Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C

Time bar (total: 4.6s)

start0.0ms (0.0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0.0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0.0%0.0%99.9%0.1%0.0%0.0%0.0%0
100.0%99.9%0.0%0.1%0.0%0.0%0.0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.5s (31.8%)

Memory
-5.2MiB live, 1 951.1MiB allocated; 496ms collecting garbage
Samples
996.0ms8 255×0valid
0.0ms2valid
Precisions
Click to see histograms. Total time spent on operations: 527.0ms
ival-sin: 270.0ms (51.2% of total)
ival-cos: 173.0ms (32.8% of total)
ival-add!: 45.0ms (8.5% of total)
ival-mult!: 39.0ms (7.4% of total)
adjust: 1.0ms (0.2% of total)
Bogosity

preprocess32.0ms (0.7%)

Memory
-4.2MiB live, 39.4MiB allocated; 8ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
03697
113790
253090
3162490
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 18 to 16 computations (11.1% saved)

sample0.0ms (0.0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
Outputs

series25.0ms (0.5%)

Memory
10.9MiB live, 53.6MiB allocated; 7ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0142502
Stop Event
iter-limit
Counts
8 → 32
Calls
Call 1
Inputs
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (+ x (sin y)) (sin.f64 y))
#s(approx (+ x (sin y)) (+.f64 x (sin.f64 y)))
#s(approx x x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))))
#s(approx (+ x (sin y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (sin y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ x (sin y)) (+.f64 x y))
#s(approx (+ x (sin y)) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (sin y)) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64)))))))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) z)))))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (* z (cos y)) (*.f64 z (cos.f64 y)))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (sin.f64 y)) z))))))
Calls

9 calls:

TimeVariablePoint
1.0ms
z
0
1.0ms
z
-inf
1.0ms
y
0
1.0ms
x
0
1.0ms
z
inf

rewrite184.0ms (4.0%)

Memory
45.0MiB live, 276.3MiB allocated; 66ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0824
01324
16624
226724
3104324
0414423
Stop Event
iter-limit
node-limit
iter-limit
Counts
8 → 230
Calls
Call 1
Inputs
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (fma.f64 (cos.f64 y) z x))) (fma.f64 (cos.f64 y) z x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (sin.f64 y))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (sin.f64 y)) (fma.f64 (cos.f64 y) z x))) (fma.f64 (cos.f64 y) z x))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (+.f64 (sin.f64 y) x)) (*.f64 (cos.f64 y) z))) (*.f64 (cos.f64 y) z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y))) x)) x)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (*.f64 (cos.f64 y) z))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) x)
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (+.f64 (sin.f64 y) x))) (+.f64 (sin.f64 y) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x))) (+.f64 (sin.f64 y) x))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) (fma.f64 (cos.f64 y) z (sin.f64 y))) (*.f64 (neg.f64 x) (neg.f64 x))) (+.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) (neg.f64 x)))
(/.f64 (-.f64 (*.f64 (sin.f64 y) (sin.f64 y)) (*.f64 (-.f64 (neg.f64 x) (*.f64 (cos.f64 y) z)) (-.f64 (neg.f64 x) (*.f64 (cos.f64 y) z)))) (+.f64 (sin.f64 y) (-.f64 (neg.f64 x) (*.f64 (cos.f64 y) z))))
(/.f64 (-.f64 (*.f64 (sin.f64 y) (sin.f64 y)) (*.f64 (+.f64 (neg.f64 x) (*.f64 (neg.f64 z) (cos.f64 y))) (+.f64 (neg.f64 x) (*.f64 (neg.f64 z) (cos.f64 y))))) (+.f64 (sin.f64 y) (+.f64 (neg.f64 x) (*.f64 (neg.f64 z) (cos.f64 y)))))
(/.f64 (-.f64 (*.f64 (sin.f64 y) (sin.f64 y)) (*.f64 (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) x) (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) x))) (+.f64 (sin.f64 y) (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) x)))
(/.f64 (-.f64 (*.f64 (sin.f64 y) (sin.f64 y)) (*.f64 (neg.f64 (fma.f64 (cos.f64 y) z x)) (neg.f64 (fma.f64 (cos.f64 y) z x)))) (+.f64 (sin.f64 y) (neg.f64 (fma.f64 (cos.f64 y) z x))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (neg.f64 x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) (fma.f64 (cos.f64 y) z (sin.f64 y)) (fma.f64 (neg.f64 x) (neg.f64 x) (*.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) (neg.f64 x)))))
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (-.f64 (neg.f64 x) (*.f64 (cos.f64 y) z)) #s(literal 3 binary64))) (fma.f64 (sin.f64 y) (sin.f64 y) (fma.f64 (-.f64 (neg.f64 x) (*.f64 (cos.f64 y) z)) (-.f64 (neg.f64 x) (*.f64 (cos.f64 y) z)) (*.f64 (sin.f64 y) (-.f64 (neg.f64 x) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (+.f64 (neg.f64 x) (*.f64 (neg.f64 z) (cos.f64 y))) #s(literal 3 binary64))) (fma.f64 (sin.f64 y) (sin.f64 y) (fma.f64 (+.f64 (neg.f64 x) (*.f64 (neg.f64 z) (cos.f64 y))) (+.f64 (neg.f64 x) (*.f64 (neg.f64 z) (cos.f64 y))) (*.f64 (sin.f64 y) (+.f64 (neg.f64 x) (*.f64 (neg.f64 z) (cos.f64 y)))))))
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) x) #s(literal 3 binary64))) (fma.f64 (sin.f64 y) (sin.f64 y) (fma.f64 (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) x) (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) x) (*.f64 (sin.f64 y) (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) x)))))
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (neg.f64 (fma.f64 (cos.f64 y) z x)) #s(literal 3 binary64))) (fma.f64 (sin.f64 y) (sin.f64 y) (fma.f64 (neg.f64 (fma.f64 (cos.f64 y) z x)) (neg.f64 (fma.f64 (cos.f64 y) z x)) (*.f64 (sin.f64 y) (neg.f64 (fma.f64 (cos.f64 y) z x))))))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 y) z x) (fma.f64 (cos.f64 y) z x)) (*.f64 (sin.f64 y) (sin.f64 y))) (-.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) (fma.f64 (cos.f64 y) z (sin.f64 y))) (*.f64 x x)) (-.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x))
(/.f64 (-.f64 (*.f64 (sin.f64 y) (sin.f64 y)) (*.f64 (fma.f64 (cos.f64 y) z x) (fma.f64 (cos.f64 y) z x))) (-.f64 (sin.f64 y) (fma.f64 (cos.f64 y) z x)))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 y) z x) (fma.f64 (cos.f64 y) z x)) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 (sin.f64 y)))) (+.f64 (fma.f64 (cos.f64 y) z x) (neg.f64 (sin.f64 y))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (cos.f64 y) z)) (*.f64 (neg.f64 (+.f64 (sin.f64 y) x)) (neg.f64 (+.f64 (sin.f64 y) x)))) (+.f64 (*.f64 (cos.f64 y) z) (neg.f64 (+.f64 (sin.f64 y) x))))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y))) (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y))))) (+.f64 x (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (cos.f64 y) z x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z x) (fma.f64 (cos.f64 y) z x) (-.f64 (*.f64 (sin.f64 y) (sin.f64 y)) (*.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) (fma.f64 (cos.f64 y) z (sin.f64 y)) (-.f64 (*.f64 x x) (*.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x))))
(/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (fma.f64 (cos.f64 y) z x) #s(literal 3 binary64))) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (*.f64 (fma.f64 (cos.f64 y) z x) (fma.f64 (cos.f64 y) z x)) (*.f64 (sin.f64 y) (fma.f64 (cos.f64 y) z x)))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z x) #s(literal 3 binary64)) (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z x) (fma.f64 (cos.f64 y) z x) (fma.f64 (neg.f64 (sin.f64 y)) (neg.f64 (sin.f64 y)) (*.f64 (fma.f64 (cos.f64 y) z x) (neg.f64 (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (neg.f64 (+.f64 (sin.f64 y) x)) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (*.f64 (cos.f64 y) z) (fma.f64 (neg.f64 (+.f64 (sin.f64 y) x)) (neg.f64 (+.f64 (sin.f64 y) x)) (*.f64 (*.f64 (cos.f64 y) z) (neg.f64 (+.f64 (sin.f64 y) x))))))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y))) #s(literal 3 binary64))) (fma.f64 x x (fma.f64 (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y))) (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y))) (*.f64 x (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)))))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (cos.f64 y) z)) (*.f64 (+.f64 (sin.f64 y) x) (+.f64 (sin.f64 y) x))) (-.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) (fma.f64 (cos.f64 y) z (sin.f64 y)))) (-.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y))))
(/.f64 (-.f64 (*.f64 (+.f64 (sin.f64 y) x) (+.f64 (sin.f64 y) x)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))) (+.f64 (+.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (+.f64 (sin.f64 y) x) (+.f64 (sin.f64 y) x)) (*.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)))))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (*.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) (fma.f64 (cos.f64 y) z (sin.f64 y))) (*.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (+.f64 (sin.f64 y) x) (+.f64 (sin.f64 y) x) (fma.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (+.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (-.f64 (*.f64 (+.f64 (sin.f64 y) x) (+.f64 (sin.f64 y) x)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (cos.f64 y) z))) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (fma.f64 (+.f64 (sin.f64 y) x) (+.f64 (sin.f64 y) x) (-.f64 (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (cos.f64 y) z)) (*.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
(neg.f64 (+.f64 (neg.f64 (+.f64 (sin.f64 y) x)) (*.f64 (neg.f64 z) (cos.f64 y))))
(neg.f64 (-.f64 (neg.f64 (sin.f64 y)) (fma.f64 (cos.f64 y) z x)))
(neg.f64 (-.f64 (neg.f64 (+.f64 (sin.f64 y) x)) (*.f64 (cos.f64 y) z)))
(neg.f64 (neg.f64 (+.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)))
(fma.f64 (neg.f64 (cos.f64 y)) (neg.f64 z) (+.f64 (sin.f64 y) x))
(fma.f64 (neg.f64 z) (neg.f64 (cos.f64 y)) (+.f64 (sin.f64 y) x))
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
(fma.f64 z (cos.f64 y) (+.f64 (sin.f64 y) x))
(-.f64 (fma.f64 (cos.f64 y) z x) (neg.f64 (sin.f64 y)))
(-.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) (neg.f64 x))
(-.f64 (*.f64 (cos.f64 y) z) (neg.f64 (+.f64 (sin.f64 y) x)))
(-.f64 (+.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(-.f64 (sin.f64 y) (-.f64 (neg.f64 x) (*.f64 (cos.f64 y) z)))
(-.f64 (sin.f64 y) (+.f64 (neg.f64 x) (*.f64 (neg.f64 z) (cos.f64 y))))
(-.f64 (sin.f64 y) (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) x))
(-.f64 (sin.f64 y) (neg.f64 (fma.f64 (cos.f64 y) z x)))
(-.f64 x (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y))))
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(sin.f64 (+.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y))) (PI.f64)))
(sin.f64 (+.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 y)) (PI.f64)) (PI.f64)))
(sin.f64 (+.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (PI.f64)) (PI.f64)))
(sin.f64 (+.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y)) (PI.f64)))
(sin.f64 (+.f64 (neg.f64 (neg.f64 (fabs.f64 y))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(sin.f64 (+.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y) (PI.f64)) (PI.f64)))
(sin.f64 (-.f64 (+.f64 (neg.f64 y) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(sin.f64 (+.f64 (neg.f64 (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 y)))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y))
(fma.f64 (sin.f64 (neg.f64 (fabs.f64 y))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) y) #s(literal 2 binary64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 #s(literal 0 binary64) (sin.f64 y) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 #s(literal 0 binary64) (sin.f64 (fabs.f64 y))))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 #s(literal 0 binary64) (neg.f64 (sin.f64 y))))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (fabs.f64 y))))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (neg.f64 (sin.f64 y))))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(fma.f64 (sin.f64 y) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(-.f64 (*.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal -1 binary64)))
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 0 binary64) (neg.f64 (sin.f64 y))))
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)))
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (neg.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 (cos.f64 y) #s(literal -1 binary64)))
(cos.f64 (neg.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
(cos.f64 (neg.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
(cos.f64 (neg.f64 (neg.f64 (neg.f64 (fabs.f64 y)))))
(cos.f64 (fabs.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
(cos.f64 (fabs.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
(cos.f64 (+.f64 (+.f64 (neg.f64 (fabs.f64 y)) (PI.f64)) (PI.f64)))
(cos.f64 (+.f64 (+.f64 (fabs.f64 y) (PI.f64)) (PI.f64)))
(cos.f64 (+.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)))
(cos.f64 (+.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)))
(cos.f64 (+.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)))
(cos.f64 (+.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 y))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (+.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (+.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (+.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 y)) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (+.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (+.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 y)) (*.f64 (PI.f64) #s(literal -1/2 binary64))))
(cos.f64 (+.f64 (+.f64 (neg.f64 y) (PI.f64)) (PI.f64)))
(cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 y))))
(cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) y) #s(literal 2 binary64)))
(cos.f64 (neg.f64 (neg.f64 (fabs.f64 y))))
(cos.f64 (+.f64 (+.f64 (PI.f64) y) (PI.f64)))
(cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (neg.f64 (fabs.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 (fabs.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 (neg.f64 (fabs.f64 y))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(+.f64 (*.f64 (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) y) #s(literal 2 binary64))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(+.f64 (*.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 (fabs.f64 y))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 0 binary64) (neg.f64 (sin.f64 y))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))

eval49.0ms (1.1%)

Memory
-0.8MiB live, 47.3MiB allocated; 4ms collecting garbage
Compiler

Compiled 5 299 to 1 078 computations (79.7% saved)

prune13.0ms (0.3%)

Memory
-20.1MiB live, 25.8MiB allocated; 4ms collecting garbage
Pruning

13 alts after pruning (13 fresh and 0 done)

PrunedKeptTotal
New24213255
Fresh000
Picked101
Done000
Total24313256
Accuracy
99.9%
Counts
256 → 13
Alt Table
Click to see full alt table
StatusAccuracyProgram
55.4%
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) (fma.f64 (cos.f64 y) z (sin.f64 y))) (*.f64 x x)) (-.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x))
99.9%
(+.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)
99.8%
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) #s(literal -1 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (fma.f64 (*.f64 (cos.f64 y) #s(literal -1 binary64)) (*.f64 (cos.f64 y) #s(literal -1 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 (cos.f64 y) #s(literal -1 binary64))))))))
80.7%
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
73.9%
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
59.1%
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
87.8%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) x)
78.3%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (sin.f64 y))
88.8%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (*.f64 (cos.f64 y) z))
55.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
58.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
63.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
66.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
Compiler

Compiled 468 to 308 computations (34.2% saved)

sample0.0ms (0.0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
1
-1/2
-1/6
Outputs
#s(literal 1 binary64)
#s(literal -1/2 binary64)
#s(literal -6004799503160661/36028797018963968 binary64)
Samples
0.0ms0valid
Compiler

Compiled 5 to 5 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series83.0ms (1.8%)

Memory
-3.7MiB live, 95.4MiB allocated; 52ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04652807
Stop Event
iter-limit
Counts
28 → 119
Calls
Call 1
Inputs
(+.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)
(fma.f64 (cos.f64 y) z (sin.f64 y))
(cos.f64 y)
y
z
(sin.f64 y)
x
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
(+.f64 x z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
(+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))))
(+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))
(+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))
#s(literal 1 binary64)
(*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))
(fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))
#s(literal -1/2 binary64)
(*.f64 #s(literal -1/6 binary64) y)
#s(literal -1/6 binary64)
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ x (sin y)) (sin.f64 y))
(*.f64 z (cos.f64 y))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (*.f64 (cos.f64 y) z))
(+.f64 #s(literal 1 binary64) (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(+.f64 (sin.f64 y) x)
(*.f64 (cos.f64 y) z)
Outputs
#s(approx (+ (+ (* (cos y) z) (sin y)) x) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (+ (+ (* (cos y) z) (sin y)) x) (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx x x)
#s(approx (+ x z) z)
#s(approx (+ x z) (+.f64 x z))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ x (sin y)) (sin.f64 y))
#s(approx (+ x (sin y)) (+.f64 x (sin.f64 y)))
#s(approx (* (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (* (cos y) z)) (*.f64 z (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))))
#s(approx (* (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (* (cos y) z)) (+.f64 x (*.f64 z (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))))
#s(approx (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 x (*.f64 z (cos.f64 y))) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))
#s(approx (/ (+ (sin y) x) (* (cos y) z)) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (/ (+ (sin y) x) (* (cos y) z)) (+.f64 (/.f64 x (*.f64 z (cos.f64 y))) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (+ (+ (* (cos y) z) (sin y)) x) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))))
#s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 z x) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))) x)))))
#s(approx (+ x (sin y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))))
#s(approx (* (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (* (cos y) z)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))) x))))
#s(approx (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (/.f64 x (*.f64 z (cos.f64 y))))
#s(approx (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) (/.f64 (sin.f64 y) (*.f64 x (*.f64 z (cos.f64 y))))))))
#s(approx (/ (+ (sin y) x) (* (cos y) z)) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) (/.f64 (sin.f64 y) (*.f64 x (*.f64 z (cos.f64 y)))))))
#s(approx (+ (+ (* (cos y) z) (sin y)) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ x z) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z x)) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (sin y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (* (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (* (cos y) z)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))) x)) #s(literal 1 binary64)))))
#s(approx (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))) x)) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))))
#s(approx (/ (+ (sin y) x) (* (cos y) z)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) (*.f64 x (*.f64 z (cos.f64 y))))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))))
#s(approx (+ (+ (* (cos y) z) (sin y)) x) (+.f64 x (+.f64 y z)))
#s(approx (+ (+ (* (cos y) z) (sin y)) x) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (* (cos y) z) (sin y)) (+.f64 y z))
#s(approx (+ (* (cos y) z) (sin y)) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))
#s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))
#s(approx (* y (+ (* -1/2 z) (* -1/6 y))) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))
#s(approx (* y (+ (* -1/2 z) (* -1/6 y))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))
#s(approx (* -1/6 y) (*.f64 #s(literal -1/6 binary64) y))
#s(approx (+ x (sin y)) (+.f64 x y))
#s(approx (+ x (sin y)) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (sin y)) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64)))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) z)))))))
#s(approx (* (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (* (cos y) z)) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z))))
#s(approx (* (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (* (cos y) z)) (+.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (* (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (* (cos y) z)) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 z (fma.f64 #s(literal -1/2 binary64) (+.f64 #s(literal 1 binary64) (/.f64 x z)) (*.f64 #s(literal 1/2 binary64) (/.f64 x z)))))) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (* (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (* (cos y) z)) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/6 binary64) y (*.f64 z (fma.f64 #s(literal -1/2 binary64) (+.f64 #s(literal 1 binary64) (/.f64 x z)) (*.f64 #s(literal 1/2 binary64) (/.f64 x z))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (+.f64 #s(literal 1 binary64) (/.f64 x z)))
#s(approx (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 x z) (/.f64 y z))))
#s(approx (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x y) z) (/.f64 #s(literal 1 binary64) z)) (/.f64 x z))))
#s(approx (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal 1/3 binary64) (/.f64 y z)) (*.f64 #s(literal -1/2 binary64) (/.f64 x z))) (/.f64 #s(literal 1 binary64) z)) (/.f64 x z))))
#s(approx (/ (+ (sin y) x) (* (cos y) z)) (/.f64 x z))
#s(approx (/ (+ (sin y) x) (* (cos y) z)) (+.f64 (/.f64 x z) (/.f64 y z)))
#s(approx (/ (+ (sin y) x) (* (cos y) z)) (fma.f64 y (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x y) z) (/.f64 #s(literal 1 binary64) z)) (/.f64 x z)))
#s(approx (/ (+ (sin y) x) (* (cos y) z)) (fma.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal 1/3 binary64) (/.f64 y z)) (*.f64 #s(literal -1/2 binary64) (/.f64 x z))) (/.f64 #s(literal 1 binary64) z)) (/.f64 x z)))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z y) (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1/6 binary64))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z y) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) (+.f64 (/.f64 x (pow.f64 y #s(literal 3 binary64))) (/.f64 z (pow.f64 y #s(literal 3 binary64)))))) #s(literal 1/6 binary64))))
#s(approx (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z y) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) (/.f64 z (pow.f64 y #s(literal 3 binary64))))) #s(literal 1/6 binary64))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z y) (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1/6 binary64))))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))
#s(approx (* z (cos y)) (*.f64 z (cos.f64 y)))
#s(approx (* (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (* (cos y) z)) (*.f64 z (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 x (*.f64 z (cos.f64 y))) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))))
#s(approx (/ (+ (sin y) x) (* (cos y) z)) (/.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 z y))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) y))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x z) y)) #s(literal 1 binary64)) y) (*.f64 #s(literal -1/2 binary64) z)) y))))))
#s(approx (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1 binary64)) y) (*.f64 #s(literal -1/2 binary64) z)) y))))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) z) (/.f64 #s(literal 1 binary64) y)) y)) #s(literal 1/6 binary64))))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 z y))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 y z) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* y (+ (* -1/2 z) (* -1/6 y))) (fma.f64 #s(literal -1/2 binary64) (*.f64 y z) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (* (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (* (cos y) z)) (*.f64 (cos.f64 y) (+.f64 (/.f64 x (cos.f64 y)) (/.f64 (sin.f64 y) (cos.f64 y)))))
#s(approx (* (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (* (cos y) z)) (fma.f64 z (cos.f64 y) (*.f64 (cos.f64 y) (+.f64 (/.f64 x (cos.f64 y)) (/.f64 (sin.f64 y) (cos.f64 y))))))
#s(approx (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (/.f64 (+.f64 (/.f64 x (cos.f64 y)) (/.f64 (sin.f64 y) (cos.f64 y))) z))
#s(approx (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (/.f64 (+.f64 z (+.f64 (/.f64 x (cos.f64 y)) (/.f64 (sin.f64 y) (cos.f64 y)))) z))
#s(approx (+ (+ (* (cos y) z) (sin y)) x) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
#s(approx (+ (* (cos y) z) (sin y)) (*.f64 z (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (+.f64 (/.f64 x z) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z))))))
#s(approx (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z)))))
#s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))
#s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (fma.f64 #s(literal -1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (* y (+ (* -1/2 z) (* -1/6 y))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (*.f64 #s(literal -1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 z (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) #s(literal 1/2 binary64))))
#s(approx (* (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (* (cos y) z)) (*.f64 z (+.f64 (cos.f64 y) (/.f64 (*.f64 (cos.f64 y) (+.f64 (/.f64 x (cos.f64 y)) (/.f64 (sin.f64 y) (cos.f64 y)))) z))))
#s(approx (+ (+ (* (cos y) z) (sin y)) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (sin.f64 y)) z))))))
#s(approx (+ (* (cos y) z) (sin y)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) z))))))
#s(approx (+ x z) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 x z)) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))) z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) z) (*.f64 #s(literal 1/2 binary64) y)))))
#s(approx (* y (+ (* -1/2 z) (* -1/6 y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/2 binary64) y)))))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/6 binary64) (/.f64 y z))))))
Calls

9 calls:

TimeVariablePoint
7.0ms
y
-inf
5.0ms
y
inf
3.0ms
x
inf
3.0ms
z
-inf
3.0ms
z
0

rewrite189.0ms (4.1%)

Memory
1.5MiB live, 322.4MiB allocated; 43ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
033202
054192
1329192
21249192
04206183
Stop Event
iter-limit
node-limit
iter-limit
Counts
28 → 1 208
Calls
Call 1
Inputs
(+.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)
(fma.f64 (cos.f64 y) z (sin.f64 y))
(cos.f64 y)
y
z
(sin.f64 y)
x
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
(+.f64 x z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
(+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))))
(+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))
(+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))
#s(literal 1 binary64)
(*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))
(fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))
#s(literal -1/2 binary64)
(*.f64 #s(literal -1/6 binary64) y)
#s(literal -1/6 binary64)
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ x (sin y)) (sin.f64 y))
(*.f64 z (cos.f64 y))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (*.f64 (cos.f64 y) z))
(+.f64 #s(literal 1 binary64) (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(+.f64 (sin.f64 y) x)
(*.f64 (cos.f64 y) z)
Outputs
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(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (+.f64 x (*.f64 z (cos.f64 y))))) (+.f64 x (*.f64 z (cos.f64 y))))
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eval184.0ms (4.0%)

Memory
34.8MiB live, 314.5MiB allocated; 54ms collecting garbage
Compiler

Compiled 36 134 to 4 983 computations (86.2% saved)

prune56.0ms (1.2%)

Memory
15.2MiB live, 60.8MiB allocated; 6ms collecting garbage
Pruning

28 alts after pruning (25 fresh and 3 done)

PrunedKeptTotal
New1 186221 208
Fresh538
Picked235
Done000
Total1 193281 221
Accuracy
100.0%
Counts
1 221 → 28
Alt Table
Click to see full alt table
StatusAccuracyProgram
59.0%
(fma.f64 (cos.f64 y) z #s(approx (+ x (sin y)) (sin.f64 y)))
70.0%
(/.f64 (*.f64 (+.f64 x (fma.f64 z (cos.f64 y) (sin.f64 y))) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)))
99.9%
(+.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)
80.7%
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
73.9%
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
58.9%
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))) x)
63.1%
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 y z)) x)
59.1%
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
87.8%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) x)
69.7%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (+.f64 (sin.f64 y) x) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z))) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z))
49.2%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) #s(approx (+ x (sin y)) (sin.f64 y)))) #s(approx (+ x (sin y)) (sin.f64 y)))
59.0%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 z (cos.f64 y)))
62.8%
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (sin y) x) (* (cos y) z)) (/.f64 x z))) (*.f64 (cos.f64 y) z))
75.8%
(*.f64 (*.f64 (/.f64 (+.f64 (cos.f64 y) (/.f64 (+.f64 x (sin.f64 y)) z)) (*.f64 z (cos.f64 y))) (/.f64 z #s(literal 1 binary64))) (*.f64 (cos.f64 y) z))
75.8%
(*.f64 (*.f64 (/.f64 (+.f64 (cos.f64 y) (/.f64 (+.f64 x (sin.f64 y)) z)) z) (/.f64 z (cos.f64 y))) (*.f64 (cos.f64 y) z))
88.7%
(*.f64 (*.f64 (/.f64 (+.f64 (cos.f64 y) (/.f64 (+.f64 x (sin.f64 y)) z)) #s(literal 1 binary64)) (/.f64 z (*.f64 z (cos.f64 y)))) (*.f64 (cos.f64 y) z))
88.6%
(*.f64 (*.f64 (+.f64 x (fma.f64 z (cos.f64 y) (sin.f64 y))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))) (*.f64 (cos.f64 y) z))
80.9%
(*.f64 #s(approx (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) (/.f64 (sin.f64 y) (*.f64 x (*.f64 z (cos.f64 y)))))))) (*.f64 (cos.f64 y) z))
33.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 x x)) (-.f64 z x)))
43.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))))))))
52.4%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
66.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
55.8%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
29.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
2.4%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
25.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
2.8%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
28.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
Compiler

Compiled 1 189 to 843 computations (29.1% saved)

sample0.0ms (0.0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
1
-1/6
3
Outputs
#s(literal 1 binary64)
#s(literal -6004799503160661/36028797018963968 binary64)
#s(literal 3 binary64)
Samples
0.0ms0valid
Compiler

Compiled 5 to 5 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series68.0ms (1.5%)

Memory
-31.5MiB live, 125.0MiB allocated; 38ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04722839
Stop Event
iter-limit
Counts
30 → 111
Calls
Call 1
Inputs
(*.f64 (*.f64 (/.f64 (+.f64 (cos.f64 y) (/.f64 (+.f64 x (sin.f64 y)) z)) #s(literal 1 binary64)) (/.f64 z (*.f64 z (cos.f64 y)))) (*.f64 (cos.f64 y) z))
(*.f64 (/.f64 (+.f64 (cos.f64 y) (/.f64 (+.f64 x (sin.f64 y)) z)) #s(literal 1 binary64)) (/.f64 z (*.f64 z (cos.f64 y))))
(/.f64 (+.f64 (cos.f64 y) (/.f64 (+.f64 x (sin.f64 y)) z)) #s(literal 1 binary64))
(+.f64 (cos.f64 y) (/.f64 (+.f64 x (sin.f64 y)) z))
(cos.f64 y)
y
(/.f64 (+.f64 x (sin.f64 y)) z)
(+.f64 x (sin.f64 y))
x
(sin.f64 y)
z
#s(literal 1 binary64)
(/.f64 z (*.f64 z (cos.f64 y)))
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ x z) z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64))))
(*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))
#s(literal -1/6 binary64)
(pow.f64 y #s(literal 3 binary64))
#s(literal 3 binary64)
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
(+.f64 x #s(approx (sin y) y))
#s(approx (sin y) y)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 z (cos.f64 y)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ x (sin y)) (sin.f64 y))
Outputs
#s(approx (* (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (* (cos y) z)) (*.f64 z (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z))))
#s(approx (* (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (* (cos y) z)) (+.f64 x (*.f64 z (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z)))))
#s(approx (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (/.f64 (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z)) (cos.f64 y)))
#s(approx (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 x (*.f64 z (cos.f64 y))) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))
#s(approx (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z)))
#s(approx (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z))))
#s(approx (/ (+ x (sin y)) z) (/.f64 (sin.f64 y) z))
#s(approx (/ (+ x (sin y)) z) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))
#s(approx (+ x (sin y)) (sin.f64 y))
#s(approx (+ x (sin y)) (+.f64 x (sin.f64 y)))
#s(approx x x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (+ x z) z)
#s(approx (+ x z) (+.f64 x z))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (* (+ 1 (/ (+ x (sin y)) (* z (cos y)))) (* z (cos y))) (*.f64 z (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))))
#s(approx (* (+ 1 (/ (+ x (sin y)) (* z (cos y)))) (* z (cos y))) (+.f64 x (*.f64 z (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))))
#s(approx (+ 1 (/ (+ x (sin y)) (* z (cos y)))) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (/ (+ x (sin y)) (* z (cos y))) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (/ (+ x (sin y)) (* z (cos y))) (+.f64 (/.f64 x (*.f64 z (cos.f64 y))) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (* (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (* (cos y) z)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z))) x))))
#s(approx (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (/.f64 x (*.f64 z (cos.f64 y))))
#s(approx (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) (/.f64 (sin.f64 y) (*.f64 x (*.f64 z (cos.f64 y))))))))
#s(approx (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/.f64 x z))
#s(approx (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) z) (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) (*.f64 x z))))))
#s(approx (/ (+ x (sin y)) z) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (sin.f64 y) (*.f64 x z)))))
#s(approx (+ x (sin y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))))
#s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 z x) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))) x)))))
#s(approx (* (+ 1 (/ (+ x (sin y)) (* z (cos y)))) (* z (cos y))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))) x))))
#s(approx (/ (+ x (sin y)) (* z (cos y))) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) (/.f64 (sin.f64 y) (*.f64 x (*.f64 z (cos.f64 y)))))))
#s(approx (* (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (* (cos y) z)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z))) x)) #s(literal 1 binary64)))))
#s(approx (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))) x)) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))))
#s(approx (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z)) x)) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (/ (+ x (sin y)) z) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) (*.f64 x z))) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (+ x (sin y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ x z) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z x)) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))) x)) #s(literal 1 binary64)))))
#s(approx (* (+ 1 (/ (+ x (sin y)) (* z (cos y)))) (* z (cos y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))) x)) #s(literal 1 binary64)))))
#s(approx (/ (+ x (sin y)) (* z (cos y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) (*.f64 x (*.f64 z (cos.f64 y))))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))))
#s(approx (* (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (* (cos y) z)) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z))))
#s(approx (* (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (* (cos y) z)) (+.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (* (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (* (cos y) z)) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (* (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (* (cos y) z)) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (+.f64 #s(literal 1 binary64) (/.f64 x z)))
#s(approx (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 x z) (/.f64 y z))))
#s(approx (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (+.f64 #s(literal 1 binary64) (/.f64 x z))))) (/.f64 #s(literal 1 binary64) z)) (/.f64 x z))))
#s(approx (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal 1/3 binary64) (/.f64 y z)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (+.f64 #s(literal 1 binary64) (/.f64 x z))))) (/.f64 #s(literal 1 binary64) z)) (/.f64 x z))))
#s(approx (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z)) (/.f64 x z))))
#s(approx (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) #s(literal 1/2 binary64)) (/.f64 #s(literal 1 binary64) z)) (/.f64 x z))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (/ (+ x (sin y)) z) (+.f64 (/.f64 x z) (/.f64 y z)))
#s(approx (/ (+ x (sin y)) z) (fma.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 #s(literal 1 binary64) z)) (/.f64 x z)))
#s(approx (/ (+ x (sin y)) z) (fma.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z)) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) z))) (/.f64 #s(literal 1 binary64) z)) (/.f64 x z)))
#s(approx (+ x (sin y)) (+.f64 x y))
#s(approx (+ x (sin y)) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (sin y)) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64)))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (/ z (* z (cos y))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (/ z (* z (cos y))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 5/24 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (/ z (* z (cos y))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 5/24 binary64) (*.f64 #s(literal 61/720 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (* -1/6 (pow y 3)) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64))))
#s(approx (pow y 3) (pow.f64 y #s(literal 3 binary64)))
#s(approx (* (+ 1 (/ (+ x (sin y)) (* z (cos y)))) (* z (cos y))) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 z (fma.f64 #s(literal -1/2 binary64) (+.f64 #s(literal 1 binary64) (/.f64 x z)) (*.f64 #s(literal 1/2 binary64) (/.f64 x z)))))) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (* (+ 1 (/ (+ x (sin y)) (* z (cos y)))) (* z (cos y))) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/6 binary64) y (*.f64 z (fma.f64 #s(literal -1/2 binary64) (+.f64 #s(literal 1 binary64) (/.f64 x z)) (*.f64 #s(literal 1/2 binary64) (/.f64 x z))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (+ 1 (/ (+ x (sin y)) (* z (cos y)))) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x y) z) (/.f64 #s(literal 1 binary64) z)) (/.f64 x z))))
#s(approx (+ 1 (/ (+ x (sin y)) (* z (cos y)))) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal 1/3 binary64) (/.f64 y z)) (*.f64 #s(literal -1/2 binary64) (/.f64 x z))) (/.f64 #s(literal 1 binary64) z)) (/.f64 x z))))
#s(approx (/ (+ x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x y) z) (/.f64 #s(literal 1 binary64) z)) (/.f64 x z)))
#s(approx (/ (+ x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal 1/3 binary64) (/.f64 y z)) (*.f64 #s(literal -1/2 binary64) (/.f64 x z))) (/.f64 #s(literal 1 binary64) z)) (/.f64 x z)))
#s(approx (* (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (* (cos y) z)) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
#s(approx (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (/.f64 (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z))) (cos.f64 y)))
#s(approx (cos y) (cos.f64 y))
#s(approx (/ (+ x (sin y)) z) (/.f64 (+.f64 x (sin.f64 y)) z))
#s(approx (/ z (* z (cos y))) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
#s(approx (* z (cos y)) (*.f64 z (cos.f64 y)))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z y) (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1/6 binary64))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z y) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) (+.f64 (/.f64 x (pow.f64 y #s(literal 3 binary64))) (/.f64 z (pow.f64 y #s(literal 3 binary64)))))) #s(literal 1/6 binary64))))
#s(approx (* (+ 1 (/ (+ x (sin y)) (* z (cos y)))) (* z (cos y))) (*.f64 z (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 x (*.f64 z (cos.f64 y))) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))))
#s(approx (/ (+ x (sin y)) (* z (cos y))) (/.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 z y))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) y))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x z) y)) #s(literal 1 binary64)) y) (*.f64 #s(literal -1/2 binary64) z)) y))))))
#s(approx (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (/.f64 (+.f64 z (+.f64 (/.f64 x (cos.f64 y)) (/.f64 (sin.f64 y) (cos.f64 y)))) z))
#s(approx (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/.f64 (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))) z))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* (+ 1 (/ (+ x (sin y)) (* z (cos y)))) (* z (cos y))) (*.f64 (cos.f64 y) (+.f64 (/.f64 x (cos.f64 y)) (/.f64 (sin.f64 y) (cos.f64 y)))))
#s(approx (* (+ 1 (/ (+ x (sin y)) (* z (cos y)))) (* z (cos y))) (fma.f64 z (cos.f64 y) (*.f64 (cos.f64 y) (+.f64 (/.f64 x (cos.f64 y)) (/.f64 (sin.f64 y) (cos.f64 y))))))
#s(approx (+ 1 (/ (+ x (sin y)) (* z (cos y)))) (/.f64 (+.f64 (/.f64 x (cos.f64 y)) (/.f64 (sin.f64 y) (cos.f64 y))) z))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (+.f64 (/.f64 x z) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z))))))
#s(approx (* (+ 1 (/ (+ x (sin y)) (* z (cos y)))) (* z (cos y))) (*.f64 z (+.f64 (cos.f64 y) (/.f64 (*.f64 (cos.f64 y) (+.f64 (/.f64 x (cos.f64 y)) (/.f64 (sin.f64 y) (cos.f64 y)))) z))))
#s(approx (* (* (/ (+ (cos y) (/ (+ x (sin y)) z)) 1) (/ z (* z (cos y)))) (* (cos y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (sin.f64 y)) z))))))
#s(approx (+ x z) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 x z)) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))) z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
Calls

9 calls:

TimeVariablePoint
21.0ms
z
0
4.0ms
y
inf
4.0ms
y
-inf
3.0ms
z
-inf
3.0ms
x
-inf

rewrite187.0ms (4.1%)

Memory
19.8MiB live, 293.2MiB allocated; 38ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
045252
065239
1366229
21712223
04199213
Stop Event
iter-limit
node-limit
iter-limit
Counts
30 → 1 490
Calls
Call 1
Inputs
(*.f64 (*.f64 (/.f64 (+.f64 (cos.f64 y) (/.f64 (+.f64 x (sin.f64 y)) z)) #s(literal 1 binary64)) (/.f64 z (*.f64 z (cos.f64 y)))) (*.f64 (cos.f64 y) z))
(*.f64 (/.f64 (+.f64 (cos.f64 y) (/.f64 (+.f64 x (sin.f64 y)) z)) #s(literal 1 binary64)) (/.f64 z (*.f64 z (cos.f64 y))))
(/.f64 (+.f64 (cos.f64 y) (/.f64 (+.f64 x (sin.f64 y)) z)) #s(literal 1 binary64))
(+.f64 (cos.f64 y) (/.f64 (+.f64 x (sin.f64 y)) z))
(cos.f64 y)
y
(/.f64 (+.f64 x (sin.f64 y)) z)
(+.f64 x (sin.f64 y))
x
(sin.f64 y)
z
#s(literal 1 binary64)
(/.f64 z (*.f64 z (cos.f64 y)))
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ x z) z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64))))
(*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))
#s(literal -1/6 binary64)
(pow.f64 y #s(literal 3 binary64))
#s(literal 3 binary64)
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
(+.f64 x #s(approx (sin y) y))
#s(approx (sin y) y)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 z (cos.f64 y)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ x (sin y)) (sin.f64 y))
Outputs
(*.f64 (/.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z) (*.f64 #s(literal 1 binary64) z)) (*.f64 #s(literal 1 binary64) z))
(*.f64 (/.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (/.f64 (*.f64 z (cos.f64 y)) z))
(*.f64 (/.f64 (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (+.f64 (sin.f64 y) x) z) #s(literal 1 binary64)) z) #s(literal 1 binary64)) (cos.f64 y))
(*.f64 (/.f64 (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (+.f64 (sin.f64 y) x) z) #s(literal 1 binary64)) z) z) (/.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) z)))
(*.f64 (/.f64 (*.f64 (*.f64 z (cos.f64 y)) (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y))) #s(literal 1 binary64)) (/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (*.f64 z (cos.f64 y)) (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y))) z) (/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 #s(literal 1 binary64) z)))
(*.f64 (/.f64 (*.f64 z (cos.f64 y)) (*.f64 #s(literal 1 binary64) z)) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (+.f64 (sin.f64 y) x) z) #s(literal 1 binary64)) (/.f64 z #s(literal 1 binary64))))
(*.f64 (/.f64 (*.f64 z (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (/.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z) z))
(*.f64 (/.f64 (*.f64 #s(literal 1 binary64) z) #s(literal 1 binary64)) (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)))
(*.f64 (/.f64 (*.f64 #s(literal 1 binary64) z) z) (/.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (/.f64 #s(literal 1 binary64) z)))
(*.f64 (/.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (+.f64 (sin.f64 y) x) z) #s(literal 1 binary64)) z) (/.f64 (*.f64 z (cos.f64 y)) (/.f64 #s(literal 1 binary64) z)))
(*.f64 (/.f64 z #s(literal 1 binary64)) (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)))
(*.f64 (/.f64 (cos.f64 y) z) (/.f64 (*.f64 z (fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (+.f64 (sin.f64 y) x) z) #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) z)))
(*.f64 (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (+.f64 (sin.f64 y) x) z) #s(literal 1 binary64)) z) (cos.f64 y))
(*.f64 (*.f64 (*.f64 z (cos.f64 y)) (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y))) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 (/.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z) z) (*.f64 #s(literal 1 binary64) z))
(*.f64 (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (+.f64 (sin.f64 y) x) z) #s(literal 1 binary64)) (/.f64 z #s(literal 1 binary64))) (/.f64 (*.f64 z (cos.f64 y)) z))
(*.f64 (*.f64 #s(literal 1 binary64) z) (/.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z) z))
(*.f64 (*.f64 #s(literal 1 binary64) z) (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 1 binary64)) (/.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 1 binary64)))
(*.f64 (/.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z) (/.f64 z (/.f64 #s(literal 1 binary64) z)))
(*.f64 (/.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z) (/.f64 (*.f64 #s(literal 1 binary64) z) (/.f64 #s(literal 1 binary64) z)))
(*.f64 (/.f64 (*.f64 z (cos.f64 y)) z) (/.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (+.f64 (sin.f64 y) x) z) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) z)))
(*.f64 (/.f64 (*.f64 z (cos.f64 y)) z) (*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (+.f64 (sin.f64 y) x) z) #s(literal 1 binary64)) (/.f64 z #s(literal 1 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) (/.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 #s(literal 1 binary64) z)))
(*.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z) #s(literal 1 binary64))
(*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (+.f64 (sin.f64 y) x) z) #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(*.f64 (*.f64 z (cos.f64 y)) (fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (+.f64 (sin.f64 y) x) z) #s(literal 1 binary64)))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (/.f64 #s(literal 1 binary64) z)))
(*.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z))
(*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (/.f64 (*.f64 #s(literal 1 binary64) z) #s(literal 1 binary64)))
(*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (/.f64 z #s(literal 1 binary64)))
(*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (*.f64 #s(literal 1 binary64) z))
(*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z)
(*.f64 z (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)))
(*.f64 (cos.f64 y) (/.f64 (*.f64 z (fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (+.f64 (sin.f64 y) x) z) #s(literal 1 binary64))) #s(literal 1 binary64)))
(*.f64 (cos.f64 y) (*.f64 z (fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (+.f64 (sin.f64 y) x) z) #s(literal 1 binary64))))
(/.f64 (neg.f64 (*.f64 (*.f64 z (cos.f64 y)) (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z))) (*.f64 (neg.f64 z) (cos.f64 y)))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z) (*.f64 z (cos.f64 y)))) (*.f64 (neg.f64 z) (cos.f64 y)))
(/.f64 (neg.f64 (*.f64 (neg.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y))) (*.f64 #s(literal 1 binary64) z))) #s(literal 1 binary64))
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(/.f64 (neg.f64 (fma.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (neg.f64 #s(approx (+ x (sin y)) (sin.f64 y)))))) (neg.f64 (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y)))))
(/.f64 (neg.f64 (fma.f64 z (cos.f64 y) (*.f64 #s(literal 1 binary64) #s(approx (+ x (sin y)) (sin.f64 y))))) (*.f64 (neg.f64 z) (cos.f64 y)))
(/.f64 (neg.f64 (neg.f64 (fma.f64 z (cos.f64 y) #s(approx (+ x (sin y)) (sin.f64 y))))) (neg.f64 (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (/.f64 (fma.f64 z (cos.f64 y) #s(approx (+ x (sin y)) (sin.f64 y))) z) (cos.f64 y))
(/.f64 (fma.f64 #s(literal 1 binary64) z (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (cos.f64 y))) z)
(/.f64 (fma.f64 #s(literal 1 binary64) (cos.f64 y) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) z)) (cos.f64 y))
(/.f64 (fma.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y)) (neg.f64 #s(approx (+ x (sin y)) (sin.f64 y)))) (*.f64 (neg.f64 z) (cos.f64 y)))
(/.f64 (fma.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) z) #s(literal 1 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (cos.f64 y))
(/.f64 (fma.f64 (neg.f64 #s(approx (+ x (sin y)) (sin.f64 y))) #s(literal 1 binary64) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y)))) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 1 binary64)))
(/.f64 (fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) z) #s(literal 1 binary64))) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(/.f64 (fma.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 #s(approx (+ x (sin y)) (sin.f64 y))) #s(literal 1 binary64))) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (fma.f64 z (cos.f64 y) (*.f64 #s(approx (+ x (sin y)) (sin.f64 y)) #s(literal 1 binary64))) (*.f64 z (cos.f64 y)))
(/.f64 (-.f64 (*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 #s(literal 1 binary64) #s(literal 1 binary64))) (-.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 1 binary64)))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) #s(literal 1 binary64)) (*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y))) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y))))) (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 3 binary64)) (pow.f64 #s(literal 1 binary64) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) (-.f64 (*.f64 #s(literal 1 binary64) #s(literal 1 binary64)) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))))))
(/.f64 (-.f64 (pow.f64 #s(literal 1 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y))) #s(literal 3 binary64))) (fma.f64 #s(literal 1 binary64) #s(literal 1 binary64) (fma.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y))) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y))) (*.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))))))
(/.f64 (fma.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) z) #s(literal 1 binary64) (cos.f64 y)) (cos.f64 y))
(/.f64 (fma.f64 (neg.f64 #s(approx (+ x (sin y)) (sin.f64 y))) #s(literal 1 binary64) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 1 binary64))) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 1 binary64)))
(/.f64 (fma.f64 #s(approx (+ x (sin y)) (sin.f64 y)) #s(literal 1 binary64) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)))
(/.f64 (fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) z))) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(/.f64 (fma.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (neg.f64 #s(approx (+ x (sin y)) (sin.f64 y))))) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (fma.f64 z (cos.f64 y) (*.f64 #s(literal 1 binary64) #s(approx (+ x (sin y)) (sin.f64 y)))) (*.f64 z (cos.f64 y)))
(/.f64 (neg.f64 (fma.f64 z (cos.f64 y) #s(approx (+ x (sin y)) (sin.f64 y)))) (*.f64 (neg.f64 z) (cos.f64 y)))
(/.f64 (fma.f64 z (cos.f64 y) #s(approx (+ x (sin y)) (sin.f64 y))) (*.f64 z (cos.f64 y)))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) #s(literal 1 binary64)) (*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))))) (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 #s(literal 1 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 3 binary64))) (fma.f64 #s(literal 1 binary64) #s(literal 1 binary64) (-.f64 (*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(/.f64 (-.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal -1 binary64)) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (fma.f64 z (cos.f64 y) #s(approx (+ x (sin y)) (sin.f64 y)))))
(neg.f64 (-.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y))) #s(literal 1 binary64)))
(fma.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 #s(literal 1 binary64) z)) (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 1 binary64))
(fma.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (/.f64 #s(literal 1 binary64) z) #s(literal 1 binary64))
(fma.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) #s(literal 1 binary64))
(fma.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (cos.f64 y)) (/.f64 (/.f64 #s(literal 1 binary64) z) #s(literal 1 binary64)) #s(literal 1 binary64))
(fma.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (cos.f64 y)) (/.f64 #s(literal 1 binary64) z) #s(literal 1 binary64))
(fma.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) z) (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 1 binary64))
(fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) #s(approx (+ x (sin y)) (sin.f64 y)) #s(literal 1 binary64))
(fma.f64 (neg.f64 #s(approx (+ x (sin y)) (sin.f64 y))) (/.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y))) #s(literal 1 binary64))
(fma.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 1 binary64) #s(literal 1 binary64))
(fma.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) #s(literal 1 binary64))
(-.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal -1 binary64))
(-.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y))))
(+.f64 (/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y))) (*.f64 (neg.f64 z) (cos.f64 y))) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))))
(+.f64 (/.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (cos.f64 y)) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))))
(+.f64 (/.f64 (*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) z) #s(literal 1 binary64)) (cos.f64 y)) (/.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (cos.f64 y)))
(+.f64 (/.f64 (*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) z) #s(literal 1 binary64)) (cos.f64 y)) (/.f64 (cos.f64 y) (cos.f64 y)))
(+.f64 (/.f64 (*.f64 (neg.f64 #s(approx (+ x (sin y)) (sin.f64 y))) #s(literal 1 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 1 binary64))) (/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y))) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 1 binary64))))
(+.f64 (/.f64 (*.f64 (neg.f64 #s(approx (+ x (sin y)) (sin.f64 y))) #s(literal 1 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 1 binary64))) (/.f64 (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 1 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 1 binary64))))
(+.f64 (/.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (/.f64 (*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) z) #s(literal 1 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(+.f64 (/.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (/.f64 (*.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) z)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(+.f64 (/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y))) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y)))) (/.f64 (*.f64 (neg.f64 #s(approx (+ x (sin y)) (sin.f64 y))) #s(literal 1 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y)))))
(+.f64 (/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y))) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y)))) (/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 #s(approx (+ x (sin y)) (sin.f64 y)))) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y)))))
(+.f64 (/.f64 (*.f64 (*.f64 z (cos.f64 y)) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 z (cos.f64 y))) #s(literal 1 binary64))
(+.f64 (/.f64 (*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 1 binary64))
(+.f64 (/.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 1 binary64)) #s(literal 1 binary64))
(+.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 1 binary64) #s(approx (+ x (sin y)) (sin.f64 y))) (*.f64 z (cos.f64 y))))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z (cos.f64 y)) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 z (cos.f64 y))))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))))
(*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 #s(literal 1 binary64) z)) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (/.f64 #s(literal 1 binary64) z))
(*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))))
(*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (cos.f64 y)) (/.f64 (/.f64 #s(literal 1 binary64) z) #s(literal 1 binary64)))
(*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (cos.f64 y)) (/.f64 #s(literal 1 binary64) z))
(*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) z) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) #s(approx (+ x (sin y)) (sin.f64 y)))
(*.f64 (neg.f64 #s(approx (+ x (sin y)) (sin.f64 y))) (/.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y))))
(*.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 1 binary64))
(*.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))))
(/.f64 (neg.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (cos.f64 y))) (neg.f64 z))
(/.f64 (neg.f64 (*.f64 #s(approx (+ x (sin y)) (sin.f64 y)) #s(literal 1 binary64))) (*.f64 (neg.f64 z) (cos.f64 y)))
(/.f64 (neg.f64 (neg.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) z))) (neg.f64 (neg.f64 (cos.f64 y))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 #s(approx (+ x (sin y)) (sin.f64 y))))) (neg.f64 (neg.f64 (*.f64 (neg.f64 z) (cos.f64 y)))))
(/.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (cos.f64 y)) z)
(/.f64 (*.f64 #s(approx (+ x (sin y)) (sin.f64 y)) #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(/.f64 (neg.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) z)) (neg.f64 (cos.f64 y)))
(/.f64 (neg.f64 (neg.f64 #s(approx (+ x (sin y)) (sin.f64 y)))) (neg.f64 (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) z) (cos.f64 y))
(/.f64 (neg.f64 #s(approx (+ x (sin y)) (sin.f64 y))) (*.f64 (neg.f64 z) (cos.f64 y)))
(/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
(/.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) z)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (neg.f64 #s(approx (+ x (sin y)) (sin.f64 y)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) #s(approx (+ x (sin y)) (sin.f64 y))))
(neg.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y))))
#s(approx (+ x (sin y)) (sin.f64 y))

eval888.0ms (19.5%)

Memory
-103.4MiB live, 439.6MiB allocated; 1.3s collecting garbage
Compiler

Compiled 37 583 to 5 032 computations (86.6% saved)

prune93.0ms (2.0%)

Memory
-18.6MiB live, 120.4MiB allocated; 12ms collecting garbage
Pruning

32 alts after pruning (28 fresh and 4 done)

PrunedKeptTotal
New1 331141 345
Fresh61420
Picked415
Done033
Total1 341321 373
Accuracy
100.0%
Counts
1 373 → 32
Alt Table
Click to see full alt table
StatusAccuracyProgram
73.9%
(fma.f64 (cos.f64 y) z (+.f64 #s(approx (sin y) y) x))
59.0%
(fma.f64 (cos.f64 y) z #s(approx (+ x (sin y)) (sin.f64 y)))
73.8%
(fma.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) z)) (+.f64 #s(approx (sin y) y) x))
59.0%
(fma.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) z)) #s(approx (+ x (sin y)) (sin.f64 y)))
99.9%
(+.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)
80.7%
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
73.8%
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))))
58.9%
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))) x)
63.1%
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 y z)) x)
59.1%
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
88.7%
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
64.3%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (cos.f64 y) #s(approx (sin y) y)) x)) x)
49.2%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) #s(approx (+ x (sin y)) (sin.f64 y)))) #s(approx (+ x (sin y)) (sin.f64 y)))
41.1%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
62.8%
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (sin y) x) (* (cos y) z)) (/.f64 x z))) (*.f64 (cos.f64 y) z))
53.7%
(*.f64 (*.f64 (/.f64 (-.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal -1 binary64)) z) (*.f64 #s(literal 1 binary64) z)) (*.f64 z (cos.f64 y)))
75.8%
(*.f64 (*.f64 (/.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z) (/.f64 z (cos.f64 y))) (*.f64 (cos.f64 y) z))
88.6%
(*.f64 (*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (cos.f64 y))) (/.f64 z (*.f64 z (cos.f64 y)))) (*.f64 (cos.f64 y) z))
80.9%
(*.f64 #s(approx (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) (/.f64 (sin.f64 y) (*.f64 x (*.f64 z (cos.f64 y)))))))) (*.f64 (cos.f64 y) z))
88.7%
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (/.f64 #s(literal 1 binary64) z)))
33.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 x x)) (-.f64 z x)))
43.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))))))))
52.4%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
66.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
55.8%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
29.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
2.4%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
2.8%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) y)))
2.8%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) y))))
25.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
1.4%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 3 binary64))))))
28.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
Compiler

Compiled 1 384 to 996 computations (28.0% saved)

sample0.0ms (0.0%)

Memory
0.4MiB live, 0.4MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
1
-1/2
-1/6
Outputs
#s(literal 1 binary64)
#s(literal -1/2 binary64)
#s(literal -6004799503160661/36028797018963968 binary64)
Samples
0.0ms0valid
Compiler

Compiled 5 to 5 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series63.0ms (1.4%)

Memory
2.9MiB live, 99.4MiB allocated; 18ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05013006
Stop Event
iter-limit
Counts
34 → 130
Calls
Call 1
Inputs
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(/.f64 #s(literal 1 binary64) (cos.f64 y))
#s(literal 1 binary64)
(cos.f64 y)
y
(*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y))
(/.f64 (+.f64 (sin.f64 y) x) z)
(+.f64 (sin.f64 y) x)
(sin.f64 y)
x
z
(*.f64 z (cos.f64 y))
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 y z)) x)
#s(approx (+ (* (cos y) z) (sin y)) (+.f64 y z))
(+.f64 y z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))))
(+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))
(+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))
(*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))
(fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))
#s(literal -1/2 binary64)
(*.f64 #s(literal -1/6 binary64) y)
#s(literal -1/6 binary64)
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(+.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))))
(+.f64 x #s(approx (sin y) y))
#s(approx (sin y) y)
(*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
Outputs
#s(approx (* (/ 1 (cos y)) (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y)))) (*.f64 z (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z))))
#s(approx (* (/ 1 (cos y)) (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y)))) (+.f64 x (*.f64 z (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z)))))
#s(approx (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y))) (*.f64 z (*.f64 (cos.f64 y) (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z)))))
#s(approx (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y))) (fma.f64 x (cos.f64 y) (*.f64 z (*.f64 (cos.f64 y) (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z))))))
#s(approx (+ (/ (+ (sin y) x) z) (cos y)) (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z)))
#s(approx (+ (/ (+ (sin y) x) z) (cos y)) (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z))))
#s(approx (/ (+ (sin y) x) z) (/.f64 (sin.f64 y) z))
#s(approx (/ (+ (sin y) x) z) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))
#s(approx (+ (sin y) x) (sin.f64 y))
#s(approx (+ (sin y) x) (+.f64 x (sin.f64 y)))
#s(approx x x)
#s(approx (+ (+ (* (cos y) z) (sin y)) x) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (+ (+ (* (cos y) z) (sin y)) x) (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (* (/ 1 (cos y)) (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y)))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z))) x))))
#s(approx (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y))) (*.f64 x (cos.f64 y)))
#s(approx (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y))) (*.f64 x (+.f64 (cos.f64 y) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z)))) x))))
#s(approx (+ (/ (+ (sin y) x) z) (cos y)) (/.f64 x z))
#s(approx (+ (/ (+ (sin y) x) z) (cos y)) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) z) (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) (*.f64 x z))))))
#s(approx (/ (+ (sin y) x) z) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (sin.f64 y) (*.f64 x z)))))
#s(approx (+ (sin y) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))))
#s(approx (+ (+ (* (cos y) z) (sin y)) x) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 z x) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))) x)))))
#s(approx (* (/ 1 (cos y)) (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z))) x)) #s(literal 1 binary64)))))
#s(approx (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z)))) x))))))
#s(approx (+ (/ (+ (sin y) x) z) (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z)) x)) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (/ (+ (sin y) x) z) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) (*.f64 x z))) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (+ (sin y) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (+ (+ (* (cos y) z) (sin y)) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))) x)) #s(literal 1 binary64)))))
#s(approx (* (/ 1 (cos y)) (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y)))) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z))))
#s(approx (* (/ 1 (cos y)) (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y)))) (+.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (* (/ 1 (cos y)) (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y)))) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (* (/ 1 (cos y)) (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y)))) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (/ 1 (cos y)) #s(literal 1 binary64))
#s(approx (/ 1 (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (/ 1 (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 5/24 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (/ 1 (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 5/24 binary64) (*.f64 #s(literal 61/720 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y))) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal -1/2 binary64) (+.f64 #s(literal 1 binary64) (/.f64 x z))) #s(literal 1/2 binary64))))) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y))) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -2/3 binary64) y (*.f64 z (-.f64 (*.f64 #s(literal -1/2 binary64) (+.f64 #s(literal 1 binary64) (/.f64 x z))) #s(literal 1/2 binary64)))))) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (+ (/ (+ (sin y) x) z) (cos y)) (+.f64 #s(literal 1 binary64) (/.f64 x z)))
#s(approx (+ (/ (+ (sin y) x) z) (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 x z) (/.f64 y z))))
#s(approx (+ (/ (+ (sin y) x) z) (cos y)) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z)) (/.f64 x z))))
#s(approx (+ (/ (+ (sin y) x) z) (cos y)) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) #s(literal 1/2 binary64)) (/.f64 #s(literal 1 binary64) z)) (/.f64 x z))))
#s(approx (/ (+ (sin y) x) z) (+.f64 (/.f64 x z) (/.f64 y z)))
#s(approx (/ (+ (sin y) x) z) (fma.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 #s(literal 1 binary64) z)) (/.f64 x z)))
#s(approx (/ (+ (sin y) x) z) (fma.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z)) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) z))) (/.f64 #s(literal 1 binary64) z)) (/.f64 x z)))
#s(approx (+ (sin y) x) (+.f64 x y))
#s(approx (+ (sin y) x) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (sin y) x) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64)))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) z)))))))
#s(approx (+ (+ (* (cos y) z) (sin y)) x) (+.f64 x z))
#s(approx (+ (+ (* (cos y) z) (sin y)) x) (+.f64 x (+.f64 y z)))
#s(approx (+ (+ (* (cos y) z) (sin y)) x) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (* (cos y) z) (sin y)) (+.f64 y z))
#s(approx (+ (* (cos y) z) (sin y)) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))
#s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))
#s(approx (* y (+ (* -1/2 z) (* -1/6 y))) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))
#s(approx (* y (+ (* -1/2 z) (* -1/6 y))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))
#s(approx (* -1/6 y) (*.f64 #s(literal -1/6 binary64) y))
#s(approx (* (/ 1 (cos y)) (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y)))) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
#s(approx (/ 1 (cos y)) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
#s(approx (cos y) (cos.f64 y))
#s(approx (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y))) (*.f64 z (*.f64 (cos.f64 y) (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z))))))
#s(approx (/ (+ (sin y) x) z) (/.f64 (+.f64 x (sin.f64 y)) z))
#s(approx (* z (cos y)) (*.f64 z (cos.f64 y)))
#s(approx (+ y z) (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 z y))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z y) (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1/6 binary64))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z y) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) (+.f64 (/.f64 x (pow.f64 y #s(literal 3 binary64))) (/.f64 z (pow.f64 y #s(literal 3 binary64)))))) #s(literal 1/6 binary64))))
#s(approx (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z y) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) (/.f64 z (pow.f64 y #s(literal 3 binary64))))) #s(literal 1/6 binary64))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z y) (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1/6 binary64))))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))
#s(approx (+ y z) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 z y))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) y))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x z) y)) #s(literal 1 binary64)) y) (*.f64 #s(literal -1/2 binary64) z)) y))))))
#s(approx (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1 binary64)) y) (*.f64 #s(literal -1/2 binary64) z)) y))))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) z) (/.f64 #s(literal 1 binary64) y)) y)) #s(literal 1/6 binary64))))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 z y))))))
#s(approx (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y))) (*.f64 (cos.f64 y) (+.f64 x (sin.f64 y))))
#s(approx (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y))) (fma.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (+.f64 x (sin.f64 y)))))
#s(approx (+ (/ (+ (sin y) x) z) (cos y)) (/.f64 (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))) z))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 y z) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* y (+ (* -1/2 z) (* -1/6 y))) (fma.f64 #s(literal -1/2 binary64) (*.f64 y z) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
#s(approx (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y))) (*.f64 z (+.f64 (/.f64 (*.f64 (cos.f64 y) (+.f64 x (sin.f64 y))) z) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
#s(approx (+ y z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 y z))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (+.f64 (/.f64 x z) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z))))))
#s(approx (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z)))))
#s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))
#s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (fma.f64 #s(literal -1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (* y (+ (* -1/2 z) (* -1/6 y))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (*.f64 #s(literal -1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 z (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) #s(literal 1/2 binary64))))
#s(approx (* (/ 1 (cos y)) (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y)))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (sin.f64 y)) z))))))
#s(approx (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (cos.f64 y) (+.f64 x (sin.f64 y))) z) (*.f64 #s(literal -1 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))))
#s(approx (+ (* (cos y) z) (sin y)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) z))))))
#s(approx (+ y z) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 y z)) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))) z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) z) (*.f64 #s(literal 1/2 binary64) y)))))
#s(approx (* y (+ (* -1/2 z) (* -1/6 y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/2 binary64) y)))))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/6 binary64) (/.f64 y z))))))
Calls

9 calls:

TimeVariablePoint
10.0ms
z
0
3.0ms
z
-inf
3.0ms
y
inf
3.0ms
y
-inf
2.0ms
z
inf

rewrite188.0ms (4.1%)

Memory
18.6MiB live, 296.3MiB allocated; 34ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
049282
076270
1419268
21700262
04145246
Stop Event
iter-limit
node-limit
iter-limit
Counts
34 → 909
Calls
Call 1
Inputs
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(/.f64 #s(literal 1 binary64) (cos.f64 y))
#s(literal 1 binary64)
(cos.f64 y)
y
(*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y))
(/.f64 (+.f64 (sin.f64 y) x) z)
(+.f64 (sin.f64 y) x)
(sin.f64 y)
x
z
(*.f64 z (cos.f64 y))
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 y z)) x)
#s(approx (+ (* (cos y) z) (sin y)) (+.f64 y z))
(+.f64 y z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))))
(+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))
(+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))
(*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))
(fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))
#s(literal -1/2 binary64)
(*.f64 #s(literal -1/6 binary64) y)
#s(literal -1/6 binary64)
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(+.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))))
(+.f64 x #s(approx (sin y) y))
#s(approx (sin y) y)
(*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
Outputs
(*.f64 (/.f64 (fma.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 1 binary64)) #s(literal -1 binary64)) (*.f64 (neg.f64 (cos.f64 y)) z))
(*.f64 (/.f64 (fma.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 1 binary64)) #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(*.f64 (/.f64 (*.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) (cos.f64 y)) #s(literal -1 binary64)) (/.f64 z (neg.f64 (cos.f64 y))))
(*.f64 (/.f64 (*.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) (cos.f64 y)) (cos.f64 y)) z)
(*.f64 (/.f64 (*.f64 #s(literal 1 binary64) (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y))) #s(literal -1 binary64)) (/.f64 (*.f64 z (cos.f64 y)) (neg.f64 (cos.f64 y))))
(*.f64 (/.f64 (*.f64 z (cos.f64 y)) (cos.f64 y)) (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)))
(*.f64 (/.f64 z (cos.f64 y)) (/.f64 (*.f64 (cos.f64 y) (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y))) #s(literal 1 binary64)))
(*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (/.f64 (*.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) z) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) z) (cos.f64 y)) (cos.f64 y))
(*.f64 (/.f64 (*.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) z) #s(literal -1 binary64)) (/.f64 (cos.f64 y) (neg.f64 (cos.f64 y))))
(*.f64 (/.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) #s(literal -1 binary64)) (/.f64 (*.f64 z (cos.f64 y)) (neg.f64 (cos.f64 y))))
(*.f64 (/.f64 (*.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) (cos.f64 y)) #s(literal 1 binary64)) (/.f64 z (cos.f64 y)))
(*.f64 (/.f64 (*.f64 #s(literal 1 binary64) (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y))) #s(literal 1 binary64)) (/.f64 (*.f64 z (cos.f64 y)) (cos.f64 y)))
(*.f64 (/.f64 (*.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) z) #s(literal 1 binary64)) (/.f64 (cos.f64 y) (cos.f64 y)))
(*.f64 (/.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) (cos.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 (*.f64 (fma.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 1 binary64)) (cos.f64 y)) z)
(*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) z)) (cos.f64 y))
(*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 z (cos.f64 y))) (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)))
(*.f64 (*.f64 (fma.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 1 binary64)) z) (cos.f64 y))
(*.f64 (*.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) (*.f64 (neg.f64 (cos.f64 y)) z)) (/.f64 #s(literal -1 binary64) (cos.f64 y)))
(*.f64 (*.f64 z #s(literal -1 binary64)) (/.f64 (*.f64 (cos.f64 y) (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y))) (neg.f64 (cos.f64 y))))
(*.f64 (fma.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(*.f64 (*.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) z) #s(literal 1 binary64))
(*.f64 (*.f64 (neg.f64 (cos.f64 y)) z) (/.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) (neg.f64 (cos.f64 y))))
(*.f64 (neg.f64 (cos.f64 y)) (/.f64 (*.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) z) (neg.f64 (cos.f64 y))))
(*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 z (cos.f64 y)) (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y))) (neg.f64 (cos.f64 y))))
(*.f64 (*.f64 (*.f64 z (cos.f64 y)) (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y))) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 (*.f64 z (cos.f64 y)) (/.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) (cos.f64 y)))
(*.f64 (*.f64 z (cos.f64 y)) (fma.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 1 binary64)))
(*.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) (/.f64 (*.f64 z (cos.f64 y)) (cos.f64 y)))
(*.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) (*.f64 (*.f64 z (cos.f64 y)) (/.f64 #s(literal 1 binary64) (cos.f64 y))))
(*.f64 (+.f64 (/.f64 (+.f64 x (sin.f64 y)) z) (cos.f64 y)) z)
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(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (neg.f64 (neg.f64 (neg.f64 y))))
(cos.f64 (neg.f64 (neg.f64 (fabs.f64 y))))
(cos.f64 (+.f64 (neg.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(cos.f64 (+.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(cos.f64 (+.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (PI.f64)))
(cos.f64 (+.f64 (+.f64 (neg.f64 y) (PI.f64)) (PI.f64)))
(cos.f64 (+.f64 (+.f64 (fabs.f64 y) (PI.f64)) (PI.f64)))
(cos.f64 (+.f64 (+.f64 y (PI.f64)) (PI.f64)))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 (fabs.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 (fabs.f64 y))
(cos.f64 y)
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y))) #s(literal -1 binary64)))
(+.f64 (/.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 1 binary64)) (cos.f64 y))
(+.f64 (*.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64)) (cos.f64 y))
(+.f64 (*.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64)) (cos.f64 y))
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (cos.f64 y))
(+.f64 (cos.f64 y) (/.f64 #s(literal 0 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))
(+.f64 (cos.f64 y) (*.f64 #s(literal 0 binary64) (sin.f64 y)))

eval192.0ms (4.2%)

Memory
-33.1MiB live, 310.1MiB allocated; 86ms collecting garbage
Compiler

Compiled 33 301 to 4 886 computations (85.3% saved)

prune43.0ms (0.9%)

Memory
14.1MiB live, 110.8MiB allocated; 23ms collecting garbage
Pruning

35 alts after pruning (28 fresh and 7 done)

PrunedKeptTotal
New1 008131 021
Fresh81523
Picked235
Done044
Total1 018351 053
Accuracy
100.0%
Counts
1 053 → 35
Alt Table
Click to see full alt table
StatusAccuracyProgram
73.9%
(fma.f64 (cos.f64 y) z (+.f64 #s(approx (sin y) y) x))
59.0%
(fma.f64 (cos.f64 y) z #s(approx (+ x (sin y)) (sin.f64 y)))
73.8%
(fma.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) z)) (+.f64 #s(approx (sin y) y) x))
59.0%
(fma.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) z)) #s(approx (+ x (sin y)) (sin.f64 y)))
73.9%
(/.f64 (fma.f64 (+.f64 #s(approx (sin y) y) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) z) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
99.9%
(+.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)
80.7%
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
73.8%
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))))
58.1%
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
63.5%
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y))) #s(literal 1 binary64))))))
62.1%
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))))
63.1%
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 y z)) x)
51.7%
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 z y)) y)) x)
59.1%
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
45.5%
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(approx (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
64.3%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (cos.f64 y) #s(approx (sin y) y)) x)) x)
73.4%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(approx (* z (cos y)) z) (sin.f64 y)) x)) x)
56.2%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)) x)) x)
62.8%
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (sin y) x) (* (cos y) z)) (/.f64 x z))) (*.f64 (cos.f64 y) z))
53.7%
(*.f64 (*.f64 (/.f64 (-.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal -1 binary64)) z) (*.f64 #s(literal 1 binary64) z)) (*.f64 z (cos.f64 y)))
80.9%
(*.f64 #s(approx (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) (/.f64 (sin.f64 y) (*.f64 x (*.f64 z (cos.f64 y)))))))) (*.f64 (cos.f64 y) z))
88.7%
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (/.f64 #s(literal 1 binary64) z)))
33.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 x x)) (-.f64 z x)))
66.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
55.8%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
29.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z)))
18.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))))))))
28.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1/2 binary64) z))))))))
26.3%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
25.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z #s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
2.4%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
2.8%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) y)))
2.8%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) y))))
1.4%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 3 binary64))))))
28.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
Compiler

Compiled 829 to 586 computations (29.3% saved)

regimes299.0ms (6.5%)

Memory
7.3MiB live, 589.6MiB allocated; 68ms collecting garbage
Counts
1 → 1
2 → 1
11 → 3
16 → 3
27 → 3
28 → 1
31 → 3
40 → 3
63 → 1
Calls
Call 1
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
Call 2
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
Call 3
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 y z)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)) x)) x)
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 z y)) y)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1/2 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 x x)) (-.f64 z x)))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
Call 4
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 y z)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)) x)) x)
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 z y)) y)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1/2 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 x x)) (-.f64 z x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
Call 5
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 y z)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)) x)) x)
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 z y)) y)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1/2 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 x x)) (-.f64 z x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 3 binary64))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z #s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
Call 6
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 y z)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)) x)) x)
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 z y)) y)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1/2 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 x x)) (-.f64 z x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 3 binary64))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z #s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
Outputs
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
Call 7
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 y z)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)) x)) x)
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 z y)) y)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1/2 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 x x)) (-.f64 z x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 3 binary64))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z #s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(fma.f64 (cos.f64 y) z (+.f64 #s(approx (sin y) y) x))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(approx (* z (cos y)) z) (sin.f64 y)) x)) x)
Outputs
(fma.f64 (cos.f64 y) z (+.f64 #s(approx (sin y) y) x))
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(fma.f64 (cos.f64 y) z (+.f64 #s(approx (sin y) y) x))
Call 8
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 y z)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)) x)) x)
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 z y)) y)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1/2 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 x x)) (-.f64 z x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 3 binary64))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z #s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(fma.f64 (cos.f64 y) z (+.f64 #s(approx (sin y) y) x))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(approx (* z (cos y)) z) (sin.f64 y)) x)) x)
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (sin y) x) (* (cos y) z)) (/.f64 x z))) (*.f64 (cos.f64 y) z))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (cos.f64 y) #s(approx (sin y) y)) x)) x)
(fma.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) z)) (+.f64 #s(approx (sin y) y) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (+.f64 (sin.f64 y) x) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z))) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y))) #s(literal 1 binary64))))))
(fma.f64 (cos.f64 y) z #s(approx (+ x (sin y)) (sin.f64 y)))
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
Outputs
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (sin y) x) (* (cos y) z)) (/.f64 x z))) (*.f64 (cos.f64 y) z))
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (sin y) x) (* (cos y) z)) (/.f64 x z))) (*.f64 (cos.f64 y) z))
Call 9
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 y z)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)) x)) x)
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 z y)) y)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1/2 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 x x)) (-.f64 z x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
(+.f64 #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 3 binary64))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z #s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(fma.f64 (cos.f64 y) z (+.f64 #s(approx (sin y) y) x))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(approx (* z (cos y)) z) (sin.f64 y)) x)) x)
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (sin y) x) (* (cos y) z)) (/.f64 x z))) (*.f64 (cos.f64 y) z))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (cos.f64 y) #s(approx (sin y) y)) x)) x)
(fma.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) z)) (+.f64 #s(approx (sin y) y) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (+.f64 (sin.f64 y) x) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z))) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y))) #s(literal 1 binary64))))))
(fma.f64 (cos.f64 y) z #s(approx (+ x (sin y)) (sin.f64 y)))
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(fma.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) z)) #s(approx (+ x (sin y)) (sin.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) x)
(/.f64 (fma.f64 (+.f64 #s(approx (sin y) y) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) z) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (/.f64 #s(literal 1 binary64) z)))
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(approx (* (+ (/ (+ (sin y) x) z) (cos y)) (* z (cos y))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) #s(approx (+ x (sin y)) (sin.f64 y)))) #s(approx (+ x (sin y)) (sin.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (sin.f64 y))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 z (cos.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (*.f64 (cos.f64 y) z))
(*.f64 (*.f64 (/.f64 (-.f64 (/.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal -1 binary64)) z) (*.f64 #s(literal 1 binary64) z)) (*.f64 z (cos.f64 y)))
(/.f64 (*.f64 (+.f64 x (fma.f64 z (cos.f64 y) (sin.f64 y))) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)))
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(*.f64 (*.f64 (+.f64 x (fma.f64 z (cos.f64 y) (sin.f64 y))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))) (*.f64 (cos.f64 y) z))
(*.f64 (*.f64 (/.f64 (+.f64 (cos.f64 y) (/.f64 (+.f64 x (sin.f64 y)) z)) z) (/.f64 z (cos.f64 y))) (*.f64 (cos.f64 y) z))
(*.f64 (*.f64 (/.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z) (/.f64 z (cos.f64 y))) (*.f64 (cos.f64 y) z))
(*.f64 (*.f64 (/.f64 (+.f64 (cos.f64 y) (/.f64 (+.f64 x (sin.f64 y)) z)) #s(literal 1 binary64)) (/.f64 z (*.f64 z (cos.f64 y)))) (*.f64 (cos.f64 y) z))
(*.f64 (*.f64 (/.f64 (+.f64 (cos.f64 y) (/.f64 (+.f64 x (sin.f64 y)) z)) (*.f64 z (cos.f64 y))) (/.f64 z #s(literal 1 binary64))) (*.f64 (cos.f64 y) z))
(*.f64 #s(approx (+ 1 (/ (+ (sin y) x) (* (cos y) z))) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) (/.f64 (sin.f64 y) (*.f64 x (*.f64 z (cos.f64 y)))))))) (*.f64 (cos.f64 y) z))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) (fma.f64 (cos.f64 y) z (sin.f64 y))) (*.f64 x x)) (-.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x))
(*.f64 (*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) (cos.f64 y))) (/.f64 z (*.f64 z (cos.f64 y)))) (*.f64 (cos.f64 y) z))
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) #s(literal -1 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (fma.f64 (*.f64 (cos.f64 y) #s(literal -1 binary64)) (*.f64 (cos.f64 y) #s(literal -1 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 (cos.f64 y) #s(literal -1 binary64))))))))
Outputs
(+.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)
Calls

28 calls:

24.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
23.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
19.0ms
z
19.0ms
y
18.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Results
AccuracySegmentsBranch
28.0%1y
28.0%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
28.0%1z
28.0%1x
66.9%1x
66.9%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
66.9%1y
70.2%3(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
70.2%3y
70.3%3y
70.3%3(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
66.9%1x
66.9%1z
70.4%3y
80.7%1y
80.7%1x
80.7%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
80.7%1z
84.0%2x
89.9%3z
87.8%3(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
92.4%3x
87.0%4y
93.9%3z
99.9%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.9%1x
99.9%1y
99.9%1z
Compiler

Compiled 1 573 to 419 computations (73.4% saved)

bsearch47.0ms (1.0%)

Memory
-22.5MiB live, 69.5MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
15.0ms
9.416908894710968e+53
8.720630950823144e+56
28.0ms
-11012403.3821168
-22.734844975253257
Samples
32.0ms272×0valid
Compiler

Compiled 539 to 456 computations (15.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 25.0ms
ival-sin: 17.0ms (67.8% of total)
ival-cos: 5.0ms (20.0% of total)
ival-add!: 1.0ms (4.0% of total)
ival-mult!: 1.0ms (4.0% of total)
adjust: 0.0ms (0.0% of total)

bsearch27.0ms (0.6%)

Memory
35.5MiB live, 82.3MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
9.0ms
6.985443580995805e+85
1.5644862813118724e+86
16.0ms
-150190660195.98544
-11012403.3821168
Samples
18.0ms208×0valid
Compiler

Compiled 285 to 261 computations (8.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 12.0ms
ival-sin: 6.0ms (48.9% of total)
ival-cos: 4.0ms (32.6% of total)
ival-add!: 1.0ms (8.1% of total)
ival-mult!: 1.0ms (8.1% of total)
adjust: 0.0ms (0.0% of total)

bsearch44.0ms (1.0%)

Memory
-1.4MiB live, 94.7MiB allocated; 10ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
20.0ms
7.360114241106624e+19
5.055264654524663e+24
21.0ms
-5.161707110792189e+22
-214707940408134900.0
Samples
26.0ms288×0valid
Compiler

Compiled 714 to 572 computations (19.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 15.0ms
ival-sin: 7.0ms (46.1% of total)
ival-cos: 6.0ms (39.5% of total)
ival-add!: 1.0ms (6.6% of total)
ival-mult!: 1.0ms (6.6% of total)
adjust: 0.0ms (0.0% of total)

bsearch2.0ms (0.1%)

Memory
7.5MiB live, 7.5MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
1.0ms
7.360114241106624e+19
5.055264654524663e+24
1.0ms
-5.161707110792189e+22
-214707940408134900.0
Compiler

Compiled 660 to 536 computations (18.8% saved)

bsearch32.0ms (0.7%)

Memory
-25.2MiB live, 64.8MiB allocated; 18ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
16.0ms
1.3252336746038116e+36
6.9486737099984635e+37
15.0ms
-75407800489.45076
-29486188477.554836
Samples
23.0ms192×0valid
Compiler

Compiled 348 to 290 computations (16.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 18.0ms
ival-cos: 12.0ms (65.0% of total)
ival-sin: 4.0ms (21.7% of total)
ival-add!: 1.0ms (5.4% of total)
ival-mult!: 1.0ms (5.4% of total)
adjust: 0.0ms (0.0% of total)

derivations51.0ms (1.1%)

Memory
33.3MiB live, 81.7MiB allocated; 14ms collecting garbage
Stop Event
fuel
Compiler

Compiled 311 to 78 computations (74.9% saved)

preprocess73.0ms (1.6%)

Memory
-23.8MiB live, 162.5MiB allocated; 29ms collecting garbage
Compiler

Compiled 320 to 86 computations (73.1% saved)

end0.0ms (0.0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...