Curve intersection, scale width based on ribbon orientation

Time bar (total: 3.8s)

start0.0ms (0.0%)

Memory
0.2MiB live, 0.2MiB allocated; 0ms collecting garbage

analyze232.0ms (6.1%)

Memory
-13.0MiB live, 318.8MiB allocated; 34ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0.0%0.0%0.8%99.2%0.0%0.0%0.0%0
0.0%0.0%0.8%99.2%0.0%0.0%0.0%1
0.0%0.0%0.8%99.2%0.0%0.0%0.0%2
0.0%0.0%0.8%99.2%0.0%0.0%0.0%3
0.0%0.0%0.8%99.2%0.0%0.0%0.0%4
0.0%0.0%0.8%99.2%0.0%0.0%0.0%5
16.7%0.1%0.5%99.2%0.0%0.2%0.0%6
25.0%0.1%0.4%99.2%0.0%0.2%0.0%7
25.0%0.1%0.4%99.2%0.0%0.2%0.0%8
25.0%0.1%0.4%99.2%0.0%0.2%0.0%9
45.0%0.2%0.3%99.2%0.0%0.3%0.0%10
52.5%0.3%0.2%99.2%0.0%0.3%0.0%11
52.5%0.3%0.2%99.2%0.0%0.3%0.0%12
Compiler

Compiled 59 to 39 computations (33.9% saved)

sample1.5s (39.8%)

Memory
67.8MiB live, 2 140.6MiB allocated; 225ms collecting garbage
Samples
778.0ms8 255×0valid
354.0ms2 073×0invalid
0.0ms1valid
Precisions
Click to see histograms. Total time spent on operations: 821.0ms
ival-sin: 419.0ms (51.1% of total)
ival-mult!: 266.0ms (32.4% of total)
ival-div!: 53.0ms (6.5% of total)
ival-sub!: 36.0ms (4.4% of total)
ival-add!: 22.0ms (2.7% of total)
ival-<=: 11.0ms (1.3% of total)
ival-and: 10.0ms (1.2% of total)
adjust: 2.0ms (0.2% of total)
ival-assert: 1.0ms (0.1% of total)
Bogosity

preprocess34.0ms (0.9%)

Memory
-3.2MiB live, 43.2MiB allocated; 6ms collecting garbage
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
0107327
1364316
21321271
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.2%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Symmetry

(abs normAngle)

Compiler

Compiled 50 to 34 computations (32.0% saved)

sample0.0ms (0.0%)

Memory
0.3MiB live, 0.3MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
1
Outputs
#s(literal 1 binary32)
Samples
0.0ms0valid
Compiler

Compiled 3 to 3 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series75.0ms (2.0%)

Memory
-30.6MiB live, 112.6MiB allocated; 14ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05743271
Stop Event
iter-limit
Counts
17 → 87
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) u)))
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))) u)))
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))))) u)))
#s(approx normAngle normAngle)
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle))
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle))
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) normAngle))
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) normAngle))
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32))))))
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1/6 binary32))))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u)))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) u (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u)))))
#s(approx (sin (* u normAngle)) (*.f32 normAngle u))
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32)))))))
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 5 binary32)))))))))
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
#s(approx (sin normAngle) (sin.f32 normAngle))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
#s(approx (sin (* u normAngle)) (sin.f32 (*.f32 normAngle u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle)))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle)))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)))))))))
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle (*.f32 u (cos.f32 normAngle))))))
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle))))))))
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))))))))))
#s(approx (* (- 1 u) normAngle) (+.f32 normAngle (*.f32 #s(literal -1 binary32) (*.f32 normAngle u))))
#s(approx (- 1 u) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle)))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)))))) (/.f32 normAngle (sin.f32 normAngle)))))
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))))))
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))))))))
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))))))))))
#s(approx (* (- 1 u) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle u)))
#s(approx (* (- 1 u) normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) normAngle (/.f32 normAngle u))))
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u))
#s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (sin.f32 normAngle)))
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))))
#s(approx (* (- 1 u) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1 binary32) (/.f32 normAngle u))))))
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle))))))))
#s(approx n1_i n1_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle))))))))
Calls

12 calls:

TimeVariablePoint
8.0ms
normAngle
0
6.0ms
u
inf
5.0ms
normAngle
-inf
5.0ms
n1_i
0
4.0ms
normAngle
inf

rewrite142.0ms (3.7%)

Memory
22.0MiB live, 212.0MiB allocated; 12ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
017101
02989
19789
231186
3129786
0435185
Stop Event
iter-limit
node-limit
iter-limit
Counts
17 → 869
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (+.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (+.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (+.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (+.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (+.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (+.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (+.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (+.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (+.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (+.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (+.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (+.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (+.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (+.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 normAngle))
(/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))
(/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 normAngle))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 normAngle))
(/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 normAngle))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i)) (sin.f32 normAngle))
(/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 normAngle))
(/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (neg.f32 n0_i)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 n1_i)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (fma.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))) (neg.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) (neg.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))
(/.f32 (neg.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) (neg.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (neg.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))
(/.f32 (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))) (+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))))))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) n1_i))) (+.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) n1_i)))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (-.f32 (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) n1_i)))))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))))))
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) n1_i))
(fma.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) (neg.f32 n1_i) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 #s(literal -1 binary32) (*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 1 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 1 binary32) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(+.f32 (/.f32 (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(+.f32 (/.f32 (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(+.f32 (/.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))
(+.f32 (/.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))
(+.f32 (/.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))
(+.f32 (/.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))
(+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(+.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))
(neg.f32 (neg.f32 (/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))))
(*.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 1 binary32))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(/.f32 (neg.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i)) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 normAngle))
(/.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))
(neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal 2 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) #s(literal 2 binary32)))
(*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) #s(literal 1 binary32)))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))) #s(literal -2 binary32))
(/.f32 (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))))
(/.f32 (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) #s(literal 2 binary32))
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))
(fma.f32 #s(literal 2 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) #s(literal 2 binary32)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 #s(literal 2 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) #s(literal 2 binary32)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))
(fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))
(fma.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) #s(literal 1 binary32)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) #s(literal 1 binary32)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))
(fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))
(+.f32 (/.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)) (sin.f32 normAngle)))
(+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))
(neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) #s(literal 1 binary32))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) #s(literal 2 binary32))
(*.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 (neg.f32 u) normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (-.f32 (*.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 (neg.f32 u) normAngle))) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (*.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 (neg.f32 u) normAngle)))))))
(/.f32 (+.f32 (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32))))))
(/.f32 (+.f32 (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 3 binary32))) (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32))) #s(literal -2 binary32))
(/.f32 (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) #s(literal -2 binary32))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) #s(literal 2 binary32))
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32))
(-.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 (neg.f32 normAngle) (neg.f32 u)))) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 (neg.f32 normAngle) (neg.f32 u)))))
(-.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) #s(literal 1 binary32) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) #s(literal 2 binary32) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) #s(literal 2 binary32) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (cos.f32 normAngle) (*.f32 (cos.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(fma.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)))
(fma.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 (neg.f32 u) normAngle))))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)))
(fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)))
(fma.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(+.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (cos.f32 normAngle)) (*.f32 (cos.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(+.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 (neg.f32 u) normAngle))))
(+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 0 binary32)))
(+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(sin.f32 (neg.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))))
(sin.f32 (+.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32)) (PI.f32)))
(sin.f32 (fma.f32 (-.f32 u #s(literal 1 binary32)) normAngle (PI.f32)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(cos.f32 (+.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32)) (*.f32 (PI.f32) #s(literal 1/2 binary32))))
(cos.f32 (fma.f32 (-.f32 u #s(literal 1 binary32)) normAngle (*.f32 (PI.f32) #s(literal 1/2 binary32))))
(cos.f32 (+.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (*.f32 (PI.f32) #s(literal 1/2 binary32))) (PI.f32)))
(neg.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 u) normAngle) normAngle)) normAngle)
(*.f32 (neg.f32 normAngle) (-.f32 u #s(literal 1 binary32)))
(*.f32 (-.f32 u #s(literal 1 binary32)) (neg.f32 normAngle))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(/.f32 (+.f32 (pow.f32 (*.f32 (neg.f32 u) normAngle) #s(literal 3 binary32)) (pow.f32 normAngle #s(literal 3 binary32))) (fma.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle) (-.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (neg.f32 u) normAngle) normAngle))))
(/.f32 (-.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 normAngle) (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 normAngle normAngle (fma.f32 (*.f32 (neg.f32 normAngle) (neg.f32 u)) (*.f32 (neg.f32 normAngle) (neg.f32 u)) (*.f32 normAngle (*.f32 (neg.f32 normAngle) (neg.f32 u))))))
(/.f32 (-.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (neg.f32 u) normAngle)) #s(literal 3 binary32))) (fma.f32 normAngle normAngle (fma.f32 (neg.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 normAngle (neg.f32 (*.f32 (neg.f32 u) normAngle))))))
(/.f32 (-.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle u) #s(literal 3 binary32))) (fma.f32 normAngle normAngle (fma.f32 (*.f32 normAngle u) (*.f32 normAngle u) (*.f32 normAngle (*.f32 normAngle u)))))
(/.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle))) (-.f32 normAngle (*.f32 (neg.f32 u) normAngle)))
(/.f32 (+.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) normAngle) #s(literal 3 binary32))) (fma.f32 normAngle normAngle (-.f32 (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 (neg.f32 u) normAngle)))))
(-.f32 normAngle (*.f32 (neg.f32 normAngle) (neg.f32 u)))
(-.f32 normAngle (neg.f32 (*.f32 (neg.f32 u) normAngle)))
(-.f32 normAngle (*.f32 normAngle u))
(fma.f32 (neg.f32 u) normAngle normAngle)
(fma.f32 normAngle (neg.f32 u) normAngle)
(+.f32 (*.f32 (neg.f32 u) normAngle) normAngle)
(+.f32 normAngle (*.f32 (neg.f32 u) normAngle))
(neg.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (neg.f32 u))) (neg.f32 u))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (neg.f32 u) #s(literal 1 binary32))) #s(literal 1 binary32))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 u #s(literal 1 binary32))) #s(literal 1 binary32))
(/.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (pow.f32 #s(literal 0 binary32) #s(literal 3 binary32))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 #s(literal 0 binary32) #s(literal 0 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 0 binary32)))))
(/.f32 (+.f32 (pow.f32 #s(literal 1 binary32) #s(literal 3 binary32)) (pow.f32 (+.f32 #s(literal 0 binary32) (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 #s(literal 1 binary32) #s(literal 1 binary32) (-.f32 (*.f32 (+.f32 #s(literal 0 binary32) (neg.f32 u)) (+.f32 #s(literal 0 binary32) (neg.f32 u))) (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 0 binary32) (neg.f32 u))))))
(/.f32 (+.f32 (pow.f32 #s(literal 1 binary32) #s(literal 3 binary32)) (pow.f32 (-.f32 #s(literal 0 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal 1 binary32) #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 0 binary32) u) (-.f32 #s(literal 0 binary32) u)) (*.f32 #s(literal 1 binary32) (-.f32 #s(literal 0 binary32) u)))))
(/.f32 (-.f32 (pow.f32 (neg.f32 u) #s(literal 3 binary32)) (pow.f32 #s(literal -1 binary32) #s(literal 3 binary32))) (fma.f32 (neg.f32 u) (neg.f32 u) (fma.f32 #s(literal -1 binary32) #s(literal -1 binary32) (*.f32 (neg.f32 u) #s(literal -1 binary32)))))
(/.f32 (+.f32 (fma.f32 (neg.f32 u) #s(literal 2 binary32) #s(literal 2 binary32)) #s(literal 0 binary32)) #s(literal 2 binary32))
(/.f32 (fma.f32 (fma.f32 (neg.f32 u) #s(literal 2 binary32) #s(literal 2 binary32)) #s(literal 2 binary32) #s(literal 0 binary32)) #s(literal 4 binary32))
(/.f32 (neg.f32 (fma.f32 (neg.f32 u) #s(literal 2 binary32) #s(literal 2 binary32))) #s(literal -2 binary32))
(/.f32 (fma.f32 (neg.f32 u) #s(literal 2 binary32) #s(literal 2 binary32)) #s(literal 2 binary32))
(/.f32 (-.f32 (*.f32 (neg.f32 u) (neg.f32 u)) (*.f32 #s(literal 1 binary32) #s(literal 1 binary32))) (-.f32 (neg.f32 u) #s(literal 1 binary32)))
(/.f32 (+.f32 (pow.f32 (neg.f32 u) #s(literal 3 binary32)) (pow.f32 #s(literal 1 binary32) #s(literal 3 binary32))) (fma.f32 (neg.f32 u) (neg.f32 u) (-.f32 (*.f32 #s(literal 1 binary32) #s(literal 1 binary32)) (*.f32 (neg.f32 u) #s(literal 1 binary32)))))
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) #s(literal 1 binary32)) (*.f32 (neg.f32 u) (neg.f32 u))) (-.f32 #s(literal 1 binary32) (neg.f32 u)))
(/.f32 (+.f32 (pow.f32 #s(literal 1 binary32) #s(literal 3 binary32)) (pow.f32 (neg.f32 u) #s(literal 3 binary32))) (fma.f32 #s(literal 1 binary32) #s(literal 1 binary32) (-.f32 (*.f32 (neg.f32 u) (neg.f32 u)) (*.f32 #s(literal 1 binary32) (neg.f32 u)))))
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) #s(literal 1 binary32)) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u))
(/.f32 (-.f32 (pow.f32 #s(literal 1 binary32) #s(literal 3 binary32)) (pow.f32 u #s(literal 3 binary32))) (fma.f32 #s(literal 1 binary32) #s(literal 1 binary32) (fma.f32 u u (*.f32 #s(literal 1 binary32) u))))
(-.f32 (neg.f32 u) #s(literal -1 binary32))
(-.f32 #s(literal 1 binary32) u)
(+.f32 (/.f32 (*.f32 (neg.f32 u) #s(literal 2 binary32)) #s(literal 2 binary32)) #s(literal 1 binary32))
(+.f32 (neg.f32 u) #s(literal 1 binary32))
(+.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 0 binary32))
(+.f32 #s(literal 1 binary32) (+.f32 #s(literal 0 binary32) (neg.f32 u)))
(+.f32 #s(literal 1 binary32) (-.f32 #s(literal 0 binary32) u))
(+.f32 #s(literal 1 binary32) (neg.f32 u))
(neg.f32 (-.f32 u #s(literal 1 binary32)))
#s(literal 1 binary32)
u
normAngle
(*.f32 (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)) #s(literal 1 binary32))
(*.f32 (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 2 binary32)) #s(literal 2 binary32))
(*.f32 (/.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))) #s(literal -1/2 binary32))
(*.f32 (/.f32 #s(literal 2 binary32) (sin.f32 normAngle)) #s(literal 1/2 binary32))
(*.f32 #s(literal -1/2 binary32) (/.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(*.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) #s(literal -1 binary32))
(*.f32 (pow.f32 (sin.f32 normAngle) (/.f32 #s(literal -1 binary32) #s(literal 2 binary32))) (pow.f32 (sin.f32 normAngle) (/.f32 #s(literal -1 binary32) #s(literal 2 binary32))))
(*.f32 #s(literal 2 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 2 binary32)))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (sin.f32 normAngle) #s(literal 0 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)))
(*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (+.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (-.f32 (*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32))))))
(/.f32 (+.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (-.f32 (*.f32 (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))))))
(/.f32 (+.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)) #s(literal 3 binary32))) (fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (-.f32 (*.f32 (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle))))))
(/.f32 (fma.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 2 binary32)) (sin.f32 normAngle) #s(literal 0 binary32)) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 2 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 normAngle) #s(literal 0 binary32)) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -2 binary32) (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal 2 binary32)) #s(literal 0 binary32))) (*.f32 (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal 2 binary32)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -2 binary32) (sin.f32 normAngle) (*.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))) #s(literal 0 binary32))) (*.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 2 binary32) (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 normAngle) #s(literal 2 binary32)) #s(literal 0 binary32))) (*.f32 (*.f32 (sin.f32 normAngle) #s(literal 2 binary32)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 2 binary32) (sin.f32 normAngle) (*.f32 (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)) #s(literal 0 binary32))) (*.f32 (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal 0 binary32))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) #s(literal 0 binary32))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (neg.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 2 binary32))) #s(literal -2 binary32))
(/.f32 (neg.f32 (*.f32 #s(literal 2 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) #s(literal -2 binary32))
(/.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 2 binary32)) #s(literal 2 binary32))
(/.f32 (*.f32 #s(literal 2 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #s(literal 2 binary32))
(/.f32 #s(literal -2 binary32) (neg.f32 (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))))
(/.f32 #s(literal -2 binary32) (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(/.f32 #s(literal -2 binary32) (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal 2 binary32)))
(/.f32 #s(literal -2 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 #s(literal 2 binary32) (neg.f32 (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal 2 binary32))))
(/.f32 #s(literal 2 binary32) (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))))
(/.f32 #s(literal 2 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32)))
(/.f32 #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (sin.f32 (neg.f32 normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32)))
(/.f32 #s(literal 1 binary32) (pow.f32 (sin.f32 normAngle) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(-.f32 (/.f32 #s(literal 1 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))) (/.f32 #s(literal -1 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))))
(-.f32 (/.f32 #s(literal 1 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) (/.f32 #s(literal -1 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(-.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(fma.f32 (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)) #s(literal 1 binary32) (/.f32 #s(literal 0 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))))
(fma.f32 (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)) #s(literal 1 binary32) (/.f32 #s(literal 0 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(fma.f32 (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)) #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32)))
(fma.f32 (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)) #s(literal 1 binary32) (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(fma.f32 (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)) #s(literal 1 binary32) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(fma.f32 (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 2 binary32)) #s(literal 2 binary32) (/.f32 #s(literal 0 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))))
(fma.f32 (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 2 binary32)) #s(literal 2 binary32) (/.f32 #s(literal 0 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(fma.f32 (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 2 binary32)) #s(literal 2 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32)))
(fma.f32 (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 2 binary32)) #s(literal 2 binary32) (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(fma.f32 (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 2 binary32)) #s(literal 2 binary32) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))) #s(literal -1/2 binary32) (/.f32 #s(literal 0 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))))
(fma.f32 (/.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))) #s(literal -1/2 binary32) (/.f32 #s(literal 0 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))) #s(literal -1/2 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32)))
(fma.f32 (/.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))) #s(literal -1/2 binary32) (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))) #s(literal -1/2 binary32) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 2 binary32) (sin.f32 normAngle)) #s(literal 1/2 binary32) (/.f32 #s(literal 0 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))))
(fma.f32 (/.f32 #s(literal 2 binary32) (sin.f32 normAngle)) #s(literal 1/2 binary32) (/.f32 #s(literal 0 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 2 binary32) (sin.f32 normAngle)) #s(literal 1/2 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32)))
(fma.f32 (/.f32 #s(literal 2 binary32) (sin.f32 normAngle)) #s(literal 1/2 binary32) (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 2 binary32) (sin.f32 normAngle)) #s(literal 1/2 binary32) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(fma.f32 #s(literal -1/2 binary32) (/.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))) (/.f32 #s(literal 0 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))))
(fma.f32 #s(literal -1/2 binary32) (/.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))) (/.f32 #s(literal 0 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(fma.f32 #s(literal -1/2 binary32) (/.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32)))
(fma.f32 #s(literal -1/2 binary32) (/.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))) (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(fma.f32 #s(literal -1/2 binary32) (/.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(fma.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 2 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))))
(fma.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 2 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(fma.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 2 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32)))
(fma.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 2 binary32) (sin.f32 normAngle)) (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(fma.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 2 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) #s(literal -1 binary32) (/.f32 #s(literal 0 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))))
(fma.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) #s(literal -1 binary32) (/.f32 #s(literal 0 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) #s(literal -1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32)))
(fma.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) #s(literal -1 binary32) (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) #s(literal -1 binary32) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(fma.f32 #s(literal 2 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 2 binary32)) (/.f32 #s(literal 0 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))))
(fma.f32 #s(literal 2 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 2 binary32)) (/.f32 #s(literal 0 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(fma.f32 #s(literal 2 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 2 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32)))
(fma.f32 #s(literal 2 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(fma.f32 #s(literal 2 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 2 binary32)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(fma.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))))
(fma.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(fma.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32)))
(fma.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(fma.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 #s(literal 0 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 #s(literal 0 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32) (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(fma.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)) (/.f32 #s(literal 0 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))))
(fma.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)) (/.f32 #s(literal 0 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32)))
(fma.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)) (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(fma.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))))
(fma.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32)))
(fma.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32))
(+.f32 (/.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal 2 binary32))) (/.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal 2 binary32))))
(+.f32 (/.f32 #s(literal -1 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))) (/.f32 #s(literal -1 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))))
(+.f32 (/.f32 #s(literal 1 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))))
(+.f32 (/.f32 #s(literal 1 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) (/.f32 #s(literal 1 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(+.f32 (/.f32 #s(literal 1/2 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 1/2 binary32) (sin.f32 normAngle)))
(+.f32 (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))))
(+.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(+.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 0 binary32)))
(+.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 #s(literal 0 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(+.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32)))
(neg.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(-.f32 (*.f32 (cos.f32 (+.f32 (PI.f32) normAngle)) #s(literal 0 binary32)) (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal 1 binary32)))
(-.f32 (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32)) (*.f32 (cos.f32 normAngle) #s(literal 0 binary32)))
(-.f32 (*.f32 (cos.f32 normAngle) #s(literal 0 binary32)) (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal 1 binary32)))
(fma.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32) (*.f32 (cos.f32 (+.f32 (PI.f32) normAngle)) #s(literal 0 binary32)))
(fma.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32) (*.f32 (cos.f32 normAngle) #s(literal 0 binary32)))
(fma.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle #s(literal 0 binary32))) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle #s(literal 0 binary32)))))
(fma.f32 (sin.f32 normAngle) (cos.f32 (*.f32 #s(literal 0 binary32) normAngle)) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 #s(literal 0 binary32) normAngle))))
(+.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle #s(literal 0 binary32)))) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle #s(literal 0 binary32)))))
(+.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 #s(literal 0 binary32) normAngle))) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 #s(literal 0 binary32) normAngle))))
(+.f32 (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32)) (*.f32 (cos.f32 (+.f32 (PI.f32) normAngle)) #s(literal 0 binary32)))
(+.f32 (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32)) (*.f32 (cos.f32 normAngle) #s(literal 0 binary32)))
(sin.f32 (neg.f32 (+.f32 (fma.f32 (PI.f32) #s(literal 1/2 binary32) normAngle) (*.f32 (PI.f32) #s(literal 1/2 binary32)))))
(sin.f32 (+.f32 (+.f32 (neg.f32 normAngle) (*.f32 (PI.f32) #s(literal 1/2 binary32))) (*.f32 (PI.f32) #s(literal 1/2 binary32))))
(sin.f32 (+.f32 (+.f32 (+.f32 (PI.f32) normAngle) (*.f32 (PI.f32) #s(literal 1/2 binary32))) (*.f32 (PI.f32) #s(literal 1/2 binary32))))
(sin.f32 (+.f32 (+.f32 (fma.f32 (PI.f32) #s(literal 1/2 binary32) normAngle) (PI.f32)) (*.f32 (PI.f32) #s(literal 1/2 binary32))))
(sin.f32 (+.f32 (+.f32 (fma.f32 (PI.f32) #s(literal 1/2 binary32) normAngle) (*.f32 (PI.f32) #s(literal 1/2 binary32))) (PI.f32)))
(sin.f32 (neg.f32 (neg.f32 normAngle)))
(sin.f32 (neg.f32 (+.f32 (PI.f32) normAngle)))
(sin.f32 (+.f32 (neg.f32 normAngle) (PI.f32)))
(sin.f32 (+.f32 (+.f32 (PI.f32) normAngle) (PI.f32)))
(sin.f32 normAngle)
(cos.f32 (neg.f32 (+.f32 (neg.f32 normAngle) (*.f32 (PI.f32) #s(literal 1/2 binary32)))))
(cos.f32 (neg.f32 (+.f32 (+.f32 (PI.f32) normAngle) (*.f32 (PI.f32) #s(literal 1/2 binary32)))))
(cos.f32 (neg.f32 (+.f32 (fma.f32 (PI.f32) #s(literal 1/2 binary32) normAngle) (PI.f32))))
(cos.f32 (fabs.f32 (+.f32 (neg.f32 normAngle) (*.f32 (PI.f32) #s(literal 1/2 binary32)))))
(cos.f32 (fabs.f32 (+.f32 (+.f32 (PI.f32) normAngle) (*.f32 (PI.f32) #s(literal 1/2 binary32)))))
(cos.f32 (fabs.f32 (+.f32 (fma.f32 (PI.f32) #s(literal 1/2 binary32) normAngle) (PI.f32))))
(cos.f32 (+.f32 (+.f32 (fma.f32 (PI.f32) #s(literal 1/2 binary32) normAngle) (*.f32 (PI.f32) #s(literal 1/2 binary32))) (*.f32 (PI.f32) #s(literal 1/2 binary32))))
(cos.f32 (+.f32 (neg.f32 (fma.f32 (PI.f32) #s(literal 1/2 binary32) normAngle)) (PI.f32)))
(cos.f32 (+.f32 (fabs.f32 (fma.f32 (PI.f32) #s(literal 1/2 binary32) normAngle)) (PI.f32)))
(cos.f32 (+.f32 (neg.f32 normAngle) (*.f32 (PI.f32) #s(literal 1/2 binary32))))
(cos.f32 (+.f32 (+.f32 (PI.f32) normAngle) (*.f32 (PI.f32) #s(literal 1/2 binary32))))
(cos.f32 (+.f32 (fma.f32 (PI.f32) #s(literal 1/2 binary32) normAngle) (PI.f32)))
(neg.f32 (sin.f32 (*.f32 #s(literal -1 binary32) normAngle)))
(neg.f32 (sin.f32 (*.f32 normAngle #s(literal -1 binary32))))
(neg.f32 (sin.f32 (neg.f32 normAngle)))
n0_i
(*.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) (neg.f32 n1_i))
(*.f32 #s(literal -1 binary32) (*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) n1_i))
(*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 1 binary32))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(/.f32 (neg.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 normAngle))
(/.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
(neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) n1_i))
(*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle)))
(*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal 2 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 2 binary32)))
(*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 1 binary32)))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) #s(literal -2 binary32))
(/.f32 (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))))
(/.f32 (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u)))) (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) #s(literal 2 binary32))
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 (neg.f32 u) normAngle))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))
(fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))
(fma.f32 #s(literal 2 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 2 binary32)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 #s(literal 2 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 2 binary32)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))
(fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))
(fma.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 1 binary32)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 1 binary32)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))
(fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle)))
(fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))
(+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle)))
(+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))
(neg.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) #s(literal 1 binary32))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) #s(literal 2 binary32))
(*.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))
(*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u)))
(/.f32 (+.f32 (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 normAngle u)) (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32))) (*.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32))))))
(/.f32 (+.f32 (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (fma.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 normAngle u)) (-.f32 (*.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u)))) (*.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u)))))))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32))) #s(literal -2 binary32))
(/.f32 (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u)))) #s(literal -2 binary32))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) #s(literal 2 binary32))
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) #s(literal 1 binary32) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) #s(literal 2 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) #s(literal 2 binary32) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))))
(fma.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)))
(fma.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))))
(fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)))
(fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))))
(fma.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)))
(fma.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))))
(+.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)))
(+.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))))
(sin.f32 (neg.f32 (fma.f32 normAngle u (PI.f32))))
(sin.f32 (+.f32 (fma.f32 normAngle u (PI.f32)) (PI.f32)))
(sin.f32 (fma.f32 (neg.f32 u) normAngle (PI.f32)))
(sin.f32 (neg.f32 (*.f32 (neg.f32 u) normAngle)))
(sin.f32 (*.f32 normAngle u))
(cos.f32 (+.f32 (fma.f32 normAngle u (PI.f32)) (*.f32 (PI.f32) #s(literal 1/2 binary32))))
(cos.f32 (fma.f32 (neg.f32 u) normAngle (*.f32 (PI.f32) #s(literal 1/2 binary32))))
(cos.f32 (+.f32 (fma.f32 normAngle u (*.f32 (PI.f32) #s(literal 1/2 binary32))) (PI.f32)))
(neg.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)))
(*.f32 normAngle u)
(*.f32 u normAngle)
n1_i

eval98.0ms (2.6%)

Memory
-15.7MiB live, 171.7MiB allocated; 27ms collecting garbage
Compiler

Compiled 31 585 to 3 926 computations (87.6% saved)

prune20.0ms (0.5%)

Memory
-2.8MiB live, 44.7MiB allocated; 2ms collecting garbage
Pruning

11 alts after pruning (11 fresh and 0 done)

PrunedKeptTotal
New93511946
Fresh000
Picked101
Done000
Total93611947
Accuracy
100.0%
Counts
947 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.5%
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
80.3%
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
72.6%
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
98.2%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
97.4%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
79.3%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
72.4%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))
99.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))
98.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
87.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))
47.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
Compiler

Compiled 672 to 462 computations (31.3% saved)

sample0.0ms (0.0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
1
2
-1/6
3
Outputs
#s(literal 1 binary32)
#s(literal 2 binary32)
#s(literal -11184811/67108864 binary32)
#s(literal 3 binary32)
Samples
0.0ms0valid
Compiler

Compiled 6 to 6 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series135.0ms (3.6%)

Memory
17.1MiB live, 205.4MiB allocated; 16ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0128610949
Stop Event
iter-limit
Counts
49 → 245
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
n1_i
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))
(pow.f32 normAngle #s(literal 2 binary32))
normAngle
#s(literal 2 binary32)
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))
#s(literal -1/6 binary32)
(*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))
#s(literal 3 binary32)
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))
(*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))
(pow.f32 u #s(literal 3 binary32))
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))
(*.f32 n1_i u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))
(fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n1_i u))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (pow normAngle 2) (pow.f32 normAngle #s(literal 2 binary32)))
#s(approx normAngle normAngle)
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u)))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) u (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u)))))
#s(approx (sin (* u normAngle)) (*.f32 normAngle u))
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32)))))))
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 5 binary32)))))))))
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))))))
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle))
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle))
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) normAngle))
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) normAngle))
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32))))))
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1/6 binary32))))))
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) u)))
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))) u)))
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))))) u)))
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))))
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))))
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))))))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))))))))))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))))))))))))))
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 normAngle (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))))))
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
#s(approx (sin (* u normAngle)) (sin.f32 (*.f32 normAngle u)))
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
#s(approx (sin normAngle) (sin.f32 normAngle))
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))))
#s(approx (- 1 u) #s(literal 1 binary32))
#s(approx (- 1 u) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 u (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i u) (*.f32 #s(literal 1/2 binary32) n0_i)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1/6 binary32) n0_i))
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (*.f32 n0_i u))))
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i u) (*.f32 #s(literal 1/2 binary32) n0_i)))))
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 u (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))
#s(approx (* n0_i (pow (- 1 u) 3)) (+.f32 n0_i (*.f32 #s(literal -3 binary32) (*.f32 n0_i u))))
#s(approx (* n0_i (pow (- 1 u) 3)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -3 binary32) n0_i (*.f32 #s(literal 3 binary32) (*.f32 n0_i u))))))
#s(approx (* n0_i (pow (- 1 u) 3)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -3 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i)))))))
#s(approx (pow (- 1 u) 3) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -3 binary32) u)))
#s(approx (pow (- 1 u) 3) (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 3 binary32) u) #s(literal 3 binary32)))))
#s(approx (pow (- 1 u) 3) (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 u (+.f32 #s(literal 3 binary32) (*.f32 #s(literal -1 binary32) u))) #s(literal 3 binary32)))))
#s(approx (* -1/6 (* n1_i (pow u 3))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))
#s(approx (* n1_i (pow u 3)) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))
#s(approx (pow u 3) (pow.f32 u #s(literal 3 binary32)))
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (* n0_i (- 1 u)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (*.f32 n0_i u))))
#s(approx (* -1/6 (* n1_i u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle)))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle)))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)))))))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle)))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)))))) (/.f32 normAngle (sin.f32 normAngle)))))
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))))))
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))))))))
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))))))))))
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle (*.f32 u (cos.f32 normAngle))))))
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle))))))))
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))))))))))
#s(approx (* (- 1 u) normAngle) (+.f32 normAngle (*.f32 #s(literal -1 binary32) (*.f32 normAngle u))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n0_i (sin.f32 normAngle)))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i normAngle)))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))) (*.f32 n1_i normAngle))))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (fma.f32 n1_i normAngle (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle)))))))))))))
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (*.f32 n0_i (sin.f32 normAngle))))
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))))))))
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))))))
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u))
#s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))))
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) n1_i (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))))))) (fma.f32 #s(literal -1/6 binary32) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))))))))
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) n1_i (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))))))
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))))))))))
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (pow.f32 u #s(literal 3 binary32)))))
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u)))))
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -3 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u))))))
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -3 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal 3 binary32) (/.f32 n0_i u) (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))))))))
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))))
#s(approx (pow (- 1 u) 3) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))))
#s(approx (pow (- 1 u) 3) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 3 binary32) (pow.f32 u #s(literal 2 binary32)))))))
#s(approx (pow (- 1 u) 3) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 3 binary32) (pow.f32 u #s(literal 2 binary32)))))))
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 n0_i u) (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (* n0_i (- 1 u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i u)))
#s(approx (* n0_i (- 1 u)) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u))))
#s(approx (* (- 1 u) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle u)))
#s(approx (* (- 1 u) normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) normAngle (/.f32 normAngle u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))))
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))))
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i u)))))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (*.f32 #s(literal -1/2 binary32) n0_i)) u) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i u))) u) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i u))) u) (*.f32 #s(literal -1/2 binary32) n0_i)) u) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -3 binary32) (/.f32 n0_i u))))))
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -3 binary32) (/.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i)) u))))))
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i)) u) (*.f32 #s(literal 3 binary32) n0_i)) u))))))
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u))))))
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 #s(literal 3 binary32) (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u))) u))))))
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (+.f32 #s(literal 3 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)) u))) u))))))
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n0_i (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i u)))))))
#s(approx (* n0_i (- 1 u)) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 n0_i u))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (sin.f32 normAngle)))
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))))
#s(approx (* (- 1 u) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1 binary32) (/.f32 normAngle u))))))
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (fma.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))))
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (/.f32 (*.f32 n1_i u) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i)))) u)))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (/.f32 (*.f32 n1_i u) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i)))))
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 n0_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i))))))
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))))
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))))
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i)))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n0_i (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) n0_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))))))
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i))))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) n0_i))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
#s(approx n1_i n1_i)
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (fma.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i))))))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n1_i (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i)))))
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 n1_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))))
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))))))
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))))))
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))))))
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))))
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) n1_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal 1/6 binary32) u)))))
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32)))))))
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) u (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))))))
Calls

12 calls:

TimeVariablePoint
13.0ms
u
0
8.0ms
n0_i
-inf
7.0ms
normAngle
-inf
6.0ms
normAngle
0
6.0ms
normAngle
inf

rewrite199.0ms (5.3%)

Memory
-8.8MiB live, 320.6MiB allocated; 22ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
061548
0104504
1394484
21456484
04012470
Stop Event
iter-limit
node-limit
iter-limit
Counts
49 → 1 039
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
n1_i
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))
(pow.f32 normAngle #s(literal 2 binary32))
normAngle
#s(literal 2 binary32)
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))
#s(literal -1/6 binary32)
(*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))
#s(literal 3 binary32)
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))
(*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))
(pow.f32 u #s(literal 3 binary32))
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))
(*.f32 n1_i u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))
(fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 n1_i u))) (*.f32 n1_i u))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 n1_i u))) (*.f32 n1_i u))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(/.f32 (-.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (*.f32 n1_i u)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))
(/.f32 (-.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)))) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle))))
(/.f32 (-.f32 (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u))) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i))) (+.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i)))
(/.f32 (-.f32 (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u))) (*.f32 (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u))))
(/.f32 (-.f32 (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u))) (*.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (+.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (+.f32 (*.f32 n1_i u) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))
(/.f32 (+.f32 (pow.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32))) (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (*.f32 n1_i u)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (-.f32 (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))))
(/.f32 (-.f32 (pow.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle))))))
(/.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) #s(literal 3 binary32))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i)))))
(/.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) #s(literal 3 binary32))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (fma.f32 (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u))))))
(/.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal 3 binary32))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (fma.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (fma.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))))
(/.f32 (-.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))))
(/.f32 (-.f32 (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u)))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u))))
(/.f32 (+.f32 (pow.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))))))
(/.f32 (+.f32 (pow.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 3 binary32))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 3 binary32)) (pow.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u))))))
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u))))
(/.f32 (+.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 3 binary32)) (pow.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (-.f32 (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u))))))
(-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)))
(-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i))
(-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))
(-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
(-.f32 (*.f32 n1_i u) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
(-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u)))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))
(fma.f32 n1_i u (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))
(fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(fma.f32 u n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
(+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (*.f32 n1_i u))
(+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))
(+.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(+.f32 (*.f32 n1_i u) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))
(neg.f32 (-.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
n0_i
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (neg.f32 u))) (neg.f32 u))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (neg.f32 u)) #s(literal 1 binary32))) #s(literal 1 binary32))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (neg.f32 u) #s(literal 1 binary32))) #s(literal 1 binary32))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 u #s(literal 1 binary32))) #s(literal 1 binary32))
(/.f32 (fma.f32 (neg.f32 u) #s(literal 2 binary32) #s(literal 2 binary32)) #s(literal 2 binary32))
(/.f32 (+.f32 (neg.f32 (*.f32 (*.f32 u u) u)) (pow.f32 #s(literal 1 binary32) #s(literal 3 binary32))) (+.f32 (*.f32 u u) (-.f32 (*.f32 #s(literal 1 binary32) #s(literal 1 binary32)) (*.f32 (neg.f32 u) #s(literal 1 binary32)))))
(/.f32 (-.f32 (pow.f32 #s(literal 1 binary32) #s(literal 3 binary32)) (pow.f32 (neg.f32 (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 #s(literal 1 binary32) #s(literal 1 binary32) (+.f32 (*.f32 u u) (*.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 u))))))
(/.f32 (-.f32 (*.f32 u u) (*.f32 #s(literal 1 binary32) #s(literal 1 binary32))) (-.f32 (neg.f32 u) #s(literal 1 binary32)))
(/.f32 (+.f32 (pow.f32 #s(literal 1 binary32) #s(literal 3 binary32)) (neg.f32 (*.f32 (*.f32 u u) u))) (fma.f32 #s(literal 1 binary32) #s(literal 1 binary32) (-.f32 (*.f32 u u) (*.f32 #s(literal 1 binary32) (neg.f32 u)))))
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) #s(literal 1 binary32)) (*.f32 u u)) (+.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 u))))
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) #s(literal 1 binary32)) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (neg.f32 u)))
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) #s(literal 1 binary32)) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u))
(/.f32 (-.f32 (pow.f32 #s(literal 1 binary32) #s(literal 3 binary32)) (*.f32 (*.f32 u u) u)) (fma.f32 #s(literal 1 binary32) #s(literal 1 binary32) (fma.f32 u u (*.f32 #s(literal 1 binary32) u))))
(-.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 u)))
(-.f32 #s(literal 1 binary32) u)
(+.f32 (neg.f32 u) #s(literal 1 binary32))
(+.f32 #s(literal 1 binary32) (neg.f32 u))
(neg.f32 (-.f32 u #s(literal 1 binary32)))
#s(literal 1 binary32)
u
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 n1_i u))) (*.f32 n1_i u))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 n1_i) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 u) n1_i) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (*.f32 n1_i u)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u))) (*.f32 n1_i u))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 n1_i u))) (*.f32 n1_i u))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))) (-.f32 (*.f32 n1_i u) (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (*.f32 (*.f32 (neg.f32 n1_i) u) (*.f32 (neg.f32 n1_i) u))) (+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (neg.f32 n1_i) u)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (*.f32 (*.f32 (neg.f32 u) n1_i) (*.f32 (neg.f32 u) n1_i))) (+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (neg.f32 u) n1_i)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (*.f32 (neg.f32 (*.f32 n1_i u)) (neg.f32 (*.f32 n1_i u)))) (+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (neg.f32 (*.f32 n1_i u))))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (-.f32 (*.f32 (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 (*.f32 n1_i u) (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n1_i) u) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (neg.f32 n1_i) u) (*.f32 (neg.f32 n1_i) u) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (neg.f32 n1_i) u)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (neg.f32 u) n1_i) (*.f32 (neg.f32 u) n1_i) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (neg.f32 u) n1_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 n1_i u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (fma.f32 (neg.f32 (*.f32 n1_i u)) (neg.f32 (*.f32 n1_i u)) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (neg.f32 (*.f32 n1_i u))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 n1_i u)))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)))) (+.f32 (*.f32 n1_i u) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 n1_i u)))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle))))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))) (-.f32 (*.f32 n1_i u) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))))))
(-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (neg.f32 n1_i) u))
(-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (neg.f32 u) n1_i))
(-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (neg.f32 (*.f32 n1_i u)))
(-.f32 (*.f32 n1_i u) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) normAngle) normAngle (*.f32 n1_i u))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u))
(fma.f32 n1_i u (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))
(fma.f32 n1_i u (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))
(fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 n1_i u))
(fma.f32 u n1_i (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))
(fma.f32 u n1_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))
(+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 n1_i u))
(+.f32 (*.f32 n1_i u) (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))
(+.f32 (*.f32 n1_i u) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))
(neg.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u)))
n1_i
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)))
(*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) normAngle) normAngle)
(*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle))) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))) (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle))) (*.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 normAngle normAngle)))) (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 normAngle normAngle))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 normAngle normAngle))) (*.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 normAngle normAngle))))))
(fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))
(fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 normAngle normAngle)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(+.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))
(+.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 normAngle normAngle)))
(neg.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)))
(*.f32 (fabs.f32 (fabs.f32 normAngle)) (fabs.f32 (fabs.f32 normAngle)))
(*.f32 (neg.f32 (fabs.f32 normAngle)) (neg.f32 (fabs.f32 normAngle)))
(*.f32 (neg.f32 (neg.f32 normAngle)) (neg.f32 (neg.f32 normAngle)))
(*.f32 (fabs.f32 normAngle) (fabs.f32 normAngle))
(*.f32 (pow.f32 normAngle #s(literal 1 binary32)) (pow.f32 normAngle #s(literal 1 binary32)))
(*.f32 (pow.f32 normAngle #s(literal 1 binary32)) normAngle)
(*.f32 (neg.f32 normAngle) (neg.f32 normAngle))
(*.f32 (pow.f32 normAngle (/.f32 #s(literal 2 binary32) #s(literal 2 binary32))) (pow.f32 normAngle (/.f32 #s(literal 2 binary32) #s(literal 2 binary32))))
(*.f32 normAngle normAngle)
(/.f32 (pow.f32 normAngle #s(literal 1 binary32)) (pow.f32 normAngle #s(literal -1 binary32)))
(pow.f32 (fabs.f32 normAngle) #s(literal 2 binary32))
(pow.f32 (neg.f32 normAngle) #s(literal 2 binary32))
(pow.f32 normAngle #s(literal 2 binary32))
(fabs.f32 (*.f32 normAngle normAngle))
(exp.f32 (*.f32 (log.f32 normAngle) #s(literal 2 binary32)))
normAngle
#s(literal 2 binary32)
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))))) (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 u u) u)) n1_i (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)))) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)))) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)))
(*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)))) (-.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))) (-.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)))) (-.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))) (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))) (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))))) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32)))))
(/.f32 (-.f32 (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))) (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))) (+.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (*.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (+.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 u u) u)) n1_i (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))) (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 u u) u)) n1_i (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))))) (+.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 u u) u)) n1_i (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))) (+.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) #s(literal 3 binary32)) (pow.f32 (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (-.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32)))))))
(/.f32 (-.f32 (pow.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) #s(literal 3 binary32))) (fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))) (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))) (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 u u) u)) n1_i (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 u u) u)) n1_i (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))) (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 u u) u)) n1_i (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 u u) u)) n1_i (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (fma.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))
(/.f32 (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))) (+.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #s(literal 3 binary32))) (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))))))
(/.f32 (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))) (*.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32)))) (+.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))))
(/.f32 (-.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))))))
(-.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))
(-.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))
(-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 u u) u)) n1_i (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))))
(-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))))
(-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32)))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 u u)) u (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 u u)) u (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u u) u)) n1_i (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u u) u)) n1_i (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u))) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))))
(fma.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
(fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)))
(fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(fma.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 u u) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(fma.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 u u) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))))
(fma.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(fma.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))))
(fma.f32 (*.f32 (*.f32 u u) u) (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(fma.f32 (*.f32 (*.f32 u u) u) (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))))
(fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)))
(fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(fma.f32 #s(literal -1/6 binary32) (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)))
(fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 u u)) u) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))))
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(fma.f32 n1_i (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(fma.f32 n1_i (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))))
(fma.f32 n0_i (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(+.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)))
(+.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(+.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)))
(+.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(+.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
(+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))
(+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))))
(neg.f32 (-.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))
(neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (*.f32 (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))) (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))))) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))) (*.f32 (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u))) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u))))) (+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))) (*.f32 (*.f32 (neg.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (neg.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)))) (+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (neg.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))) (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))) (*.f32 (neg.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (neg.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))))) (+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (neg.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (-.f32 (*.f32 (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))) (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (fma.f32 (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u))) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (fma.f32 (*.f32 (neg.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (neg.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (neg.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (fma.f32 (neg.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (neg.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (neg.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))) (+.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))))))
(-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u))))
(-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (neg.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)))
(-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))
(-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (neg.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 u u)) u (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u u) u)) n1_i (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u))) n0_i (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u))) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(fma.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(fma.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))))
(fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(fma.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 u u) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(fma.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(fma.f32 (*.f32 (*.f32 u u) u) (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32) (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))))
(fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) n0_i) (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))))
(fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 u u)) u) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))))
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(fma.f32 n1_i (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(fma.f32 n0_i (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32)) (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))))
(fma.f32 n0_i (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(+.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (neg.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))))
(+.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)))
(+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(neg.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))))
#s(literal -1/6 binary32)
(*.f32 (*.f32 n0_i (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))
(*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) n0_i)
(*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) n0_i))
(*.f32 n0_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (neg.f32 u)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) #s(literal 1 binary32)))) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) #s(literal 1 binary32)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 u) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (*.f32 #s(literal 1 binary32) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))) (*.f32 #s(literal 1 binary32) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))
(*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 #s(literal 3 binary32) #s(literal 2 binary32))) (pow.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 #s(literal 3 binary32) #s(literal 2 binary32))))
(*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) #s(literal 1 binary32)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (neg.f32 u)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (neg.f32 u)))) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) #s(literal 1 binary32)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (neg.f32 u))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (*.f32 #s(literal 1 binary32) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) (*.f32 (*.f32 (neg.f32 u) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (*.f32 (neg.f32 u) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))) (-.f32 (*.f32 #s(literal 1 binary32) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (*.f32 (neg.f32 u) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) #s(literal 1 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) #s(literal 1 binary32)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) #s(literal 1 binary32)) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (neg.f32 u)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (neg.f32 u))) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) #s(literal 1 binary32)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (neg.f32 u))))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1 binary32) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (*.f32 #s(literal 1 binary32) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 (*.f32 (*.f32 (neg.f32 u) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (*.f32 (neg.f32 u) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (*.f32 (neg.f32 u) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))))
(fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) #s(literal 1 binary32) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (neg.f32 u)))
(fma.f32 #s(literal 1 binary32) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (neg.f32 u) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))
(+.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) #s(literal 1 binary32)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (neg.f32 u)))
(+.f32 (*.f32 #s(literal 1 binary32) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (*.f32 (neg.f32 u) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))
(exp.f32 (*.f32 (log.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 3 binary32)))
(neg.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))
#s(literal 3 binary32)
(*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 u u)) u)
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u u) u)) n1_i)
(*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 u u) u))
(*.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 u u))
(*.f32 (*.f32 (*.f32 n1_i (*.f32 u u)) u) #s(literal -1/6 binary32))
(*.f32 (*.f32 (*.f32 u u) u) (*.f32 #s(literal -1/6 binary32) n1_i))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 u u)) u))
(*.f32 n1_i (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)))
(*.f32 (*.f32 n1_i (*.f32 u u)) u)
(*.f32 (*.f32 u u) (*.f32 n1_i u))
(*.f32 (*.f32 n1_i u) (*.f32 u u))
(*.f32 (*.f32 (*.f32 u u) u) n1_i)
(*.f32 n1_i (*.f32 (*.f32 u u) u))
(*.f32 u (*.f32 (*.f32 u u) n1_i))
(*.f32 (pow.f32 u (/.f32 #s(literal 3 binary32) #s(literal 2 binary32))) (pow.f32 u (/.f32 #s(literal 3 binary32) #s(literal 2 binary32))))
(*.f32 (*.f32 u u) u)
(*.f32 u (*.f32 u u))
(pow.f32 u #s(literal 3 binary32))
(exp.f32 (*.f32 (log.f32 u) #s(literal 3 binary32)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32))) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))
(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal -1/6 binary32))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))
(*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32))) (*.f32 (neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))) (neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))))) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))) (*.f32 (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (-.f32 #s(literal 1 binary32) u))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))) (*.f32 (*.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))) (+.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (+.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))) (*.f32 (neg.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32))) (neg.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32))))) (+.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (neg.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (-.f32 (*.f32 (neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))) (neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)))) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (-.f32 #s(literal 1 binary32) u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (-.f32 #s(literal 1 binary32) u))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (fma.f32 (neg.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32))) (neg.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (neg.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))) (-.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)))) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))))))
(-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u)))
(-.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i)) (-.f32 #s(literal 1 binary32) u)))
(-.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #s(literal -1/6 binary32)))
(-.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
(-.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (neg.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) n0_i (neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))
(fma.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 #s(literal 1 binary32) u) (neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))
(fma.f32 (*.f32 #s(literal -1/6 binary32) n1_i) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))
(fma.f32 (*.f32 n1_i u) #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32) (neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))))
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))))
(fma.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1/6 binary32) n0_i) (neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))))
(fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))
(fma.f32 n1_i (*.f32 u #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32)) (neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))))
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))
(fma.f32 u (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))
(+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))))
(+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)))
(+.f32 (*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/6 binary32)))
(neg.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n0_i (neg.f32 u)) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 n0_i #s(literal 1 binary32)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 u) n0_i) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 #s(literal 1 binary32) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal 1 binary32)) (*.f32 n0_i #s(literal 1 binary32))) (*.f32 (*.f32 n0_i (neg.f32 u)) (*.f32 n0_i (neg.f32 u)))) (-.f32 (*.f32 n0_i #s(literal 1 binary32)) (*.f32 n0_i (neg.f32 u))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 #s(literal 1 binary32) n0_i)) (*.f32 (*.f32 (neg.f32 u) n0_i) (*.f32 (neg.f32 u) n0_i))) (-.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (neg.f32 u) n0_i)))
(/.f32 (+.f32 (pow.f32 (*.f32 n0_i #s(literal 1 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 n0_i (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (*.f32 n0_i #s(literal 1 binary32)) (-.f32 (*.f32 (*.f32 n0_i (neg.f32 u)) (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i #s(literal 1 binary32)) (*.f32 n0_i (neg.f32 u))))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1 binary32) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 #s(literal 1 binary32) n0_i) (-.f32 (*.f32 (*.f32 (neg.f32 u) n0_i) (*.f32 (neg.f32 u) n0_i)) (*.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (neg.f32 u) n0_i)))))
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))
(fma.f32 #s(literal 1 binary32) n0_i (*.f32 (neg.f32 u) n0_i))
(+.f32 (*.f32 n0_i #s(literal 1 binary32)) (*.f32 n0_i (neg.f32 u)))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (neg.f32 u) n0_i))
(neg.f32 (*.f32 n0_i (-.f32 u #s(literal 1 binary32))))
(neg.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i))
(*.f32 (*.f32 #s(literal -1/6 binary32) u) n1_i)
(*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) u)
(*.f32 (*.f32 n1_i u) #s(literal -1/6 binary32))
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))
(*.f32 n1_i (*.f32 u #s(literal -1/6 binary32)))
(*.f32 u (*.f32 #s(literal -1/6 binary32) n1_i))
(*.f32 n1_i u)
(*.f32 u n1_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(/.f32 (fma.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32))) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))
(/.f32 (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (*.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i)))
(/.f32 (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (*.f32 (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i))))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i))) (+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i)))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))))) (+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)))))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)) (*.f32 (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))) (+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (-.f32 (*.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i)) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i)))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (-.f32 (*.f32 (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i))) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (fma.f32 (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (fma.f32 (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (fma.f32 (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))))))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))
(/.f32 (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i))) (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)))))
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i))
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))))
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))
(-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))
(fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(neg.f32 (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
(*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
(*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))
(/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal -1 binary32))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u)))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 (*.f32 normAngle u)))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (sin.f32 (neg.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal -1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u)))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 (*.f32 normAngle u)))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))))
(*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u)))
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
(*.f32 u normAngle)
(*.f32 (pow.f32 (sin.f32 normAngle) (/.f32 #s(literal -1 binary32) #s(literal 2 binary32))) (pow.f32 (sin.f32 normAngle) (/.f32 #s(literal -1 binary32) #s(literal 2 binary32))))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 #s(literal -2 binary32) (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal 2 binary32)))
(/.f32 #s(literal -2 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(/.f32 #s(literal -1 binary32) (sin.f32 (neg.f32 normAngle)))
(/.f32 #s(literal 2 binary32) (*.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))) #s(literal 2 binary32)))
(/.f32 #s(literal 2 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32)))
(/.f32 #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(/.f32 #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32)))
(/.f32 #s(literal 1 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (pow.f32 (sin.f32 normAngle) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(fma.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(fma.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 #s(literal 0 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(fma.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(fma.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(pow.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))) #s(literal -1 binary32))
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32))
(+.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(+.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32)))
(neg.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(sin.f32 normAngle)
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle))) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(/.f32 (fma.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (*.f32 (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i))) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i)))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (*.f32 (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))))) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) (*.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i))) (+.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)))
(/.f32 (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) (*.f32 (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle))))) (+.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) (*.f32 (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) (+.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) (*.f32 (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)))) (+.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (-.f32 (*.f32 (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i)) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (-.f32 (*.f32 (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)))) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (fma.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (fma.f32 (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle))) (*.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (fma.f32 (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) (*.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (fma.f32 (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (*.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))) (-.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (*.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)))) (+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (*.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (fma.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))))))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (*.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)))))
(-.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i))
(-.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle))))
(-.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(-.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)))
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(fma.f32 (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i))
(fma.f32 (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))))
(fma.f32 (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i))
(fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))))
(fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(fma.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(fma.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))) n1_i))
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (neg.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))))
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(neg.f32 (-.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)))
(*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal -1 binary32))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal -1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle (neg.f32 u))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(fma.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle))))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(+.f32 (*.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 (neg.f32 u) normAngle))) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle))))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(neg.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))
(neg.f32 (sin.f32 (*.f32 normAngle (-.f32 u #s(literal 1 binary32)))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 normAngle #s(literal 1 binary32)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 #s(literal 1 binary32) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(/.f32 (-.f32 (*.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle #s(literal 1 binary32))) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u)))) (-.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 #s(literal 1 binary32) normAngle)) (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle))) (-.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle)))
(/.f32 (+.f32 (pow.f32 (*.f32 normAngle #s(literal 1 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle #s(literal 1 binary32)) (-.f32 (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u))))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1 binary32) normAngle) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) normAngle) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 #s(literal 1 binary32) normAngle) (-.f32 (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle)) (*.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle)))))
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 normAngle (neg.f32 u)))
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 (neg.f32 u) normAngle))
(+.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u)))
(+.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle))
(neg.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))
(neg.f32 (*.f32 normAngle (-.f32 u #s(literal 1 binary32))))
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)
(*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(*.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))
(*.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32))) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (*.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i)))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (*.f32 (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i))))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))) (+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i))) (+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle))))) (+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) (+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)) (*.f32 (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)))) (+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (-.f32 (*.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i)) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (-.f32 (*.f32 (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i))) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (fma.f32 (*.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (fma.f32 (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (fma.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (fma.f32 (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle))) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (fma.f32 (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (fma.f32 (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (sin.f32 normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (sin.f32 normAngle))
(/.f32 (fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32))) (sin.f32 normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32))) (sin.f32 normAngle))
(/.f32 (fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 normAngle))
(/.f32 (fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))) (sin.f32 normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))) (sin.f32 normAngle))
(/.f32 (fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) #s(literal -1 binary32))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal -1 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (neg.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i))) (+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))))
(/.f32 (neg.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (-.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)))))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) #s(literal -1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (/.f32 (*.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) n1_i) (sin.f32 normAngle)))
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)))
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i))
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)))
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i))
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (sin.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle))))
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(fma.f32 (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))
(fma.f32 (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(fma.f32 (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)))
(fma.f32 (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)))
(fma.f32 (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)))
(fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)))
(fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))
(fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (/.f32 (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)) (/.f32 (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)) (/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (/.f32 (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i)))
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (/.f32 (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)))
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)))
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i))
(neg.f32 (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)))) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))
(*.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (-.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))) (-.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)))) (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (*.f32 (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (*.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))) (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (*.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) n1_i) (*.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) n1_i))) (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) n1_i)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))) (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (-.f32 (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (-.f32 (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (-.f32 (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (-.f32 (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (-.f32 (*.f32 (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #s(literal 3 binary32))) (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (-.f32 (*.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (fma.f32 (*.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) n1_i) (*.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) n1_i) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) n1_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (+.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))))
(/.f32 (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))
(/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))))
(-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) n1_i))
(-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))
(-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))
(fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))
(fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))
(fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))
(fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))
(fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))
(+.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))
(+.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) #s(literal 1 binary32)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))
(neg.f32 (-.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))
(*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u)))
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
(*.f32 u normAngle)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle (neg.f32 u))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(fma.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle))))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(+.f32 (*.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 (neg.f32 u) normAngle))) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle))))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(neg.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))
(neg.f32 (sin.f32 (*.f32 normAngle (-.f32 u #s(literal 1 binary32)))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 normAngle #s(literal 1 binary32)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 #s(literal 1 binary32) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(/.f32 (-.f32 (*.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle #s(literal 1 binary32))) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u)))) (-.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 #s(literal 1 binary32) normAngle)) (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle))) (-.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle)))
(/.f32 (+.f32 (pow.f32 (*.f32 normAngle #s(literal 1 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle #s(literal 1 binary32)) (-.f32 (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u))))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1 binary32) normAngle) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) normAngle) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 #s(literal 1 binary32) normAngle) (-.f32 (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle)) (*.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle)))))
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 normAngle (neg.f32 u)))
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 (neg.f32 u) normAngle))
(+.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u)))
(+.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle))
(neg.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))
(neg.f32 (*.f32 normAngle (-.f32 u #s(literal 1 binary32))))

eval206.0ms (5.4%)

Memory
-2.6MiB live, 299.0MiB allocated; 86ms collecting garbage
Compiler

Compiled 82 793 to 6 872 computations (91.7% saved)

prune30.0ms (0.8%)

Memory
19.9MiB live, 66.9MiB allocated; 3ms collecting garbage
Pruning

13 alts after pruning (12 fresh and 1 done)

PrunedKeptTotal
New1 340111 351
Fresh516
Picked415
Done000
Total1 349131 362
Accuracy
100.0%
Counts
1 362 → 13
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.5%
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
81.2%
(+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
78.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) #s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle))) n1_i))
68.7%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))))
70.7%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))
99.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))
99.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) #s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))
98.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))
97.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 n1_i u))) (*.f32 n1_i u)))
99.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))))
37.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))
47.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
Compiler

Compiled 1 389 to 830 computations (40.2% saved)

sample0.0ms (0.0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
-1
2
1/2
-1/6
1/6
1
3
Outputs
#s(literal -1 binary32)
#s(literal 2 binary32)
#s(literal 1/2 binary32)
#s(literal -11184811/67108864 binary32)
#s(literal 11184811/67108864 binary32)
#s(literal 1 binary32)
#s(literal 3 binary32)
Samples
0.0ms0valid
Compiler

Compiled 9 to 9 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series148.0ms (3.9%)

Memory
-3.1MiB live, 236.9MiB allocated; 18ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
011489570
Stop Event
iter-limit
Counts
48 → 235
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))
(+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))
n0_i
(*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))
u
(+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))
n1_i
(fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(literal -1 binary32)
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))
(pow.f32 normAngle #s(literal 2 binary32))
normAngle
#s(literal 2 binary32)
(-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))
(*.f32 #s(literal 1/2 binary32) n0_i)
#s(literal 1/2 binary32)
(fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))
#s(literal -1/6 binary32)
(*.f32 #s(literal 1/6 binary32) n0_i)
#s(literal 1/6 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
(*.f32 n1_i u)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(*.f32 n1_i (*.f32 normAngle u))
(*.f32 normAngle u)
(sin.f32 normAngle)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))))
(*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))
(+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))
(-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))
(*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))
(pow.f32 u #s(literal 3 binary32))
#s(literal 3 binary32)
(*.f32 #s(literal -1/6 binary32) u)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))
(*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (+.f32 n0_i (fma.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (fma.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (pow normAngle 2) (pow.f32 normAngle #s(literal 2 binary32)))
#s(approx normAngle normAngle)
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 n1_i u)))
#s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/720 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))))) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (* n1_i (* normAngle u)) (*.f32 n1_i (*.f32 normAngle u)))
#s(approx (* normAngle u) (*.f32 normAngle u))
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32))))))
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1/6 binary32))))))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (fma.f32 n1_i u (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))))
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))))
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))))
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle))
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle))
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) normAngle))
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) normAngle))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))))))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))))))))))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))))))))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (+.f32 (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (fma.f32 #s(literal 1/2 binary32) n0_i (/.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/2 binary32) n0_i)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))
#s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))
#s(approx (sin normAngle) (sin.f32 normAngle))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (/.f32 u (pow.f32 normAngle #s(literal 2 binary32)))) (*.f32 #s(literal -1/6 binary32) u))))
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))
#s(approx (- 1 u) #s(literal 1 binary32))
#s(approx (- 1 u) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle)))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle)))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)))))))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (- (* -1/6 (pow u 3)) (* -1/6 u)) (*.f32 #s(literal 1/6 binary32) u))
#s(approx (- (* -1/6 (pow u 3)) (* -1/6 u)) (*.f32 u (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 2 binary32))))))
#s(approx (* -1/6 (pow u 3)) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))))
#s(approx (pow u 3) (pow.f32 u #s(literal 3 binary32)))
#s(approx (* -1/6 u) (*.f32 #s(literal -1/6 binary32) u))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n0_i (sin.f32 normAngle)))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i normAngle)))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))) (*.f32 n1_i normAngle))))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (fma.f32 n1_i normAngle (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle)))))))))))))
#s(approx (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (*.f32 n0_i normAngle))
#s(approx (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (fma.f32 n0_i normAngle (*.f32 normAngle (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (/.f32 n0_i u))))))
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u)))))
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u))
#s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (pow.f32 u #s(literal 2 binary32))))))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32)))))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32)))))))
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))))
#s(approx (- (* -1/6 (pow u 3)) (* -1/6 u)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32)))) #s(literal 1/6 binary32))))
#s(approx (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (*.f32 normAngle (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))
#s(approx (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (*.f32 u (fma.f32 normAngle (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (/.f32 (*.f32 n0_i normAngle) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (*.f32 #s(literal -1 binary32) (/.f32 n0_i u))))))
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal -1 binary32) (/.f32 n0_i u)))))))
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (sin.f32 normAngle)))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))) (pow.f32 u #s(literal 2 binary32)))))))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32)))))))
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (- (* -1/6 (pow u 3)) (* -1/6 u)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32))))))))
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
#s(approx (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 normAngle (*.f32 u (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))))))
#s(approx (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i normAngle) u) (*.f32 normAngle (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (fma.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (fma.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 #s(literal 1/6 binary32) n1_i))
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (-.f32 (*.f32 #s(literal 1/3 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) n1_i)))
#s(approx (* 1/2 n0_i) (*.f32 #s(literal 1/2 binary32) n0_i))
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (*.f32 #s(literal -1/6 binary32) n1_i))
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))
#s(approx (* 1/6 n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))
#s(approx (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (fma.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 normAngle u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (/.f32 (*.f32 n1_i u) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i)))) u)))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i)))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n0_i (fma.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 n1_i n0_i))) #s(literal 1 binary32))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) #s(literal 1 binary32))))
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32)))))
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 #s(literal 1/3 binary32) n0_i))
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 n0_i (+.f32 #s(literal 1/3 binary32) (*.f32 #s(literal 1/6 binary32) (/.f32 n1_i n0_i)))))
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (*.f32 n0_i (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (/.f32 n1_i n0_i)))))
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) n0_i)) u)))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n0_i (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) n0_i))))
#s(approx (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
#s(approx (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (*.f32 n0_i (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1 binary32)))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) #s(literal 1 binary32)))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) n0_i) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i)))))))
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i))))))
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 n1_i n0_i)) #s(literal 1/3 binary32)))))
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 n1_i n0_i)) #s(literal 1/6 binary32)))))
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i u) n0_i))))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) n0_i))))))
#s(approx (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) n0_i))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (+.f32 n0_i (fma.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (fma.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))
#s(approx n1_i n1_i)
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (-.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/2 binary32) n0_i)) (*.f32 #s(literal 1/6 binary32) n0_i)))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (fma.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (+.f32 (/.f32 n0_i n1_i) (/.f32 (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i)))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n1_i (fma.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i) (fma.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i))))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i) (fma.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i)))))
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i))))
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 n1_i (-.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i n1_i))) (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i n1_i)))))
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (*.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i n1_i)) #s(literal 1/6 binary32))))
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))))
#s(approx (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (*.f32 n1_i (fma.f32 normAngle u (/.f32 (*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) n1_i) (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i) (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) #s(literal 1 binary32)))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) n1_i)) #s(literal 1/6 binary32)))))
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (/.f32 n0_i n1_i))))))
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))))))
#s(approx (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (*.f32 normAngle u) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n1_i))))))
Calls

12 calls:

TimeVariablePoint
17.0ms
n0_i
inf
11.0ms
normAngle
inf
10.0ms
u
-inf
8.0ms
normAngle
-inf
7.0ms
n0_i
-inf

rewrite176.0ms (4.7%)

Memory
18.7MiB live, 252.7MiB allocated; 14ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
084732
0115674
1571649
22256640
04311614
Stop Event
iter-limit
node-limit
iter-limit
Counts
48 → 516
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))
(+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))
n0_i
(*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))
u
(+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))
n1_i
(fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(literal -1 binary32)
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))
(pow.f32 normAngle #s(literal 2 binary32))
normAngle
#s(literal 2 binary32)
(-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))
(*.f32 #s(literal 1/2 binary32) n0_i)
#s(literal 1/2 binary32)
(fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))
#s(literal -1/6 binary32)
(*.f32 #s(literal 1/6 binary32) n0_i)
#s(literal 1/6 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
(*.f32 n1_i u)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(*.f32 n1_i (*.f32 normAngle u))
(*.f32 normAngle u)
(sin.f32 normAngle)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))))
(*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))
(+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))
(-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))
(*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))
(pow.f32 u #s(literal 3 binary32))
#s(literal 3 binary32)
(*.f32 #s(literal -1/6 binary32) u)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))
(*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i)))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 n0_i (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u))) (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))) n0_i)) n0_i)
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) n0_i)) n0_i)
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u)) (*.f32 (neg.f32 n0_i) (neg.f32 n0_i))) (+.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) (neg.f32 n0_i)))
(/.f32 (+.f32 (pow.f32 (+.f32 n0_i (*.f32 n1_i u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u) #s(literal 3 binary32))) (fma.f32 (+.f32 n0_i (*.f32 n1_i u)) (+.f32 n0_i (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u)) (*.f32 (+.f32 n0_i (*.f32 n1_i u)) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u)))))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (-.f32 (*.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u n0_i) (fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u n0_i)) (*.f32 (*.f32 n1_i u) (fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u n0_i)))))
(/.f32 (+.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (neg.f32 u)) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 (neg.f32 (neg.f32 u)) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))) (*.f32 (neg.f32 (neg.f32 u)) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))))) (*.f32 n0_i (*.f32 (neg.f32 (neg.f32 u)) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))))))))
(/.f32 (+.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))))) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (neg.f32 (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))))) (neg.f32 (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))))) (*.f32 n0_i (neg.f32 (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) #s(literal 3 binary32)) (pow.f32 (neg.f32 n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) (fma.f32 (neg.f32 n0_i) (neg.f32 n0_i) (*.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) (neg.f32 n0_i)))))
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u)) (*.f32 n0_i n0_i)) (-.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) n0_i))
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))) (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))))) (+.f32 n0_i (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) n0_i))))
(/.f32 (-.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (fma.f32 (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))) (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))) (*.f32 n0_i (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))))))))
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u))) (-.f32 n0_i (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u)))
(/.f32 (+.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u)) (*.f32 n0_i (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u)))))
(-.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) (neg.f32 n0_i))
(-.f32 n0_i (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))))
(fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i)
(fma.f32 n1_i u (fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u n0_i))
(fma.f32 u (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) n0_i)
(fma.f32 u n1_i (fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u n0_i))
(+.f32 (+.f32 n0_i (*.f32 n1_i u)) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u))
(+.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) n0_i)
(+.f32 (*.f32 n1_i u) (fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u n0_i))
(+.f32 n0_i (*.f32 (neg.f32 (neg.f32 u)) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))))
(+.f32 n0_i (neg.f32 (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))))))
(+.f32 n0_i (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u))
(neg.f32 (-.f32 (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))) n0_i))
n0_i
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u) (*.f32 n1_i u))) (*.f32 n1_i u))
(*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u)
(*.f32 u (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i)) (*.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i)))) (+.f32 (*.f32 n1_i u) (*.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)) u) (*.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)) u))) (+.f32 (*.f32 n1_i u) (*.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)) u)))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (neg.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u)) (neg.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u)))) (+.f32 (*.f32 n1_i u) (neg.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u))))
(/.f32 (+.f32 (pow.f32 (*.f32 u (-.f32 n1_i n0_i)) #s(literal 3 binary32)) (pow.f32 (*.f32 u (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (-.f32 n1_i n0_i)) (-.f32 (*.f32 (*.f32 u (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) (*.f32 u (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle))) (*.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (-.f32 n1_i n0_i) u) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) u) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 n1_i n0_i) u) (*.f32 (-.f32 n1_i n0_i) u) (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) u) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) u)) (*.f32 (*.f32 (-.f32 n1_i n0_i) u) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) u)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u) #s(literal 3 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u) (*.f32 n1_i u)))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (fma.f32 (*.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i)) (*.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i)) (*.f32 (*.f32 n1_i u) (*.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i))))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)) u) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (fma.f32 (*.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)) u) (*.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)) u) (*.f32 (*.f32 n1_i u) (*.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)) u)))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u)) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (fma.f32 (neg.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u)) (neg.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u)) (*.f32 (*.f32 n1_i u) (neg.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u))))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u))) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u)))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u)) (*.f32 (*.f32 n1_i u) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u)))))
(-.f32 (*.f32 n1_i u) (*.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i)))
(-.f32 (*.f32 n1_i u) (*.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)) u))
(-.f32 (*.f32 n1_i u) (neg.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u)))
(fma.f32 (-.f32 n1_i n0_i) u (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) u))
(fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u (*.f32 n1_i u))
(fma.f32 n1_i u (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u))
(fma.f32 u (-.f32 n1_i n0_i) (*.f32 u (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)))
(fma.f32 u (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) (*.f32 n1_i u))
(fma.f32 u n1_i (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u))
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)))
(+.f32 (*.f32 (-.f32 n1_i n0_i) u) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) u))
(+.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u) (*.f32 n1_i u))
(+.f32 (*.f32 n1_i u) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u))
u
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (-.f32 n1_i n0_i))) (-.f32 n1_i n0_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 n1_i (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i))) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)) n1_i)) n1_i)
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) n1_i)) n1_i)
(/.f32 (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))) (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))))
(/.f32 (-.f32 (*.f32 (neg.f32 n0_i) (neg.f32 n0_i)) (*.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) n1_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) n1_i))) (+.f32 (neg.f32 n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) n1_i)))
(/.f32 (-.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i)) (*.f32 (neg.f32 n1_i) (neg.f32 n1_i))) (+.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) (neg.f32 n1_i)))
(/.f32 (+.f32 (pow.f32 (+.f32 n1_i (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) #s(literal 3 binary32)) (pow.f32 (neg.f32 n0_i) #s(literal 3 binary32))) (fma.f32 (+.f32 n1_i (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) (+.f32 n1_i (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) (-.f32 (*.f32 (neg.f32 n0_i) (neg.f32 n0_i)) (*.f32 (+.f32 n1_i (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) (neg.f32 n0_i)))))
(/.f32 (+.f32 (pow.f32 (neg.f32 n0_i) #s(literal 3 binary32)) (pow.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle n1_i) #s(literal 3 binary32))) (fma.f32 (neg.f32 n0_i) (neg.f32 n0_i) (-.f32 (*.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle n1_i) (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle n1_i)) (*.f32 (neg.f32 n0_i) (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle n1_i)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) #s(literal 3 binary32)) (pow.f32 (-.f32 n1_i n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (-.f32 n1_i n0_i)))))
(/.f32 (-.f32 (pow.f32 (-.f32 n1_i n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i) (fma.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))))))
(/.f32 (-.f32 (pow.f32 (neg.f32 n0_i) #s(literal 3 binary32)) (pow.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) n1_i) #s(literal 3 binary32))) (fma.f32 (neg.f32 n0_i) (neg.f32 n0_i) (fma.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) n1_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) n1_i) (*.f32 (neg.f32 n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) n1_i)))))
(/.f32 (-.f32 (pow.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) #s(literal 3 binary32)) (pow.f32 (neg.f32 n1_i) #s(literal 3 binary32))) (fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) (fma.f32 (neg.f32 n1_i) (neg.f32 n1_i) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) (neg.f32 n1_i)))))
(/.f32 (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle))) (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)))
(/.f32 (-.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i)) (*.f32 n1_i n1_i)) (-.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) n1_i))
(/.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)))) (+.f32 n1_i (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i))))
(/.f32 (+.f32 (pow.f32 (-.f32 n1_i n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) #s(literal 3 binary32))) (fma.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) (*.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)))))
(/.f32 (+.f32 (pow.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) #s(literal 3 binary32)) (pow.f32 n1_i #s(literal 3 binary32))) (fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) (-.f32 (*.f32 n1_i n1_i) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) n1_i))))
(/.f32 (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)) #s(literal 3 binary32))) (fma.f32 n1_i n1_i (fma.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)) (*.f32 n1_i (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i))))))
(/.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i))) (-.f32 n1_i (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i)))
(/.f32 (+.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) #s(literal 3 binary32))) (fma.f32 n1_i n1_i (-.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i)))))
(-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))
(-.f32 (neg.f32 n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) n1_i))
(-.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) (neg.f32 n1_i))
(-.f32 n1_i (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)))
(fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle (-.f32 n1_i n0_i))
(fma.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (-.f32 n1_i n0_i))
(fma.f32 #s(literal -1 binary32) n0_i (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle n1_i))
(fma.f32 n0_i #s(literal -1 binary32) (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle n1_i))
(fma.f32 normAngle (*.f32 normAngle (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (-.f32 n1_i n0_i))
(+.f32 (+.f32 n1_i (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) (neg.f32 n0_i))
(+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle))
(+.f32 (neg.f32 n0_i) (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle n1_i))
(+.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) n1_i)
(+.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (-.f32 n1_i n0_i))
(+.f32 n1_i (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i))
(neg.f32 (-.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)) n1_i))
n1_i
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (neg.f32 n0_i) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle))) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i))) (neg.f32 n0_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (neg.f32 n0_i))) (neg.f32 n0_i))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) (*.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 #s(literal 1 binary32) n0_i))) (+.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 #s(literal 1 binary32) n0_i)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) (*.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)))) (+.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (neg.f32 n0_i) #s(literal -1 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) (*.f32 (neg.f32 (neg.f32 n0_i)) (neg.f32 (neg.f32 n0_i)))) (+.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (neg.f32 (neg.f32 n0_i))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) (*.f32 n0_i n0_i)) (+.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i))
(/.f32 (+.f32 (pow.f32 (neg.f32 n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) #s(literal 3 binary32))) (fma.f32 (neg.f32 n0_i) (neg.f32 n0_i) (-.f32 (*.f32 (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))) (*.f32 (neg.f32 n0_i) (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1 binary32) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 #s(literal 1 binary32) n0_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (fma.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (neg.f32 n0_i) #s(literal -1 binary32))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) #s(literal 3 binary32)) (pow.f32 (neg.f32 (neg.f32 n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (fma.f32 (neg.f32 (neg.f32 n0_i)) (neg.f32 (neg.f32 n0_i)) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (neg.f32 (neg.f32 n0_i))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (fma.f32 n0_i n0_i (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) (*.f32 (neg.f32 n0_i) (neg.f32 n0_i))) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (neg.f32 n0_i)))
(/.f32 (-.f32 (*.f32 (neg.f32 n0_i) (neg.f32 n0_i)) (*.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))) (+.f32 (neg.f32 n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) #s(literal 3 binary32)) (pow.f32 (neg.f32 n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (-.f32 (*.f32 (neg.f32 n0_i) (neg.f32 n0_i)) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (neg.f32 n0_i)))))
(/.f32 (-.f32 (pow.f32 (neg.f32 n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (neg.f32 n0_i) (neg.f32 n0_i) (fma.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (neg.f32 n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))))))
(/.f32 (-.f32 (*.f32 (neg.f32 n0_i) (neg.f32 n0_i)) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle))) (-.f32 (neg.f32 n0_i) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)))
(/.f32 (+.f32 (pow.f32 (neg.f32 n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) #s(literal 3 binary32))) (fma.f32 (neg.f32 n0_i) (neg.f32 n0_i) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) (*.f32 (neg.f32 n0_i) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)))))
(-.f32 (neg.f32 n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))
(-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 #s(literal 1 binary32) n0_i))
(-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)))
(-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (neg.f32 (neg.f32 n0_i)))
(-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i)
(fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle (neg.f32 n0_i))
(fma.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 normAngle normAngle) (neg.f32 n0_i))
(fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (neg.f32 n0_i))
(fma.f32 #s(literal -1 binary32) n0_i (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))
(fma.f32 #s(literal -1 binary32) n0_i (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle))
(fma.f32 n0_i #s(literal -1 binary32) (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))
(fma.f32 n0_i #s(literal -1 binary32) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle))
(fma.f32 normAngle (*.f32 normAngle (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (neg.f32 n0_i))
(+.f32 (neg.f32 n0_i) (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))
(+.f32 (neg.f32 n0_i) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle))
(+.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (neg.f32 n0_i))
(neg.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)))
#s(literal -1 binary32)
(*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)
(*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 normAngle normAngle))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))
(*.f32 normAngle (*.f32 normAngle (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/2 binary32) n0_i)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/2 binary32) n0_i)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/2 binary32) n0_i)) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/2 binary32) n0_i)) (*.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 normAngle normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 normAngle normAngle)) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 normAngle normAngle))) (*.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 normAngle normAngle)) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 normAngle normAngle))))))
(fma.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 normAngle normAngle) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 normAngle normAngle)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/2 binary32) n0_i)) (*.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))
(+.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 normAngle normAngle)) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 normAngle normAngle)))
(neg.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))
(*.f32 (fabs.f32 (fabs.f32 normAngle)) (fabs.f32 (fabs.f32 normAngle)))
(*.f32 (neg.f32 (fabs.f32 normAngle)) (neg.f32 (fabs.f32 normAngle)))
(*.f32 (neg.f32 (neg.f32 normAngle)) (neg.f32 (neg.f32 normAngle)))
(*.f32 (fabs.f32 normAngle) (fabs.f32 normAngle))
(*.f32 (pow.f32 normAngle #s(literal 1 binary32)) (pow.f32 normAngle #s(literal 1 binary32)))
(*.f32 (pow.f32 normAngle #s(literal 1 binary32)) normAngle)
(*.f32 (neg.f32 normAngle) (neg.f32 normAngle))
(*.f32 (pow.f32 normAngle (/.f32 #s(literal 2 binary32) #s(literal 2 binary32))) (pow.f32 normAngle (/.f32 #s(literal 2 binary32) #s(literal 2 binary32))))
(*.f32 normAngle normAngle)
(/.f32 (pow.f32 normAngle #s(literal 1 binary32)) (pow.f32 normAngle #s(literal -1 binary32)))
(pow.f32 (fabs.f32 normAngle) #s(literal 2 binary32))
(pow.f32 (neg.f32 normAngle) #s(literal 2 binary32))
(pow.f32 normAngle #s(literal 2 binary32))
(fabs.f32 (*.f32 normAngle normAngle))
(exp.f32 (*.f32 (log.f32 normAngle) #s(literal 2 binary32)))
normAngle
#s(literal 2 binary32)
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 #s(literal 1/2 binary32) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 #s(literal 1/2 binary32) n0_i))
(/.f32 (-.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal -1/6 binary32) n1_i))) (+.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) (*.f32 #s(literal -1/6 binary32) n1_i)))
(/.f32 (+.f32 (pow.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal -1/6 binary32) n0_i) #s(literal 3 binary32))) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) n0_i)) (*.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 #s(literal -1/6 binary32) n0_i)))))
(/.f32 (+.f32 (pow.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1/2 binary32) n0_i) #s(literal 3 binary32))) (fma.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/2 binary32) n0_i)) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal 1/2 binary32) n0_i)))))
(/.f32 (-.f32 (pow.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal -1/6 binary32) n1_i) #s(literal 3 binary32))) (fma.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) (fma.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) (*.f32 #s(literal -1/6 binary32) n1_i)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/2 binary32) n0_i)) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))
(/.f32 (-.f32 (*.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) (+.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 #s(literal 1/6 binary32) n0_i)))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1/2 binary32) n0_i) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/2 binary32) n0_i) (-.f32 (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))))
(/.f32 (-.f32 (pow.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1/6 binary32) n0_i) #s(literal 3 binary32))) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 #s(literal 1/6 binary32) n0_i)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/2 binary32) n0_i)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (+.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(literal 1/2 binary32) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))
(-.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) (*.f32 #s(literal -1/6 binary32) n1_i))
(-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 #s(literal 1/6 binary32) n0_i))
(-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))
(fma.f32 #s(literal 1/2 binary32) n0_i (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))
(fma.f32 n0_i #s(literal 1/2 binary32) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))
(+.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 #s(literal -1/6 binary32) n0_i))
(+.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal 1/2 binary32) n0_i))
(+.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))
(neg.f32 (-.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))
(neg.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)))
(*.f32 #s(literal 1/2 binary32) n0_i)
(*.f32 n0_i #s(literal 1/2 binary32))
#s(literal 1/2 binary32)
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal 1/6 binary32) n0_i))) (*.f32 #s(literal 1/6 binary32) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) n1_i))) (*.f32 #s(literal -1/6 binary32) n1_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) n1_i))) (*.f32 #s(literal -1/6 binary32) n1_i))
(*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 #s(literal 1/6 binary32) n1_i))) (+.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n1_i)))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) (*.f32 (*.f32 (neg.f32 n1_i) #s(literal -1/6 binary32)) (*.f32 (neg.f32 n1_i) #s(literal -1/6 binary32)))) (+.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (neg.f32 n1_i) #s(literal -1/6 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) (*.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n1_i)) (neg.f32 (*.f32 #s(literal -1/6 binary32) n1_i)))) (+.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (neg.f32 (*.f32 #s(literal -1/6 binary32) n1_i))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(literal 1/6 binary32) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1/6 binary32) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i) (fma.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n1_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(literal 1/6 binary32) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n1_i) #s(literal -1/6 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i) (fma.f32 (*.f32 (neg.f32 n1_i) #s(literal -1/6 binary32)) (*.f32 (neg.f32 n1_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (neg.f32 n1_i) #s(literal -1/6 binary32))))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(literal 1/6 binary32) n0_i) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n1_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i) (fma.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) n1_i)) (neg.f32 (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (neg.f32 (*.f32 #s(literal -1/6 binary32) n1_i))))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal -1/6 binary32) n1_i))) (-.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) n1_i)))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) n0_i))) (+.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal -1/6 binary32) n0_i)))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1/6 binary32) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal -1/6 binary32) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) n1_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(literal -1/6 binary32) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal -1/6 binary32) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal -1/6 binary32) n0_i)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) (-.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal 1/6 binary32) n0_i)))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal -1/6 binary32) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1/6 binary32) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))
(-.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal -1/6 binary32) n0_i))
(-.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n1_i))
(-.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (neg.f32 n1_i) #s(literal -1/6 binary32)))
(-.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (neg.f32 (*.f32 #s(literal -1/6 binary32) n1_i)))
(fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i))
(fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))
(fma.f32 n1_i #s(literal -1/6 binary32) (*.f32 #s(literal 1/6 binary32) n0_i))
(fma.f32 n0_i #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))
(+.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal 1/6 binary32) n0_i))
(+.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) n1_i))
(neg.f32 (neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))
#s(literal -1/6 binary32)
(*.f32 #s(literal 1/6 binary32) n0_i)
(*.f32 n0_i #s(literal 1/6 binary32))
(neg.f32 (*.f32 #s(literal -1/6 binary32) n0_i))
#s(literal 1/6 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) (*.f32 n1_i u))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 n1_i) u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 n1_i u) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i))) (+.f32 (*.f32 n1_i u) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i)))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (neg.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (neg.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (+.f32 (*.f32 n1_i u) (neg.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
(/.f32 (+.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (neg.f32 n1_i)) u) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (-.f32 (*.f32 (*.f32 (neg.f32 (neg.f32 n1_i)) u) (*.f32 (neg.f32 (neg.f32 n1_i)) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 (neg.f32 n1_i)) u)))))
(/.f32 (+.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (neg.f32 n1_i) u)) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (-.f32 (*.f32 (neg.f32 (*.f32 (neg.f32 n1_i) u)) (neg.f32 (*.f32 (neg.f32 n1_i) u))) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (neg.f32 (*.f32 (neg.f32 n1_i) u))))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (fma.f32 (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n1_i u) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u))))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 n1_i u) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (fma.f32 (neg.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (neg.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (neg.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 (neg.f32 n1_i) u) (*.f32 (neg.f32 n1_i) u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) u)))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (-.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
(/.f32 (-.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n1_i) u) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 (*.f32 (neg.f32 n1_i) u) (*.f32 (neg.f32 n1_i) u) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) u)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))
(/.f32 (+.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 3 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))))
(-.f32 (*.f32 n1_i u) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))
(-.f32 (*.f32 n1_i u) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i))
(-.f32 (*.f32 n1_i u) (neg.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) u))
(fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 (neg.f32 n1_i)) u))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (neg.f32 (*.f32 (neg.f32 n1_i) u)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (neg.f32 (neg.f32 n1_i)) u))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (neg.f32 (*.f32 (neg.f32 n1_i) u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 (neg.f32 n1_i)) u))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (neg.f32 (*.f32 (neg.f32 n1_i) u)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))
(neg.f32 (-.f32 (*.f32 (neg.f32 n1_i) u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (neg.f32 u) #s(literal 1 binary32))) #s(literal 1 binary32))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 u #s(literal 1 binary32))) #s(literal 1 binary32))
(/.f32 (+.f32 (neg.f32 (*.f32 (*.f32 u u) u)) (pow.f32 #s(literal 1 binary32) #s(literal 3 binary32))) (+.f32 (*.f32 u u) (-.f32 (*.f32 #s(literal 1 binary32) #s(literal 1 binary32)) (*.f32 (neg.f32 u) #s(literal 1 binary32)))))
(/.f32 (-.f32 (pow.f32 #s(literal 1 binary32) #s(literal 3 binary32)) (pow.f32 (neg.f32 (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 #s(literal 1 binary32) #s(literal 1 binary32) (+.f32 (*.f32 u u) (*.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 u))))))
(/.f32 (+.f32 (pow.f32 #s(literal 1 binary32) #s(literal 3 binary32)) (neg.f32 (*.f32 (*.f32 u u) u))) (fma.f32 #s(literal 1 binary32) #s(literal 1 binary32) (-.f32 (*.f32 u u) (*.f32 #s(literal 1 binary32) (neg.f32 u)))))
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) #s(literal 1 binary32)) (*.f32 u u)) (+.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 u))))
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) #s(literal 1 binary32)) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (neg.f32 u)))
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) #s(literal 1 binary32)) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u))
(/.f32 (-.f32 (pow.f32 #s(literal 1 binary32) #s(literal 3 binary32)) (*.f32 (*.f32 u u) u)) (fma.f32 #s(literal 1 binary32) #s(literal 1 binary32) (fma.f32 u u (*.f32 #s(literal 1 binary32) u))))
(-.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 u)))
(-.f32 #s(literal 1 binary32) u)
(+.f32 (neg.f32 u) #s(literal 1 binary32))
(+.f32 #s(literal 1 binary32) (neg.f32 u))
(neg.f32 (-.f32 u #s(literal 1 binary32)))
#s(literal 1 binary32)
(*.f32 n1_i u)
(*.f32 u n1_i)
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(/.f32 (-.f32 (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))) (*.f32 (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i))) (+.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i)))
(/.f32 (-.f32 (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))) (*.f32 (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))))) (+.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)))))
(/.f32 (-.f32 (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))) (*.f32 (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))) (+.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(literal 3 binary32)) (pow.f32 (neg.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (-.f32 (*.f32 (neg.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))) (neg.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))))) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (neg.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))))))))
(/.f32 (-.f32 (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i) #s(literal 3 binary32))) (fma.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (fma.f32 (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i) (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i)))))
(/.f32 (-.f32 (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) #s(literal 3 binary32))) (fma.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (fma.f32 (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)))))))
(/.f32 (-.f32 (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) #s(literal 3 binary32))) (fma.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (fma.f32 (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))))))
(/.f32 (-.f32 (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))) (-.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))
(/.f32 (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (*.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))) (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))))) (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))))
(/.f32 (+.f32 (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(literal 3 binary32))) (fma.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(literal 3 binary32)) (pow.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (fma.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))) (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(literal 3 binary32)) (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (-.f32 (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))))))
(-.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i))
(-.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))))
(-.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))
(-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i (neg.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
(fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (neg.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))))
(fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
(+.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (neg.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
(neg.f32 (-.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
(*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle u) n1_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i normAngle) (*.f32 u (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))
(*.f32 (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n1_i)
(*.f32 (*.f32 (*.f32 normAngle u) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (*.f32 n1_i normAngle) (neg.f32 u)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle u) n1_i))
(*.f32 (*.f32 normAngle u) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (*.f32 normAngle u) (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)))
(*.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (*.f32 (*.f32 normAngle u) n1_i) #s(literal 1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (*.f32 (*.f32 normAngle u) n1_i) #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (*.f32 (*.f32 n1_i normAngle) (neg.f32 u)))) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(/.f32 (*.f32 (*.f32 (*.f32 normAngle u) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (*.f32 (*.f32 (*.f32 normAngle u) n1_i) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (*.f32 n1_i normAngle) (neg.f32 u))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 (*.f32 normAngle u) n1_i) (sin.f32 normAngle))
(/.f32 (*.f32 (*.f32 n1_i normAngle) (neg.f32 u)) (sin.f32 (neg.f32 normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 n1_i normAngle) (neg.f32 u))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 normAngle u) n1_i)))
(neg.f32 (/.f32 (*.f32 (*.f32 normAngle u) n1_i) (sin.f32 (neg.f32 normAngle))))
(neg.f32 (/.f32 (*.f32 (*.f32 n1_i normAngle) (neg.f32 u)) (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i normAngle) u)
(*.f32 (*.f32 normAngle u) n1_i)
(*.f32 (*.f32 n1_i u) normAngle)
(*.f32 n1_i (*.f32 normAngle u))
(*.f32 normAngle (*.f32 n1_i u))
(*.f32 u (*.f32 n1_i normAngle))
(*.f32 normAngle u)
(*.f32 u normAngle)
(sin.f32 normAngle)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i)))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)) (*.f32 n1_i u))) (*.f32 n1_i u))
(*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i)
(*.f32 n1_i (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (neg.f32 n1_i) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) (*.f32 (neg.f32 n1_i) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)))) (+.f32 (*.f32 n1_i u) (*.f32 (neg.f32 n1_i) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) n1_i) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) n1_i))) (+.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) n1_i)))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (neg.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle))) (neg.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle))))) (+.f32 (*.f32 n1_i u) (neg.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)) (*.f32 n1_i u)))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n1_i) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (fma.f32 (*.f32 (neg.f32 n1_i) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) (*.f32 (neg.f32 n1_i) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) (*.f32 (*.f32 n1_i u) (*.f32 (neg.f32 n1_i) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle))))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (fma.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) n1_i) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) n1_i) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) n1_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (fma.f32 (neg.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle))) (neg.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i u) (neg.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)))))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)))) (-.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle))))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (-.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle))))))
(-.f32 (*.f32 n1_i u) (*.f32 (neg.f32 n1_i) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)))
(-.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) n1_i))
(-.f32 (*.f32 n1_i u) (neg.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle))))
(fma.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 n1_i u))
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) (*.f32 n1_i u))
(fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) n1_i (*.f32 n1_i u))
(fma.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) n1_i) (*.f32 n1_i u))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) n1_i) (*.f32 n1_i u))
(fma.f32 n1_i (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (*.f32 n1_i u))
(fma.f32 n1_i u (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)))
(fma.f32 u n1_i (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)))
(+.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)) (*.f32 n1_i u))
(+.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 u (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle))) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) u)) u)
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) u)) u)
(/.f32 (+.f32 (*.f32 (*.f32 u u) u) (pow.f32 (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) #s(literal 3 binary32))) (fma.f32 u u (-.f32 (*.f32 (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)))) (*.f32 u (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) #s(literal 3 binary32)) (neg.f32 (*.f32 (*.f32 u u) u))) (fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (+.f32 (*.f32 u u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (neg.f32 u)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) (*.f32 u u)) (+.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (neg.f32 u)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) (*.f32 u u)) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) u))
(/.f32 (-.f32 (*.f32 u u) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)))) (+.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) #s(literal 3 binary32)) (*.f32 (*.f32 u u) u)) (fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (-.f32 (*.f32 u u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) u))))
(/.f32 (-.f32 (*.f32 (*.f32 u u) u) (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 u u (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle))))))
(/.f32 (-.f32 (*.f32 u u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle))) (-.f32 u (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)))
(/.f32 (+.f32 (*.f32 (*.f32 u u) u) (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) #s(literal 3 binary32))) (fma.f32 u u (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) (*.f32 u (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)))))
(-.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (neg.f32 u))
(-.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)))
(fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u)
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) u)
(fma.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) u)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) u)
(fma.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 normAngle normAngle)) u)
(fma.f32 normAngle (*.f32 normAngle (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) u)
(+.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) u)
(+.f32 u (*.f32 (neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))))
(+.f32 u (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle))
(neg.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) u))
(*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)
(*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u))
(*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle))
(*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)))
(*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 normAngle normAngle)))
(*.f32 normAngle (*.f32 normAngle (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 normAngle normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 normAngle normAngle))) (*.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 normAngle normAngle))))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 normAngle normAngle)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u)))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u)))
(+.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 normAngle normAngle)))
(neg.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))
(*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal -1/6 binary32) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))
(*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u) (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u))) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 #s(literal 1/6 binary32) u)))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 #s(literal 1/6 binary32) u)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (*.f32 #s(literal -1/6 binary32) u))) (+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 #s(literal -1/6 binary32) u)))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal -1/6 binary32) u) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (fma.f32 (*.f32 #s(literal -1/6 binary32) u) (*.f32 #s(literal -1/6 binary32) u) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 #s(literal -1/6 binary32) u)))))
(-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 #s(literal -1/6 binary32) u))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 (neg.f32 u) #s(literal -1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))
(fma.f32 (*.f32 u u) (*.f32 #s(literal -1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 (*.f32 #s(literal -1/6 binary32) u) (*.f32 u u) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 #s(literal 1/6 binary32) u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))
(fma.f32 #s(literal -1/6 binary32) (neg.f32 u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u u) u) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 u #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))
(+.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))
(+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 #s(literal 1/6 binary32) u))
(neg.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u)))
(neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)
(*.f32 (*.f32 u u) (*.f32 #s(literal -1/6 binary32) u))
(*.f32 (*.f32 #s(literal -1/6 binary32) u) (*.f32 u u))
(*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u u) u))
(*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))
(neg.f32 (*.f32 (*.f32 (*.f32 u u) u) #s(literal 1/6 binary32)))
(neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 u u) u)))
(*.f32 (pow.f32 u (/.f32 #s(literal 3 binary32) #s(literal 2 binary32))) (pow.f32 u (/.f32 #s(literal 3 binary32) #s(literal 2 binary32))))
(*.f32 (*.f32 u u) u)
(*.f32 u (*.f32 u u))
(pow.f32 u #s(literal 3 binary32))
(exp.f32 (*.f32 (log.f32 u) #s(literal 3 binary32)))
#s(literal 3 binary32)
(*.f32 #s(literal -1/6 binary32) u)
(*.f32 u #s(literal -1/6 binary32))
(neg.f32 (*.f32 #s(literal 1/6 binary32) u))
(*.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle)) (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle)) #s(literal -1 binary32))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal -1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle)))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) (neg.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle)))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal 2 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle)) #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle)))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle)))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle)) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle))) (sin.f32 (neg.f32 normAngle)))
(/.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle)) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle))))
(*.f32 (pow.f32 (sin.f32 normAngle) (/.f32 #s(literal -1 binary32) #s(literal 2 binary32))) (pow.f32 (sin.f32 normAngle) (/.f32 #s(literal -1 binary32) #s(literal 2 binary32))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 #s(literal -2 binary32) (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal 2 binary32)))
(/.f32 #s(literal -2 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))
(/.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(/.f32 #s(literal -1 binary32) (sin.f32 (neg.f32 normAngle)))
(/.f32 #s(literal 2 binary32) (*.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))) #s(literal 2 binary32)))
(/.f32 #s(literal 2 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32)))
(/.f32 #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(/.f32 #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32)))
(/.f32 #s(literal 1 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (pow.f32 (sin.f32 normAngle) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 #s(literal 0 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(fma.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(fma.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(fma.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(fma.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(pow.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))) #s(literal -1 binary32))
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32))
(+.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(+.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32)))
(neg.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle)))
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 normAngle u) n1_i) (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i))) (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i))
(*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle)
(*.f32 normAngle (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i)) (*.f32 (*.f32 (neg.f32 normAngle) (*.f32 n1_i u)) (*.f32 (neg.f32 normAngle) (*.f32 n1_i u)))) (+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (neg.f32 normAngle) (*.f32 n1_i u))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i)) (*.f32 (*.f32 (*.f32 (neg.f32 n1_i) u) normAngle) (*.f32 (*.f32 (neg.f32 n1_i) u) normAngle))) (+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (neg.f32 n1_i) u) normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i)) (*.f32 (*.f32 (*.f32 n1_i normAngle) (neg.f32 u)) (*.f32 (*.f32 n1_i normAngle) (neg.f32 u)))) (+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 n1_i normAngle) (neg.f32 u))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 normAngle u) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 normAngle u) n1_i) (*.f32 (*.f32 normAngle u) n1_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i)) (*.f32 (*.f32 (*.f32 normAngle u) n1_i) (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 normAngle) (*.f32 n1_i u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (fma.f32 (*.f32 (neg.f32 normAngle) (*.f32 n1_i u)) (*.f32 (neg.f32 normAngle) (*.f32 n1_i u)) (*.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (neg.f32 normAngle) (*.f32 n1_i u))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (neg.f32 n1_i) u) normAngle) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (fma.f32 (*.f32 (*.f32 (neg.f32 n1_i) u) normAngle) (*.f32 (*.f32 (neg.f32 n1_i) u) normAngle) (*.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (neg.f32 n1_i) u) normAngle)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 n1_i normAngle) (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (fma.f32 (*.f32 (*.f32 n1_i normAngle) (neg.f32 u)) (*.f32 (*.f32 n1_i normAngle) (neg.f32 u)) (*.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 n1_i normAngle) (neg.f32 u))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i)) (*.f32 (*.f32 (*.f32 normAngle u) n1_i) (*.f32 (*.f32 normAngle u) n1_i))) (-.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 normAngle u) n1_i)))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 normAngle u) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle u) n1_i) (*.f32 (*.f32 normAngle u) n1_i)) (*.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 normAngle u) n1_i)))))
(-.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (neg.f32 normAngle) (*.f32 n1_i u)))
(-.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (neg.f32 n1_i) u) normAngle))
(-.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 n1_i normAngle) (neg.f32 u)))
(fma.f32 (*.f32 normAngle n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle u) n1_i))
(fma.f32 (*.f32 n1_i normAngle) u (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 normAngle u) n1_i))
(fma.f32 (*.f32 normAngle u) n1_i (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 (*.f32 n1_i u) normAngle (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) normAngle (*.f32 (*.f32 normAngle u) n1_i))
(fma.f32 n1_i (*.f32 normAngle u) (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle u) n1_i))
(fma.f32 normAngle (*.f32 n1_i u) (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 normAngle (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle u) n1_i))
(fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i normAngle) (*.f32 (*.f32 normAngle u) n1_i))
(fma.f32 u (*.f32 n1_i normAngle) (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i))
(+.f32 (*.f32 (*.f32 normAngle u) n1_i) (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i))
(+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 normAngle u) n1_i))

eval103.0ms (2.7%)

Memory
-16.9MiB live, 175.0MiB allocated; 29ms collecting garbage
Compiler

Compiled 67 758 to 4 973 computations (92.7% saved)

prune31.0ms (0.8%)

Memory
17.2MiB live, 64.4MiB allocated; 2ms collecting garbage
Pruning

16 alts after pruning (14 fresh and 2 done)

PrunedKeptTotal
New79613809
Fresh617
Picked415
Done011
Total80616822
Accuracy
100.0%
Counts
822 → 16
Alt Table
Click to see full alt table
StatusAccuracyProgram
73.6%
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
81.2%
(+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
68.7%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 (*.f32 n1_i u) normAngle) (sin.f32 normAngle))))
68.4%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))
48.4%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))
71.6%
(*.f32 #s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))
98.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
98.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
80.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u)))
99.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i)))
37.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 u n1_i (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)))))
98.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i)))))))
37.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i)))
37.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u))))
98.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u))))))
47.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
Compiler

Compiled 1 627 to 958 computations (41.1% saved)

sample0.0ms (0.0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
-1/6
-1/2
-1
1
Outputs
#s(literal -11184811/67108864 binary32)
#s(literal -1/2 binary32)
#s(literal -1 binary32)
#s(literal 1 binary32)
Samples
0.0ms0valid
Compiler

Compiled 6 to 6 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series127.0ms (3.4%)

Memory
-29.5MiB live, 208.0MiB allocated; 13ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
011109202
Stop Event
iter-limit
Counts
44 → 228
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i)))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i))
(fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i)
(-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))
(-.f32 n1_i n0_i)
n1_i
n0_i
(*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))
(fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i))
#s(literal -1/6 binary32)
(*.f32 #s(literal -1/2 binary32) n0_i)
#s(literal -1/2 binary32)
(*.f32 normAngle normAngle)
normAngle
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)))
(*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i))))))
(+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i)))))
(*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i))))
(+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i)))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i))
(*.f32 #s(literal -1 binary32) n0_i)
#s(literal -1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i)))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i))
(*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i)
(fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u)
(*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle)
(*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))
(-.f32 (*.f32 (*.f32 u u) u) u)
(*.f32 (*.f32 u u) u)
(*.f32 u u)
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(literal 1 binary32)
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))
(*.f32 n1_i normAngle)
(/.f32 u (sin.f32 normAngle))
(sin.f32 normAngle)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (fma.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))) (*.f32 u (-.f32 n1_i n0_i)))))
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 n1_i n0_i))
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))) n0_i))
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))
#s(approx (* normAngle normAngle) (pow.f32 normAngle #s(literal 2 binary32)))
#s(approx normAngle normAngle)
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 n1_i u))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (fma.f32 n1_i u (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (+.f32 n0_i (fma.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (fma.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))
#s(approx (* (+ (* (* (* (- (* (* u u) u) u) -1/6) normAngle) normAngle) u) n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 n1_i u)))
#s(approx (+ (* (* (* (- (* (* u u) u) u) -1/6) normAngle) normAngle) u) (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))))
#s(approx (* (* (- (* (* u u) u) u) -1/6) normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 n1_i u)))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/720 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))))) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (* n1_i normAngle) (*.f32 n1_i normAngle))
#s(approx (/ u (sin normAngle)) (/.f32 u normAngle))
#s(approx (/ u (sin normAngle)) (/.f32 (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))) normAngle))
#s(approx (/ u (sin normAngle)) (/.f32 (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/36 binary32) u (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 #s(literal -1/6 binary32) u)))) normAngle))
#s(approx (/ u (sin normAngle)) (/.f32 (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) u (fma.f32 #s(literal 1/720 binary32) u (*.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal -1/36 binary32) u (*.f32 #s(literal 1/120 binary32) u))))))) (fma.f32 #s(literal -1/36 binary32) u (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 #s(literal -1/6 binary32) u)))) normAngle))
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32))))))
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1/6 binary32))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (+.f32 (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 u (-.f32 n1_i n0_i)) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))))))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (/.f32 u (pow.f32 normAngle #s(literal 2 binary32)))) (*.f32 #s(literal -1/6 binary32) u))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (+.f32 (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (fma.f32 #s(literal 1/2 binary32) n0_i (/.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/2 binary32) n0_i)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (* (+ (* (* (* (- (* (* u u) u) u) -1/6) normAngle) normAngle) u) n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))))
#s(approx (* (+ (* (* (* (- (* (* u u) u) u) -1/6) normAngle) normAngle) u) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (+ (* (* (* (- (* (* u u) u) u) -1/6) normAngle) normAngle) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))
#s(approx (+ (* (* (* (- (* (* u u) u) u) -1/6) normAngle) normAngle) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (/.f32 u (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))
#s(approx (/ u (sin normAngle)) (/.f32 u (sin.f32 normAngle)))
#s(approx (sin normAngle) (sin.f32 normAngle))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))))))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))
#s(approx (* (* (- (* (* u u) u) u) -1/6) normAngle) (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle u)))
#s(approx (* (* (- (* (* u u) u) u) -1/6) normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) normAngle))))
#s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 #s(literal 1/6 binary32) u))
#s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 u (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 2 binary32))))))
#s(approx (- (* (* u u) u) u) (*.f32 #s(literal -1 binary32) u))
#s(approx (- (* (* u u) u) u) (*.f32 u (-.f32 (pow.f32 u #s(literal 2 binary32)) #s(literal 1 binary32))))
#s(approx (* (* u u) u) (pow.f32 u #s(literal 3 binary32)))
#s(approx (* u u) (pow.f32 u #s(literal 2 binary32)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)))))))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 u (-.f32 n1_i (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 u (-.f32 (+.f32 n1_i (/.f32 n0_i u)) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (pow.f32 u #s(literal 2 binary32))))))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32)))))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32)))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (/.f32 n0_i u))))))
#s(approx (* (* (- (* (* u u) u) u) -1/6) normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (pow.f32 u #s(literal 3 binary32)))))
#s(approx (* (* (- (* (* u u) u) u) -1/6) normAngle) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) normAngle (*.f32 #s(literal 1/6 binary32) (/.f32 normAngle (pow.f32 u #s(literal 2 binary32)))))))
#s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))))
#s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32)))) #s(literal 1/6 binary32))))
#s(approx (- (* (* u u) u) u) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (-.f32 n1_i (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))) (*.f32 #s(literal -1 binary32) (/.f32 n0_i u))))))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))) (pow.f32 u #s(literal 2 binary32)))))))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32)))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (*.f32 #s(literal -1 binary32) (/.f32 n0_i u))))))
#s(approx (* (* (- (* (* u u) u) u) -1/6) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 normAngle (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) normAngle)))))
#s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32))))))))
#s(approx (- (* (* u u) u) u) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32))) #s(literal 1 binary32)))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (sin.f32 normAngle)))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 u (-.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (fma.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) (*.f32 u (-.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))))
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (- n1_i n0_i) n1_i)
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (fma.f32 #s(literal -1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/6 binary32) n1_i))
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)))
#s(approx (* -1/2 n0_i) (*.f32 #s(literal -1/2 binary32) n0_i))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (fma.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (fma.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (/.f32 (*.f32 n1_i u) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i)))) u)))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (/.f32 (*.f32 u (-.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i)))))
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 n0_i (-.f32 (/.f32 n1_i n0_i) (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i)))))))
#s(approx (- n1_i n0_i) (*.f32 n0_i (-.f32 (/.f32 n1_i n0_i) #s(literal 1 binary32))))
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 #s(literal -1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32)))))
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 n0_i (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i)))))
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/3 binary32) n0_i))
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 n1_i n0_i)) #s(literal 1/3 binary32))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i)))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n0_i (fma.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 n1_i n0_i))) #s(literal 1 binary32))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) #s(literal 1 binary32))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 u (-.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1 binary32)))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (-.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (*.f32 u (-.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) #s(literal 1 binary32)))))
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) n0_i))) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (- n1_i n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 n1_i n0_i))))))
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1/3 binary32) (*.f32 #s(literal 1/6 binary32) (/.f32 n1_i n0_i))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1 binary32)))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) #s(literal 1 binary32)))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) n0_i) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (fma.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 n1_i (*.f32 u (-.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 #s(literal -1 binary32) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))))))
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 (*.f32 n1_i (-.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))))))
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))))
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (+.f32 n0_i (fma.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (fma.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))
#s(approx (* (+ (* (* (* (- (* (* u u) u) u) -1/6) normAngle) normAngle) u) n1_i) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i))))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 n1_i (*.f32 u (-.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i) (fma.f32 u (-.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 n0_i n1_i)))))
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 n1_i (-.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 n1_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))) n1_i))) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (- n1_i n0_i) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i)))))
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i))))
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i n1_i) (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i n1_i))) #s(literal 1/6 binary32))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (fma.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (+.f32 (/.f32 n0_i n1_i) (/.f32 (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i)))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n1_i (fma.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i) (fma.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i))))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i) (fma.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle))))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))))))
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (*.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) n1_i))))))
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (+.f32 (/.f32 n0_i n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i)) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))
#s(approx (- n1_i n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (/.f32 n0_i n1_i) #s(literal 1 binary32)))))
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)) n1_i))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))))
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) n1_i) (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))))
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i) (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) #s(literal 1 binary32)))))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))
Calls

12 calls:

TimeVariablePoint
9.0ms
u
inf
8.0ms
n1_i
0
8.0ms
normAngle
inf
7.0ms
u
-inf
7.0ms
normAngle
-inf

rewrite175.0ms (4.6%)

Memory
25.1MiB live, 262.3MiB allocated; 19ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0901003
0118906
1655872
22469860
04309817
Stop Event
iter-limit
node-limit
iter-limit
Counts
44 → 503
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i)))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i))
(fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i)
(-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))
(-.f32 n1_i n0_i)
n1_i
n0_i
(*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))
(fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i))
#s(literal -1/6 binary32)
(*.f32 #s(literal -1/2 binary32) n0_i)
#s(literal -1/2 binary32)
(*.f32 normAngle normAngle)
normAngle
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)))
(*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i)))))))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i))))))
(+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i)))))
(*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i))))
(+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i)))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i))
(*.f32 #s(literal -1 binary32) n0_i)
#s(literal -1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i)))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i))
(*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i)
(fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u)
(*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle)
(*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))
(-.f32 (*.f32 (*.f32 u u) u) u)
(*.f32 (*.f32 u u) u)
(*.f32 u u)
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(literal 1 binary32)
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))
(*.f32 n1_i normAngle)
(/.f32 u (sin.f32 normAngle))
(sin.f32 normAngle)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u n0_i)))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u n0_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) n0_i)) n0_i)
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 n0_i) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u))) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 n0_i (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u))) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u))
(/.f32 (+.f32 (pow.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1 binary32) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (-.f32 (*.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 #s(literal 1 binary32) n0_i)) (*.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 #s(literal 1 binary32) n0_i)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (-.f32 (*.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (*.f32 (neg.f32 n0_i) #s(literal -1 binary32))) (*.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (neg.f32 n0_i) #s(literal -1 binary32))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) #s(literal 3 binary32)) (pow.f32 (neg.f32 (neg.f32 n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (-.f32 (*.f32 (neg.f32 (neg.f32 n0_i)) (neg.f32 (neg.f32 n0_i))) (*.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (neg.f32 (neg.f32 n0_i))))))
(/.f32 (-.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle (-.f32 n0_i n1_i)) u) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle (-.f32 n0_i n1_i)) u) (*.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle (-.f32 n0_i n1_i)) u) (*.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle (-.f32 n0_i n1_i)) u)))))
(/.f32 (-.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i))) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (fma.f32 (*.f32 (neg.f32 u) (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i))) (*.f32 (neg.f32 u) (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i))) (*.f32 n0_i (*.f32 (neg.f32 u) (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)))))))
(/.f32 (-.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (fma.f32 (neg.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)) (neg.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)) (*.f32 n0_i (neg.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u))))))
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u))) (-.f32 n0_i (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)))
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)) (*.f32 (neg.f32 n0_i) (neg.f32 n0_i))) (+.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (neg.f32 n0_i)))
(/.f32 (+.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)) (*.f32 n0_i (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) #s(literal 3 binary32)) (pow.f32 (neg.f32 n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (fma.f32 (neg.f32 n0_i) (neg.f32 n0_i) (*.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (neg.f32 n0_i)))))
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)) (*.f32 n0_i n0_i)) (-.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) n0_i))
(/.f32 (+.f32 (pow.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) n0_i))))
(-.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (neg.f32 n0_i))
(-.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle (-.f32 n0_i n1_i)) u))
(-.f32 n0_i (*.f32 (neg.f32 u) (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i))))
(-.f32 n0_i (neg.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)))
(fma.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u (*.f32 #s(literal 1 binary32) n0_i))
(fma.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)))
(fma.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u (neg.f32 (neg.f32 n0_i)))
(fma.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u n0_i)
(fma.f32 u (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) (*.f32 #s(literal 1 binary32) n0_i))
(fma.f32 u (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)))
(fma.f32 u (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) (neg.f32 (neg.f32 n0_i)))
(fma.f32 u (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) n0_i)
(+.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 #s(literal 1 binary32) n0_i))
(+.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)))
(+.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (neg.f32 (neg.f32 n0_i)))
(+.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) n0_i)
(+.f32 n0_i (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u))
(neg.f32 (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) (-.f32 n1_i n0_i))) (-.f32 n1_i n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i) n1_i)) n1_i)
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle) (-.f32 n1_i n0_i))) (-.f32 n1_i n0_i))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) #s(literal 3 binary32)) (pow.f32 (-.f32 n1_i n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) (-.f32 n1_i n0_i)))))
(/.f32 (+.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i) #s(literal 3 binary32))) (fma.f32 n1_i n1_i (-.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i)) (*.f32 n1_i (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i)))))
(/.f32 (+.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (neg.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) #s(literal 3 binary32))) (fma.f32 n1_i n1_i (-.f32 (*.f32 (neg.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) (neg.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i))) (*.f32 n1_i (neg.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i))))))
(/.f32 (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle))) (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle)))
(/.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i) (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i))) (+.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)))
(/.f32 (+.f32 (pow.f32 (-.f32 n1_i n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) #s(literal 3 binary32))) (fma.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle)) (*.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle)))))
(/.f32 (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i) #s(literal 3 binary32))) (fma.f32 n1_i n1_i (fma.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i) (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i) (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)))))
(/.f32 (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle) (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle))) (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle)))
(/.f32 (-.f32 (pow.f32 (-.f32 n1_i n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle) #s(literal 3 binary32))) (fma.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i) (fma.f32 (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle) (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle) (*.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle)))))
(-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle))
(-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i))
(fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (fabs.f32 normAngle)) (fabs.f32 normAngle) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (neg.f32 normAngle)) (neg.f32 normAngle) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i))
(fma.f32 (neg.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle)) normAngle (-.f32 n1_i n0_i))
(fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) (neg.f32 normAngle) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) (-.f32 n1_i n0_i))
(fma.f32 (fabs.f32 normAngle) (*.f32 (fabs.f32 normAngle) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 (neg.f32 normAngle) (*.f32 (neg.f32 normAngle) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 (neg.f32 normAngle) normAngle) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (-.f32 n1_i n0_i))
(fma.f32 normAngle (*.f32 normAngle (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))) (-.f32 n1_i n0_i))
(+.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) (-.f32 n1_i n0_i))
(+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle))
(+.f32 n1_i (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i))
(+.f32 n1_i (neg.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)))
(neg.f32 (+.f32 (-.f32 n0_i n1_i) (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle)))
(neg.f32 (-.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i) n1_i))
(neg.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle (-.f32 n0_i n1_i)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (neg.f32 n0_i) n1_i)) n1_i)
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 n0_i n1_i)) n1_i)
(/.f32 (+.f32 (pow.f32 (neg.f32 n0_i) #s(literal 3 binary32)) (pow.f32 n1_i #s(literal 3 binary32))) (fma.f32 (neg.f32 n0_i) (neg.f32 n0_i) (-.f32 (*.f32 n1_i n1_i) (*.f32 (neg.f32 n0_i) n1_i))))
(/.f32 (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1 binary32) n0_i) #s(literal 3 binary32))) (fma.f32 n1_i n1_i (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 #s(literal 1 binary32) n0_i) (*.f32 n1_i (*.f32 #s(literal 1 binary32) n0_i)))))
(/.f32 (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) #s(literal 3 binary32))) (fma.f32 n1_i n1_i (fma.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (*.f32 n1_i (*.f32 (neg.f32 n0_i) #s(literal -1 binary32))))))
(/.f32 (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (neg.f32 (neg.f32 n0_i)) #s(literal 3 binary32))) (fma.f32 n1_i n1_i (fma.f32 (neg.f32 (neg.f32 n0_i)) (neg.f32 (neg.f32 n0_i)) (*.f32 n1_i (neg.f32 (neg.f32 n0_i))))))
(/.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 (neg.f32 n0_i) (neg.f32 n0_i))) (-.f32 n1_i (neg.f32 n0_i)))
(/.f32 (+.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (neg.f32 n0_i) #s(literal 3 binary32))) (fma.f32 n1_i n1_i (-.f32 (*.f32 (neg.f32 n0_i) (neg.f32 n0_i)) (*.f32 n1_i (neg.f32 n0_i)))))
(/.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 n0_i n0_i)) (+.f32 n1_i n0_i))
(/.f32 (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32))) (fma.f32 n1_i n1_i (fma.f32 n0_i n0_i (*.f32 n1_i n0_i))))
(-.f32 n1_i (*.f32 #s(literal 1 binary32) n0_i))
(-.f32 n1_i (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)))
(-.f32 n1_i (neg.f32 (neg.f32 n0_i)))
(-.f32 n1_i n0_i)
(fma.f32 #s(literal -1 binary32) n0_i n1_i)
(fma.f32 n0_i #s(literal -1 binary32) n1_i)
(+.f32 (neg.f32 n0_i) n1_i)
(+.f32 n1_i (neg.f32 n0_i))
(neg.f32 (-.f32 n0_i n1_i))
n1_i
n0_i
(*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) (fabs.f32 normAngle)) (fabs.f32 normAngle))
(*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) (neg.f32 normAngle)) (neg.f32 normAngle))
(*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle)
(*.f32 (*.f32 (neg.f32 normAngle) normAngle) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))))
(*.f32 (fabs.f32 normAngle) (*.f32 (fabs.f32 normAngle) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))))
(*.f32 (neg.f32 normAngle) (*.f32 (neg.f32 normAngle) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))))
(*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 (neg.f32 normAngle) normAngle))
(*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)))
(*.f32 normAngle (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i)) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (*.f32 #s(literal 1/2 binary32) n0_i)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (*.f32 #s(literal 1/2 binary32) n0_i)) (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (*.f32 #s(literal 1/2 binary32) n0_i)) (-.f32 (*.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))))) (*.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (*.f32 #s(literal 1/2 binary32) n0_i)) (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 normAngle normAngle))) (*.f32 (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 normAngle normAngle))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 normAngle normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle))) (*.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (neg.f32 normAngle) normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 (neg.f32 normAngle) normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (neg.f32 normAngle) normAngle)) (-.f32 (*.f32 (*.f32 (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 (neg.f32 normAngle) normAngle))) (*.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 (neg.f32 normAngle) normAngle))))))
(fma.f32 (*.f32 (neg.f32 normAngle) normAngle) (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))))
(fma.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 normAngle normAngle)))
(fma.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (neg.f32 normAngle) normAngle) (*.f32 (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 (neg.f32 normAngle) normAngle)))
(fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 normAngle normAngle) (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i)))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))))
(+.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (*.f32 #s(literal 1/2 binary32) n0_i)) (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))))
(+.f32 (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 normAngle normAngle)))
(+.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)))
(+.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 (neg.f32 normAngle) normAngle)))
(neg.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 #s(literal -1/2 binary32) n0_i))) (*.f32 #s(literal -1/2 binary32) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))
(/.f32 (+.f32 (pow.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n0_i) #s(literal 1/2 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (neg.f32 n0_i) #s(literal 1/2 binary32)) (*.f32 (neg.f32 n0_i) #s(literal 1/2 binary32))) (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 (neg.f32 n0_i) #s(literal 1/2 binary32))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 #s(literal 1/2 binary32) n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (-.f32 (*.f32 (neg.f32 (*.f32 #s(literal 1/2 binary32) n0_i)) (neg.f32 (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (neg.f32 (*.f32 #s(literal 1/2 binary32) n0_i))))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1/6 binary32) n0_i) #s(literal 3 binary32)) (pow.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal 1/2 binary32) n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal 1/2 binary32) n0_i)) (-.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal 1/2 binary32) n0_i))))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal -1/6 binary32) n1_i) #s(literal 3 binary32)) (pow.f32 (-.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/2 binary32) n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/2 binary32) n0_i)) (-.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/2 binary32) n0_i))))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(literal -1/6 binary32) n1_i) #s(literal 3 binary32)) (pow.f32 (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) n0_i)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) n0_i)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) n0_i))))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(literal -1/2 binary32) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 n0_i n1_i) #s(literal -1/6 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 (*.f32 (-.f32 n0_i n1_i) #s(literal -1/6 binary32)) (*.f32 (-.f32 n0_i n1_i) #s(literal -1/6 binary32)) (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (-.f32 n0_i n1_i) #s(literal -1/6 binary32))))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(literal -1/2 binary32) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(literal -1/2 binary32) n0_i) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/2 binary32) n0_i))) (+.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 #s(literal 1/2 binary32) n0_i)))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal -1/2 binary32) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 #s(literal -1/2 binary32) n0_i) (-.f32 (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1/2 binary32) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (fma.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 #s(literal 1/2 binary32) n0_i)))))
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 #s(literal -1/2 binary32) n0_i)))
(/.f32 (+.f32 (pow.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal -1/2 binary32) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 #s(literal -1/2 binary32) n0_i)))))
(-.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 #s(literal 1/2 binary32) n0_i))
(-.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) n0_i)))
(-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (-.f32 n0_i n1_i) #s(literal -1/6 binary32)))
(-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))
(-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (neg.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))))
(fma.f32 #s(literal 1/6 binary32) n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal 1/2 binary32) n0_i)))
(fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))
(fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 (neg.f32 n0_i) #s(literal 1/2 binary32)))
(fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (neg.f32 (*.f32 #s(literal 1/2 binary32) n0_i)))
(fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))
(fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 (neg.f32 n0_i) #s(literal 1/2 binary32)))
(fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (neg.f32 (*.f32 #s(literal 1/2 binary32) n0_i)))
(fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i))
(fma.f32 #s(literal -1/6 binary32) n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/2 binary32) n0_i)))
(fma.f32 n1_i #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/2 binary32) n0_i)))
(fma.f32 n0_i #s(literal 1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal 1/2 binary32) n0_i)))
(fma.f32 n0_i #s(literal -1/2 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))
(+.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 (neg.f32 n0_i) #s(literal 1/2 binary32)))
(+.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (neg.f32 (*.f32 #s(literal 1/2 binary32) n0_i)))
(+.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 #s(literal -1/2 binary32) n0_i))
(+.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal 1/2 binary32) n0_i)))
(+.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/2 binary32) n0_i)))
(+.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))
(neg.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))))
#s(literal -1/6 binary32)
(*.f32 #s(literal -1/2 binary32) n0_i)
(*.f32 n0_i #s(literal -1/2 binary32))
#s(literal -1/2 binary32)
(*.f32 (neg.f32 (neg.f32 (fabs.f32 normAngle))) (neg.f32 (neg.f32 (fabs.f32 normAngle))))
(*.f32 (neg.f32 (neg.f32 (neg.f32 normAngle))) (neg.f32 (neg.f32 (neg.f32 normAngle))))
(*.f32 (pow.f32 (fabs.f32 normAngle) #s(literal 1 binary32)) (pow.f32 (fabs.f32 normAngle) #s(literal 1 binary32)))
(*.f32 (pow.f32 (fabs.f32 normAngle) #s(literal 1 binary32)) (fabs.f32 normAngle))
(*.f32 (pow.f32 (neg.f32 normAngle) #s(literal 1 binary32)) (pow.f32 (neg.f32 normAngle) #s(literal 1 binary32)))
(*.f32 (pow.f32 (neg.f32 normAngle) #s(literal 1 binary32)) (neg.f32 normAngle))
(*.f32 (neg.f32 (fabs.f32 normAngle)) (neg.f32 (fabs.f32 normAngle)))
(*.f32 (neg.f32 (neg.f32 normAngle)) (neg.f32 (neg.f32 normAngle)))
(*.f32 (pow.f32 normAngle #s(literal 1 binary32)) (pow.f32 normAngle #s(literal 1 binary32)))
(*.f32 (pow.f32 normAngle #s(literal 1 binary32)) normAngle)
(*.f32 (pow.f32 normAngle (/.f32 #s(literal 2 binary32) #s(literal 2 binary32))) (pow.f32 normAngle (/.f32 #s(literal 2 binary32) #s(literal 2 binary32))))
(*.f32 (fabs.f32 normAngle) (fabs.f32 normAngle))
(*.f32 (neg.f32 normAngle) (neg.f32 normAngle))
(*.f32 normAngle normAngle)
(/.f32 (pow.f32 (fabs.f32 normAngle) #s(literal 1 binary32)) (pow.f32 (fabs.f32 normAngle) #s(literal -1 binary32)))
(/.f32 (pow.f32 (neg.f32 normAngle) #s(literal 1 binary32)) (pow.f32 (neg.f32 normAngle) #s(literal -1 binary32)))
(/.f32 (pow.f32 normAngle #s(literal 1 binary32)) (pow.f32 normAngle #s(literal -1 binary32)))
(sqrt.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))
(pow.f32 (neg.f32 (fabs.f32 normAngle)) #s(literal 2 binary32))
(pow.f32 (neg.f32 (neg.f32 normAngle)) #s(literal 2 binary32))
(pow.f32 (fabs.f32 normAngle) #s(literal 2 binary32))
(pow.f32 (neg.f32 normAngle) #s(literal 2 binary32))
(pow.f32 (*.f32 normAngle normAngle) #s(literal 1 binary32))
(pow.f32 normAngle #s(literal 2 binary32))
(fabs.f32 (*.f32 (neg.f32 normAngle) normAngle))
(fabs.f32 (*.f32 normAngle normAngle))
(exp.f32 (*.f32 (log.f32 (fabs.f32 normAngle)) #s(literal 2 binary32)))
(exp.f32 (*.f32 (log.f32 (neg.f32 normAngle)) #s(literal 2 binary32)))
(exp.f32 (*.f32 (log.f32 normAngle) #s(literal 2 binary32)))
(neg.f32 (*.f32 (neg.f32 normAngle) normAngle))
normAngle
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u) n1_i)))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u) n1_i))
(*.f32 #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u) n1_i)
(*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u))
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u n0_i)))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u n0_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 n0_i (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u))) (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 u) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i)) n0_i)) n0_i)
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u) n0_i)) n0_i)
(/.f32 (+.f32 (pow.f32 (+.f32 n0_i (*.f32 n1_i u)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u) #s(literal 3 binary32))) (fma.f32 (+.f32 n0_i (*.f32 n1_i u)) (+.f32 n0_i (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u) (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u)) (*.f32 (+.f32 n0_i (*.f32 n1_i u)) (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u)))))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (fma.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (-.f32 (*.f32 (fma.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u n0_i) (fma.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u n0_i)) (*.f32 (*.f32 n1_i u) (fma.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u n0_i)))))
(/.f32 (+.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (neg.f32 u)) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i)) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 (neg.f32 (neg.f32 u)) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i)) (*.f32 (neg.f32 (neg.f32 u)) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i))) (*.f32 n0_i (*.f32 (neg.f32 (neg.f32 u)) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i))))))
(/.f32 (+.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (neg.f32 u) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i))) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (neg.f32 (*.f32 (neg.f32 u) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i))) (neg.f32 (*.f32 (neg.f32 u) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i)))) (*.f32 n0_i (neg.f32 (*.f32 (neg.f32 u) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u) #s(literal 3 binary32)) (pow.f32 (neg.f32 n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u) (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u) (fma.f32 (neg.f32 n0_i) (neg.f32 n0_i) (*.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u) (neg.f32 n0_i)))))
(/.f32 (-.f32 (*.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u) (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u)) (*.f32 n0_i n0_i)) (-.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u) n0_i))
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (neg.f32 u) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i)) (*.f32 (neg.f32 u) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i)))) (+.f32 n0_i (*.f32 (neg.f32 u) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i))))
(/.f32 (+.f32 (pow.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u) #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32))) (fma.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u) (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u) n0_i))))
(/.f32 (-.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i)) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (fma.f32 (*.f32 (neg.f32 u) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i)) (*.f32 (neg.f32 u) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i)) (*.f32 n0_i (*.f32 (neg.f32 u) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i))))))
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u) (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u))) (-.f32 n0_i (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u)))
(/.f32 (+.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u) (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u)) (*.f32 n0_i (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u)))))
(-.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u) (neg.f32 n0_i))
(-.f32 n0_i (*.f32 (neg.f32 u) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i)))
(fma.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u n0_i)
(fma.f32 n1_i u (fma.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u n0_i))
(fma.f32 u (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) n0_i)
(fma.f32 u n1_i (fma.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u n0_i))
(+.f32 (+.f32 n0_i (*.f32 n1_i u)) (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u))
(+.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u) n0_i)
(+.f32 (*.f32 n1_i u) (fma.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u n0_i))
(+.f32 n0_i (*.f32 (neg.f32 (neg.f32 u)) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i)))
(+.f32 n0_i (neg.f32 (*.f32 (neg.f32 u) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i))))
(+.f32 n0_i (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u))
(neg.f32 (-.f32 (*.f32 (neg.f32 u) (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i)) n0_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u) (*.f32 n1_i u))) (*.f32 n1_i u))
(*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i) u)
(*.f32 u (+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u) #s(literal 3 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u) (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u) (*.f32 n1_i u)))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (fma.f32 (*.f32 (neg.f32 u) #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))) (*.f32 (neg.f32 u) #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))) (*.f32 (*.f32 n1_i u) (*.f32 (neg.f32 u) #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))) u) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (fma.f32 (*.f32 (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))) u) (*.f32 (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))) u) (*.f32 (*.f32 n1_i u) (*.f32 (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))) u)))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u)) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (fma.f32 (neg.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u)) (neg.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u)) (*.f32 (*.f32 n1_i u) (neg.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u))))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u) (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u))) (-.f32 (*.f32 n1_i u) (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u)))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (-.f32 (*.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u) (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u)) (*.f32 (*.f32 n1_i u) (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u)))))
(-.f32 (*.f32 n1_i u) (*.f32 (neg.f32 u) #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))))
(-.f32 (*.f32 n1_i u) (*.f32 (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))) u))
(-.f32 (*.f32 n1_i u) (neg.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u)))
(fma.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u (*.f32 n1_i u))
(fma.f32 n1_i u (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u))
(fma.f32 u #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) (*.f32 n1_i u))
(fma.f32 u n1_i (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u))
(+.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u) (*.f32 n1_i u))
(+.f32 (*.f32 n1_i u) (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) u))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)))) #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))) n1_i)) n1_i)
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i)) n1_i)
(/.f32 (+.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (neg.f32 (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)))) #s(literal 3 binary32))) (fma.f32 n1_i n1_i (-.f32 (*.f32 (neg.f32 (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)))) (neg.f32 (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))))) (*.f32 n1_i (neg.f32 (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))))))))
(/.f32 (-.f32 (pow.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) #s(literal 3 binary32)) (pow.f32 (neg.f32 n1_i) #s(literal 3 binary32))) (fma.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) (fma.f32 (neg.f32 n1_i) (neg.f32 n1_i) (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) (neg.f32 n1_i)))))
(/.f32 (-.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))) (*.f32 n1_i n1_i)) (-.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i))
(/.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))) (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))))) (+.f32 n1_i (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)))))
(/.f32 (+.f32 (pow.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) #s(literal 3 binary32)) (pow.f32 n1_i #s(literal 3 binary32))) (fma.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) (-.f32 (*.f32 n1_i n1_i) (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i))))
(/.f32 (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))) #s(literal 3 binary32))) (fma.f32 n1_i n1_i (fma.f32 (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))) (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))) (*.f32 n1_i (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)))))))
(/.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)))) (-.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))))
(/.f32 (+.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) #s(literal 3 binary32))) (fma.f32 n1_i n1_i (-.f32 (*.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))) (*.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))))))
(-.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) (neg.f32 n1_i))
(-.f32 n1_i (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))))
(+.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)) n1_i)
(+.f32 n1_i (neg.f32 (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)))))
(+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i)))
(neg.f32 (-.f32 (neg.f32 #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))) n1_i))
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (neg.f32 n0_i))
(*.f32 #s(literal -1 binary32) n0_i)
(*.f32 n0_i #s(literal -1 binary32))
(neg.f32 (*.f32 n0_i #s(literal 1 binary32)))
(neg.f32 (*.f32 #s(literal 1 binary32) n0_i))
(neg.f32 n0_i)
#s(literal -1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i)))
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i))
(*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i)
(*.f32 n1_i (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) (*.f32 n1_i (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) (*.f32 n1_i u)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) n1_i) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) n1_i) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) n1_i) (*.f32 n1_i u)))))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (-.f32 (*.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) (*.f32 n1_i (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle))) (*.f32 (*.f32 n1_i u) (*.f32 n1_i (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle))))))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) n1_i) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (*.f32 n1_i u) (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) n1_i) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) n1_i)) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) n1_i)))))
(fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) n1_i (*.f32 n1_i u))
(fma.f32 n1_i (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (*.f32 n1_i u))
(fma.f32 n1_i u (*.f32 n1_i (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)))
(fma.f32 n1_i u (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) n1_i))
(fma.f32 u n1_i (*.f32 n1_i (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)))
(fma.f32 u n1_i (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) n1_i))
(+.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) (*.f32 n1_i u))
(+.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) n1_i) (*.f32 n1_i u))
(+.f32 (*.f32 n1_i u) (*.f32 n1_i (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)))
(+.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 u) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle))) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) u)) u)
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) u)) u)
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 u (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle))) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) #s(literal 3 binary32)) (pow.f32 (neg.f32 (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (-.f32 (*.f32 u u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (neg.f32 (neg.f32 u))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) (*.f32 u u)) (+.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (neg.f32 u)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) (*.f32 u u)) (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) u))
(/.f32 (-.f32 (*.f32 u u) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)))) (+.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) #s(literal 3 binary32)) (*.f32 (neg.f32 u) (*.f32 u u))) (fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (+.f32 (*.f32 u u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (neg.f32 u)))))
(/.f32 (-.f32 (*.f32 (*.f32 u u) u) (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 u u (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle))))))
(/.f32 (-.f32 (*.f32 u u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle))) (-.f32 u (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)))
(/.f32 (+.f32 (*.f32 (*.f32 u u) u) (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) #s(literal 3 binary32))) (fma.f32 u u (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)) (*.f32 u (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) #s(literal 3 binary32)) (*.f32 (*.f32 u u) u)) (fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (-.f32 (*.f32 u u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) u))))
(-.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (neg.f32 u))
(-.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)))
(fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) (fabs.f32 normAngle)) (fabs.f32 normAngle) (neg.f32 (neg.f32 u)))
(fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) (fabs.f32 normAngle)) (fabs.f32 normAngle) u)
(fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) (neg.f32 normAngle)) (neg.f32 normAngle) (neg.f32 (neg.f32 u)))
(fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) (neg.f32 normAngle)) (neg.f32 normAngle) u)
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (*.f32 u u) u) u)) #s(literal -1/6 binary32) (neg.f32 (neg.f32 u)))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (*.f32 u u) u) u)) #s(literal -1/6 binary32) u)
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (neg.f32 (neg.f32 u)))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) u)
(fma.f32 (*.f32 normAngle (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal -1/6 binary32) normAngle) (neg.f32 (neg.f32 u)))
(fma.f32 (*.f32 normAngle (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal -1/6 binary32) normAngle) u)
(fma.f32 (fabs.f32 normAngle) (*.f32 (fabs.f32 normAngle) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (neg.f32 (neg.f32 u)))
(fma.f32 (fabs.f32 normAngle) (*.f32 (fabs.f32 normAngle) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) u)
(fma.f32 (neg.f32 normAngle) (*.f32 (neg.f32 normAngle) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (neg.f32 (neg.f32 u)))
(fma.f32 (neg.f32 normAngle) (*.f32 (neg.f32 normAngle) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) u)
(fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle (neg.f32 (neg.f32 u)))
(fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u)
(fma.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) (neg.f32 (neg.f32 u)))
(fma.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) u)
(fma.f32 (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 #s(literal -1/6 binary32) normAngle) normAngle) (neg.f32 (neg.f32 u)))
(fma.f32 (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 #s(literal -1/6 binary32) normAngle) normAngle) u)
(fma.f32 (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 (neg.f32 u)))
(fma.f32 (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) u)
(fma.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 normAngle normAngle)) (neg.f32 (neg.f32 u)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 normAngle normAngle)) u)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) (neg.f32 (neg.f32 u)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) u)
(fma.f32 normAngle (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) (neg.f32 (neg.f32 u)))
(fma.f32 normAngle (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) u)
(+.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) (neg.f32 (neg.f32 u)))
(+.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) u)
(+.f32 u (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle))
(neg.f32 (-.f32 (neg.f32 u) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle)))
(neg.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) u))
(*.f32 (*.f32 normAngle (-.f32 (*.f32 (*.f32 u u) u) u)) #s(literal -1/6 binary32))
(*.f32 (*.f32 #s(literal -1/6 binary32) normAngle) (-.f32 (*.f32 (*.f32 u u) u) u))
(*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle)
(*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal -1/6 binary32) normAngle))
(*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) normAngle))
(*.f32 normAngle (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)))
(/.f32 (+.f32 (pow.f32 (*.f32 normAngle (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (*.f32 #s(literal 1/6 binary32) u)) #s(literal 3 binary32))) (fma.f32 (*.f32 normAngle (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (*.f32 normAngle (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (-.f32 (*.f32 (*.f32 normAngle (*.f32 #s(literal 1/6 binary32) u)) (*.f32 normAngle (*.f32 #s(literal 1/6 binary32) u))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (*.f32 normAngle (*.f32 #s(literal 1/6 binary32) u))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) normAngle) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) u) normAngle) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) normAngle) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) normAngle) (-.f32 (*.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) u) normAngle) (*.f32 (*.f32 #s(literal 1/6 binary32) u) normAngle)) (*.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) normAngle) (*.f32 (*.f32 #s(literal 1/6 binary32) u) normAngle)))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) normAngle (*.f32 (*.f32 #s(literal 1/6 binary32) u) normAngle))
(fma.f32 normAngle (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 normAngle (*.f32 #s(literal 1/6 binary32) u)))
(+.f32 (*.f32 normAngle (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (*.f32 normAngle (*.f32 #s(literal 1/6 binary32) u)))
(+.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) normAngle) (*.f32 (*.f32 #s(literal 1/6 binary32) u) normAngle))
(neg.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) normAngle))
(neg.f32 (*.f32 (-.f32 u (*.f32 (*.f32 u u) u)) (*.f32 #s(literal -1/6 binary32) normAngle)))
(neg.f32 (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u)))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal -1/6 binary32) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))
(*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))
(*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u) (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u))) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 #s(literal 1/6 binary32) u)))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 #s(literal 1/6 binary32) u)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (*.f32 #s(literal -1/6 binary32) u))) (+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 #s(literal -1/6 binary32) u)))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal -1/6 binary32) u) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (fma.f32 (*.f32 #s(literal -1/6 binary32) u) (*.f32 #s(literal -1/6 binary32) u) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 #s(literal -1/6 binary32) u)))))
(-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 #s(literal -1/6 binary32) u))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 (neg.f32 u) #s(literal -1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))
(fma.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 (*.f32 u u) (*.f32 #s(literal -1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 #s(literal 1/6 binary32) u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))
(fma.f32 (*.f32 #s(literal -1/6 binary32) u) (*.f32 u u) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 #s(literal -1/6 binary32) (neg.f32 u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u u) u) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 u #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))
(+.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))
(+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u) (*.f32 #s(literal 1/6 binary32) u))
(neg.f32 (*.f32 (-.f32 u (*.f32 (*.f32 u u) u)) #s(literal -1/6 binary32)))
(neg.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u)))
(neg.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal 1/6 binary32)))
(neg.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (neg.f32 u) (*.f32 (*.f32 u u) u))) (*.f32 (*.f32 u u) u))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 u (*.f32 (*.f32 u u) u))) (*.f32 (*.f32 u u) u))
(/.f32 (+.f32 (*.f32 (neg.f32 u) (*.f32 u u)) (pow.f32 (*.f32 (*.f32 u u) u) #s(literal 3 binary32))) (+.f32 (*.f32 u u) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) (*.f32 (*.f32 u u) u)) (*.f32 (neg.f32 u) (*.f32 (*.f32 u u) u)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 u u) u) #s(literal 3 binary32)) (pow.f32 (neg.f32 (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 u u) u) (*.f32 (*.f32 u u) u) (+.f32 (*.f32 u u) (*.f32 (*.f32 (*.f32 u u) u) (neg.f32 (neg.f32 u))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 u u) u) (*.f32 (*.f32 u u) u)) (*.f32 u u)) (-.f32 (*.f32 (*.f32 u u) u) (neg.f32 u)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 u u) u) (*.f32 (*.f32 u u) u)) (*.f32 u u)) (fma.f32 (*.f32 u u) u u))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 u u) u) #s(literal 3 binary32)) (*.f32 (neg.f32 u) (*.f32 u u))) (fma.f32 (*.f32 (*.f32 u u) u) (*.f32 (*.f32 u u) u) (-.f32 (*.f32 u u) (*.f32 (*.f32 (*.f32 u u) u) (neg.f32 u)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 u u) u) #s(literal 3 binary32)) (*.f32 (*.f32 u u) u)) (fma.f32 (*.f32 (*.f32 u u) u) (*.f32 (*.f32 u u) u) (fma.f32 u u (*.f32 (*.f32 (*.f32 u u) u) u))))
(-.f32 (*.f32 (*.f32 u u) u) (neg.f32 (neg.f32 u)))
(-.f32 (*.f32 (*.f32 u u) u) u)
(fma.f32 (*.f32 u (fabs.f32 u)) (fabs.f32 u) (neg.f32 u))
(fma.f32 (*.f32 u (neg.f32 u)) (neg.f32 u) (neg.f32 u))
(fma.f32 (fabs.f32 u) (*.f32 (fabs.f32 u) u) (neg.f32 u))
(fma.f32 (neg.f32 u) (*.f32 (neg.f32 u) u) (neg.f32 u))
(fma.f32 (*.f32 u u) u (neg.f32 u))
(fma.f32 u (*.f32 u u) (neg.f32 u))
(+.f32 (neg.f32 u) (*.f32 (*.f32 u u) u))
(+.f32 (*.f32 (*.f32 u u) u) (neg.f32 u))
(neg.f32 (-.f32 u (*.f32 (*.f32 u u) u)))
(*.f32 (*.f32 u (fabs.f32 u)) (fabs.f32 u))
(*.f32 (*.f32 u (neg.f32 u)) (neg.f32 u))
(*.f32 (pow.f32 u (/.f32 #s(literal 3 binary32) #s(literal 2 binary32))) (pow.f32 u (/.f32 #s(literal 3 binary32) #s(literal 2 binary32))))
(*.f32 (fabs.f32 u) (*.f32 (fabs.f32 u) u))
(*.f32 (neg.f32 u) (*.f32 (neg.f32 u) u))
(*.f32 (*.f32 u u) (pow.f32 u #s(literal 1 binary32)))
(*.f32 (*.f32 u u) u)
(*.f32 u (*.f32 u u))
(pow.f32 u #s(literal 3 binary32))
(exp.f32 (*.f32 (log.f32 u) #s(literal 3 binary32)))
(*.f32 (neg.f32 (neg.f32 (fabs.f32 u))) (neg.f32 (neg.f32 (fabs.f32 u))))
(*.f32 (neg.f32 (neg.f32 (neg.f32 u))) (neg.f32 (neg.f32 (neg.f32 u))))
(*.f32 (pow.f32 (fabs.f32 u) #s(literal 1 binary32)) (pow.f32 (fabs.f32 u) #s(literal 1 binary32)))
(*.f32 (pow.f32 (fabs.f32 u) #s(literal 1 binary32)) (fabs.f32 u))
(*.f32 (pow.f32 (neg.f32 u) #s(literal 1 binary32)) (pow.f32 (neg.f32 u) #s(literal 1 binary32)))
(*.f32 (pow.f32 (neg.f32 u) #s(literal 1 binary32)) (neg.f32 u))
(*.f32 (pow.f32 u (/.f32 #s(literal 2 binary32) #s(literal 2 binary32))) (pow.f32 u (/.f32 #s(literal 2 binary32) #s(literal 2 binary32))))
(*.f32 (neg.f32 (fabs.f32 u)) (neg.f32 (fabs.f32 u)))
(*.f32 (neg.f32 (neg.f32 u)) (neg.f32 (neg.f32 u)))
(*.f32 (pow.f32 u #s(literal 1 binary32)) (pow.f32 u #s(literal 1 binary32)))
(*.f32 (pow.f32 u #s(literal 1 binary32)) u)
(*.f32 (fabs.f32 u) (fabs.f32 u))
(*.f32 (neg.f32 u) (neg.f32 u))
(*.f32 u u)
(/.f32 (pow.f32 (fabs.f32 u) #s(literal 1 binary32)) (pow.f32 (fabs.f32 u) #s(literal -1 binary32)))
(/.f32 (pow.f32 (neg.f32 u) #s(literal 1 binary32)) (pow.f32 (neg.f32 u) #s(literal -1 binary32)))
(/.f32 (pow.f32 u #s(literal 1 binary32)) (pow.f32 u #s(literal -1 binary32)))
(sqrt.f32 (*.f32 (*.f32 u u) (*.f32 u u)))
(pow.f32 (neg.f32 (fabs.f32 u)) #s(literal 2 binary32))
(pow.f32 (neg.f32 (neg.f32 u)) #s(literal 2 binary32))
(pow.f32 (fabs.f32 u) #s(literal 2 binary32))
(pow.f32 (neg.f32 u) #s(literal 2 binary32))
(pow.f32 (*.f32 u u) #s(literal 1 binary32))
(pow.f32 u #s(literal 2 binary32))
(fabs.f32 (*.f32 u (neg.f32 u)))
(fabs.f32 (*.f32 (neg.f32 u) u))
(fabs.f32 (neg.f32 (*.f32 u u)))
(fabs.f32 (*.f32 u u))
(exp.f32 (*.f32 (log.f32 (fabs.f32 u)) #s(literal 2 binary32)))
(exp.f32 (*.f32 (log.f32 (neg.f32 u)) #s(literal 2 binary32)))
(exp.f32 (*.f32 (log.f32 u) #s(literal 2 binary32)))
(neg.f32 (*.f32 u (neg.f32 u)))
(neg.f32 (*.f32 (neg.f32 u) u))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle)))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(literal 3 binary32)) (pow.f32 (neg.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))))) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (-.f32 (*.f32 (neg.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))))) (neg.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle)))))) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (neg.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle)))))))))
(/.f32 (-.f32 (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i) #s(literal 3 binary32))) (fma.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) (fma.f32 (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i) (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i)))))
(/.f32 (-.f32 (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) #s(literal 3 binary32))) (fma.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) (fma.f32 (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)))))))
(/.f32 (-.f32 (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) #s(literal 3 binary32))) (fma.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) (fma.f32 (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))))))
(/.f32 (-.f32 (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle)))) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))) (-.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))
(/.f32 (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (*.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle)))) (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle)))))) (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))))))
(/.f32 (+.f32 (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(literal 3 binary32))) (fma.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(literal 3 binary32)) (pow.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle)))) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (fma.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle)))) (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle)))) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))))))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))))) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle)))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(literal 3 binary32)) (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (-.f32 (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle)))) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle)))))))
(-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle)))))
(-.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i))
(-.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))))
(-.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) (neg.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i (neg.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))))))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))))
(fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (neg.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))))))
(fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (neg.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))))
(+.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(neg.f32 (-.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle)))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(literal 1 binary32)
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle)))
(*.f32 (*.f32 (/.f32 u (sin.f32 normAngle)) n1_i) normAngle)
(*.f32 (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n1_i)
(*.f32 (*.f32 (*.f32 n1_i normAngle) u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle))
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))
(*.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)))
(*.f32 normAngle (*.f32 n1_i (/.f32 u (sin.f32 normAngle))))
(*.f32 u (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i normAngle)))
(/.f32 (neg.f32 (*.f32 (*.f32 n1_i normAngle) (neg.f32 u))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (neg.f32 u) (*.f32 n1_i normAngle))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (*.f32 (*.f32 n1_i normAngle) u))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 (*.f32 n1_i normAngle) (neg.f32 u)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 u) (*.f32 n1_i normAngle)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (*.f32 n1_i normAngle) u)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (*.f32 n1_i normAngle) u) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n1_i normAngle) u)))
(*.f32 n1_i normAngle)
(*.f32 normAngle n1_i)
(*.f32 (*.f32 u #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (neg.f32 u) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) u)
(*.f32 u (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 u #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 u #s(literal 1 binary32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (neg.f32 u))) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(/.f32 (*.f32 u #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 u #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 u)) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 u) (sin.f32 (neg.f32 normAngle)))
(/.f32 u (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 u)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) u))
(neg.f32 (/.f32 u (sin.f32 (neg.f32 normAngle))))
(neg.f32 (/.f32 (neg.f32 u) (sin.f32 normAngle)))
(sin.f32 normAngle)

eval104.0ms (2.8%)

Memory
-22.5MiB live, 166.9MiB allocated; 30ms collecting garbage
Compiler

Compiled 70 538 to 4 718 computations (93.3% saved)

prune41.0ms (1.1%)

Memory
28.3MiB live, 75.4MiB allocated; 2ms collecting garbage
Pruning

16 alts after pruning (11 fresh and 5 done)

PrunedKeptTotal
New6938701
Fresh639
Picked235
Done022
Total70116717
Accuracy
100.0%
Counts
717 → 16
Alt Table
Click to see full alt table
StatusAccuracyProgram
68.6%
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 (*.f32 n1_i normAngle) u) (sin.f32 normAngle))))
73.6%
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
73.3%
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))))
72.7%
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) #s(approx (/ u (sin normAngle)) (/.f32 u normAngle)))))
68.4%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))
98.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
80.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u)))
48.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/3 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i)))
98.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 n1_i n0_i)) u n0_i)))
37.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i)))
37.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 #s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 #s(literal 1/6 binary32) u)) normAngle) normAngle u) n1_i)))
37.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u))))
98.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))))))
98.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u))))))
47.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
Compiler

Compiled 944 to 540 computations (42.8% saved)

regimes126.0ms (3.3%)

Memory
-20.8MiB live, 217.5MiB allocated; 10ms collecting garbage
Counts
1 → 1
2 → 3
11 → 1
15 → 1
44 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
Call 2
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u))))
Call 3
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 #s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 #s(literal 1/6 binary32) u)) normAngle) normAngle u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u))))))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) #s(approx (/ u (sin normAngle)) (/.f32 u normAngle)))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 n1_i n0_i)) u n0_i)))
Call 4
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 #s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 #s(literal 1/6 binary32) u)) normAngle) normAngle u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u))))))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) #s(approx (/ u (sin normAngle)) (/.f32 u normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/3 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i)))
(*.f32 #s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 u n1_i (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/3 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i)))
Call 5
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 n1_i n0_i)) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 #s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 #s(literal 1/6 binary32) u)) normAngle) normAngle u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u))))))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) #s(approx (/ u (sin normAngle)) (/.f32 u normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/3 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i)))
(*.f32 #s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 u n1_i (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i)))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 (*.f32 n1_i normAngle) u) (sin.f32 normAngle))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 (*.f32 n1_i u) normAngle) (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) #s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) #s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 n1_i u))) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i)))
Calls

24 calls:

11.0ms
u
11.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
10.0ms
n1_i
10.0ms
normAngle
10.0ms
n0_i
Results
AccuracySegmentsBranch
47.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
47.3%1u
47.3%1n0_i
47.3%1n1_i
47.3%1normAngle
52.1%2u
60.4%3n0_i
65.1%3n1_i
47.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.8%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.8%1normAngle
98.8%1u
98.8%1n0_i
98.8%1n1_i
98.9%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.9%1normAngle
98.9%1u
98.9%1n0_i
98.9%1n1_i
99.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
99.5%1normAngle
99.5%1u
99.5%1n0_i
99.5%1n1_i
Compiler

Compiled 2 451 to 474 computations (80.7% saved)

bsearch1.0ms (0.0%)

Memory
1.1MiB live, 1.1MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
1.4483737178830054e-15
1.4544926838939705e-15
0.0ms
-1.396443518377454e-18
-7.041287593405447e-19
Compiler

Compiled 28 to 24 computations (14.3% saved)

derivations44.0ms (1.2%)

Memory
3.4MiB live, 50.9MiB allocated; 1ms collecting garbage
Stop Event
fuel
Compiler

Compiled 527 to 84 computations (84.1% saved)

preprocess29.0ms (0.8%)

Memory
14.4MiB live, 62.4MiB allocated; 4ms collecting garbage
Compiler

Compiled 1 606 to 543 computations (66.2% saved)

end0.0ms (0.0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...