1MiB allocated; 6ms collecting garbage
Compiler

Compiled 3 667 to 809 computations (77.9% saved)

prune13.0ms (0.4%)

Memory
-18.8MiB live, 27.5MiB allocated; 3ms collecting garbage
Pruning

13 alts after pruning (13 fresh and 0 done)

PrunedKeptTotal
New19813211
Fresh000
Picked101
Done000
Total19913212
Accuracy
99.9%
Counts
212 → 13
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
99.8%
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
42.2%
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 #s(literal 0 binary64) x) (-.f64 (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 (cos.f64 y) x))))) (*.f64 z (sin.f64 y)))
99.8%
(+.f64 (*.f64 x (/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y))) (*.f64 z (sin.f64 y)))
99.8%
(+.f64 (*.f64 x (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 #s(literal 0 binary64) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (*.f64 #s(literal 0 binary64) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))) (*.f64 z (sin.f64 y)))
99.8%
(+.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
68.5%
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
79.1%
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
60.3%
(+.f64 #s(approx (* x (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))) (*.f64 z (sin.f64 y)))
56.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
56.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
56.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
40.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
Compiler

Compiled 498 to 340 computations (31.7% saved)

sample0.0ms (0.0%)

Memory
0.5MiB live, 0.4MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
0
(* 0 0)
Outputs
#s(literal 0 binary64)
#s(literal 0 binary64)
Samples
0.0ms0valid
Compiler

Compiled 6 to 4 computations (33.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series20.0ms (0.6%)

Memory
33.6MiB live, 33.6MiB allocated; 0ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0190614
Stop Event
iter-limit
Counts
21 → 39
Calls
Call 1
Inputs
y
(cos.f64 y)
x
(sin.f64 y)
z
(*.f64 (sin.f64 y) z)
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(*.f64 y z)
(+.f64 x (*.f64 y z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
(*.f64 z (sin.f64 y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
(*.f64 (cos.f64 y) x)
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(*.f64 (cos.f64 y) (cos.f64 y))
#s(literal 0 binary64)
(*.f64 #s(literal 0 binary64) #s(literal 0 binary64))
(-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64)))
(/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y))
(*.f64 x (/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y)))
(+.f64 (*.f64 x (/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y))) (*.f64 z (sin.f64 y)))
Outputs
#s(approx x x)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 z (sin.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (+ x (* y z)) (*.f64 y z))
#s(approx (+ x (* y z)) (+.f64 x (*.f64 y z)))
#s(approx (* (cos y) x) (*.f64 x (cos.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 x (+.f64 (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ x (* y z)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y z) x))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1 binary64)))))
#s(approx y y)
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* (sin y) z) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* (sin y) z) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* (sin y) z) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (* (cos y) x) (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* (cos y) x) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* (cos y) x) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/24 binary64) x)))))))
#s(approx (* (cos y) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (* (cos y) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (* (cos y) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 #s(literal -2/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1 binary64)))))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ x (* y z)) (*.f64 y (+.f64 z (/.f64 x y))))
#s(approx (* (cos y) (cos y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 x y))))))
#s(approx z z)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ x (* y z)) (*.f64 z (+.f64 y (/.f64 x z))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z))))))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1 binary64) (/.f64 x z))))))
Calls

9 calls:

TimeVariablePoint
2.0ms
y
0
1.0ms
z
-inf
1.0ms
y
-inf
1.0ms
z
inf
1.0ms
x
-inf

rewrite162.0ms (4.8%)

Memory
-29.6MiB live, 225.5MiB allocated; 26ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
026125
045110
1222101
2973101
0410698
Stop Event
iter-limit
node-limit
iter-limit
Counts
21 → 873
Calls
Call 1
Inputs
y
(cos.f64 y)
x
(sin.f64 y)
z
(*.f64 (sin.f64 y) z)
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(*.f64 y z)
(+.f64 x (*.f64 y z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
(*.f64 z (sin.f64 y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
(*.f64 (cos.f64 y) x)
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(*.f64 (cos.f64 y) (cos.f64 y))
#s(literal 0 binary64)
(*.f64 #s(literal 0 binary64) #s(literal 0 binary64))
(-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64)))
(/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y))
(*.f64 x (/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y)))
(+.f64 (*.f64 x (/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y))) (*.f64 z (sin.f64 y)))
Outputs
y
(sin.f64 (+.f64 (neg.f64 (neg.f64 y)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 (fabs.f64 y)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y))
(fma.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(fma.f64 (sin.f64 y) #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (neg.f64 (neg.f64 (neg.f64 y))))
(cos.f64 (neg.f64 (neg.f64 (fabs.f64 y))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 (fabs.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 (fabs.f64 y))
(cos.f64 y)
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(+.f64 (*.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
x
(sin.f64 y)
z
(*.f64 z (sin.f64 y))
(*.f64 (sin.f64 y) z)
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 x (cos.f64 y)))) (*.f64 x (cos.f64 y)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 z (sin.f64 y)))) (*.f64 z (sin.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))) (*.f64 x (cos.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))) (*.f64 z (sin.f64 y)))
(/.f64 (-.f64 (*.f64 (*.f64 x (cos.f64 y)) (*.f64 x (cos.f64 y))) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))) (+.f64 (*.f64 x (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y))))
(/.f64 (-.f64 (*.f64 (*.f64 z (sin.f64 y)) (*.f64 z (sin.f64 y))) (*.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)))) (+.f64 (*.f64 z (sin.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x (cos.f64 y)) (*.f64 x (cos.f64 y)) (fma.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 x (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 x) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 z (sin.f64 y)) (*.f64 z (sin.f64 y)) (fma.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (*.f64 z (sin.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y))))))
(/.f64 (-.f64 (*.f64 (*.f64 x (cos.f64 y)) (*.f64 x (cos.f64 y))) (*.f64 (*.f64 z (sin.f64 y)) (*.f64 z (sin.f64 y)))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
(/.f64 (-.f64 (*.f64 (*.f64 z (sin.f64 y)) (*.f64 z (sin.f64 y))) (*.f64 (*.f64 x (cos.f64 y)) (*.f64 x (cos.f64 y)))) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x (cos.f64 y)) (*.f64 x (cos.f64 y)) (-.f64 (*.f64 (*.f64 z (sin.f64 y)) (*.f64 z (sin.f64 y))) (*.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))))
(/.f64 (+.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 z (sin.f64 y)) (*.f64 z (sin.f64 y)) (-.f64 (*.f64 (*.f64 x (cos.f64 y)) (*.f64 x (cos.f64 y))) (*.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))))
(neg.f64 (-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 x (cos.f64 y))))
(neg.f64 (-.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 z (sin.f64 y))))
(fma.f64 z (sin.f64 y) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) x))
(fma.f64 z (sin.f64 y) (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y)))
(fma.f64 (sin.f64 y) z (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) x))
(fma.f64 (sin.f64 y) z (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(fma.f64 (sin.f64 y) z (*.f64 x (cos.f64 y)))
(fma.f64 x (cos.f64 y) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) z))
(fma.f64 x (cos.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 x (cos.f64 y) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y)))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) z))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (cos.f64 y) x (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 (*.f64 z (sin.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) z))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(+.f64 (*.f64 x (cos.f64 y)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 z (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) x))
(+.f64 (*.f64 z (sin.f64 y)) (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(+.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))
(*.f64 z y)
(*.f64 y z)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 y) z) x)) x)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x)
(/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 (neg.f64 y) z) (*.f64 (neg.f64 y) z))) (+.f64 x (*.f64 (neg.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 z y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (*.f64 z y) (*.f64 z y) (-.f64 (*.f64 x x) (*.f64 (*.f64 z y) x))))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 y) z) #s(literal 3 binary64))) (fma.f64 x x (fma.f64 (*.f64 (neg.f64 y) z) (*.f64 (neg.f64 y) z) (*.f64 x (*.f64 (neg.f64 y) z)))))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 z y) (*.f64 z y))) (-.f64 x (*.f64 z y)))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 z y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x (*.f64 z y)))))
(neg.f64 (-.f64 (*.f64 (neg.f64 y) z) x))
(fma.f64 z y x)
(fma.f64 y z x)
(-.f64 (*.f64 z y) (neg.f64 x))
(-.f64 x (*.f64 (neg.f64 y) z))
(+.f64 (*.f64 z y) x)
(+.f64 x (*.f64 (neg.f64 (neg.f64 y)) z))
(+.f64 x (neg.f64 (*.f64 (neg.f64 y) z)))
(+.f64 x (*.f64 z y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
(*.f64 z (sin.f64 y))
(*.f64 (sin.f64 y) z)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
(*.f64 (cos.f64 y) x)
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 x (cos.f64 y)))) (*.f64 x (cos.f64 y)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 z (sin.f64 y)))) (*.f64 z (sin.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))) (*.f64 x (cos.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))) (*.f64 z (sin.f64 y)))
(/.f64 (-.f64 (*.f64 (*.f64 x (cos.f64 y)) (*.f64 x (cos.f64 y))) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))) (+.f64 (*.f64 x (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y))))
(/.f64 (-.f64 (*.f64 (*.f64 z (sin.f64 y)) (*.f64 z (sin.f64 y))) (*.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)))) (+.f64 (*.f64 z (sin.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x (cos.f64 y)) (*.f64 x (cos.f64 y)) (fma.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 x (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 x) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 z (sin.f64 y)) (*.f64 z (sin.f64 y)) (fma.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (*.f64 z (sin.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y))))))
(/.f64 (-.f64 (*.f64 (*.f64 x (cos.f64 y)) (*.f64 x (cos.f64 y))) (*.f64 (*.f64 z (sin.f64 y)) (*.f64 z (sin.f64 y)))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
(/.f64 (-.f64 (*.f64 (*.f64 z (sin.f64 y)) (*.f64 z (sin.f64 y))) (*.f64 (*.f64 x (cos.f64 y)) (*.f64 x (cos.f64 y)))) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x (cos.f64 y)) (*.f64 x (cos.f64 y)) (-.f64 (*.f64 (*.f64 z (sin.f64 y)) (*.f64 z (sin.f64 y))) (*.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))))
(/.f64 (+.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 z (sin.f64 y)) (*.f64 z (sin.f64 y)) (-.f64 (*.f64 (*.f64 x (cos.f64 y)) (*.f64 x (cos.f64 y))) (*.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))))
(neg.f64 (-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 x (cos.f64 y))))
(neg.f64 (-.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 z (sin.f64 y))))
(fma.f64 z (sin.f64 y) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) x))
(fma.f64 z (sin.f64 y) (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y)))
(fma.f64 (sin.f64 y) z (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) x))
(fma.f64 (sin.f64 y) z (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(fma.f64 (sin.f64 y) z (*.f64 x (cos.f64 y)))
(fma.f64 x (cos.f64 y) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) z))
(fma.f64 x (cos.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 x (cos.f64 y) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y)))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) z))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (cos.f64 y) x (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 (*.f64 z (sin.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) z))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(+.f64 (*.f64 x (cos.f64 y)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 z (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) x))
(+.f64 (*.f64 z (sin.f64 y)) (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(+.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))
(*.f64 (neg.f64 (neg.f64 (fabs.f64 (cos.f64 y)))) (neg.f64 (neg.f64 (fabs.f64 (cos.f64 y)))))
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(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (-.f64 (*.f64 (*.f64 z (sin.f64 y)) (*.f64 z (sin.f64 y))) (*.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 z (sin.f64 y))))))
(neg.f64 (-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x)))
(fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 z (sin.f64 y)))
(fma.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x (*.f64 z (sin.f64 y)))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 z (sin.f64 y)))
(fma.f64 z (sin.f64 y) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x))
(fma.f64 (sin.f64 y) z (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x))
(fma.f64 x (-.f64 (cos.f64 y) #s(literal 0 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 x (-.f64 (cos.f64 y) #s(literal 0 binary64)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 x (-.f64 (cos.f64 y) #s(literal 0 binary64)) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 (*.f64 z (sin.f64 y)) (*.f64 (neg.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64))) x))
(-.f64 (*.f64 z (sin.f64 y)) (*.f64 (neg.f64 x) (-.f64 (cos.f64 y) #s(literal 0 binary64))))
(-.f64 (*.f64 z (sin.f64 y)) (neg.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x)))
(+.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(+.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(+.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 z (sin.f64 y)) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x))

eval138.0ms (4.1%)

Memory
-13.8MiB live, 220.9MiB allocated; 23ms collecting garbage
Compiler

Compiled 17 270 to 3 394 computations (80.3% saved)

prune23.0ms (0.7%)

Memory
21.7MiB live, 68.2MiB allocated; 2ms collecting garbage
Pruning

21 alts after pruning (18 fresh and 3 done)

PrunedKeptTotal
New64315658
Fresh538
Picked505
Done-330
Total65021671
Accuracy
100.0%
Counts
671 → 21
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.6%
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 z (sin.f64 y)))
99.8%
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
79.1%
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
60.3%
(fma.f64 (sin.f64 y) z #s(approx (* (cos y) x) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))))
99.8%
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
42.2%
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 #s(literal 0 binary64) x) (-.f64 (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 (cos.f64 y) x))))) (*.f64 z (sin.f64 y)))
99.7%
(+.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) x) (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.8%
(+.f64 (*.f64 x (/.f64 (fma.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 z (sin.f64 y)))
99.6%
(+.f64 (*.f64 x (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 z (sin.f64 y)))
99.6%
(+.f64 (*.f64 x (/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 z (sin.f64 y)))
99.8%
(+.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
68.5%
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
56.0%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
56.0%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
56.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
37.4%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
53.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
37.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
40.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
18.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
19.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
Compiler

Compiled 804 to 551 computations (31.5% saved)

sample0.0ms (0.0%)

Memory
1.1MiB live, 1.1MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
3
0
1/2
1
Outputs
#s(literal 3 binary64)
#s(literal 0 binary64)
#s(literal 1/2 binary64)
#s(literal 1 binary64)
Samples
0.0ms0valid
Compiler

Compiled 6 to 6 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series55.0ms (1.6%)

Memory
0.8MiB live, 144.2MiB allocated; 13ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03731887
Stop Event
iter-limit
Counts
35 → 76
Calls
Call 1
Inputs
x
y
(cos.f64 y)
#s(literal 3 binary64)
(pow.f64 (cos.f64 y) #s(literal 3 binary64))
#s(literal 0 binary64)
(*.f64 (cos.f64 y) #s(literal 0 binary64))
(-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
#s(literal 1/2 binary64)
(+.f64 y y)
(cos.f64 (+.f64 y y))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 0 binary64))
(fma.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 0 binary64)))
(/.f64 (fma.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(*.f64 x (/.f64 (fma.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))
z
(sin.f64 y)
(*.f64 z (sin.f64 y))
(+.f64 (*.f64 x (/.f64 (fma.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 z (sin.f64 y)))
(*.f64 y z)
#s(approx (+ x (* y z)) (*.f64 y z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(literal 1 binary64)
(*.f64 z y)
(/.f64 x (*.f64 z y))
(+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (cos y) #s(literal 1 binary64))
(*.f64 #s(approx (cos y) #s(literal 1 binary64)) x)
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y))
(*.f64 x (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y)))
(+.f64 (*.f64 x (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 z (sin.f64 y)))
Outputs
#s(approx x x)
#s(approx (* x (/ (+ (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* 1/2 (cos (+ y y))) 1/2) 0)) (pow (cos y) 3))) (*.f64 x (cos.f64 y)))
#s(approx (+ (* x (/ (+ (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* 1/2 (cos (+ y y))) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (/ (+ (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* 1/2 (cos (+ y y))) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (+ x (* y z)) (*.f64 y z))
#s(approx (+ x (* y z)) (+.f64 x (*.f64 y z)))
#s(approx (/ x (* z y)) (/.f64 x (*.f64 y z)))
#s(approx (+ 1 (/ x (* z y))) #s(literal 1 binary64))
#s(approx (+ 1 (/ x (* z y))) (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 y z))))
#s(approx (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)))
#s(approx (+ (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (* z (sin y))) (fma.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))) (*.f64 z (sin.f64 y))))
#s(approx (+ (* x (/ (+ (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* 1/2 (cos (+ y y))) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ x (* y z)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y z) x))))
#s(approx (+ 1 (/ x (* z y))) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 y z)))))
#s(approx (+ (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (* z (sin y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))))
#s(approx (+ (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (* z (sin y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (+ (* x (/ (+ (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* 1/2 (cos (+ y y))) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1 binary64)))))
#s(approx (+ (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)))))))
#s(approx y y)
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (pow (cos y) 3) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -3/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (pow (cos y) 3) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 7/8 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 3/2 binary64)))))
#s(approx (pow (cos y) 3) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 7/8 binary64) (*.f64 #s(literal -61/240 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3/2 binary64)))))
#s(approx (* (cos y) 0) #s(literal 0 binary64))
#s(approx (+ y y) (*.f64 #s(literal 2 binary64) y))
#s(approx (cos (+ y y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos (+ y y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)))))
#s(approx (cos (+ y y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 2/3 binary64) (*.f64 #s(literal -4/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 2 binary64)))))
#s(approx (+ (* 1/2 (cos (+ y y))) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ (* 1/2 (cos (+ y y))) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ (* 1/2 (cos (+ y y))) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 #s(literal -2/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1 binary64)))))
#s(approx (+ (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* 1/2 (cos (+ y y))) 1/2) 0)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 5/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)))))
#s(approx (+ (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* 1/2 (cos (+ y y))) 1/2) 0)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 5/3 binary64) (*.f64 #s(literal -34/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 2 binary64)))))
#s(approx (* x (/ (+ (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* 1/2 (cos (+ y y))) 1/2) 0)) (pow (cos y) 3))) (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* x (/ (+ (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* 1/2 (cos (+ y y))) 1/2) 0)) (pow (cos y) 3))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* x (/ (+ (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* 1/2 (cos (+ y y))) 1/2) 0)) (pow (cos y) 3))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/24 binary64) x)))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (+ (* x (/ (+ (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* 1/2 (cos (+ y y))) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (/ (+ (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* 1/2 (cos (+ y y))) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ 1 (/ x (* z y))) (/.f64 (+.f64 y (/.f64 x z)) y))
#s(approx (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) x) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 #s(literal 1/24 binary64) x))))) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/3 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -2/45 binary64) x) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 1/3 binary64) x) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 #s(literal 1/24 binary64) x))) (fma.f64 #s(literal -1/720 binary64) x (*.f64 #s(literal 1/24 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)))))))) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 #s(literal 1/24 binary64) x))))) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (+ (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (-.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (cos y) (cos.f64 y))
#s(approx (pow (cos y) 3) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
#s(approx (cos (+ y y)) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
#s(approx (+ (* 1/2 (cos (+ y y))) 1/2) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
#s(approx (+ (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* 1/2 (cos (+ y y))) 1/2) 0)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ x (* y z)) (*.f64 y (+.f64 z (/.f64 x y))))
#s(approx (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)))
#s(approx (+ (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (* z (sin y))) (fma.f64 z (sin.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))))
#s(approx (cos (+ y y)) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y))))
#s(approx (+ (* 1/2 (cos (+ y y))) 1/2) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y))))))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 x y))))))
#s(approx (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y))))) (cos.f64 y)))
#s(approx (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y)))))) (cos.f64 y)))
#s(approx (+ (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (* z (sin y))) (fma.f64 z (sin.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y)))))) (cos.f64 y))))
#s(approx z z)
#s(approx (+ 1 (/ x (* z y))) (/.f64 (+.f64 z (/.f64 x y)) z))
#s(approx (+ (* x (/ (+ (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* 1/2 (cos (+ y y))) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ x (* y z)) (*.f64 z (+.f64 y (/.f64 x z))))
#s(approx (+ (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (cos.f64 y))))))
#s(approx (+ (* x (/ (+ (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* 1/2 (cos (+ y y))) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z))))))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1 binary64) (/.f64 x z))))))
#s(approx (+ (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (cos.f64 y))))))))
Calls

9 calls:

TimeVariablePoint
8.0ms
y
-inf
5.0ms
x
-inf
5.0ms
y
0
4.0ms
y
inf
4.0ms
x
0

rewrite227.0ms (6.8%)

Memory
-20.9MiB live, 447.7MiB allocated; 106ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
042300
070228
1370204
21510168
04412160
Stop Event
iter-limit
node-limit
iter-limit
Counts
35 → 756
Calls
Call 1
Inputs
x
y
(cos.f64 y)
#s(literal 3 binary64)
(pow.f64 (cos.f64 y) #s(literal 3 binary64))
#s(literal 0 binary64)
(*.f64 (cos.f64 y) #s(literal 0 binary64))
(-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
#s(literal 1/2 binary64)
(+.f64 y y)
(cos.f64 (+.f64 y y))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 0 binary64))
(fma.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 0 binary64)))
(/.f64 (fma.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(*.f64 x (/.f64 (fma.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))
z
(sin.f64 y)
(*.f64 z (sin.f64 y))
(+.f64 (*.f64 x (/.f64 (fma.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 z (sin.f64 y)))
(*.f64 y z)
#s(approx (+ x (* y z)) (*.f64 y z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(literal 1 binary64)
(*.f64 z y)
(/.f64 x (*.f64 z y))
(+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (cos y) #s(literal 1 binary64))
(*.f64 #s(approx (cos y) #s(literal 1 binary64)) x)
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y))
(*.f64 x (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y)))
(+.f64 (*.f64 x (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 z (sin.f64 y)))
Outputs
x
y
(sin.f64 (+.f64 (neg.f64 (neg.f64 y)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 (fabs.f64 y)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y))
(fma.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(fma.f64 (sin.f64 y) #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (neg.f64 (neg.f64 (neg.f64 y))))
(cos.f64 (neg.f64 (neg.f64 (fabs.f64 y))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 (fabs.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 (fabs.f64 y))
(cos.f64 y)
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(+.f64 (*.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
#s(literal 3 binary64)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(*.f64 (pow.f64 (cos.f64 y) (/.f64 #s(literal 3 binary64) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) (/.f64 #s(literal 3 binary64) #s(literal 2 binary64))))
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))
(*.f64 (cos.f64 y) (fma.f64 (+.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 0 binary64)))
(*.f64 (cos.f64 y) (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64)))
(*.f64 (cos.f64 y) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
(pow.f64 (neg.f64 (neg.f64 (cos.f64 y))) #s(literal 3 binary64))
(pow.f64 (cos.f64 y) #s(literal 3 binary64))
(/.f64 (+.f64 (pow.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 3 binary64)) (pow.f64 #s(literal 0 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (cos.f64 y) #s(literal 6 binary64)) (-.f64 (*.f64 #s(literal 0 binary64) #s(literal 0 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 6 binary64)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(/.f64 (-.f64 (pow.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 3 binary64)) (pow.f64 #s(literal 0 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (cos.f64 y) #s(literal 6 binary64)) (fma.f64 #s(literal 0 binary64) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))))
(neg.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64))))
(fma.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))
(fma.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))
(fma.f64 (pow.f64 (cos.f64 y) (/.f64 #s(literal 3 binary64) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) (/.f64 #s(literal 3 binary64) #s(literal 2 binary64))) #s(literal 0 binary64))
(fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y) #s(literal 0 binary64))
(fma.f64 (cos.f64 y) (fma.f64 (+.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 0 binary64)) #s(literal 0 binary64))
(fma.f64 (cos.f64 y) (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64)) #s(literal 0 binary64))
(fma.f64 (cos.f64 y) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64))
(-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) #s(literal 0 binary64)))
(-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64)))
(+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))
#s(literal 0 binary64)
#s(literal 0 binary64)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(*.f64 (pow.f64 (cos.f64 y) (/.f64 #s(literal 3 binary64) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) (/.f64 #s(literal 3 binary64) #s(literal 2 binary64))))
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))
(*.f64 (cos.f64 y) (fma.f64 (+.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 0 binary64)))
(*.f64 (cos.f64 y) (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64)))
(*.f64 (cos.f64 y) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
(pow.f64 (neg.f64 (neg.f64 (cos.f64 y))) #s(literal 3 binary64))
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(/.f64 (*.f64 (-.f64 #s(literal -1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) x) (neg.f64 (cos.f64 y)))
(/.f64 (neg.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)) (neg.f64 (cos.f64 y)))
(/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)))
(fma.f64 (*.f64 (cos.f64 (+.f64 y y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) x (*.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) x))
(fma.f64 x (*.f64 (cos.f64 (+.f64 y y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) (*.f64 x (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))
(+.f64 (*.f64 x (*.f64 (cos.f64 (+.f64 y y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))) (*.f64 x (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))
(+.f64 (*.f64 (*.f64 (cos.f64 (+.f64 y y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) x) (*.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (*.f64 (sin.f64 y) z))) (*.f64 (sin.f64 y) z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x))
(/.f64 (neg.f64 (fma.f64 (*.f64 (sin.f64 y) z) (cos.f64 y) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x))) (neg.f64 (cos.f64 y)))
(/.f64 (fma.f64 (*.f64 (sin.f64 y) z) (cos.f64 y) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)) (cos.f64 y))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))) (+.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (*.f64 (neg.f64 z) (sin.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (fma.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z))) (-.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (*.f64 (sin.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (*.f64 (sin.f64 y) z)))))
(neg.f64 (-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x)))
(fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) z))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x (*.f64 (sin.f64 y) z))
(fma.f64 (sin.f64 y) z (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x))
(fma.f64 z (sin.f64 y) (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x))
(fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (sin.f64 y) z))
(fma.f64 x (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 x (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 x (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
(-.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64))) x))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (pow.f64 (cos.f64 y) #s(literal 1 binary64))))
(-.f64 (*.f64 (sin.f64 y) z) (neg.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x)))
(+.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(+.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(+.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x) (*.f64 (sin.f64 y) z))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) x))

eval246.0ms (7.3%)

Memory
-9.3MiB live, 401.4MiB allocated; 115ms collecting garbage
Compiler

Compiled 32 251 to 5 058 computations (84.3% saved)

prune43.0ms (1.3%)

Memory
-10.2MiB live, 92.7MiB allocated; 12ms collecting garbage
Pruning

32 alts after pruning (25 fresh and 7 done)

PrunedKeptTotal
New1 010191 029
Fresh7613
Picked505
Done-473
Total1 018321 050
Accuracy
100.0%
Counts
1 050 → 32
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.6%
(fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (sin.f64 y) z))
99.8%
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
79.1%
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
60.3%
(fma.f64 (sin.f64 y) z #s(approx (* (cos y) x) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))))
99.8%
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
99.7%
(+.f64 (fma.f64 (*.f64 (cos.f64 (+.f64 y y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) x (*.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) x)) (*.f64 z (sin.f64 y)))
99.7%
(+.f64 (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.7%
(+.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (pow.f64 (cos.f64 y) #s(literal 6 binary64)))) (*.f64 z (sin.f64 y)))
99.6%
(+.f64 (*.f64 x (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 z (sin.f64 y)))
99.6%
(+.f64 (*.f64 x (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 z (sin.f64 y)))
99.8%
(+.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
68.5%
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
56.0%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
56.0%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
61.1%
#s(approx (+ (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (* z (sin y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))))
56.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
35.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (*.f64 z y)))
36.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 z y)) x #s(literal 1 binary64)) (*.f64 z y)))
36.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (/.f64 (fma.f64 z y x) z) y) (*.f64 z y)))
24.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) z)) (*.f64 (*.f64 z y) y)) (*.f64 z y)))
20.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 (*.f64 z y) z)) (*.f64 z y)))
33.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 x y) z)) (*.f64 z y)))
53.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
37.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
35.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (/.f64 #s(literal 1 binary64) (*.f64 z y))) (*.f64 z y)))
33.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 (/.f64 x (*.f64 z y)) #s(literal -1 binary64)) z) y))
33.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y)))) (/.f64 x (*.f64 z y))) (*.f64 z y)))
36.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ 1 (/ x (* z y))) (/.f64 (+.f64 y (/.f64 x z)) y)) (*.f64 z y)))
36.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ 1 (/ x (* z y))) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 y z))))) (*.f64 z y)))
40.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
18.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
19.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
Compiler

Compiled 1 255 to 860 computations (31.5% saved)

sample0.0ms (0.0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
1
2
-1/6
1/2
Outputs
#s(literal 1 binary64)
#s(literal 2 binary64)
#s(literal -6004799503160661/36028797018963968 binary64)
#s(literal 1/2 binary64)
Samples
0.0ms0valid
Compiler

Compiled 6 to 6 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series47.0ms (1.4%)

Memory
38.0MiB live, 84.2MiB allocated; 2ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04001867
Stop Event
iter-limit
Counts
35 → 88
Calls
Call 1
Inputs
x
#s(literal 1 binary64)
#s(literal 2 binary64)
y
(cos.f64 y)
(+.f64 (cos.f64 y) (cos.f64 y))
(/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))
(*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y)))))
z
(sin.f64 y)
(*.f64 z (sin.f64 y))
(+.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
(fma.f64 z y x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
(*.f64 z y)
(/.f64 #s(literal 1 binary64) (*.f64 z y))
(fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 z y)) x #s(literal 1 binary64))
(*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 z y)) x #s(literal 1 binary64)) (*.f64 z y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 z y)) x #s(literal 1 binary64)) (*.f64 z y)))
#s(literal -1/6 binary64)
(pow.f64 y #s(literal 2 binary64))
(*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
(*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
(+.f64 y y)
(cos.f64 (+.f64 y y))
#s(literal 1/2 binary64)
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)
(/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y))
(+.f64 (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)) (*.f64 z (sin.f64 y)))
Outputs
#s(approx x x)
#s(approx (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (*.f64 x (cos.f64 y)))
#s(approx (+ (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (* z (sin y))) (fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (+ (* z y) x) (*.f64 y z))
#s(approx (+ (* z y) x) (+.f64 x (*.f64 y z)))
#s(approx (+ (* (/ 1 (* z y)) x) 1) #s(literal 1 binary64))
#s(approx (+ (* (/ 1 (* z y)) x) 1) (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 y z))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (fma.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))) (*.f64 z (sin.f64 y))))
#s(approx (+ (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ (* z y) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y z) x))))
#s(approx (+ (* (/ 1 (* z y)) x) 1) (/.f64 x (*.f64 y z)))
#s(approx (+ (* (/ 1 (* z y)) x) 1) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 y z)))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (+ (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))))
#s(approx (+ (* z y) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1 binary64)))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)))))))
#s(approx y y)
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (+ (cos y) (cos y)) #s(literal 2 binary64))
#s(approx (+ (cos y) (cos y)) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ (cos y) (cos y)) (+.f64 #s(literal 2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/12 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ (cos y) (cos y)) (+.f64 #s(literal 2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/12 binary64) (*.f64 #s(literal -1/360 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1 binary64)))))
#s(approx (/ 2 (+ (cos y) (cos y))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (/ 2 (+ (cos y) (cos y))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 5/24 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (/ 2 (+ (cos y) (cos y))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 5/24 binary64) (*.f64 #s(literal 61/720 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/24 binary64) x)))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (+ (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (/ 1 (* z y)) (/.f64 #s(literal 1 binary64) (*.f64 y z)))
#s(approx (+ (* (/ 1 (* z y)) x) 1) (/.f64 (+.f64 y (/.f64 x z)) y))
#s(approx (pow y 2) (pow.f64 y #s(literal 2 binary64)))
#s(approx (* -1/6 (pow y 2)) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ 1 (* -1/6 (pow y 2))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ y y) (*.f64 #s(literal 2 binary64) y))
#s(approx (cos (+ y y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos (+ y y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)))))
#s(approx (cos (+ y y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 2/3 binary64) (*.f64 #s(literal -4/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 2 binary64)))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 #s(literal -2/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1 binary64)))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) x (*.f64 #s(literal 1/3 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -2/45 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/3 binary64) x)))))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) x) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 #s(literal 1/24 binary64) x))))) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/3 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -2/45 binary64) x) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 1/3 binary64) x) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 #s(literal 1/24 binary64) x))) (fma.f64 #s(literal -1/720 binary64) x (*.f64 #s(literal 1/24 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)))))))) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 #s(literal 1/24 binary64) x))))) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (-.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (cos y) (cos y)) (*.f64 #s(literal 2 binary64) (cos.f64 y)))
#s(approx (/ 2 (+ (cos y) (cos y))) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (* z y) x) (*.f64 y (+.f64 z (/.f64 x y))))
#s(approx (+ 1 (* -1/6 (pow y 2))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))
#s(approx (* y (+ 1 (* -1/6 (pow y 2)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64))))
#s(approx (* y (+ 1 (* -1/6 (pow y 2)))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))
#s(approx (cos (+ y y)) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (fma.f64 z (sin.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))))
#s(approx (+ (* z y) x) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 x y))))))
#s(approx (* y (+ 1 (* -1/6 (pow y 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (cos (+ y y)) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y))))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y)))))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y)))))) (cos.f64 y)))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (fma.f64 z (sin.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y)))))) (cos.f64 y))))
#s(approx z z)
#s(approx (+ (* (/ 1 (* z y)) x) 1) (/.f64 (+.f64 z (/.f64 x y)) z))
#s(approx (+ (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ (* z y) x) (*.f64 z (+.f64 y (/.f64 x z))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (cos.f64 y))))))
#s(approx (+ (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z))))))
#s(approx (+ (* z y) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1 binary64) (/.f64 x z))))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (cos.f64 y))))))))
Calls

9 calls:

TimeVariablePoint
11.0ms
y
-inf
4.0ms
y
inf
3.0ms
x
-inf
3.0ms
x
inf
3.0ms
z
-inf

rewrite181.0ms (5.4%)

Memory
-32.5MiB live, 257.4MiB allocated; 68ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
040257
067222
1318203
21393195
04148185
Stop Event
iter-limit
node-limit
iter-limit
Counts
35 → 793
Calls
Call 1
Inputs
x
#s(literal 1 binary64)
#s(literal 2 binary64)
y
(cos.f64 y)
(+.f64 (cos.f64 y) (cos.f64 y))
(/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))
(*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y)))))
z
(sin.f64 y)
(*.f64 z (sin.f64 y))
(+.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
(fma.f64 z y x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
(*.f64 z y)
(/.f64 #s(literal 1 binary64) (*.f64 z y))
(fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 z y)) x #s(literal 1 binary64))
(*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 z y)) x #s(literal 1 binary64)) (*.f64 z y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 z y)) x #s(literal 1 binary64)) (*.f64 z y)))
#s(literal -1/6 binary64)
(pow.f64 y #s(literal 2 binary64))
(*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
(*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
(+.f64 y y)
(cos.f64 (+.f64 y y))
#s(literal 1/2 binary64)
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)
(/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y))
(+.f64 (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)) (*.f64 z (sin.f64 y)))
Outputs
x
#s(literal 1 binary64)
#s(literal 2 binary64)
y
(sin.f64 (+.f64 (neg.f64 (neg.f64 y)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 (fabs.f64 y)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y))
(fma.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(fma.f64 #s(literal -1/2 binary64) (*.f64 #s(literal -2 binary64) (cos.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(fma.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(fma.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(fma.f64 (sin.f64 y) #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(fma.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(fma.f64 (*.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 1/2 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
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(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (fma.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z))) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (sin.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (sin.f64 y) z)))))
(neg.f64 (-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x)))
(fma.f64 (/.f64 x #s(literal -2 binary64)) (*.f64 #s(literal -2 binary64) (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (/.f64 x #s(literal -2 binary64)) (*.f64 #s(literal -2 binary64) (cos.f64 y)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (/.f64 x #s(literal -2 binary64)) (*.f64 #s(literal -2 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) z))
(fma.f64 (*.f64 x #s(literal 1/2 binary64)) (*.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (*.f64 x #s(literal 1/2 binary64)) (*.f64 (cos.f64 y) #s(literal 2 binary64)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (*.f64 x #s(literal 1/2 binary64)) (*.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (sin.f64 y) z))
(fma.f64 (/.f64 x #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (/.f64 x #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (/.f64 x #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) (*.f64 (sin.f64 y) z))
(fma.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 (cos.f64 y) #s(literal 2 binary64)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (sin.f64 y) z))
(fma.f64 (/.f64 x (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (/.f64 x (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (/.f64 x (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (sin.f64 y) z))
(fma.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 x (cos.f64 y))) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 x (cos.f64 y))) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 x (cos.f64 y))) (*.f64 (sin.f64 y) z))
(fma.f64 (*.f64 (neg.f64 x) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 #s(literal -1 binary64) (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (*.f64 (neg.f64 x) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 #s(literal -1 binary64) (cos.f64 y)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (*.f64 (neg.f64 x) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 #s(literal -1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) z))
(fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) z))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (/.f64 x (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (/.f64 x (cos.f64 y)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (/.f64 x (cos.f64 y)) (*.f64 (sin.f64 y) z))
(fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (cos.f64 y) #s(literal 2 binary64)) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (cos.f64 y) #s(literal 2 binary64)) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (cos.f64 y) #s(literal 2 binary64)) x) (*.f64 (sin.f64 y) z))
(fma.f64 (sin.f64 y) z (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x))
(fma.f64 z (sin.f64 y) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x))
(fma.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x (*.f64 (sin.f64 y) z))
(fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) x) (*.f64 (sin.f64 y) z))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (sin.f64 y) z))
(fma.f64 x (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 x (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 x (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (sin.f64 y) z))
(fma.f64 x (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 x (*.f64 #s(literal 1 binary64) (cos.f64 y)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 x (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) z))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y))) x))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (*.f64 (neg.f64 x) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (cos.f64 y))))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 x (cos.f64 y))))
(-.f64 (*.f64 (sin.f64 y) z) (neg.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x)))
(-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x))
(+.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(+.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(+.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (sin.f64 y) z))

eval107.0ms (3.2%)

Memory
32.6MiB live, 261.4MiB allocated; 30ms collecting garbage
Compiler

Compiled 19 627 to 4 204 computations (78.6% saved)

prune33.0ms (1.0%)

Memory
-11.2MiB live, 81.0MiB allocated; 7ms collecting garbage
Pruning

32 alts after pruning (25 fresh and 7 done)

PrunedKeptTotal
New74815763
Fresh101020
Picked505
Done077
Total76332795
Accuracy
100.0%
Counts
795 → 32
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.6%
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (/.f64 x (cos.f64 y)) (*.f64 (sin.f64 y) z))
99.8%
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
79.1%
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
60.3%
(fma.f64 (sin.f64 y) z #s(approx (* (cos y) x) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))))
99.8%
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
99.6%
(fma.f64 x (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (sin.f64 y) z))
99.7%
(+.f64 (/.f64 (fma.f64 x #s(literal 1/2 binary64) (*.f64 x (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.8%
(+.f64 (/.f64 x (/.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 z (sin.f64 y)))
76.1%
(+.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal -1 binary64))))) (*.f64 z (sin.f64 y)))
68.5%
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
56.0%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
56.0%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
56.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
35.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (*.f64 z y)))
36.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (/.f64 #s(literal 1 binary64) z) y) x #s(literal 1 binary64)) (*.f64 z y)))
36.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (/.f64 y (/.f64 #s(literal 1 binary64) z))) x #s(literal 1 binary64)) (*.f64 z y)))
36.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 z y)) x #s(literal 1 binary64)) (*.f64 z y)))
36.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (/.f64 (fma.f64 z y x) z) y) (*.f64 z y)))
24.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) z)) (*.f64 (*.f64 z y) y)) (*.f64 z y)))
20.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 (*.f64 z y) z)) (*.f64 z y)))
33.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 x y) z)) (*.f64 z y)))
53.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
33.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 (/.f64 x (*.f64 z y)) #s(literal -1 binary64)) z) y))
33.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) (/.f64 x (*.f64 z y)))) (/.f64 x (*.f64 z y))) (*.f64 z y)))
36.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (/.f64 (+.f64 y (/.f64 x z)) y)) (*.f64 z y)))
21.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (/.f64 x (*.f64 y z))) (*.f64 z y)))
36.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 y z))))) (*.f64 z y)))
40.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
18.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) y) y))))
18.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64))))))
8.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))))))))
19.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
Compiler

Compiled 668 to 461 computations (31.0% saved)

regimes259.0ms (7.7%)

Memory
16.6MiB live, 585.1MiB allocated; 60ms collecting garbage
Counts
1 → 1
34 → 1
35 → 3
37 → 1
38 → 3
63 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
Call 2
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (/.f64 x (*.f64 y z))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) y) y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 (/.f64 x (*.f64 z y)) #s(literal -1 binary64)) z) y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 (/.f64 x (*.f64 z y)) #s(literal -1 binary64)) z) y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ 1 (/ x (* z y))) (/.f64 (+.f64 y (/.f64 x z)) y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (/.f64 (+.f64 y (/.f64 x z)) y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 x y) z)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 z y)) x #s(literal 1 binary64)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (/.f64 (fma.f64 z y x) z) y) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (/.f64 #s(literal 1 binary64) z) y) x #s(literal 1 binary64)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (/.f64 #s(literal 1 binary64) (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ 1 (/ x (* z y))) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 y z))))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 y z))))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (/.f64 y (/.f64 #s(literal 1 binary64) z))) x #s(literal 1 binary64)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y)))) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) (/.f64 x (*.f64 z y)))) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 (*.f64 z y) z)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) z)) (*.f64 (*.f64 z y) y)) (*.f64 z y)))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
Call 3
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (/.f64 x (*.f64 y z))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) y) y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 (/.f64 x (*.f64 z y)) #s(literal -1 binary64)) z) y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 (/.f64 x (*.f64 z y)) #s(literal -1 binary64)) z) y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ 1 (/ x (* z y))) (/.f64 (+.f64 y (/.f64 x z)) y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (/.f64 (+.f64 y (/.f64 x z)) y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 x y) z)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 z y)) x #s(literal 1 binary64)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (/.f64 (fma.f64 z y x) z) y) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (/.f64 #s(literal 1 binary64) z) y) x #s(literal 1 binary64)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (/.f64 #s(literal 1 binary64) (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ 1 (/ x (* z y))) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 y z))))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 y z))))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (/.f64 y (/.f64 #s(literal 1 binary64) z))) x #s(literal 1 binary64)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y)))) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) (/.f64 x (*.f64 z y)))) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 (*.f64 z y) z)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) z)) (*.f64 (*.f64 z y) y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
Call 4
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (/.f64 x (*.f64 y z))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) y) y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 (/.f64 x (*.f64 z y)) #s(literal -1 binary64)) z) y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 (/.f64 x (*.f64 z y)) #s(literal -1 binary64)) z) y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ 1 (/ x (* z y))) (/.f64 (+.f64 y (/.f64 x z)) y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (/.f64 (+.f64 y (/.f64 x z)) y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 x y) z)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 z y)) x #s(literal 1 binary64)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (/.f64 (fma.f64 z y x) z) y) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (/.f64 #s(literal 1 binary64) z) y) x #s(literal 1 binary64)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (/.f64 #s(literal 1 binary64) (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ 1 (/ x (* z y))) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 y z))))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 y z))))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (/.f64 y (/.f64 #s(literal 1 binary64) z))) x #s(literal 1 binary64)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y)))) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) (/.f64 x (*.f64 z y)))) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 (*.f64 z y) z)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) z)) (*.f64 (*.f64 z y) y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
Outputs
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
Call 5
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (/.f64 x (*.f64 y z))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) y) y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 (/.f64 x (*.f64 z y)) #s(literal -1 binary64)) z) y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 (/.f64 x (*.f64 z y)) #s(literal -1 binary64)) z) y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ 1 (/ x (* z y))) (/.f64 (+.f64 y (/.f64 x z)) y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (/.f64 (+.f64 y (/.f64 x z)) y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 x y) z)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 z y)) x #s(literal 1 binary64)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (/.f64 (fma.f64 z y x) z) y) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (/.f64 #s(literal 1 binary64) z) y) x #s(literal 1 binary64)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (/.f64 #s(literal 1 binary64) (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ 1 (/ x (* z y))) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 y z))))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 y z))))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (/.f64 y (/.f64 #s(literal 1 binary64) z))) x #s(literal 1 binary64)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y)))) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) (/.f64 x (*.f64 z y)))) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 (*.f64 z y) z)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) z)) (*.f64 (*.f64 z y) y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
Outputs
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
Call 6
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (/.f64 x (*.f64 y z))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) y) y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 (/.f64 x (*.f64 z y)) #s(literal -1 binary64)) z) y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 (/.f64 x (*.f64 z y)) #s(literal -1 binary64)) z) y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ 1 (/ x (* z y))) (/.f64 (+.f64 y (/.f64 x z)) y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (/.f64 (+.f64 y (/.f64 x z)) y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 x y) z)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 z y)) x #s(literal 1 binary64)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (/.f64 (fma.f64 z y x) z) y) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (/.f64 #s(literal 1 binary64) z) y) x #s(literal 1 binary64)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (/.f64 #s(literal 1 binary64) (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ 1 (/ x (* z y))) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 y z))))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ 1 (* z y)) x) 1) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 y z))))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (/.f64 y (/.f64 #s(literal 1 binary64) z))) x #s(literal 1 binary64)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y)))) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) (/.f64 x (*.f64 z y)))) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 (*.f64 z y) z)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (*.f64 (fma.f64 z y x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) z)) (*.f64 (*.f64 z y) y)) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 (/.f64 x (/.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 z (sin.f64 y)))
(fma.f64 (sin.f64 y) z #s(approx (* (cos y) x) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))))
(+.f64 #s(approx (* x (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal -1 binary64))))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (/.f64 x (cos.f64 y)) (*.f64 (sin.f64 y) z))
(fma.f64 x (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (sin.f64 y) z))
(+.f64 (*.f64 x (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 z (sin.f64 y)))
(+.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) x) (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (/ (+ (* 1/2 (cos (+ y y))) 1/2) (cos y))) (* z (sin y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 z (sin.f64 y)))
(fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (sin.f64 y) z))
(+.f64 (/.f64 (fma.f64 x #s(literal 1/2 binary64) (*.f64 x (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y))) (*.f64 z (sin.f64 y)))
(+.f64 (fma.f64 (*.f64 (cos.f64 (+.f64 y y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) x (*.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) x)) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (pow.f64 (cos.f64 y) #s(literal 6 binary64)))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 #s(literal 0 binary64) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (*.f64 #s(literal 0 binary64) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))) (*.f64 z (sin.f64 y)))
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 #s(literal 0 binary64) x) (-.f64 (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 (cos.f64 y) x))))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (/.f64 (fma.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 z (sin.f64 y)))
Outputs
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
Calls

22 calls:

27.0ms
y
24.0ms
z
18.0ms
x
18.0ms
y
15.0ms
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Results
AccuracySegmentsBranch
19.1%1z
19.1%1y
19.1%1x
19.1%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
56.6%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
56.6%1z
56.6%1x
56.6%1y
61.9%3z
56.6%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
77.7%3y
66.1%3x
79.1%1x
79.1%1z
79.1%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
84.9%3x
79.1%1y
85.3%3z
99.8%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 1 429 to 390 computations (72.7% saved)

bsearch26.0ms (0.8%)

Memory
3.4MiB live, 53.6MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
15.0ms
1.8532553631010303e-129
3.35647455744421e-128
9.0ms
-5.387894378098467e-125
-1.9183969043395694e-125
Samples
15.0ms192×0valid
Compiler

Compiled 288 to 266 computations (7.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 10.0ms
ival-cos: 4.0ms (39.0% of total)
ival-sin: 4.0ms (39.0% of total)
ival-mult!: 2.0ms (19.5% of total)
adjust: 0.0ms (0.0% of total)
ival-add!: 0.0ms (0.0% of total)

bsearch36.0ms (1.1%)

Memory
-20.5MiB live, 68.4MiB allocated; 11ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
11.0ms
3.5301370144316317e-34
4.963211658346807e-33
16.0ms
-10428856482637.906
-1494070859.9062595
Samples
17.0ms224×0valid
Compiler

Compiled 572 to 448 computations (21.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 12.0ms
ival-cos: 5.0ms (42.8% of total)
ival-sin: 4.0ms (34.2% of total)
ival-mult!: 2.0ms (17.1% of total)
adjust: 0.0ms (0.0% of total)
ival-add!: 0.0ms (0.0% of total)

derivations95.0ms (2.8%)

Memory
22.6MiB live, 113.9MiB allocated; 44ms collecting garbage
Stop Event
fuel
Compiler

Compiled 154 to 49 computations (68.2% saved)

preprocess43.0ms (1.3%)

Memory
-8.3MiB live, 85.3MiB allocated; 10ms collecting garbage
Compiler

Compiled 163 to 57 computations (65.0% saved)

end0.0ms (0.0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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