raw-angle from scale-rotated-ellipse

Time bar (total: 34.8s)

start0.0ms (0.0%)

Memory
0.8MiB live, 0.8MiB allocated; 0ms collecting garbage

analyze1.4s (4.2%)

Memory
40.8MiB live, 1 583.3MiB allocated; 983ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0.0%0.0%99.8%0.2%0.0%0.0%0.0%0
0.0%0.0%99.8%0.2%0.0%0.0%0.0%1
0.0%0.0%99.8%0.2%0.0%0.0%0.0%2
0.0%0.0%99.8%0.2%0.0%0.0%0.0%3
0.0%0.0%99.8%0.2%0.0%0.0%0.0%4
0.0%0.0%99.8%0.2%0.0%0.0%0.0%5
0.0%0.0%99.8%0.2%0.0%0.0%0.0%6
0.0%0.0%99.8%0.2%0.0%0.0%0.0%7
0.0%0.0%99.8%0.2%0.0%0.0%0.0%8
0.0%0.0%99.8%0.2%0.0%0.0%0.0%9
0.0%0.0%99.8%0.2%0.0%0.0%0.0%10
0.6%0.6%99.2%0.2%0.0%0.0%0.0%11
0.7%0.7%99.1%0.2%0.0%0.0%0.0%12
Compiler

Compiled 171 to 45 computations (73.7% saved)

sample6.5s (18.7%)

Memory
158.4MiB live, 8 421.9MiB allocated; 1.9s collecting garbage
Samples
2.1s2 724×1valid
1.7s1 150×2valid
1.3s4 232×0valid
303.0ms150×3valid
33.0ms99×0invalid
Precisions
Click to see histograms. Total time spent on operations: 5.0s
ival-pow2: 1.2s (23.9% of total)
ival-cosu: 1.1s (21.1% of total)
ival-sinu: 690.0ms (13.7% of total)
ival-div!: 585.0ms (11.6% of total)
ival-mult!: 579.0ms (11.5% of total)
adjust: 445.0ms (8.8% of total)
ival-sqrt: 140.0ms (2.8% of total)
ival-sub!: 123.0ms (2.4% of total)
ival-atan: 115.0ms (2.3% of total)
ival-add!: 94.0ms (1.9% of total)
ival-pi: 0.0ms (0.0% of total)
Bogosity

preprocess52.0ms (0.1%)

Memory
25.3MiB live, 70.0MiB allocated; 8ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
04523593
121853573
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
17.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
Symmetry

(abs a)

(abs b)

Compiler

Compiled 338 to 90 computations (73.4% saved)

sample0.0ms (0.0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
180
(PI)
2
Outputs
#s(literal 180 binary64)
#s(literal 884279719003555/281474976710656 binary64)
#s(literal 2 binary64)
Samples
0.0ms0valid
Compiler

Compiled 5 to 5 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series751.0ms (2.2%)

Memory
10.4MiB live, 1 375.8MiB allocated; 311ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02472100573
Stop Event
iter-limit
Counts
45 → 379
Calls
Call 1
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
#s(literal 180 binary64)
(/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))
(atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)))
(/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
(-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
a
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
(PI.f64)
#s(literal 2 binary64)
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
b
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
y-scale
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
x-scale
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
Outputs
#s(approx (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64))))
#s(approx (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64)))
#s(approx (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) 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binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 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(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale)))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx a a)
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
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#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
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#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (fma.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64)))))
#s(approx (- (pow b 2) (pow a 2)) (pow.f64 b #s(literal 2 binary64)))
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#s(approx (pow a 2) (pow.f64 a #s(literal 2 binary64)))
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#s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 4 binary64))))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 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(PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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#s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale))
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
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#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
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#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
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#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))))
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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx b b)
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 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#s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 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#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))))))
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 y-scale #s(literal 2 binary64))))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) y-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) y-scale))) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) y-scale) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) y-scale) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) y-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) y-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* (/ angle 180) (PI)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx angle angle)
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 b #s(literal 2 binary64)) x-scale))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) x-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) x-scale))) (/.f64 (pow.f64 b #s(literal 2 binary64)) x-scale)))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) x-scale) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) x-scale)))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) x-scale) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) x-scale)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
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#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
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#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) y-scale))
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))
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binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (pow.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/.f64 (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx x-scale x-scale)
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(pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 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#s(literal 2 binary64))))) (-.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (pow.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx y-scale y-scale)
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#s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
Calls

15 calls:

TimeVariablePoint
49.0ms
angle
inf
45.0ms
a
0
45.0ms
y-scale
inf
38.0ms
angle
0
35.0ms
b
0

rewrite855.0ms (2.5%)

Memory
-66.0MiB live, 754.0MiB allocated; 915ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0451503
0831503
14071503
220201398
050781361
Stop Event
iter-limit
node-limit
iter-limit
Counts
45 → 1 139
Calls
Call 1
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
#s(literal 180 binary64)
(/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))
(atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)))
(/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
(-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
a
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
(PI.f64)
#s(literal 2 binary64)
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
b
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
y-scale
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
x-scale
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
Outputs
(*.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (PI.f64) #s(literal 2/3 binary64))) (/.f64 (atan.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (-.f64 (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale))) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale))))))) (cbrt.f64 (PI.f64))))
(*.f64 (*.f64 (atan.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (-.f64 (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale))) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale))))))) #s(literal 180 binary64)) (/.f64 #s(literal 1 binary64) (PI.f64)))
(*.f64 (/.f64 (atan.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (-.f64 (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale))) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale))))))) (PI.f64)) #s(literal 180 binary64))
(*.f64 (atan.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (-.f64 (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale))) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale))))))) (*.f64 (/.f64 #s(literal 1 binary64) (PI.f64)) #s(literal 180 binary64)))
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a
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#s(literal 2 binary64)
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(*.f64 (neg.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b))) (neg.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b))))
(*.f64 (neg.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b))) (neg.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) b)
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b) b) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))
(*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b)))
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b)))
(*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b)))
(pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b)) #s(literal 2 binary64))
(pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b)) #s(literal 2 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b) #s(literal 2 binary64))
(/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b) #s(literal -1 binary64)))
(fabs.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b)))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b)) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b)
(*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))
b
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
y-scale
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(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 x-scale x-scale) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale)))
(/.f64 (neg.f64 (*.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) x-scale) #s(literal 1 binary64))) (neg.f64 x-scale))
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(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 x-scale) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (neg.f64 x-scale))))
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(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) x-scale)))
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(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 x-scale) (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) x-scale)
(neg.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) x-scale))
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(fma.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))))
(neg.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) #s(literal 2 binary64)))
(neg.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (-.f64 a b))))
(neg.f64 (fma.f64 (+.f64 a b) (-.f64 a b) (*.f64 (+.f64 a b) (-.f64 a b))))
(fma.f64 (fabs.f64 (fabs.f64 b)) (fabs.f64 (fabs.f64 b)) (fma.f64 (neg.f64 a) a (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (neg.f64 (fabs.f64 b)) (neg.f64 (fabs.f64 b)) (fma.f64 (neg.f64 a) a (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (fma.f64 (neg.f64 a) a (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))
(fma.f64 (fabs.f64 b) (fabs.f64 b) (fma.f64 (neg.f64 a) a (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (neg.f64 b) (neg.f64 b) (fma.f64 (neg.f64 a) a (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)))
(fma.f64 (*.f64 b b) #s(literal 2 binary64) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)))
(fma.f64 b b (fma.f64 (neg.f64 a) a (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 #s(literal 2 binary64) (*.f64 (neg.f64 a) a)))
(-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a))
(-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 a b)))
(-.f64 (*.f64 b b) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) (-.f64 b a))))
(+.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 a) a))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)))
(+.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(+.f64 (*.f64 b b) (fma.f64 (neg.f64 a) a (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))) (*.f64 b b))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) (*.f64 b b))) (*.f64 b b))
(/.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b b)) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (neg.f64 a) a))) (-.f64 (*.f64 b b) (*.f64 (neg.f64 a) a)))
(/.f64 (+.f64 (pow.f64 (*.f64 b b) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 a) a) #s(literal 3 binary64))) (fma.f64 (*.f64 b b) (*.f64 b b) (-.f64 (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 b b) (*.f64 (neg.f64 a) a)))))
(/.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b b)) (*.f64 (*.f64 a a) (*.f64 a a))) (+.f64 (*.f64 b b) (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 (*.f64 b b) #s(literal 3 binary64)) (pow.f64 (*.f64 a a) #s(literal 3 binary64))) (fma.f64 (*.f64 b b) (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 a a)))))
(neg.f64 (*.f64 (+.f64 a b) (-.f64 a b)))
(fma.f64 (fabs.f64 (fabs.f64 b)) (fabs.f64 (fabs.f64 b)) (*.f64 (neg.f64 a) a))
(fma.f64 (neg.f64 (fabs.f64 b)) (neg.f64 (fabs.f64 b)) (*.f64 (neg.f64 a) a))
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (*.f64 (neg.f64 a) a))
(fma.f64 (fabs.f64 b) (fabs.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 (neg.f64 a) a (*.f64 b b))
(fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 b b (*.f64 (neg.f64 a) a))
(fma.f64 a (neg.f64 a) (*.f64 b b))
(-.f64 (*.f64 b b) (neg.f64 (*.f64 (neg.f64 a) a)))
(-.f64 (*.f64 b b) (*.f64 a a))
(+.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))
(*.f64 (fabs.f64 (fabs.f64 b)) (fabs.f64 (fabs.f64 b)))
(*.f64 (neg.f64 (fabs.f64 b)) (neg.f64 (fabs.f64 b)))
(*.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)))
(*.f64 (fabs.f64 b) (fabs.f64 b))
(*.f64 (neg.f64 b) (neg.f64 b))
(*.f64 (pow.f64 b #s(literal 1 binary64)) (pow.f64 b #s(literal 1 binary64)))
(*.f64 (pow.f64 b #s(literal 1 binary64)) b)
(*.f64 (pow.f64 b (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 b (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 b b)
(pow.f64 (fabs.f64 b) #s(literal 2 binary64))
(pow.f64 (neg.f64 b) #s(literal 2 binary64))
(pow.f64 b #s(literal 2 binary64))
(/.f64 (pow.f64 b #s(literal 1 binary64)) (pow.f64 b #s(literal -1 binary64)))
(fabs.f64 (*.f64 b b))
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(*.f64 (fabs.f64 (fabs.f64 a)) (fabs.f64 (fabs.f64 a)))
(*.f64 (neg.f64 (fabs.f64 a)) (neg.f64 (fabs.f64 a)))
(*.f64 (neg.f64 (neg.f64 a)) (neg.f64 (neg.f64 a)))
(*.f64 (fabs.f64 a) (fabs.f64 a))
(*.f64 (neg.f64 a) (neg.f64 a))
(*.f64 (pow.f64 a #s(literal 1 binary64)) (pow.f64 a #s(literal 1 binary64)))
(*.f64 (pow.f64 a #s(literal 1 binary64)) a)
(*.f64 (pow.f64 a (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 a (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 a a)
(pow.f64 (fabs.f64 a) #s(literal 2 binary64))
(pow.f64 (neg.f64 a) #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(/.f64 (pow.f64 a #s(literal 1 binary64)) (pow.f64 a #s(literal -1 binary64)))
(fabs.f64 (*.f64 a a))
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))

eval369.0ms (1.1%)

Memory
2.1MiB live, 599.4MiB allocated; 95ms collecting garbage
Compiler

Compiled 378 295 to 17 863 computations (95.3% saved)

prune206.0ms (0.6%)

Memory
-13.0MiB live, 281.2MiB allocated; 106ms collecting garbage
Pruning

42 alts after pruning (41 fresh and 1 done)

PrunedKeptTotal
New1 467411 508
Fresh000
Picked011
Done000
Total1 467421 509
Accuracy
55.4%
Counts
1 509 → 42
Alt Table
Click to see full alt table
StatusAccuracyProgram
14.4%
(/.f64 (*.f64 (atan.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (-.f64 (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale))) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale))))))) #s(literal 180 binary64)) (PI.f64))
14.2%
(*.f64 #s(literal 180 binary64) (/.f64 (/.f64 (atan.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (-.f64 (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale))) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale))))))) (pow.f64 (PI.f64) #s(literal 2/3 binary64))) (cbrt.f64 (PI.f64))))
13.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (fma.f64 (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (/.f64 (neg.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale))))) (PI.f64)))
14.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale))) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)))) (PI.f64)))
17.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) x-scale) y-scale))) (PI.f64)))
16.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b) (/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b) x-scale) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a)) x-scale)) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b) (/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) b) x-scale) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a)) x-scale)) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
16.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
17.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
7.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale) y-scale))) (PI.f64)))
10.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale))))))))) y-scale) #s(literal 2 binary64))))) (/.f64 #s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale))))))))) y-scale))) (PI.f64)))
11.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale)))))))) y-scale) #s(literal 2 binary64))))) (/.f64 #s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale)))))))) y-scale))) (PI.f64)))
15.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 x-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 x-scale y-scale))))) (PI.f64)))
13.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))))) (PI.f64)))
7.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))))) (PI.f64)))
16.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 #s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
13.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 #s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
17.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
17.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
16.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) x-scale) y-scale))) (PI.f64)))
17.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
17.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 #s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 #s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
13.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 #s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
2.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
13.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
12.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
6.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
19.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
15.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
13.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (-.f64 (*.f64 (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) (*.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))))) (PI.f64)))
13.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (+.f64 (*.f64 (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) (/.f64 (neg.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale))))) (PI.f64)))
0.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 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(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) 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(*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale 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5.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) y-scale))) (PI.f64)))
6.8%
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14.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
5.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
25.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
8.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64)))
4.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
25.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
18.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
6.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64)))
18.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
Compiler

Compiled 21 677 to 5 651 computations (73.9% saved)

sample1.0ms (0.0%)

Memory
0.8MiB live, 0.8MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
180
-1/2
2
1/180
(PI)
90
1/2
4
Outputs
#s(literal 180 binary64)
#s(literal -1/2 binary64)
#s(literal 2 binary64)
#s(literal 6405119470038039/1152921504606846976 binary64)
#s(literal 884279719003555/281474976710656 binary64)
#s(literal 90 binary64)
#s(literal 1/2 binary64)
#s(literal 4 binary64)
Samples
0.0ms0valid
Compiler

Compiled 10 to 10 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series2.0s (5.7%)

Memory
101.5MiB live, 2 470.3MiB allocated; 421ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
09138358684
Stop Event
iter-limit
Counts
143 → 1 374
Calls
Call 1
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
#s(literal 180 binary64)
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64))
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
(*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(literal -1/2 binary64)
(/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
y-scale
(+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(pow.f64 a #s(literal 2 binary64))
a
#s(literal 2 binary64)
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
x-scale
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64))
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
(*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(literal 90 binary64)
(/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
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#s(literal 1/2 binary64)
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#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
Outputs
#s(approx (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64))))
#s(approx (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64)))
#s(approx (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) 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#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
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#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
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#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (pow a 2) (pow.f64 a #s(literal 2 binary64)))
#s(approx a a)
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (- (pow b 2) (pow a 2)) (pow.f64 b #s(literal 2 binary64)))
#s(approx (- (pow b 2) (pow a 2)) (fma.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 #s(literal 90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 x-scale (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (/ (pow a 2) (pow y-scale 2)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))
#s(approx (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
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#s(approx (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle)))))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle)))))) (fma.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle)))))) (fma.f64 a (-.f64 (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 2 binary64))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (fma.f64 a (fma.f64 #s(literal -1 binary64) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (+ b a) (- b a)) (fma.f64 a (+.f64 b (*.f64 #s(literal -1 binary64) b)) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* (+ b a) (- b a)) (fma.f64 a (+.f64 b (fma.f64 #s(literal -1 binary64) a (*.f64 #s(literal -1 binary64) b))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (+ b a) b)
#s(approx (+ b a) (+.f64 a b))
#s(approx (- b a) (+.f64 b (*.f64 #s(literal -1 binary64) a)))
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y-scale (sqrt.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (fma.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale 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(*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 3 binary64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))))))
#s(approx (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))
#s(approx (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (+.f64 (/.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale))))
#s(approx (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (fma.f64 a (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale))))
#s(approx (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))))
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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale)))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
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#s(approx (* a (cos (* (/ angle 180) (PI)))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
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#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale))
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#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
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#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
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#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 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(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 y-scale (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 y-scale (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 y-scale (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (- (pow b 2) (pow a 2)) (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))))
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64)))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 6 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64)))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 6 binary64))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 x-scale (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))
#s(approx (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))
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#s(approx (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
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#s(approx (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))
#s(approx (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle)))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle)))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))))
#s(approx (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* (+ b a) (- b a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64))))
#s(approx (* (+ b a) (- b a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 b a) (+.f64 (/.f64 b a) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64))))
#s(approx (+ b a) (*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a))))
#s(approx (- b a) (*.f64 #s(literal -1 binary64) a))
#s(approx (- b a) (*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64))))
#s(approx (/ (neg (sqrt (+ (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (* (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))))))) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (/.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
#s(approx (/ (neg (sqrt (+ (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (* (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))))))) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -2 binary64) b (*.f64 #s(literal 2 binary64) b))) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) a) (/.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (/ (neg (sqrt (+ (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (* (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))))))) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 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binary64))))))))))))
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#s(approx (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64)))))))))
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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))))))
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
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(pow.f64 b #s(literal 3 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) b (*.f64 #s(literal 2 binary64) b)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64))))))) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 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#s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64))))))) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 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binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64))))))) a) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 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a)))))
#s(approx (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 x-scale y-scale)))))))
#s(approx (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 x-scale y-scale))) a)))))
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#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
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#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 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#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (- (pow b 2) (pow a 2)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (fma.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (fma.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 x-scale (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))
#s(approx (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (+ (* (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale))) (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))))) (/ (neg (sqrt (+ (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (* (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))))))) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
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#s(approx (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale))) (-.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (-.f64 (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (+.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (fma.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))
#s(approx (* (+ b a) (- b a)) (fma.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)) (*.f64 b (+.f64 a (*.f64 #s(literal -1 binary64) a)))))
#s(approx (* (+ b a) (- b a)) (fma.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)) (*.f64 b (+.f64 a (+.f64 b (*.f64 #s(literal -1 binary64) a))))))
#s(approx (- b a) (-.f64 b a))
#s(approx (/ (neg (sqrt (+ (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (* (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))))))) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (/.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (/ (neg (sqrt (+ (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (* (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))))))) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (fma.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (/ (neg (sqrt (+ (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (* (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))))))) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (fma.f64 b (fma.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 3 binary64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) 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#s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))))))
#s(approx (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 x-scale y-scale))))
#s(approx (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 b (+.f64 (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 x-scale y-scale))))))
#s(approx (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (-.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))))
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
#s(approx (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
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#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 y-scale (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64))))))
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#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 y-scale (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
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#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 b #s(literal 2 binary64))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64)))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64)))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 6 binary64))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 x-scale (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))
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#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))
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#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64))) (*.f64 angle (PI.f64)))))
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#s(approx (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
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#s(approx (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64))))
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#s(approx (+ b a) (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))))
#s(approx (- b a) (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b)))))
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y-scale (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (fma.f64 #s(literal 2 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y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 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#s(approx (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))))))
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#s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))))))
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
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#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))) (pow.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 4 binary64))))
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* angle (PI)) (*.f64 angle (PI.f64)))
#s(approx angle angle)
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(literal 1 binary64))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 x-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 x-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 x-scale (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 x-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 x-scale (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 x-scale (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
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#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (PI.f64))) (*.f64 #s(literal -32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))) angle))
#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (*.f64 #s(literal -1/3149280000 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#s(approx (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale))) (-.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale))) (-.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale))) (-.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/765275040000000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/765275040000000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle))))) #s(literal 1/2 binary64))
#s(approx (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (cos (* 2 (* (PI) (* 1/180 angle)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (cos (* 2 (* (PI) (* 1/180 angle)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/1574640000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (cos (* 2 (* (PI) (* 1/180 angle)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/382637520000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* 2 (* (PI) (* 1/180 angle))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
#s(approx (* 1/180 angle) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/347128758144000000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/347128758144000000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle)))))) (/.f64 (fma.f64 #s(literal 1/540 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) angle))
#s(approx (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle)))))) (/.f64 (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/26244000 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 #s(literal 1/87480000 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (+.f64 a b) (-.f64 b a))))))) (*.f64 #s(literal -1/540 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (PI.f64))) (*.f64 (+.f64 a b) (-.f64 b a))))))) angle))
#s(approx (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle)))))) (/.f64 (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/29760696000000 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 (+.f64 a b) (-.f64 b a))) (fma.f64 #s(literal 1/4251528000000 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 #s(literal 1/48600 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/26244000 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 #s(literal 1/87480000 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (+.f64 a b) (-.f64 b a))))))))))) (fma.f64 #s(literal -1/26244000 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 #s(literal 1/87480000 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (+.f64 a b) (-.f64 b a))))))) (*.f64 #s(literal -1/540 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (PI.f64))) (*.f64 (+.f64 a b) (-.f64 b a))))))) angle))
#s(approx (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (*.f64 angle (fma.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 b a))))))))))
#s(approx (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))))))))))
#s(approx (sin (* 2 (* (PI) (* 1/180 angle)))) (*.f64 angle (fma.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/90 binary64) (PI.f64)))))
#s(approx (sin (* 2 (* (PI) (* 1/180 angle)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
#s(approx (sin (* 2 (* (PI) (* 1/180 angle)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (/ (neg (sqrt (+ (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (* (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))))))) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
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#s(approx (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/4374000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/241061637600000000 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 1/708588000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 x-scale y-scale))))))))))
#s(approx (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (-.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (-.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 y-scale #s(literal 2 binary64))))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) y-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) y-scale))) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) y-scale) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) y-scale) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) y-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) y-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (pow.f64 a #s(literal 2 binary64))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))))))
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#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))))))
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#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
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#s(approx (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
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#s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))
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#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
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#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))
#s(approx (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
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#s(approx (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale)) (/.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 y-scale #s(literal 2 binary64))))
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) x-scale))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))) x-scale))
#s(approx x-scale x-scale)
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) x-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) x-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))) x-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) x-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) x-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) x-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) x-scale)))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))))) x-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))))))) x-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 y-scale (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64)))))))))) x-scale))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 y-scale (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64)))))))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))
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#s(approx (pow x-scale 2) (pow.f64 x-scale #s(literal 2 binary64)))
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#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) x-scale))
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#s(approx (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))
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#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale))
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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/.f64 (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))
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(pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 x-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))
#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 x-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
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#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
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(pow.f64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) 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#s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))))
#s(approx (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))
#s(approx (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))
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#s(approx (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))))
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#s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))
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#s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale 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(pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))))
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angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))
#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))
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#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (+ (* (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale))) (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))))) (/ (neg (sqrt (+ (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (* (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))))))) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))) (/.f64 (*.f64 y-scale (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a))))))))
#s(approx (+ (* (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale))) (/ (* x-scale y-scale) (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))))) (/ (neg (sqrt (+ (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale)) (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (PI) (* 1/180 angle))))) (* x-scale y-scale))) (* (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a))) (* x-scale x-scale)) (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* a a)) (* (- 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) (* b b))) (* y-scale y-scale))) (- (/ (+ (* (+ 1/2 (* 1/2 (cos (* 2 (* (PI) (* 1/180 angle)))))) 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y-scale #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) y-scale))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))) y-scale))
#s(approx y-scale y-scale)
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) y-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) y-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 x-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))) y-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) y-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) y-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (fma.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (fma.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 x-scale (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)))))))))) y-scale))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (pow y-scale 2) (pow.f64 y-scale #s(literal 2 binary64)))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (/.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
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#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) y-scale))
#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) y-scale))
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#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) y-scale))
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#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) y-scale))
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#s(approx (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) y-scale))
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 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#s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 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binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
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binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))
#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))
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#s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 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#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))))))))
#s(approx (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
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binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 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2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 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#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))
#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 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#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))))
#s(approx (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 a b) (-.f64 b a)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 a b) (-.f64 b a)))))) (/.f64 (*.f64 x-scale (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a))))))))))
Calls

15 calls:

TimeVariablePoint
140.0ms
y-scale
0
101.0ms
a
inf
88.0ms
angle
0
81.0ms
b
inf
54.0ms
b
0

rewrite565.0ms (1.6%)

Memory
27.1MiB live, 905.2MiB allocated; 260ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01787901
03187497
115727396
042147269
Stop Event
iter-limit
node-limit
iter-limit
Counts
143 → 1 653
Calls
Call 1
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
#s(literal 180 binary64)
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64))
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
(*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(literal -1/2 binary64)
(/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
y-scale
(+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(pow.f64 a #s(literal 2 binary64))
a
#s(literal 2 binary64)
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
x-scale
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(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
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#s(literal 1/2 binary64)
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(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))
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(fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))
#s(literal 4 binary64)
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))
(pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))
(-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
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(atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))))
(/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))))
(-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)))))
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))))
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)))
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(pow.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
Outputs
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#s(literal 180 binary64)
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(*.f64 (/.f64 #s(literal 90 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) x-scale) angle))
(*.f64 (/.f64 #s(literal 90 binary64) (*.f64 (PI.f64) angle)) (/.f64 (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) x-scale) (*.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 #s(literal 90 binary64) angle) (/.f64 (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) x-scale) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (PI.f64))))
(*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) x-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 90 binary64))
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(/.f64 (neg.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) x-scale))) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))
(/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))))
#s(literal 90 binary64)
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(*.f64 (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) (*.f64 (PI.f64) angle)) (/.f64 x-scale (*.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) angle) (/.f64 x-scale (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (PI.f64))))
(*.f64 (/.f64 x-scale (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (PI.f64))) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) angle))
(*.f64 (/.f64 x-scale (*.f64 (PI.f64) angle)) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) (*.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (PI.f64))) (/.f64 x-scale angle))
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(/.f64 (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) (neg.f64 (*.f64 x-scale y-scale)) (*.f64 (*.f64 x-scale y-scale) (neg.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b))))) (*.f64 (*.f64 x-scale y-scale) (neg.f64 (*.f64 x-scale y-scale))))
(/.f64 (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) (*.f64 x-scale y-scale) (*.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)))) (neg.f64 (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b))) (*.f64 x-scale y-scale))
(fma.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) y-scale) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) (*.f64 x-scale y-scale)))
(fma.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) y-scale) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) x-scale) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) (*.f64 x-scale y-scale)))
(fma.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) x-scale) (/.f64 (*.f64 b b) y-scale) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) (*.f64 x-scale y-scale)))
(fma.f64 (/.f64 (*.f64 b b) y-scale) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) x-scale) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) (*.f64 x-scale y-scale)))
(fma.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) y-scale) (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) (*.f64 x-scale y-scale)))
(fma.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) y-scale) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) (*.f64 x-scale y-scale)))
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) (*.f64 x-scale y-scale)))
(fma.f64 (*.f64 b b) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) (*.f64 x-scale y-scale)))
(+.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) y-scale))
(*.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) y-scale) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) x-scale))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) x-scale) (/.f64 (*.f64 b b) y-scale))
(*.f64 (/.f64 (*.f64 b b) y-scale) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) x-scale))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) y-scale) (/.f64 (*.f64 b b) x-scale))
(*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) y-scale))
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 b b) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) x-scale)) (neg.f64 y-scale))
(/.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)))) (neg.f64 (neg.f64 (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) x-scale) y-scale)
(/.f64 (neg.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b))) (neg.f64 (*.f64 x-scale y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b))))
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b)) (*.f64 x-scale y-scale))
(*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 b b))
(*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))

eval2.3s (6.6%)

Memory
24.8MiB live, 2 912.2MiB allocated; 1.3s collecting garbage
Compiler

Compiled 992 909 to 35 044 computations (96.5% saved)

prune979.0ms (2.8%)

Memory
37.5MiB live, 1 861.7MiB allocated; 97ms collecting garbage
Pruning

56 alts after pruning (56 fresh and 0 done)

PrunedKeptTotal
New2 770542 824
Fresh34236
Picked505
Done101
Total2 810562 866
Accuracy
75.5%
Counts
2 866 → 56
Alt Table
Click to see full alt table
StatusAccuracyProgram
15.3%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))))))) (PI.f64))
29.4%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))) #s(literal -1/2 binary64))))) (PI.f64))
15.3%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
29.4%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))) #s(literal -1/2 binary64)))) (PI.f64)) #s(literal 180 binary64))
16.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
12.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 #s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))))) (PI.f64)))
7.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))))) (PI.f64)))
19.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
18.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (/.f64 (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) x-scale) angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (PI.f64)))))) (PI.f64)))
12.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (neg.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
11.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) #s(approx (- (pow b 2) (pow a 2)) (pow.f64 b #s(literal 2 binary64))))))))) (PI.f64)))
8.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
15.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
14.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))))))))) (PI.f64)))
5.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale #s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
22.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale #s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
23.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale #s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
7.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale #s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
23.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) x-scale))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
14.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (PI.f64))) (/.f64 x-scale angle))))) (PI.f64)))
13.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) angle) (/.f64 x-scale (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (PI.f64))))))) (PI.f64)))
12.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (PI.f64))) (/.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) angle))))) (PI.f64)))
12.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (PI.f64) angle)) (/.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (-.f64 b a) (+.f64 b a))))))) (PI.f64)))
15.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))))) (PI.f64)))
5.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) #s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
28.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale))) y-scale) x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
24.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale y-scale) (-.f64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
30.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 #s(approx (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
42.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale #s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
17.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale #s(approx (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) y-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
44.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
27.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale))) y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))))) (PI.f64)))
13.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) #s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
26.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
27.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
25.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
25.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))))))) (PI.f64)))
25.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
25.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(literal 1 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(literal 1 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
29.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
25.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))))))))) (PI.f64)))
22.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 #s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
22.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 #s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
27.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
15.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
29.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (/.f64 y-scale x-scale))))) (PI.f64)))
28.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) x-scale) (/.f64 y-scale (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))))) (PI.f64)))
44.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
20.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) (PI.f64)))
3.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))))) (PI.f64)))
8.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
38.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
43.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64)))
34.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
12.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) (PI.f64)))
24.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
Compiler

Compiled 28 562 to 8 802 computations (69.2% saved)

sample1.0ms (0.0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
180
1/2
-1
1/180
(PI)
4
2
-90
1
90
-1/2
Outputs
#s(literal 180 binary64)
#s(literal 1/2 binary64)
#s(literal -1 binary64)
#s(literal 6405119470038039/1152921504606846976 binary64)
#s(literal 884279719003555/281474976710656 binary64)
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(literal -90 binary64)
#s(literal 1 binary64)
#s(literal 90 binary64)
#s(literal -1/2 binary64)
Samples
0.0ms0valid
Compiler

Compiled 13 to 13 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series1.2s (3.5%)

Memory
73.3MiB live, 1 936.6MiB allocated; 802ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05052145621
Stop Event
iter-limit
Counts
121 → 733
Calls
Call 1
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
#s(literal 180 binary64)
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(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
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(-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))
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(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64))
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
(*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(literal -1/2 binary64)
(/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))))
(+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))
(sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64)))
(pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a)
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(*.f64 #s(literal 1/180 binary64) angle)
(*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)
(*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b)
(fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))
(*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
Outputs
#s(approx (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64))))
#s(approx (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64)))
#s(approx (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 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binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 #s(literal 90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 #s(literal 90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))
#s(approx (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) y-scale)))
#s(approx (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))))) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)))
#s(approx (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* a a) (pow.f64 a #s(literal 2 binary64)))
#s(approx a a)
#s(approx (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (/ (* a a) (* y-scale y-scale)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
#s(approx (- (pow b 2) (pow a 2)) (pow.f64 b #s(literal 2 binary64)))
#s(approx (- (pow b 2) (pow a 2)) (fma.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 x-scale (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* (log a) 2) (*.f64 #s(literal 2 binary64) (log.f64 a)))
#s(approx (log a) (log.f64 a))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))
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#s(approx (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))))
#s(approx (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))))))
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#s(approx (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))))))))
#s(approx (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))
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#s(approx (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))))
#s(approx (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (* (sin (* (* 1/180 angle) (PI))) a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
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#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64)))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 6 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 6 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 6 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64))))))))
#s(approx (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) y-scale))
#s(approx (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (/.f64 x-scale y-scale))))
#s(approx (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale))
#s(approx (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) y-scale))))
#s(approx (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (PI.f64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (- (pow b 2) (pow a 2)) (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))))
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64)))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 6 binary64))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 x-scale (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (* (log a) 2) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal 1 binary64) a))))
#s(approx (log a) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal 1 binary64) a))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))
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#s(approx (* y-scale (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 y-scale (fma.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 y-scale (fma.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
#s(approx (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))
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#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale 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#s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
#s(approx (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) x-scale) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))))
#s(approx (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))
#s(approx (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
#s(approx (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (/ b x-scale) (/.f64 b x-scale))
#s(approx b b)
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (- (pow b 2) (pow a 2)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (fma.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (fma.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 x-scale (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))))))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))))
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))
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#s(approx (* y-scale (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)))) (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)))) (fma.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (+.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))))
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#s(approx (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))))
#s(approx (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b))) (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))))
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(pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64)))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64)))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64)))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 6 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (PI.f64))))))))
#s(approx (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) x-scale)))
#s(approx (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 y-scale x-scale) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 y-scale (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* angle (* (PI) (- (pow b 2) (pow a 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64))) (*.f64 angle (PI.f64)))))
#s(approx (* (PI) (- (pow b 2) (pow a 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (PI.f64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64)))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 6 binary64))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 x-scale (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))
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#s(approx (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64)))))))))
#s(approx (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (sqrt.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))))))))))
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#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
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#s(approx (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
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#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 y-scale (*.f64 (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))))))) angle))
#s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) 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#s(approx (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (pow.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (pow.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))))
#s(approx (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2) (pow.f64 b #s(literal 4 binary64)))
#s(approx (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))) (pow.f64 b #s(literal 4 binary64))))
#s(approx (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (pow.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))))) (pow.f64 b #s(literal 4 binary64))))
#s(approx (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))) (pow.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 4 binary64))))
#s(approx (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* (sin (* (* 1/180 angle) (PI))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))))
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#s(approx (* (sin (* (* 1/180 angle) (PI))) a) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (* 1/180 angle) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) (+.f64 b (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) (+.f64 b (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) (+.f64 b (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (cos (* (* (* 1/180 angle) (PI)) 2)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/1574640000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (cos (* (* (* 1/180 angle) (PI)) 2)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/382637520000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* (* (* 1/180 angle) (PI)) 2) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 x-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 x-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 x-scale (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))))
#s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 x-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 x-scale (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 x-scale (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* -1 (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale)))
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#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) x-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) x-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) x-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) x-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))))))) x-scale))
#s(approx x-scale x-scale)
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) x-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) x-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))) x-scale))
#s(approx (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) x-scale))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) x-scale))
#s(approx (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) x-scale))
#s(approx (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))) (/.f64 (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))) (/.f64 (fma.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* x-scale x-scale) (pow.f64 x-scale #s(literal 2 binary64)))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) x-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) x-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) x-scale))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) x-scale)))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))))) x-scale))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))))))) x-scale))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 y-scale (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64)))))))))) x-scale))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 y-scale (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64)))))))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))
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#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
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#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
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#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))
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#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) y-scale))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) y-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (fma.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (fma.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))))))) y-scale))
#s(approx y-scale y-scale)
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) y-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) y-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 x-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))) y-scale))
#s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))
#s(approx (/ 1 (pow y-scale 2)) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (pow y-scale 2) (pow.f64 y-scale #s(literal 2 binary64)))
#s(approx (/ 1 (pow y-scale 4)) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))
#s(approx (pow y-scale 4) (pow.f64 y-scale #s(literal 4 binary64)))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) y-scale))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) y-scale))
#s(approx (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale)) y-scale))
#s(approx (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) y-scale))
#s(approx (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) y-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (/.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) y-scale))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (/.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (fma.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (/.f64 (fma.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 x-scale (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)))))))))) y-scale))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (/.f64 (-.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (/.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (/.f64 (+.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (/.f64 (+.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (/.f64 (+.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))))))))) (pow.f64 y-scale #s(literal 2 binary64))))
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#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
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(pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (exp (* (log a) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
Calls

15 calls:

TimeVariablePoint
80.0ms
a
0
74.0ms
angle
inf
61.0ms
y-scale
inf
50.0ms
y-scale
0
45.0ms
y-scale
-inf

rewrite314.0ms (0.9%)

Memory
22.1MiB live, 396.0MiB allocated; 83ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01916969
03026545
115066352
040726198
Stop Event
iter-limit
node-limit
iter-limit
Counts
121 → 1 156
Calls
Call 1
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
#s(literal 180 binary64)
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(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64))
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
(*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(literal -1/2 binary64)
(/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))))
(+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))
(sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64)))
(pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a)
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(*.f64 #s(literal 1/180 binary64) angle)
(*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)
(*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b)
(fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))
(*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
Outputs
(*.f64 (/.f64 #s(literal 180 binary64) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (fma.f64 (+.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1 binary64)) #s(literal 1/2 binary64) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) x-scale))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (cbrt.f64 (PI.f64))))
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(fma.f64 (/.f64 a (fabs.f64 y-scale)) (/.f64 a (fabs.f64 y-scale)) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
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(fma.f64 (neg.f64 (/.f64 a y-scale)) (neg.f64 (/.f64 a y-scale)) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(fma.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
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(fma.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (*.f64 a a) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(fma.f64 a (*.f64 a (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(fma.f64 a (/.f64 a (*.f64 y-scale y-scale)) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))
(-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (neg.f64 (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))))
(-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))
(+.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(+.f64 (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))
(*.f64 (neg.f64 (neg.f64 a)) (neg.f64 (neg.f64 a)))
(*.f64 (pow.f64 a #s(literal 1 binary64)) (pow.f64 a #s(literal 1 binary64)))
(*.f64 (pow.f64 a #s(literal 1 binary64)) a)
(*.f64 (pow.f64 a (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 a (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (neg.f64 a) (neg.f64 a))
(*.f64 a a)
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a))
(pow.f64 (neg.f64 a) #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 (cosh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (cosh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) (*.f64 (sinh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (-.f64 (cosh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (cosh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (cosh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (-.f64 (*.f64 (sinh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) (*.f64 (cosh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))))))
(sqrt.f64 (*.f64 (*.f64 a a) (*.f64 a a)))
(fabs.f64 (neg.f64 (*.f64 a a)))
(fabs.f64 (*.f64 a a))
(exp.f64 (+.f64 (log.f64 a) (log.f64 a)))
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))
a
(*.f64 (pow.f64 (*.f64 y-scale y-scale) (/.f64 #s(literal -1 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale y-scale) (/.f64 #s(literal -1 binary64) #s(literal 2 binary64))))
(*.f64 (pow.f64 y-scale (/.f64 #s(literal -2 binary64) #s(literal 2 binary64))) (pow.f64 y-scale (/.f64 #s(literal -2 binary64) #s(literal 2 binary64))))
(*.f64 (pow.f64 (fabs.f64 y-scale) #s(literal -1 binary64)) (pow.f64 (fabs.f64 y-scale) #s(literal -1 binary64)))
(*.f64 (pow.f64 (neg.f64 y-scale) #s(literal -1 binary64)) (pow.f64 (neg.f64 y-scale) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(pow.f64 (*.f64 y-scale y-scale) #s(literal -1 binary64))
(pow.f64 y-scale #s(literal -2 binary64))
(/.f64 (neg.f64 (/.f64 #s(literal 1 binary64) y-scale)) (neg.f64 y-scale))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale)
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (*.f64 y-scale y-scale))))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 y-scale y-scale) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 y-scale y-scale)))
(exp.f64 (*.f64 (log.f64 (*.f64 y-scale y-scale)) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 y-scale) #s(literal -2 binary64)))
(*.f64 (fabs.f64 (fabs.f64 y-scale)) (fabs.f64 (fabs.f64 y-scale)))
(*.f64 (neg.f64 (fabs.f64 y-scale)) (neg.f64 (fabs.f64 y-scale)))
(*.f64 (neg.f64 (neg.f64 y-scale)) (neg.f64 (neg.f64 y-scale)))
(*.f64 (pow.f64 y-scale #s(literal 1 binary64)) (pow.f64 y-scale #s(literal 1 binary64)))
(*.f64 (pow.f64 y-scale #s(literal 1 binary64)) y-scale)
(*.f64 (pow.f64 y-scale (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 y-scale (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (fabs.f64 y-scale) (fabs.f64 y-scale))
(*.f64 (neg.f64 y-scale) (neg.f64 y-scale))
(*.f64 y-scale y-scale)
(pow.f64 (fabs.f64 y-scale) #s(literal 2 binary64))
(pow.f64 (neg.f64 y-scale) #s(literal 2 binary64))
(pow.f64 y-scale #s(literal 2 binary64))
(fabs.f64 (*.f64 y-scale y-scale))
(exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64)))
(/.f64 (-.f64 (*.f64 (neg.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (neg.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 (neg.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (neg.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))) (-.f64 (neg.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (neg.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(/.f64 (+.f64 (pow.f64 (neg.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) #s(literal 3 binary64)) (pow.f64 (neg.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) #s(literal 3 binary64))) (fma.f64 (neg.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (neg.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (-.f64 (*.f64 (neg.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (neg.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) (*.f64 (neg.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (neg.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))))
(neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))
(+.f64 (neg.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (neg.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))
(/.f64 (-.f64 (pow.f64 (-.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 a (/.f64 a (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (neg.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (+.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (neg.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))
(/.f64 (-.f64 (*.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (*.f64 (neg.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (neg.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))) (+.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (neg.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(/.f64 (-.f64 (pow.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (-.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 a (/.f64 a (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 (neg.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (neg.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (*.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (neg.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (neg.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (fma.f64 (neg.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (neg.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (neg.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))))
(/.f64 (neg.f64 (fma.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 x-scale x-scale) (*.f64 b b))) (neg.f64 (*.f64 x-scale x-scale)))
(/.f64 (fma.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 x-scale x-scale) (*.f64 b b)) (*.f64 x-scale x-scale))
(/.f64 (-.f64 (*.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 a (/.f64 a (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))
(/.f64 (-.f64 (pow.f64 (-.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 a (/.f64 a (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (-.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (-.f64 (pow.f64 (-.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 a (/.f64 a (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))))
(/.f64 (+.f64 (pow.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (+.f64 (pow.f64 (-.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 a (/.f64 a (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (*.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))
(fma.f64 (/.f64 (fabs.f64 b) (neg.f64 x-scale)) (/.f64 (fabs.f64 b) (neg.f64 x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))
(fma.f64 (/.f64 (fabs.f64 b) x-scale) (/.f64 (fabs.f64 b) x-scale) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))
(fma.f64 (/.f64 (neg.f64 b) (fabs.f64 x-scale)) (/.f64 (neg.f64 b) (fabs.f64 x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))
(fma.f64 (/.f64 (neg.f64 b) x-scale) (/.f64 (neg.f64 b) x-scale) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))
(fma.f64 (/.f64 b (fabs.f64 x-scale)) (/.f64 b (fabs.f64 x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))
(fma.f64 (/.f64 b (neg.f64 x-scale)) (/.f64 b (neg.f64 x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))
(fma.f64 (fabs.f64 (fabs.f64 (/.f64 b x-scale))) (fabs.f64 (fabs.f64 (/.f64 b x-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))
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(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (+.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (+.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (+.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64)) #s(literal 1/2 binary64)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64)) #s(literal 3 binary64)) (pow.f64 #s(literal 1/2 binary64) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64)) #s(literal 1/2 binary64)))))
(fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))
(-.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64)) #s(literal -1/2 binary64))
(-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))
(-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))
(-.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(+.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64)) #s(literal 1/2 binary64))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64)))
(sin.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(-.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64)))))
(cos.f64 (neg.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64)))))
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64)))))
(cos.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))))
(cos.f64 (fabs.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))))
(cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (PI.f64) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(*.f64 (*.f64 x-scale (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) x-scale)
(*.f64 x-scale (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))

eval4.0s (11.6%)

Memory
-129.2MiB live, 6 665.1MiB allocated; 2.3s collecting garbage
Compiler

Compiled 496 520 to 18 759 computations (96.2% saved)

prune1.9s (5.4%)

Memory
103.9MiB live, 3 893.1MiB allocated; 617ms collecting garbage
Pruning

83 alts after pruning (83 fresh and 0 done)

PrunedKeptTotal
New1 482591 541
Fresh272451
Picked505
Done000
Total1 514831 597
Accuracy
76.8%
Counts
1 597 → 83
Alt Table
Click to see full alt table
StatusAccuracyProgram
17.5%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (-.f64 (*.f64 b b) (*.f64 a a))))))) (PI.f64))
44.2%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (fma.f64 (+.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1 binary64)) #s(literal 1/2 binary64) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) x-scale))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) (PI.f64))
8.9%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) (*.f64 (PI.f64) angle))) #s(literal -90 binary64)))))) (PI.f64))
15.3%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
17.5%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (-.f64 (*.f64 b b) (*.f64 a a)))))) (PI.f64)) #s(literal 180 binary64))
44.2%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (fma.f64 (+.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1 binary64)) #s(literal 1/2 binary64) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) x-scale))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (PI.f64)) #s(literal 180 binary64))
29.4%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))) #s(literal -1/2 binary64)))) (PI.f64)) #s(literal 180 binary64))
8.9%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) (*.f64 (PI.f64) angle))) #s(literal -90 binary64))))) (PI.f64)) #s(literal 180 binary64))
43.4%
(*.f64 (/.f64 #s(literal 180 binary64) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (fma.f64 (+.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1 binary64)) #s(literal 1/2 binary64) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) x-scale))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (cbrt.f64 (PI.f64))))
16.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
12.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 #s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))))) (PI.f64)))
7.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))))) (PI.f64)))
44.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (/.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (fma.f64 (+.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1 binary64)) #s(literal 1/2 binary64) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) x-scale)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (PI.f64)))
20.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale) x-scale) angle) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (PI.f64)))))) (PI.f64)))
12.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (neg.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (PI.f64)) angle))))) (PI.f64)))
8.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (neg.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))) (*.f64 angle (*.f64 (PI.f64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
22.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale #s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))))))))) (PI.f64)))
23.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale #s(approx (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
7.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale #s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
3.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale #s(approx (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
23.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) x-scale))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))))))))) (PI.f64)))
24.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 #s(approx (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) x-scale))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
13.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) angle) (/.f64 x-scale (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (PI.f64))))))) (PI.f64)))
13.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (PI.f64) angle)) (/.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (PI.f64)))
15.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))))) (PI.f64)))
28.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale))) y-scale) x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
24.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale y-scale) (-.f64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
30.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 #s(approx (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
42.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale #s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
17.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale #s(approx (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) y-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
11.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64))))) (-.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
44.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
43.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (fma.f64 (fabs.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (fma.f64 (fabs.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (sin.f64 (fma.f64 (fabs.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
40.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
42.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))))))) (PI.f64)))
43.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))))) (PI.f64)))
32.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (+.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))))) (PI.f64)))
33.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
45.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
33.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) #s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))))) (PI.f64)))
41.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
43.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (fabs.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (-.f64 (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
44.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (-.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64)))))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
44.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
36.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 #s(approx (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
43.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 #s(approx (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) #s(literal 1 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
36.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
43.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) #s(approx (* -1 (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale)) (*.f64 #s(literal -2 binary64) (/.f64 y-scale x-scale)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
44.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (fma.f64 (+.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1 binary64)) #s(literal 1/2 binary64) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) x-scale)))) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))))) (PI.f64)))
13.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) #s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
26.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
25.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
22.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))) (PI.f64)))
18.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) (PI.f64)))
28.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 #s(approx (* (sin (* (* 1/180 angle) (PI))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) #s(approx (* (sin (* (* 1/180 angle) (PI))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 #s(approx (* (sin (* (* 1/180 angle) (PI))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) #s(approx (* (sin (* (* 1/180 angle) (PI))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
13.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 #s(approx (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(approx (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
28.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 #s(approx (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
23.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 #s(approx (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
27.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
15.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
29.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (/.f64 y-scale x-scale))))) (PI.f64)))
20.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) (PI.f64)))
44.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2)) (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
7.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (*.f64 x-scale y-scale) (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
7.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
4.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (log.f64 (pow.f64 (exp.f64 (PI.f64)) angle))))))) (PI.f64)))
3.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (exp.f64 (*.f64 (log.f64 y-scale) #s(literal -4 binary64))))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
5.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 (pow.f64 y-scale #s(literal -4 binary64))) #s(literal 1/2 binary64)))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
7.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 #s(literal 1 binary64) y-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
6.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (exp.f64 (*.f64 (log.f64 (*.f64 y-scale y-scale)) #s(literal -1 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
3.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (exp.f64 (*.f64 (log.f64 y-scale) #s(literal -2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
38.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
8.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
8.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (*.f64 (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) angle) (/.f64 x-scale (PI.f64))))))) (PI.f64)))
19.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
24.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
33.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
14.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
43.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64)))
34.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
12.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) (PI.f64)))
24.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
44.2%
(*.f64 #s(literal 180 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (PI.f64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (fma.f64 (+.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1 binary64)) #s(literal 1/2 binary64) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) x-scale))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))))))
Compiler

Compiled 44 990 to 14 218 computations (68.4% saved)

sample1.0ms (0.0%)

Memory
1.7MiB live, 1.7MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
180
1/2
-1
1/180
(PI)
4
2
0
90
1
Outputs
#s(literal 180 binary64)
#s(literal 1/2 binary64)
#s(literal -1 binary64)
#s(literal 6405119470038039/1152921504606846976 binary64)
#s(literal 884279719003555/281474976710656 binary64)
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(literal 0 binary64)
#s(literal 90 binary64)
#s(literal 1 binary64)
Samples
0.0ms0valid
Compiler

Compiled 12 to 12 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series901.0ms (2.6%)

Memory
34.7MiB live, 1 486.5MiB allocated; 379ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03755112389
Stop Event
iter-limit
Counts
107 → 471
Calls
Call 1
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
#s(literal 180 binary64)
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64))
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))
(*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))
#s(literal 1/2 binary64)
(/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale)))
(*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))
#s(literal -1 binary64)
(/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale)
(*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
y-scale
(+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
#s(literal 4 binary64)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
#s(literal 2 binary64)
x-scale
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))
(+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))
(sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
(*.f64 (PI.f64) angle)
(neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(*.f64 #s(literal 1/180 binary64) angle)
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(cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
Outputs
#s(approx (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64))))
#s(approx (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64)))
#s(approx (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 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#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale 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b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (fma.f64 #s(literal 90 binary64) (*.f64 a (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))) (*.f64 a (fma.f64 #s(literal -90 binary64) (*.f64 a (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64))))))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 x-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)))))))))))))
#s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (*.f64 #s(literal -90 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (fma.f64 #s(literal -90 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) y-scale))))
#s(approx (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) y-scale)))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (/ (* a a) (* y-scale y-scale)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (* a a) (pow.f64 a #s(literal 2 binary64)))
#s(approx a a)
#s(approx (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (* (* (PI) angle) (* (- b a) (+ b a))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
#s(approx (* (* (PI) angle) (* (- b a) (+ b a))) (fma.f64 a (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
#s(approx (* (* (PI) angle) (* (- b a) (+ b a))) (fma.f64 a (fma.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
#s(approx (* (- b a) (+ b a)) (pow.f64 b #s(literal 2 binary64)))
#s(approx (* (- b a) (+ b a)) (fma.f64 a (+.f64 b (*.f64 #s(literal -1 binary64) b)) (pow.f64 b #s(literal 2 binary64))))
#s(approx (* (- b a) (+ b a)) (fma.f64 a (+.f64 b (fma.f64 #s(literal -1 binary64) a (*.f64 #s(literal -1 binary64) b))) (pow.f64 b #s(literal 2 binary64))))
#s(approx (- b a) b)
#s(approx (- b a) (+.f64 b (*.f64 #s(literal -1 binary64) a)))
#s(approx (+ b a) (+.f64 a b))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 4 binary64))))))))
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#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 6 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))) (fma.f64 #s(literal -90 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 angle (*.f64 y-scale (PI.f64))))) (pow.f64 a #s(literal 3 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) y-scale)))
#s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 x-scale y-scale)))))
#s(approx (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) y-scale))
#s(approx (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) (/.f64 x-scale y-scale))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) y-scale))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (* (* (PI) angle) (* (- b a) (+ b a))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))
#s(approx (* (* (PI) angle) (* (- b a) (+ b a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a))))
#s(approx (* (* (PI) angle) (* (- b a) (+ b a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64)) (+.f64 (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))))
#s(approx (* (- b a) (+ b a)) (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))))
#s(approx (* (- b a) (+ b a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 b a) (/.f64 b a)) #s(literal 1 binary64))))
#s(approx (* (- b a) (+ b a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 b a) (+.f64 (/.f64 b a) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64))))
#s(approx (- b a) (*.f64 #s(literal -1 binary64) a))
#s(approx (- b a) (*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64))))
#s(approx (+ b a) (*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal -90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) a))) a))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 x-scale (pow.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) #s(literal 2 binary64))) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 angle (*.f64 y-scale (PI.f64))))) a))) a))) a))))
#s(approx (* (* (PI) angle) (* (- b a) (+ b a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a)))))
#s(approx (* (* (PI) angle) (* (- b a) (+ b a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) a) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) a)))))
#s(approx (* (- b a) (+ b a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 b (*.f64 #s(literal -1 binary64) b)) a)) #s(literal 1 binary64))))
#s(approx (* (- b a) (+ b a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 b (fma.f64 #s(literal -1 binary64) b (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) a)))) a)) #s(literal 1 binary64))))
#s(approx (- b a) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a))))))
#s(approx (+ b a) (*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64)))))
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 90 binary64) (*.f64 b (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (fma.f64 #s(literal -90 binary64) (*.f64 b (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 2 binary64))) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 90 binary64) (-.f64 (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (PI.f64))))) (+.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (PI.f64)))))))))))))
#s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))))
#s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) x-scale) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))))
#s(approx (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
#s(approx (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) x-scale) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (/ b x-scale) (/.f64 b x-scale))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(approx (* (* (PI) angle) (* (- b a) (+ b a))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))
#s(approx (* (* (PI) angle) (* (- b a) (+ b a))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 b (fma.f64 angle (*.f64 b (PI.f64)) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
#s(approx (* (- b a) (+ b a)) (fma.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)) (*.f64 b (+.f64 a (*.f64 #s(literal -1 binary64) a)))))
#s(approx (* (- b a) (+ b a)) (fma.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)) (*.f64 b (+.f64 a (+.f64 b (*.f64 #s(literal -1 binary64) a))))))
#s(approx (- b a) (-.f64 b a))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 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(pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))) (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64)))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))))))))) (*.f64 angle (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64))))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (fma.f64 #s(literal -90 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (pow.f64 b #s(literal 3 binary64))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 b (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (pow.f64 b #s(literal 2 binary64))))))))
#s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) x-scale)))
#s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -90 binary64) (/.f64 y-scale x-scale) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) x-scale)))
#s(approx (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 y-scale x-scale) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 y-scale (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64)))))))
#s(approx (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))
#s(approx (* (* (PI) angle) (* (- b a) (+ b a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 angle (PI.f64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))
#s(approx (* (* (PI) angle) (* (- b a) (+ b a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64))) (fma.f64 angle (PI.f64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))))
#s(approx (* (- b a) (+ b a)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 a b) (/.f64 a b)))))
#s(approx (* (- b a) (+ b a)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 a b) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (/.f64 a b))))))
#s(approx (- b a) (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b)))))
#s(approx (+ b a) (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))))) b))) b))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (fma.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -90 binary64) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))))) (*.f64 #s(literal -90 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (pow.f64 (+.f64 a (*.f64 #s(literal -1 binary64) a)) #s(literal 2 binary64))) (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 angle (*.f64 x-scale (PI.f64)))))) b))) b))) b))))
#s(approx (* (* (PI) angle) (* (- b a) (+ b a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) b) (*.f64 angle (PI.f64)))))
#s(approx (* (- b a) (+ b a)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (+.f64 a (*.f64 #s(literal -1 binary64) a)) (/.f64 (pow.f64 a #s(literal 2 binary64)) b)) b)))))
#s(approx (- b a) (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64)))))
#s(approx (+ b a) (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64)))))
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#s(approx (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
#s(approx (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (neg (* (* (PI) angle) 1/180)) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180)))) #s(literal 0 binary64))
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/ (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) 2))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/ (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) 2)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* -1 (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale)))
#s(approx (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))
#s(approx (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(approx (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 4) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
#s(approx (/ (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) 2) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
#s(approx (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
#s(approx (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (neg (* y-scale (/ (+ (* (+ (cos (* (* (* (PI) angle) 1/180) 2)) 1) 1/2) (sqrt (pow (cos (* (* (PI) angle) 1/180)) 4))) x-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) x-scale)))
#s(approx (* y-scale (/ (+ (* (+ (cos (* (* (* (PI) angle) 1/180) 2)) 1) 1/2) (sqrt (pow (cos (* (* (PI) angle) 1/180)) 4))) x-scale)) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) x-scale))
#s(approx (/ (+ (* (+ (cos (* (* (* (PI) angle) 1/180) 2)) 1) 1/2) (sqrt (pow (cos (* (* (PI) angle) 1/180)) 4))) x-scale) (/.f64 (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) x-scale))
#s(approx (+ (* (+ (cos (* (* (* (PI) angle) 1/180) 2)) 1) 1/2) (sqrt (pow (cos (* (* (PI) angle) 1/180)) 4))) (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (+ (cos (* (* (* (PI) angle) 1/180) 2)) 1) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
#s(approx (cos (* (* (* (PI) angle) 1/180) 2)) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
#s(approx (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (sin (* (* (PI) angle) 1/180)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (/ (+ (cos (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180)))) (cos (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180))))) 2))) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))
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#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) x-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) x-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))))))) x-scale))
#s(approx x-scale x-scale)
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) x-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) x-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 b #s(literal 4 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))) x-scale))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) x-scale))
#s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (/.f64 (fma.f64 #s(literal -90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 #s(literal 90 binary64) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))) x-scale))
#s(approx (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) x-scale))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) (/.f64 (-.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))) (/.f64 (fma.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(approx (* x-scale x-scale) (pow.f64 x-scale #s(literal 2 binary64)))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) x-scale))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))))))))) x-scale))
#s(approx (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale)))
#s(approx (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) x-scale))
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#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))
#s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 90 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))))
#s(approx (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (*.f64 x-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (*.f64 x-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (*.f64 x-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 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#s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))
#s(approx (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (*.f64 x-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))
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#s(approx (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (*.f64 x-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
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4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))))
#s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -90 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (pow.f64 x-scale #s(literal 2 binary64)))))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))))
#s(approx (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))))))
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#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
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#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (fma.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) y-scale))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (fma.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))))))) y-scale))
#s(approx y-scale y-scale)
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) y-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) y-scale))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (/.f64 (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 x-scale (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))) y-scale))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (/.f64 (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))) y-scale))
#s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (/.f64 (fma.f64 #s(literal -90 binary64) (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale))) y-scale))
#s(approx (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale)) y-scale))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) y-scale))
#s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (* y-scale y-scale) (pow.f64 y-scale #s(literal 2 binary64)))
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) y-scale))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) y-scale))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))))))))) y-scale))
#s(approx (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) y-scale)))
#s(approx (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) y-scale))
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binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal -45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))))
#s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))))))
#s(approx (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 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#s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/ (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))
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#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/ (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) 2)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/ (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) 2)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/ (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) 2)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))
#s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) (fma.f64 #s(literal 45 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 angle (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (PI.f64) (*.f64 (pow.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))
#s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))))))))
#s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 90 binary64) (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
#s(approx (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 x-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
#s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (/ (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* (* (PI) angle) 1/180)) (cos (* (* (PI) angle) 1/180)))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 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#s(approx (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))))
#s(approx (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))
#s(approx (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 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angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))))) (/.f64 (*.f64 x-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
Calls

15 calls:

TimeVariablePoint
83.0ms
angle
0
53.0ms
x-scale
inf
53.0ms
y-scale
0
49.0ms
x-scale
0
49.0ms
y-scale
inf

rewrite293.0ms (0.8%)

Memory
10.2MiB live, 424.3MiB allocated; 115ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01877768
02787188
116127107
041586962
Stop Event
iter-limit
node-limit
iter-limit
Counts
107 → 893
Calls
Call 1
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
#s(literal 180 binary64)
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64))
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))))
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))
(*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))
#s(literal 1/2 binary64)
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#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale)))
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#s(literal -1 binary64)
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y-scale
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(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
#s(literal 4 binary64)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
#s(literal 2 binary64)
x-scale
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(*.f64 (PI.f64) angle)
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(*.f64 #s(literal 1/180 binary64) angle)
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#s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))
#s(literal 0 binary64)
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))
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#s(literal 90 binary64)
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(/.f64 (*.f64 a a) (*.f64 y-scale y-scale))
(*.f64 a a)
a
(*.f64 y-scale y-scale)
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(/.f64 b x-scale)
b
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(/.f64 (*.f64 b b) (*.f64 x-scale x-scale))
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(-.f64 b a)
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(*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) x-scale)))
(*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) x-scale))
(/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) x-scale)
(*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))
(+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))
(/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))
(+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))
(cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
Outputs
(*.f64 (/.f64 #s(literal 180 binary64) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64)))) x-scale)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))))) #s(literal 1/2 binary64)))) (cbrt.f64 (PI.f64))))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64)))) x-scale)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))))) #s(literal 1/2 binary64)))) (PI.f64)) #s(literal 180 binary64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64)))) x-scale)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))))) #s(literal 1/2 binary64)))) (PI.f64)))
(/.f64 (neg.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64)))) x-scale)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))))) #s(literal 1/2 binary64)))))) (neg.f64 (PI.f64)))
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y-scale
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#s(literal 1/180 binary64)
(*.f64 (PI.f64) angle)
(*.f64 angle (PI.f64))
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angle
(PI.f64)
#s(literal 4 binary64)
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(/.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale) x-scale) #s(literal 90 binary64)) (*.f64 (PI.f64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale) x-scale) #s(literal 90 binary64)))) (neg.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) angle)))))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale) x-scale) #s(literal 90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a)))
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(/.f64 (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale) x-scale) #s(literal 90 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) angle)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) angle)) (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale) x-scale) #s(literal 90 binary64))))
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(*.f64 (*.f64 (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale) x-scale) #s(literal 90 binary64))
(*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale) x-scale))
#s(literal 90 binary64)
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(*.f64 x-scale (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale))
(*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale)
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(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))
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(/.f64 (-.f64 (pow.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (fma.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (fma.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))
(/.f64 (-.f64 (pow.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) #s(literal 3 binary64)) (pow.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (-.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 a (/.f64 a (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (-.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 a (/.f64 a (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 a a) y-scale) (*.f64 x-scale x-scale)) (*.f64 y-scale (fma.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 x-scale x-scale) (*.f64 b b)))) (*.f64 y-scale (*.f64 x-scale x-scale)))
(/.f64 (-.f64 (*.f64 (neg.f64 (*.f64 a a)) (*.f64 x-scale x-scale)) (*.f64 (neg.f64 (*.f64 y-scale y-scale)) (fma.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 x-scale x-scale) (*.f64 b b)))) (*.f64 (neg.f64 (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale)))
(/.f64 (-.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) (*.f64 x-scale x-scale) (*.f64 b b)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))
(/.f64 (-.f64 (*.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 a (/.f64 a (*.f64 y-scale y-scale)))) (*.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))) (+.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) #s(literal 3 binary64))) (fma.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))))
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(fma.f64 (/.f64 (fabs.f64 a) (fabs.f64 y-scale)) (/.f64 (fabs.f64 a) (fabs.f64 y-scale)) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(fma.f64 (/.f64 (fabs.f64 a) (neg.f64 y-scale)) (/.f64 (fabs.f64 a) (neg.f64 y-scale)) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(fma.f64 (/.f64 (fabs.f64 a) y-scale) (/.f64 (fabs.f64 a) y-scale) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(fma.f64 (/.f64 (neg.f64 a) (fabs.f64 y-scale)) (/.f64 (neg.f64 a) (fabs.f64 y-scale)) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(fma.f64 (/.f64 (neg.f64 a) y-scale) (/.f64 (neg.f64 a) y-scale) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(fma.f64 (/.f64 a (fabs.f64 y-scale)) (/.f64 a (fabs.f64 y-scale)) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(fma.f64 (/.f64 a (neg.f64 y-scale)) (/.f64 a (neg.f64 y-scale)) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
(fma.f64 (fabs.f64 (/.f64 a y-scale)) (fabs.f64 (/.f64 a y-scale)) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))))
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(-.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))
(-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))
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(*.f64 (/.f64 (fabs.f64 a) (fabs.f64 y-scale)) (/.f64 (fabs.f64 a) (fabs.f64 y-scale)))
(*.f64 (/.f64 (fabs.f64 a) (neg.f64 y-scale)) (/.f64 (fabs.f64 a) (neg.f64 y-scale)))
(*.f64 (/.f64 (fabs.f64 a) y-scale) (/.f64 (fabs.f64 a) y-scale))
(*.f64 (/.f64 (neg.f64 a) (fabs.f64 y-scale)) (/.f64 (neg.f64 a) (fabs.f64 y-scale)))
(*.f64 (/.f64 (neg.f64 a) y-scale) (/.f64 (neg.f64 a) y-scale))
(*.f64 (/.f64 a (fabs.f64 y-scale)) (/.f64 a (fabs.f64 y-scale)))
(*.f64 (/.f64 a (neg.f64 y-scale)) (/.f64 a (neg.f64 y-scale)))
(*.f64 (fabs.f64 (/.f64 a y-scale)) (fabs.f64 (/.f64 a y-scale)))
(*.f64 (neg.f64 (/.f64 a y-scale)) (neg.f64 (/.f64 a y-scale)))
(*.f64 (/.f64 a y-scale) (/.f64 a y-scale))
(*.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 a (/.f64 a (*.f64 y-scale y-scale)))
(pow.f64 (/.f64 a y-scale) #s(literal 2 binary64))
(/.f64 (neg.f64 (/.f64 (*.f64 a a) y-scale)) (neg.f64 y-scale))
(/.f64 (neg.f64 (neg.f64 (*.f64 a a))) (neg.f64 (neg.f64 (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (*.f64 a a) y-scale) y-scale)
(/.f64 (neg.f64 (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale)))
(/.f64 (*.f64 a a) (*.f64 y-scale y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (*.f64 a a)))
(*.f64 (fabs.f64 (fabs.f64 a)) (fabs.f64 (fabs.f64 a)))
(*.f64 (neg.f64 (fabs.f64 a)) (neg.f64 (fabs.f64 a)))
(*.f64 (neg.f64 (neg.f64 a)) (neg.f64 (neg.f64 a)))
(*.f64 (pow.f64 a #s(literal 1 binary64)) (pow.f64 a #s(literal 1 binary64)))
(*.f64 (pow.f64 a #s(literal 1 binary64)) a)
(*.f64 (pow.f64 a (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 a (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (fabs.f64 a) (fabs.f64 a))
(*.f64 (neg.f64 a) (neg.f64 a))
(*.f64 a a)
(pow.f64 (fabs.f64 a) #s(literal 2 binary64))
(pow.f64 (neg.f64 a) #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(fabs.f64 (*.f64 a a))
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))
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(/.f64 (neg.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)) #s(literal 180 binary64))))) #s(literal -2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)) #s(literal 180 binary64))))))
(/.f64 (+.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(-.f64 (/.f64 (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) #s(literal 2 binary64)) (/.f64 (neg.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(+.f64 (/.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) #s(literal 2 binary64)) (/.f64 (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) #s(literal 2 binary64)))
(+.f64 (/.f64 (sin.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) #s(literal 2 binary64)) (/.f64 (sin.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) #s(literal 2 binary64)))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))

eval2.7s (7.8%)

Memory
-47.0MiB live, 4 512.6MiB allocated; 1.7s collecting garbage
Compiler

Compiled 418 028 to 15 016 computations (96.4% saved)

prune1.0s (3.0%)

Memory
38.3MiB live, 2 044.5MiB allocated; 197ms collecting garbage
Pruning

115 alts after pruning (114 fresh and 1 done)

PrunedKeptTotal
New1 169671 236
Fresh314778
Picked415
Done000
Total1 2041151 319
Accuracy
77.1%
Counts
1 319 → 115
Alt Table
Click to see full alt table
StatusAccuracyProgram
17.5%
(/.f64 (*.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale) x-scale) #s(literal 90 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) angle))))) #s(literal 180 binary64)) (PI.f64))
44.2%
(/.f64 (*.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 (neg.f64 y-scale) (/.f64 (fma.f64 (-.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) #s(literal 1/2 binary64) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64)))) x-scale))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64)))))))) #s(literal 180 binary64)) (PI.f64))
8.9%
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) (*.f64 (PI.f64) angle))) #s(literal -90 binary64)))))) (PI.f64))
20.3%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale) x-scale) #s(literal 90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))))) (PI.f64)) #s(literal 180 binary64))
17.5%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 90 binary64) (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale)) x-scale) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
44.2%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 (neg.f64 y-scale) (/.f64 (fma.f64 (-.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) #s(literal 1/2 binary64) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64)))) x-scale))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (PI.f64)) #s(literal 180 binary64))
14.4%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) (*.f64 y-scale x-scale))) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
13.7%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (fma.f64 (/.f64 a y-scale) (/.f64 a y-scale) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
13.5%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
13.6%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (fma.f64 a (/.f64 a (*.f64 y-scale y-scale)) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
12.6%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) y-scale) (*.f64 x-scale (/.f64 (*.f64 a a) y-scale))) (*.f64 x-scale y-scale))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
10.7%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 #s(approx (- b a) (*.f64 #s(literal -1 binary64) a)) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
12.1%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 #s(approx (- b a) b) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
11.0%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) #s(approx (* (- b a) (+ b a)) (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64)) #s(literal 180 binary64))
23.0%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 #s(approx (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
3.2%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 #s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) (/.f64 (pow.f64 a #s(literal 2 binary64)) y-scale)) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
9.4%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 #s(approx (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (fabs.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) y-scale)))) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
44.2%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (fma.f64 (+.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) #s(literal 1/2 binary64) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) x-scale))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (PI.f64)) #s(literal 180 binary64))
44.2%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (fma.f64 (+.f64 (sin.f64 (+.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)) #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) #s(literal 1/2 binary64) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) x-scale))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (PI.f64)) #s(literal 180 binary64))
44.1%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (fma.f64 (+.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) #s(literal 1/2 binary64) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) x-scale))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (PI.f64)) #s(literal 180 binary64))
44.2%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (fma.f64 (+.f64 (cos.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)) #s(literal 180 binary64))) #s(literal 1 binary64)) #s(literal 1/2 binary64) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) x-scale))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (PI.f64)) #s(literal 180 binary64))
11.6%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (-.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) #s(literal 1/2 binary64)) (*.f64 (-.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64))))) (-.f64 (*.f64 (-.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) #s(literal 1/2 binary64)) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64))))) x-scale))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (PI.f64)) #s(literal 180 binary64))
43.5%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale #s(approx (/ (+ (* (+ (cos (* (* (* (PI) angle) 1/180) 2)) 1) 1/2) (sqrt (pow (cos (* (* (PI) angle) 1/180)) 4))) x-scale) (/.f64 #s(literal 2 binary64) x-scale)))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (PI.f64)) #s(literal 180 binary64))
24.3%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 #s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) x-scale))) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
42.9%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 #s(approx (* 1/2 (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (PI.f64)) #s(literal 180 binary64))
27.4%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale) x-scale) (*.f64 (*.f64 (PI.f64) angle) (-.f64 b a))) (/.f64 #s(literal 90 binary64) (+.f64 b a))))) (PI.f64)) #s(literal 180 binary64))
20.3%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale)) (*.f64 (*.f64 (PI.f64) angle) (-.f64 b a))) (/.f64 x-scale (+.f64 b a))))) (PI.f64)) #s(literal 180 binary64))
15.0%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale)) (PI.f64)) (/.f64 x-scale (*.f64 angle (*.f64 (+.f64 b a) (-.f64 b a))))))) (PI.f64)) #s(literal 180 binary64))
44.2%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 (neg.f64 y-scale) (/.f64 (fma.f64 (-.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) #s(literal 1/2 binary64) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64)))) x-scale))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64)))) (/.f64 #s(literal -1/2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))))))) (PI.f64)) #s(literal 180 binary64))
29.4%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))) #s(literal -1/2 binary64)))) (PI.f64)) #s(literal 180 binary64))
43.7%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 (neg.f64 y-scale) (/.f64 (fma.f64 (-.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) #s(literal 1/2 binary64) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64)))) x-scale))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64)))))))) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) (/.f64 #s(literal 180 binary64) (cbrt.f64 (PI.f64))))
24.9%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))) (PI.f64)) #s(literal 180 binary64))
33.7%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)) #s(literal 180 binary64))
14.4%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)) #s(literal 180 binary64))
8.9%
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) (*.f64 (PI.f64) angle))) #s(literal -90 binary64))))) (PI.f64)) #s(literal 180 binary64))
43.4%
(*.f64 (/.f64 #s(literal 180 binary64) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64)))) x-scale)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))))) #s(literal 1/2 binary64)))) (cbrt.f64 (PI.f64))))
16.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 x-scale y-scale)) (-.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 y-scale y-scale))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
12.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 #s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))))) (PI.f64)))
20.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) y-scale) x-scale) angle) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (PI.f64)))))) (PI.f64)))
12.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (neg.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (PI.f64)) angle))))) (PI.f64)))
22.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale #s(approx (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))))))))) (PI.f64)))
23.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale #s(approx (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
7.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale #s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
23.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) x-scale))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))))))))) (PI.f64)))
28.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale))) y-scale) x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
24.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale y-scale) (-.f64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
17.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale #s(approx (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) y-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
45.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64)))) y-scale)) x-scale)) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
45.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64))) y-scale (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) y-scale)) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
12.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (/.f64 (-.f64 (*.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))) (-.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
41.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) x-scale))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
40.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) x-scale))) (*.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
45.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
44.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
43.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) x-scale))) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
43.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (fma.f64 (fabs.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (fma.f64 (fabs.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (sin.f64 (fma.f64 (fabs.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
40.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
45.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
43.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))))) (PI.f64)))
41.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))))) (PI.f64)))
32.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (+.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))))) (PI.f64)))
33.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
44.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
43.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
42.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))))) #s(literal 2 binary64)))))) (PI.f64)))
44.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))))) (PI.f64)))
37.4%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 #s(approx (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (PI.f64)))
44.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) #s(approx (/ (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) 2) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64)))
44.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (+.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
42.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64)))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
42.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
41.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)) #s(literal 180 binary64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
43.0%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
43.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (+.f64 (+.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)) #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (+.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (+.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)) #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (+.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
45.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
44.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
44.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 #s(approx (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) #s(literal 1 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
43.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 #s(approx (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) #s(literal 1 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
43.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 #s(approx (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) #s(literal 1 binary64)) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
35.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
36.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
45.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64)))) y-scale))))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
43.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
45.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64)))) x-scale)))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
44.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) #s(approx (* -1 (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale)) (*.f64 #s(literal -2 binary64) (/.f64 y-scale x-scale)))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
43.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) #s(approx (* -1 (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale)) (*.f64 #s(literal -2 binary64) (/.f64 y-scale x-scale)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
25.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
22.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(approx (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))))) (PI.f64)))
18.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) #s(approx (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) (PI.f64)))
28.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 #s(approx (* (sin (* (* 1/180 angle) (PI))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) #s(approx (* (sin (* (* 1/180 angle) (PI))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 #s(approx (* (sin (* (* 1/180 angle) (PI))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) #s(approx (* (sin (* (* 1/180 angle) (PI))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
13.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 #s(approx (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(approx (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
28.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 #s(approx (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
23.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 #s(approx (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
27.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
15.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
29.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (+.f64 (fabs.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (/.f64 y-scale x-scale))))) (PI.f64)))
7.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (*.f64 x-scale y-scale) (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
24.7%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
7.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
4.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (log.f64 (pow.f64 (exp.f64 (PI.f64)) angle))))))) (PI.f64)))
3.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (exp.f64 (*.f64 (log.f64 y-scale) #s(literal -4 binary64))))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
5.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 (pow.f64 y-scale #s(literal -4 binary64))) #s(literal 1/2 binary64)))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
7.6%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 #s(literal 1 binary64) y-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
6.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (exp.f64 (*.f64 (log.f64 (*.f64 y-scale y-scale)) #s(literal -1 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
3.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (exp.f64 (*.f64 (log.f64 y-scale) #s(literal -2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
38.8%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
8.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
8.9%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (*.f64 (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) angle) (/.f64 x-scale (PI.f64))))))) (PI.f64)))
19.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
13.3%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/ (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) 2))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
9.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/ (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) 2))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64)))
44.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/ (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) 2))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64)))
43.2%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/ (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) 2))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
34.5%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
12.1%
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) (PI.f64)))
Compiler

Compiled 32 046 to 10 254 computations (68.0% saved)

regimes3.1s (9.0%)

Memory
106.9MiB live, 5 395.8MiB allocated; 847ms collecting garbage
Counts
1 → 1
2 → 2
9 → 2
10 → 3
18 → 3
55 → 3
59 → 3
61 → 3
66 → 3
79 → 3
82 → 3
104 → 3
112 → 3
120 → 3
147 → 3
150 → 3
156 → 3
222 → 3
Calls
Call 1
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
Call 2
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)) #s(literal 180 binary64))
Outputs
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)) #s(literal 180 binary64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
Call 3
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)) #s(literal 180 binary64))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)) #s(literal 180 binary64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) (*.f64 (PI.f64) angle))) #s(literal -90 binary64))))) (PI.f64)) #s(literal 180 binary64))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) (*.f64 (PI.f64) angle))) #s(literal -90 binary64)))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (*.f64 x-scale y-scale) (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (*.f64 (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) angle) (/.f64 x-scale (PI.f64))))))) (PI.f64)))
Outputs
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)) #s(literal 180 binary64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
Call 4
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)) #s(literal 180 binary64))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) (*.f64 (PI.f64) angle))) #s(literal -90 binary64))))) (PI.f64)) #s(literal 180 binary64))
(/.f64 (*.f64 #s(literal 180 binary64) (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) (*.f64 (PI.f64) angle))) #s(literal -90 binary64)))))) (PI.f64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (*.f64 x-scale y-scale) (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (*.f64 (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) angle) (/.f64 x-scale (PI.f64))))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))) (PI.f64)) #s(literal 180 binary64))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))) (PI.f64)) #s(literal 180 binary64))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)) #s(literal 180 binary64))
Call 5
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
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Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 #s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) x-scale))) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)) #s(literal 180 binary64))
Call 6
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (/.f64 (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) x-scale) angle) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (PI.f64)))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (PI.f64) angle)) (/.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (-.f64 b a) (+.f64 b a))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (PI.f64))) (/.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) angle))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (neg.f64 (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (fabs.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (neg.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (PI.f64)) angle))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) y-scale) (*.f64 x-scale (/.f64 (*.f64 a a) y-scale))) (*.f64 x-scale y-scale))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) y-scale) x-scale)) (*.f64 (*.f64 (PI.f64) angle) #s(approx (* (- b a) (+ b a)) (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)))))))) (PI.f64)) #s(literal 180 binary64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (neg.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))) (*.f64 angle (*.f64 (PI.f64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (log.f64 (pow.f64 (exp.f64 (PI.f64)) angle))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) #s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 #s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) x-scale))) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
Call 7
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (*.f64 (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) angle) (/.f64 x-scale (PI.f64))))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))) (PI.f64)) #s(literal 180 binary64))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale #s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale #s(approx (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
Outputs
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
Call 8
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))))) (log.f64 (pow.f64 (exp.f64 (PI.f64)) angle))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) #s(approx (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale #s(approx (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2))))) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) y-scale))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale #s(approx (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) #s(approx (* -1 (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale)) (*.f64 #s(literal -2 binary64) (/.f64 y-scale x-scale)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) x-scale))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
Outputs
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) #s(approx (* -1 (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale)) (*.f64 #s(literal -2 binary64) (/.f64 y-scale x-scale)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
Call 9
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
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(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))) (PI.f64)) #s(literal 180 binary64))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) x-scale))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (exp (* (log a) 2)) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (exp (* (log a) 2)) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) x-scale))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (neg.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (fabs.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale #s(approx (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
Outputs
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Call 10
Inputs
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/ (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) 2))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
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Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 #s(approx (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) x-scale))) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) (PI.f64)) #s(literal 180 binary64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) #s(approx (* -1 (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale)) (*.f64 #s(literal -2 binary64) (/.f64 y-scale x-scale)))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
Call 11
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/ (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) 2))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/ (+ (sin (- (* (* (PI) angle) 1/180) (neg (* (* (PI) angle) 1/180)))) (sin (+ (* (* 1/180 angle) (PI)) (neg (* (* (PI) angle) 1/180))))) 2))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
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Outputs
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) #s(approx (* -1 (/ (* y-scale (+ (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale)) (*.f64 #s(literal -2 binary64) (/.f64 y-scale x-scale)))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
Call 12
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (*.f64 (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) angle) (/.f64 x-scale (PI.f64))))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))) (PI.f64)) #s(literal 180 binary64))
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Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (+.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (PI.f64))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 #s(approx (sqrt (pow (cos (* 1/180 (* angle (PI)))) 4)) #s(literal 1 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
Call 13
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
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(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) (*.f64 (PI.f64) angle))) #s(literal -90 binary64))))) (PI.f64)) #s(literal 180 binary64))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (*.f64 (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) angle) (/.f64 x-scale (PI.f64))))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))))))) (PI.f64)) #s(literal 180 binary64))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (neg.f64 (*.f64 y-scale (/.f64 (fma.f64 (+.f64 (sin.f64 (+.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)) #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) #s(literal 1/2 binary64) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) x-scale))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (PI.f64)) #s(literal 180 binary64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))))))) (PI.f64)))
Outputs
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Call 14
Inputs
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64)))) y-scale)) x-scale)) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64))) y-scale (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) y-scale)) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) #s(literal 4 binary64)))) y-scale))))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (fma.f64 (fabs.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (fma.f64 (fabs.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale))) (*.f64 (sin.f64 (fma.f64 (fabs.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
Outputs
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Call 15
Inputs
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 #s(approx (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
Call 16
Inputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) #s(approx (* -90 (/ (* x-scale (* y-scale (- (/ 1 (pow y-scale 2)) (sqrt (/ 1 (pow y-scale 4)))))) (* angle (PI)))) #s(literal 0 binary64))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (/ (* 90 (* (* (- (/ (* a a) (* y-scale y-scale)) (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))))) y-scale) x-scale)) (* (* (PI) angle) (* (- b a) (+ b a)))) (*.f64 #s(literal -90 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)) #s(literal 180 binary64))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (+ (* (* a a) (/ 1 (* y-scale y-scale))) (neg (+ (* (/ b x-scale) (/ b x-scale)) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 #s(literal -90 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (/ (* x-scale (* y-scale (- (/ (pow a 2) (pow y-scale 2)) (+ (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (*.f64 (*.f64 x-scale (/.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (sqrt.f64 (pow.f64 y-scale #s(literal -4 binary64)))) y-scale) (*.f64 (PI.f64) angle))) #s(literal -90 binary64))))) (PI.f64)) #s(literal 180 binary64))
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) #s(approx (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 #s(approx (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (/.f64 #s(literal 1 binary64) (pow.f64 x-scale #s(literal 4 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) x-scale))) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) x-scale))) (*.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) x-scale))) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
Call 17
Inputs
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 #s(approx (pow (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) 2) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 #s(approx (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(approx (+ (* (* (sin (* (* 1/180 angle) (PI))) a) (* (sin (* (* 1/180 angle) (PI))) a)) (* (* (+ (* (cos (* (* (* 1/180 angle) (PI)) 2)) 1/2) 1/2) b) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (fma.f64 #s(approx (* (sin (* (* 1/180 angle) (PI))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) #s(approx (* (sin (* (* 1/180 angle) (PI))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))) (fma.f64 #s(approx (* (sin (* (* 1/180 angle) (PI))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) #s(approx (* (sin (* (* 1/180 angle) (PI))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (+.f64 (+.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)) #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (+.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (+.f64 (/.f64 (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)) #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (+.f64 (/.f64 (-.f64 (*.f64 (PI.f64) angle) (*.f64 (PI.f64) angle)) #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))))) #s(literal 2 binary64)))) x-scale))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale #s(approx (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (PI.f64)))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (+.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
Call 18
Inputs
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#s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))) (PI.f64)))
Outputs
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (/ (* y-scale (+ (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64)))
(*.f64 (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 y-scale (/.f64 (+.f64 (fabs.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))) #s(literal -1/2 binary64)))) (PI.f64)) #s(literal 180 binary64))
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(approx (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (+.f64 (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) x-scale))) (/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) (PI.f64)))
Calls

83 calls:

100.0ms
angle
85.0ms
a
77.0ms
y-scale
67.0ms
b
64.0ms
a
Results
AccuracySegmentsBranch
19.2%1(/.f64 angle #s(literal 180 binary64))
19.2%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
19.2%1angle
19.2%1b
19.2%1(/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
19.2%1(atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)))
19.2%1(/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))
19.2%1(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
19.2%1y-scale
19.2%1x-scale
19.2%1a
24.3%3y-scale
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47.9%2(/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
47.9%2(atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)))
47.9%2(/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))
47.9%2(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)))
51.2%2a
58.2%3b
49.8%3angle
48.3%2x-scale
50.8%3y-scale
Compiler

Compiled 64 282 to 4 152 computations (93.5% saved)

bsearch256.0ms (0.7%)

Memory
30.2MiB live, 400.6MiB allocated; 80ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
106.0ms
2971889.7707406776
67769146764.32321
125.0ms
1.6826770376987417e-152
4.362649804423938e-149
Samples
92.0ms38×2valid
58.0ms67×1valid
37.0ms139×0valid
22.0ms12×3valid
Compiler

Compiled 9 244 to 2 827 computations (69.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 187.0ms
ival-mult!: 51.0ms (27.3% of total)
ival-pow2: 32.0ms (17.1% of total)
ival-div!: 32.0ms (17.1% of total)
ival-cosu: 25.0ms (13.4% of total)
ival-sinu: 19.0ms (10.2% of total)
adjust: 15.0ms (8.0% of total)
ival-sub!: 4.0ms (2.1% of total)
ival-sqrt: 3.0ms (1.6% of total)
ival-add!: 3.0ms (1.6% of total)
ival-atan: 2.0ms (1.1% of total)

bsearch677.0ms (1.9%)

Memory
-79.9MiB live, 535.8MiB allocated; 1.3s collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
547.0ms
2.4109797816746316e+83
2.658526186729811e+88
107.0ms
8.89401039044345e-122
1.25295622387081e-118
Samples
460.0ms82×1valid
54.0ms56×2valid
42.0ms121×0valid
29.0ms13×3valid
Compiler

Compiled 9 970 to 3 130 computations (68.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 571.0ms
ival-div!: 413.0ms (72.4% of total)
ival-pow2: 44.0ms (7.7% of total)
ival-cosu: 30.0ms (5.3% of total)
ival-mult!: 25.0ms (4.4% of total)
adjust: 24.0ms (4.2% of total)
ival-sinu: 21.0ms (3.7% of total)
ival-sqrt: 4.0ms (0.7% of total)
ival-sub!: 4.0ms (0.7% of total)
ival-add!: 3.0ms (0.5% of total)
ival-atan: 3.0ms (0.5% of total)

bsearch110.0ms (0.3%)

Memory
8.2MiB live, 183.5MiB allocated; 42ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
87.0ms
1.7270584062437712e+99
8.909598649828242e+99
13.0ms
8.89401039044345e-122
1.25295622387081e-118
Samples
47.0ms33×1valid
14.0ms11×2valid
12.0ms48×0valid
6.0ms3valid
Compiler

Compiled 8 092 to 2 533 computations (68.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 63.0ms
ival-mult!: 16.0ms (25.5% of total)
ival-pow2: 12.0ms (19.1% of total)
ival-cosu: 9.0ms (14.3% of total)
ival-sinu: 8.0ms (12.8% of total)
adjust: 7.0ms (11.2% of total)
ival-div!: 6.0ms (9.6% of total)
ival-sqrt: 1.0ms (1.6% of total)
ival-sub!: 1.0ms (1.6% of total)
ival-add!: 1.0ms (1.6% of total)
ival-atan: 1.0ms (1.6% of total)

bsearch168.0ms (0.5%)

Memory
17.7MiB live, 244.1MiB allocated; 32ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
147.0ms
1.9003088080382736e+61
2.169938256118871e+72
7.0ms
8.89401039044345e-122
1.25295622387081e-118
Samples
75.0ms51×1valid
24.0ms82×0valid
19.0ms18×2valid
17.0ms3valid
Compiler

Compiled 10 388 to 3 301 computations (68.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 127.0ms
ival-mult!: 48.0ms (37.9% of total)
ival-pow2: 22.0ms (17.4% of total)
ival-sinu: 15.0ms (11.8% of total)
ival-cosu: 14.0ms (11.0% of total)
ival-div!: 10.0ms (7.9% of total)
adjust: 8.0ms (6.3% of total)
ival-sqrt: 4.0ms (3.2% of total)
ival-sub!: 2.0ms (1.6% of total)
ival-add!: 2.0ms (1.6% of total)
ival-atan: 2.0ms (1.6% of total)

bsearch23.0ms (0.1%)

Memory
-10.8MiB live, 35.6MiB allocated; 17ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
6.0ms
1.9003088080382736e+61
2.169938256118871e+72
14.0ms
8.89401039044345e-122
1.25295622387081e-118
Compiler

Compiled 10 328 to 3 281 computations (68.2% saved)

bsearch15.0ms (0.0%)

Memory
-6.6MiB live, 38.2MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
8.0ms
1.9003088080382736e+61
2.169938256118871e+72
5.0ms
8.89401039044345e-122
1.25295622387081e-118
Compiler

Compiled 10 338 to 3 261 computations (68.5% saved)

bsearch106.0ms (0.3%)

Memory
0.2MiB live, 231.3MiB allocated; 17ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
6.0ms
1.9003088080382736e+61
2.169938256118871e+72
88.0ms
4.545331857298593e-146
7.349459080148151e-144
Samples
36.0ms48×1valid
25.0ms21×2valid
10.0ms39×0valid
6.0ms3valid
Compiler

Compiled 9 464 to 3 049 computations (67.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 67.0ms
ival-pow2: 15.0ms (22.6% of total)
ival-cosu: 13.0ms (19.5% of total)
ival-sinu: 9.0ms (13.5% of total)
adjust: 8.0ms (12.0% of total)
ival-div!: 8.0ms (12.0% of total)
ival-mult!: 7.0ms (10.5% of total)
ival-sqrt: 2.0ms (3.0% of total)
ival-sub!: 2.0ms (3.0% of total)
ival-add!: 1.0ms (1.5% of total)
ival-atan: 1.0ms (1.5% of total)

bsearch12.0ms (0.0%)

Memory
26.5MiB live, 26.5MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
6.0ms
1.9003088080382736e+61
2.169938256118871e+72
4.0ms
4.545331857298593e-146
7.349459080148151e-144
Compiler

Compiled 9 504 to 3 029 computations (68.1% saved)

bsearch100.0ms (0.3%)

Memory
-26.9MiB live, 130.3MiB allocated; 36ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
90.0ms
6.259978358802364e-37
1.418927050206743e-36
3.0ms
4.545331857298593e-146
7.349459080148151e-144
Samples
33.0ms3valid
27.0ms25×1valid
11.0ms11×2valid
11.0ms42×0valid
Compiler

Compiled 6 237 to 2 054 computations (67.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 79.0ms
ival-sqrt: 31.0ms (39.4% of total)
ival-mult!: 15.0ms (19.1% of total)
ival-pow2: 9.0ms (11.5% of total)
ival-cosu: 6.0ms (7.6% of total)
ival-sinu: 5.0ms (6.4% of total)
ival-div!: 5.0ms (6.4% of total)
adjust: 4.0ms (5.1% of total)
ival-sub!: 1.0ms (1.3% of total)
ival-add!: 1.0ms (1.3% of total)
ival-atan: 1.0ms (1.3% of total)

bsearch176.0ms (0.5%)

Memory
24.2MiB live, 191.0MiB allocated; 98ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
148.0ms
8.439051128914753e-25
1.2224491225325523e-20
4.0ms
4.545331857298593e-146
7.349459080148151e-144
Samples
75.0ms41×1valid
28.0ms20×2valid
27.0ms61×0valid
9.0ms3valid
Compiler

Compiled 8 504 to 2 701 computations (68.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 133.0ms
ival-cosu: 58.0ms (43.7% of total)
ival-pow2: 28.0ms (21.1% of total)
ival-mult!: 16.0ms (12.0% of total)
ival-sinu: 10.0ms (7.5% of total)
ival-div!: 8.0ms (6.0% of total)
adjust: 7.0ms (5.3% of total)
ival-sqrt: 2.0ms (1.5% of total)
ival-sub!: 2.0ms (1.5% of total)
ival-add!: 1.0ms (0.8% of total)
ival-atan: 1.0ms (0.8% of total)

bsearch10.0ms (0.0%)

Memory
21.0MiB live, 21.0MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
4.0ms
8.439051128914753e-25
1.2224491225325523e-20
4.0ms
4.545331857298593e-146
7.349459080148151e-144
Compiler

Compiled 8 496 to 2 645 computations (68.9% saved)

bsearch92.0ms (0.3%)

Memory
-11.3MiB live, 129.0MiB allocated; 46ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
71.0ms
6.01559295872012e+24
1.3933209098035256e+25
3.0ms
4.545331857298593e-146
7.349459080148151e-144
Samples
23.0ms3valid
22.0ms27×1valid
10.0ms11×2valid
10.0ms38×0valid
Compiler

Compiled 6 460 to 2 043 computations (68.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 61.0ms
ival-sinu: 26.0ms (42.6% of total)
ival-pow2: 10.0ms (16.4% of total)
ival-cosu: 7.0ms (11.5% of total)
ival-div!: 5.0ms (8.2% of total)
ival-mult!: 5.0ms (8.2% of total)
adjust: 4.0ms (6.6% of total)
ival-sqrt: 1.0ms (1.6% of total)
ival-sub!: 1.0ms (1.6% of total)
ival-add!: 1.0ms (1.6% of total)
ival-atan: 1.0ms (1.6% of total)

bsearch154.0ms (0.4%)

Memory
47.5MiB live, 255.8MiB allocated; 66ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
139.0ms
5.306128518639667e+139
4.19428371316552e+146
3.0ms
4.545331857298593e-146
7.349459080148151e-144
Samples
61.0ms42×1valid
26.0ms10×3valid
22.0ms71×0valid
21.0ms21×2valid
Compiler

Compiled 7 772 to 2 595 computations (66.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 122.0ms
ival-sinu: 36.0ms (29.4% of total)
ival-pow2: 27.0ms (22.1% of total)
ival-div!: 19.0ms (15.5% of total)
ival-cosu: 14.0ms (11.4% of total)
adjust: 11.0ms (9.0% of total)
ival-mult!: 9.0ms (7.4% of total)
ival-sqrt: 2.0ms (1.6% of total)
ival-sub!: 2.0ms (1.6% of total)
ival-add!: 2.0ms (1.6% of total)
ival-atan: 2.0ms (1.6% of total)

bsearch210.0ms (0.6%)

Memory
-44.1MiB live, 359.1MiB allocated; 103ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
78.0ms
6.9505944718705625e+56
4.319657080053096e+59
114.0ms
4.545331857298593e-146
7.349459080148151e-144
Samples
60.0ms3valid
49.0ms67×1valid
39.0ms36×2valid
29.0ms113×0valid
Compiler

Compiled 7 191 to 2 404 computations (66.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 166.0ms
ival-cosu: 67.0ms (40.3% of total)
ival-pow2: 28.0ms (16.9% of total)
ival-sinu: 16.0ms (9.6% of total)
ival-div!: 15.0ms (9.0% of total)
adjust: 13.0ms (7.8% of total)
ival-mult!: 13.0ms (7.8% of total)
ival-add!: 5.0ms (3.0% of total)
ival-sqrt: 4.0ms (2.4% of total)
ival-sub!: 3.0ms (1.8% of total)
ival-atan: 2.0ms (1.2% of total)

bsearch122.0ms (0.4%)

Memory
32.6MiB live, 223.1MiB allocated; 9ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
81.0ms
4.319657080053096e+59
1.9003088080382736e+61
29.0ms
4.545331857298593e-146
7.349459080148151e-144
Samples
32.0ms46×1valid
29.0ms24×2valid
20.0ms12×3valid
17.0ms62×0valid
Compiler

Compiled 6 899 to 2 333 computations (66.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 91.0ms
ival-pow2: 19.0ms (20.8% of total)
ival-cosu: 16.0ms (17.5% of total)
ival-sinu: 15.0ms (16.4% of total)
ival-div!: 11.0ms (12.0% of total)
ival-mult!: 11.0ms (12.0% of total)
adjust: 10.0ms (10.9% of total)
ival-sqrt: 2.0ms (2.2% of total)
ival-sub!: 2.0ms (2.2% of total)
ival-add!: 2.0ms (2.2% of total)
ival-atan: 2.0ms (2.2% of total)

bsearch1.0ms (0.0%)

Memory
1.4MiB live, 1.4MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
1.7922000309203535e+60
1.8124851808125488e+60
Compiler

Compiled 172 to 51 computations (70.3% saved)

bsearch108.0ms (0.3%)

Memory
2.3MiB live, 190.9MiB allocated; 13ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
97.0ms
4.483379778679247e-70
5.229973759683646e-61
Samples
38.0ms50×1valid
24.0ms22×2valid
19.0ms69×0valid
6.0ms3valid
Compiler

Compiled 4 465 to 1 473 computations (67.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 80.0ms
ival-pow2: 17.0ms (21.3% of total)
adjust: 13.0ms (16.3% of total)
ival-sinu: 13.0ms (16.3% of total)
ival-cosu: 13.0ms (16.3% of total)
ival-div!: 9.0ms (11.3% of total)
ival-mult!: 8.0ms (10.0% of total)
ival-sqrt: 2.0ms (2.5% of total)
ival-sub!: 2.0ms (2.5% of total)
ival-add!: 2.0ms (2.5% of total)
ival-atan: 1.0ms (1.3% of total)

derivations465.0ms (1.3%)

Memory
11.2MiB live, 516.7MiB allocated; 139ms collecting garbage
Stop Event
fuel
Compiler

Compiled 13 574 to 483 computations (96.4% saved)

preprocess384.0ms (1.1%)

Memory
-14.7MiB live, 769.7MiB allocated; 85ms collecting garbage
Compiler

Compiled 94 205 to 15 795 computations (83.2% saved)

end0.0ms (0.0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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